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28.May.2003
Dennis Pauler (ANF)


Star Empire II: Last possibility to join
Tomorrow, Thursday, a new round of the email based space strategy game Star Empire II will start. The aim of the game is to become the leader of the universe but there are 32 human beings trying to do this and several computer controled pirates. Diplomaty, alliances, but also armed space crafts are strongly indicated to fulfill this.

Who wants to join has now the last possibility to do so Btw.: The server program of Star Empire II is powered by AmigaOS... :-) (ps) (Translation: ub)

[News message: 28. May. 2003, 23:34] [Comments: 0]
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28.May.2003
pcgames.de (ANF)


PC Games: Munich decides for Linux
»The Munich city council has decided today that in future on all 14,00 PCs and notebooks of the city Linux software will be used instead of Microsoft programs. The council followed with this decission a claim of the 1st municipal Christian Ude. The migration to the open source operating system should be done steadily during the next years. Initially the public offices which use mostly office applications should be changed to the new software. The costs of this change including teaching courses are guessed to nearly 30 million Euros«.
Read the full article (German) by the title link.

Further links regarding this topic:
Golem: München pro Linux: Stadtrat lässt Microsoft abblitzen
heise: IBM: Münchener Entscheidung ein "Ritterschlag für Linux"
heise: CSU kritisiert Münchener Entscheidung als "Software-Abenteuer"
SPIEGEL: MÜNCHEN WÄHLT LINUX SuSE beißt Bill
(ps) (Translation: ub)

[News message: 28. May. 2003, 22:12] [Comments: 0]
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28.May.2003
Lorraine Design (Website)


New YAM toolbar icons
At Lorraine-Design there are new icons for the YAM toolbar available for download. Here is a preview.

Download: NewYam.LHA (ps) (Translation: ub)

[News message: 28. May. 2003, 16:28] [Comments: 1 - 31. May. 2003, 19:19]
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28.May.2003
Steffen Nitz (ANF)


Game: 'Die Kleine Gilde' - lookong for further names
Steffen Nitz writes: "'Die Kleine Gilde' version 0.25 will be released within the next 4 - 5 days and I ask for the following: Actually I am binding the new profession smith to the game and need 20 to 30 house names regarding the smith profession. I am looking for names like "Heavy Hammer", "Hot Iron" etc. There is a keyfile to win for 'Die Kleine Gilde' or for `SN-Münzarchiv'".

Update:
Steffen Nitz has published this screen shot from the game. Under the title link you will find some others. (ps) (Translation: ub)

[News message: 28. May. 2003, 14:49] [Comments: 0]
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28.May.2003
Marc Albrecht (E-Mail)


amiga-news.de: Comuter center maintenance
Tomorrow night (i.e. from Thursday to Friday) there will be some hardware compounds changed at that comuter center which hoste amiga-news.de therefore between 23:00 and 03:00 that night it might be that the pages are unreachable. (ps) (Translation: ub)

[News message: 28. May. 2003, 11:16] [Comments: 0]
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28.May.2003
Olaf Köbnik (E-Mail)


Amiga Arena: Preview from PairsNG and an own domain
The one or other user might remember the game "Pairs" which was released in 1996 for the first time in version 1.0 by Tobias Lenz. Seven years later Christoph Kimna is working with "PairsNG" on more than a honorable successor. The preview reports about Olaf Köbniks first impressions of "PairsNG" and with the screen shots you can see yourself that there will be a real classic one soon, which won't release you too easy.

Furthermore there is additional information given about the author Christoph Kimna during the interview and one more surprise. The interview, the preview and the screen shots are at the section "Interviews". The interview is currently available in German.

Amiga Arena - Now with an own domain
it took long but with the friendly support of the Fun Time World the Amiga Arena is reachable at http://www.amiga-arena.de from now on. (nba) (Translation: ub)

[News message: 28. May. 2003, 01:39] [Comments: 0]
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28.May.2003
David Rey (E-Mail)


Official release of YAM v2.4p1
The email client YAM (Yet Another Mailer) has been released by the YAM open source team to be publicly downloadable. Read with the following the list of the new features:
  • Fixed: failed to quote messages containing attachments (damato)
  • Fixed: the "Abbreviation" string gadget in the Glossary reset itself to "- new -" every time the contents were deleted (damato)
  • Fixed: it could happen that a temporary letter file was used for several Write windows at once (damato)
  • Fixed: would try to delete an inexistant ".autosave0" file if the AutoSave option was set to 0 (damato)
  • Fixed: couldn't exit if ConfirmOnQuit was enabled and YAM was iconified (damato)
  • Fixed: the HIDE option prevented the application from popping up if MUI's own appicon or the commodity system were used (damato)
  • Fixed: the FOLDERINFO ARexx command returned the wrong ID number for folders containing "sent and received" mail (damato)
  • Fixed: changing the folder type failed to refresh the message list (damato)
  • Fixed: forgot to pack messages when they were imported into compressed folders, causing all sort of calamity (damato)
  • Fixed: folders that "lost" their directory were automatically recreated as folders of type "outgoing" (damato)
  • Fixed: cancelling the password requester in the folder settings window would create a folder protected with an empty password (damato)
  • Fixed: the "Export..." item in the popup menu would export the whole folder contents (damato)
  • Fixed: the "Check PGP signature" menu item in the Read window was sometimes disabled even if the message had a signature to check (damato)
  • Fixed: the "Save decrypted message" menu item in the Read window didn't work as it should in compressed/encrypted folders (damato)

  • Changed: it is now actually compatible with the most common MBOX formats, e.g. MBOXRD (damato)
  • Changed: added support for the DST variable created by Facts, rendering SummerTimeGuard emulation obsolete (damato)
  • Changed: no longer disables the pattern field in the ASL file requester opened to attach files (damato)
  • Changed: no longer complains if it can't save ENVARC:mui/YAM.cfg on exit (damato)

  • Added: new hidden option "AutoColumnResize" for YAM to resize the NList columns when switching folders if the option is enabled, which it is by default (damato)
  • Added: confirmation requester before cropping attachments (damato)
(nba) (Translation: ub)

[News message: 28. May. 2003, 01:32] [Comments: 0]
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28.May.2003
Carsten Siegner (ANF)


Dia-CD (Vacation pictures burned as VideoCD)
Today Carsten Siegner finished his project "Dia-CD" (at his home page at "rexx"). With this program you can watch your pictures from the vacation easily utilizing a TV and a DVD player. The program creates automatically a slide show and compiles a VCD-Image by demand.

Features:
  • any picture archive convertable
  • any picture format usable (utilizes the datatypes)
  • adding a soundtrack
  • Later navigation with the keys of the DVD rc
  • Written in ARexx competly; so to use with all Amigas.
  • Every picture or every picute sequence might have its own presentation time (10 s - 100 s)
  • If demanded the source pictures are added to the VideoCD as well, so they won't be lost
  • To every VideoCD a ReadMe file can be added
  • There is a brief online help optional
Requirements:
  • RexxTricks_386.lha (from Siegner's home page)
  • Tritonrexx (at the RexxTricks directory)
  • triton.library (at the RexxTricks directory)
  • dttoppm.lha (Aminet)
  • sox.lzx (from Siegner's home page or Aminet)
  • Multiviev
  • execute
  • AREXX
  • vcd-ffmpeg.lzx (from Siegner's home page)
  • min 1 GByte free hard disk space
  • min 64 MByte free RAM
Installation:

Install RexxTricks with the installer. That will install all data for Tritonrexx and the triton.library also. Unpack dttoppm.lha and copy the program to C:. Unpack vcd-ffmpeg.lzx and move vcdimager and ffmpeg to C:. ARexx needs to be stated at boottime, Sox must be at C:.

(nba) (Translation: ub)

[News message: 28. May. 2003, 01:26] [Comments: 0]
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28.May.2003
James Daniels (E-Mail)


Game: Payback for GBA - Status report #7
On May the 27th 2003 James Daniels by Apex Designs released the seventh status report about the port of the game 'Payback' to the Gameboy Advance.

The update focuses to the new features and performance increase which were done during the last month. The report includes four new screen shots and a video clip of the game in action. (nba) (Translation: ub)

[News message: 28. May. 2003, 01:17] [Comments: 0]
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27.May.2003
KDH News (ANF)


AmigaOne: German mailing list
A German-speaking mailing list for AmigaOne-customers was built up today. This mailing list should help AmigaOne-customers to communicate with other customers in the German-speaking scope (Germany, Austria, Switzerland), also it should be a authority for tips and tricks because of the AmigaOne.

This mailing list is supported by the Amiga dealer Point Design and KDH Datentechnik and is made as a completion to the official Amiga mailing list.

You could announce at here. Source: Jürgen Schober - Point Design Günter Horbach - KDH Datatechnic (nba) (Translation: gf)

[News message: 27. May. 2003, 20:53] [Comments: 0]
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27.May.2003
David Rey (E-Mail)


YAM Newsletter 12 - visits in the YAM future
The YAMOS team, developer of the e-mail client YAM (Yet Another Mailer), have been published the YAM newsletter No. 12 today. There they related to the new features of YAM-Release 2.4p1 which explains hidden options "AutoColumnResize" of this version and visited to the future of YAM. Read the complete English-speaking newsletter under the title link. (nba) (Translation: gf)

[News message: 27. May. 2003, 16:47] [Comments: 0]
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27.May.2003
AROS (Website)


AROS: Call to Logo competition
The face of AROS in this way. So a logo competition is organized, that is open for designer and graphic artists. After the delivery date there are public selections, at its end a winner is announced.

All logos had to be delivered until the 30th June, and they are not allowed to contain copyrighted elements. They had to be in a vector or a bitmap format. Following formats are supported: SVG, EPS, EPSF, PS, AI, PNG, GIF, TIFF, IFF-24 oder PSD.

The winner will be fame and honour. (nba) (Translation: gf)

[News message: 27. May. 2003, 16:37] [Comments: 0]
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27.May.2003
AROS (Website)


AROS: Status Report May 2003
Another whole month has gone by, which means that it's definitely time for another status update. Doh, why do have all the status updates to begin like that? :) I'd like to thank all the people who showed interest in AROS in the last months, and there have been a lot! Anyway, let's not wait longer, here are the juicy bits, in this relatively uneventful month...

Hardware
Johan Grip received the Pegasos board at the end of April, installed Debian GNU/Linux on it, and started working on the hosted AROS port. However he was no longer able to continue for personal reasons, so he sent the board to Michal Schulz, another talented hardware hacker.

In the meantime, Michal, who already had a PPC PReP board, worked on the native PPC port. He merged his sources in the AROS CVS tree, creating the new 'arch/ppc' directory. To this day, he went as far as implementing task handling and scheduling. Congratulations Michal! Sources as well as a PReP boot image can be found at http://home.tu-clausthal.de/~misc/AROS.ppc.tar.bz2

Michal is also reworking exec.library to make it hardware/platform-independent, by moving dependent stuff in resources like kernel.resource, OpenFirmware.resource...

Build system
No fundamental changes to this sometimes hated system, but lots and lots of little bug fixes and improvements by almost every active AROS Team member in tools, config files, makefiles... So much activity caused quite a few broken nightly builds, but it seems now stabilized.

Also the newer gcc 3.3 that got installed on the build machine led to some problems, but nothing that couldn't be handled.

We now use bzip2 instead of gzip, and a custom, simpler package format than tar to create the AROS floppy and squeeze every possible byte. In the quest to more space, some less useful programs were removed from floppy. Thanks to Adam Chodorowski for the cleanup and optimizations!

i386-pc Installation
The installer for the i386 native port, install-i386-pc, is currently broken, but a graphical bootsector installer is in work, as well as a bootmenu editor, courtesy of Sebastian Heutling, who also still works on the HDToolBox partition editor.

User Interface
Adam Chodorowski began to work on the Zune custom class PreferencesWindow.mcc which implements the AROS standard prefs window buttons and look.
Paul Smith continued his huge work on the next iteration of Wanderer and the underlying desktop.library. It draws icons, and different views are possible (large icons, small icons, details).
Fabio Alemagna added horizontal and vertical color gradients to Zune images. Take a look at the obligatory screenshot!
By default, the Boot Shell is now closed after Wanderer is started. To open a new shell, use the Wanderer/Shell menu item, or use Amiga-W shortcut (Amiga key is the right Win key on pc105 keyboards)

Localizations
Thanks to Olivier Adam for his French translation of dos.library catalog, and to Paulo Silva for the Portuguese keyboard description (which Georg Steger implemented).

Miscellaneous
Some miscellaneous things that have happened:
  • Staf Verhaegen continued to work on diskfont.library.
  • Stefan Berger worked hard on ports of gtlayout.library and term 4.7, which can be found in contrib.
  • Adam Chodorowski imported AHI 5.8 in AROS CVS, following Martin Blom's release of the AROS port.
  • Georg Steger worked on the unix hosted kernel to allow nesting supervisor, so that signals occuring during a signal handler execution are not ignored. It should improve the stability of the serial device.
  • and of course, lots of fixes here and there by many developers: for a rough idea, already more than 350 CVS commits this month (although we won't beat the record of 890 last month, according to the AROS-CVS mailing list archive).

Documentation
AROS documentation, in source and HTML-rendered form, is now available on the download page.

Web
Randy Vice set up an AROS support site, TeamAROS, at http://thenostromo.com/teamaros/.

Be sure to check their bounty program if you want to sponsor AROS development. (nba) (Translation: gf)

[News message: 27. May. 2003, 16:37] [Comments: 0]
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27.May.2003
z5 (ANF)


A.D.A.: Changes and votes
Forgot your password or username? Just click Log in on demo list page, enter your email address and the username and password will be send to you. Now there is no excuse anymore not to get active. By the way, about 120 votes were added in the last week. Thanks and keep them coming! (nba)

[News message: 27. May. 2003, 15:54] [Comments: 0]
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26.May.2003
Olaf Köbnik (E-Mail)


AA: Interview with Bill Panagouleas / 'DNA - The Variety of Life'
Amiga Arena Interview with Bill Panagouleas (DiscreetFX)
Olaf Köbnik talked with Bill Panagoules about the Amiga port of Mozilla and about upcoming products for the Amiga.

The (English) interview.

Amiga Arena Fullversion: DNA - The Variety of Life
"DNA - The Variety OF Life", the first work by "Applaud software" is now available for download. The game is a strategy game. The story is somewhat similar to the one of "UFO - Enemy unknown". The earth is threatend by mutants. (ps) (Translation: sk)

[News message: 26. May. 2003, 22:08] [Comments: 0]
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26.May.2003
Diverse


Software Updates - 26.05.2003 (Update)
 
New Ports of Amiga.SF: abcm2ps and cURL
abcm2ps Version 3.5.3
abcm2ps is a program which converts music tunes from ABC format to PostScript. It was developed mainly to print barock organ scores which have independant voices played on one or many keyboards and a pedal-board.
abcm2ps-3.5.3.lha

cURL Version 7.10.5
cURL is a client to get documents/files from or send documents to a server, using any of the supported protocols (HTTP, HTTPS, FTP, GOPHER, DICT, TELNET, LDAP or FILE). The command is designed to work without user interaction or any kind of interactivity. cURL offers a busload of useful tricks like proxy support, user authentication, ftp upload, HTTP post, SSL (https:) connections, cookies, file transfer resume and more.
curl-7.10.5.lha

IRC-Client: BenderIRC Version 1.5b14
Download: BenderIRC.lha

Tools: LCD-Test and Changer
Philippe Bourdin released two new programs:
  • "LCD test" tests LCD screen on defective pixels, as certain colors are faded in, which facilitate a finding.
    Download: LCD-Test.lha
  • "Changer" is a program for looking for and replacing in files (also recursive by sublists). The program uses "Regularexpressions" and Perl-5 must be installed. The program has unfortunately no graphic user interface, but is started from the Shell (see homepage for documentation).
    Download: changer.pl
(ps) (Translation: sk)

[News message: 26. May. 2003, 14:50] [Comments: 0]
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26.May.2003
Amiga Society (Website)


Amiga Society: Update of Little Book and Schlachtfeld News
There are some updates for the Little Book available - short entries about games like Dune II or Celtic Legends.

For the fans of Schlachtfeld there are the following news: There is meanwhile an Alpha9-Version - this runs among other things also under UAE. Some systems, as for instance the A4000 from Horst Diebel want to get along however not so completely with it. On the computers, on which the play runs, one can select, against an opponent advance its team and supply oneself with the opponent of engagements. At present there are however still problems with aiming accuracy and the shots generally - Christian works however on these problems. It gave already large progress and moves the end of the alpha phase within easy reach. (ps) (Translation: sk)

[News message: 26. May. 2003, 12:50] [Comments: 0]
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26.May.2003



Aminet Uploads until 26.05.2003
Here the Aminet Uploads which were added since our last message:
McA45a.lha           biz/dbase   67K+*McAgenda* is a phonebook very easy to u
mca45CAT.lha         biz/dbase    3K+Catalonian catalog for database McAgenda
mca45ESP.lha         biz/dbase    5K+Spanish catalog for database McAgenda
SN-KontoArc.lha      biz/dbase   94K+V1.11  Accout archives (Germany only)
XBaze-7.2.lha        biz/dbase  533K+Very easy2use flexible and fast database
OpenURLDevBas.lha    dev/basic   45K+Using OpenURL library from HBasic
OrpheusV1_0.lha      dev/basic   40K+AGA copper creator for BlitzBasic2
FusionV1_0.lha       dev/misc   217K+AGA palette manipulation & editing
nA_impulse_src.lha   dev/src    2.2M+Music disk asm source
BackUp.lha           disk/bakup  43K+A simple backup tool.. v1.4
nA_Cracker1_0b.lha   disk/misc   65K+NDOS utility tools ;)
ThePolice.lha        docs/hyper  50K+The Police: albums, lyrix, singles +more
WormWars.lha         game/misc  585K+Worm Wars 7.42a: Advanced snake game
supertvCAT.lha       gfx/board    3K+Catalonian catalog for SuperTV
AmiFig_Koch.lha      gfx/edit     1K+Draws Koch's Snowflake using AmiFig's Ar
DIYrekoIII.lha       gfx/ifx     34K+Create REKO, Soliton and AS-... cardsets
Reko2As.lha          gfx/ifx      2K+Convert Reko cardsets to AS-.....
FroggerSP.lha        gfx/show    17K+Frogger spanish documentation v2.06.0
nA_showLOGO02.lha    gfx/show     6K+View mobilephone logos
038_mpfree.lha       mods/moods 6.1M+Moods - Streaming For Your Instincts
039_mpfree.lha       mods/moods 7.8M+Moods - Streaming For Your Instincts
040_mpfree.lha       mods/moods 5.5M+Moods - Streaming For Your Instincts
042_mpfree.lha       mods/moods 5.0M+Moods - Streaming For Your Instincts
043_mpfree.lha       mods/moods 4.7M+Moods - Streaming For Your Instincts
044_mpfree.lha       mods/moods 5.0M+Moods - Streaming For Your Instincts
hum_m220.lha         mods/moods 117K+Moods - Music For Your Instincts
hum_m221.lha         mods/moods 634K+Moods - Music For Your Instincts
hum_m222.lha         mods/moods 2.7M+Moods - Music For Your Instincts
hum_m223.lha         mods/moods 163K+Moods - Music For Your Instincts
hum_m224.lha         mods/moods 114K+Moods - Music For Your Instincts
hum_m225.lha         mods/moods 233K+Moods - Music For Your Instincts
hum_m226.lha         mods/moods 295K+Moods - Music For Your Instincts
hum_m227.lha         mods/moods 464K+Moods - Music For Your Instincts
hum_m228.lha         mods/moods 1.2M+Moods - Music For Your Instincts
hum_m229.lha         mods/moods 2.7M+Moods - Music For Your Instincts
hum_m230.lha         mods/moods 209K+Moods - Music For Your Instincts
hum_m231.lha         mods/moods 141K+Moods - Music For Your Instincts
hum_m232.lha         mods/moods 150K+Moods - Music For Your Instincts
hum_m233.lha         mods/moods 770K+Moods - Music For Your Instincts
hum_m234.lha         mods/moods 1.1M+Moods - Music For Your Instincts
hum_m235.lha         mods/moods 1.0M+Moods - Music For Your Instincts
hum_m236.lha         mods/moods 217K+Moods - Music For Your Instincts
kof2kxIcons.lha      pix/gicon  106K+King Of Fighters 2KX glow icons
Webbit2003_04.lha    pix/misc    15M+Webb.it 2003 archive 04
Webbit2003_05.lha    pix/misc   5.9M+Webb.it 2003 archive 04
nA_ConFile04b.lha    text/misc   60K+Compare from 2 to 5 files
FileComp.lha         util/cli     3K+CLI tool for comparing files.
MakeList.lha         util/cli     6K+Create file listing from directories (68
NoLed_v1.2.lha       util/misc    4K+Low-Pass Filter Killer v1.2
DRemind.lha          util/time  292K+Reminds you whenever you want.. v1.65!
(ps) (Translation: sk)

[News message: 26. May. 2003, 11:27] [Comments: 0]
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26.May.2003
Martin Rebentisch (DaFreak) (ANF)


Music: Liquid Skies records #037
There is another new track by 'Liquid Skies' available. The details of release no. 37:
  • Title: "Transarktyka"
  • Musician: Maxus
  • Duration: 5.10
  • Style: Trance
  • Format: MP3
The whole package, including the cover and some additional information (text files), has a size of 4.8MB. (ps) (Translation: sk)

[News message: 26. May. 2003, 00:56] [Comments: 0]
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25.May.2003
Steffen Nitz (ANF)


Die Kleine Gilde v0.2
Die Kleine Gilde (The Little Guild) V0.2 is available as of now on Steffen Nitz' homepage.

Changes in version 0.2
  • Added 8 computer players
  • Fixed bugs
  • Other changes I don't want to go into right now
  • The game is now shareware (10 Euro), though the price may still change
The future gaming principle

The game is a round based economic simulation set in the Middle Ages from 1400 through 1600. Furthermore it is also a realtime strategy game and a lifecycle simulation. The fascinating thing about "Die Kleine Gilde" is that you can and have to found a whole family dynasty if you don't want to stop playing after the death of your character but rather continue playing with one of your children.

You are a merchant who in the beginning takes on one of the starting trades, as there are: blacksmith, carpenter, stonemason, alchimist, perfumer, innkeeper, thief or preacher. When you have snatched up a little money you can also change trades, e.g. to become a money lender or choose one of the other starting trades. In addition you can run for office on country level, at the town council, the Church, as town civil servant, town myrmidon or informant. (nba) (Translation: cb)

[News message: 25. May. 2003, 20:26] [Comments: 0]
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25.May.2003
amiga.org


Tao: intent 2 raring to go
In a comment to the article "Amiga DE a Good Idea, Poor Execution" in the forum of the American news service amiga.org, Francis Charig, CEO of Tao, announced intent2 and clarified a couple of points. Please read Charig's full comment below:

"We will be announcing the launch of 'intent 2' in June. I can't say too much about it here as this is a public forum so please forgive me and remain patient through the next few weeks.

A few comments....

intent is a software platform targeted at resolving fundamental commercial issues faced by network operators, OEMs, ODMs, applications developers and content creators. We have been building a series of technologies in areas such as AV, Java and various new components and tools that get announced during June. To be able to provide a solution that meets the market's expectations, we have been working on threading them together so that we have a true platform. You'll find that we've been extremely successful in achieving this. The previous ADK and SDKs weren't good enough to enhance our reputation but that should shortly change.

During the last year-and-a-half we have had strong support from the OCPA which ratified the intent core APIs as its standard last year. Membership includes Sega, Konami, Bandai, Capcom, Taito, Qualcomm, TI, Motorola, Intel, Hitachi, Sony, Fujitsu, Pioneer, Epson, Kyocera, JVC, Sharp and Toyota, and so forth. Products on the market or being developed by Philips, Sony, Kyocera and many others supporting devices (DVCs, remote controls, home servers, PVRs, phones, PDAs....) incorporating MIPS, X86, PowerPC, ARM, SH, Embedded Linux, Smartphone, Pocket PC, iTRON, Symbian, VxWorks, the native intent RTOS show the unique breadth of the product as we had promised. We're getting traction from all of the targeted markets of our business.

Comments in the thread about Java support relates to the desktop where memory constraints and other factors make those solutions inappropriate for the kind of devices we are focussed on. In our area, intent is massively outperforming the capabilities of any alternative. Consequently we have been rapidly gaining network operator support.

However, while the Java language is an important part of the platform (I cannot understand comments in this thread that indicate Java has failed or doesn't have momentum), Java cannot be the entire platform because of its many limitations and the ability to transmit to networked devices fun content written in any language including scripting languages is important if we are to talk about truly open platforms.

I don't remember having had a single cross word with Bill McEwen since we began our Amiga relationship. We still see Amiga as an important potential contributor of content and other areas of value-add and we have made introductions of Amiga to various blue chip partners or customers of ours including some in the last few weeks. However, remember that intent has not been developed to be a replacement o/s for the desktop but nor have we ever claimed that it was. We have been entirely consistent in our aims and Tao, and we're making strong progress.

All the best Francis Charig" (nba) (Translation: cb)

[News message: 25. May. 2003, 16:15] [Comments: 0]
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25.May.2003



Milestone 1 of Jazilla released
After the appeal incl. fund-raising campaign initiated by DiscreetFX for porting the Web browser Mozilla for the Amiga, the works on various porting projects are apparently picking up speed.

Thus a first alpha version of Jazilla has been presented, requiring Java however, but which might in the mid-term be compatible with AmigaOS 4 and MorphOS, if these will fully support Java.

Significant features of Jazilla:
  • chrome:// support
  • JavaScript implemented for the GUI thanks to the Mozilla.org Rhino engine. HTML Scripting coming.
  • GUI in part, uses XUL and W3C DOM
  • Written in 100% Java
  • Open Source
  • Uses the NetBrowser renderer, which is actually based on Jazilla-classic work.
(nba) (Translation: cb)

[News message: 25. May. 2003, 16:05] [Comments: 0]
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25.May.2003
Martin Heine (ANF)


Pegasos-Chronicle by Martin Heine
Starting from his German translation of Bill Buck's and Raquel Velascos' Articia adventures, Martin Heine has compiled a (German) "Pegasos Chronicle".

Corrections or events to be added are of course welcome (Senex@gmx.de). (ps) (Translation: cb)

[News message: 25. May. 2003, 14:42] [Comments: 0]
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24.May.2003
Steffen Nitz (ANF)


SN-KontoArchiv V1.12 and "Die Kleine Gilde" overview
SN-KontoArchiv v1.12 released
SN-KontoArchiv is an account management software with many input and statistics functions. The program is email ware. New in version 1.12 is a bug fixing related to reading the keyfile.

Game: Die Kleine Gilde
Soon will a new version (V0.2) of the economy simulation "Die Kleine Gilde" be released. The game status changed from email ware to shareware. The price will probably be 5,- or 10,- Euro.

The author Steffen Nitz needs your help for the game: people who can give him appr. 30 names in medieval style for a pub and/or 10 names for houses gets the keyfile for free. When forty names will have been found v0.2 will be released.

Besides that beta testers and a graphical artist are looked for. (ps) (Translation: wk)

[News message: 24. May. 2003, 22:55] [Comments: 0]
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24.May.2003
Jürgen Schober (ANF)


OS4.0 on Tour News
We have the pleasure to announce that the 'OS4.0 on Tour' event will expand into two more countries:
  • 21.06.2003 Schweiz / Basel
  • 28.06.2003 Schweden / Goetheborg
On all these events we will have 'OS4.0 on Tour' merchandising products available for sale. These products can also be bought from your participating partners. For more information see title link. (ps)

[News message: 24. May. 2003, 18:25] [Comments: 0]
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24.May.2003
Diverse


Software news (till 24.05.2003)
Here's a short sumary of software updates of the last few days:

Game: Worm Wars version 7.42a by Amigan Software
Download: WormWars.lha - 585 KB

Game: Saga version 1.26a by Amigan Software
Download: Saga.lha - 306 KB

Installer: WHDLoad - new packages till 23.05.2003
  • 23.05.03 new: Battlehawks 1942 (Lucasfilm) done by Galahad
  • 23.05.03 improved: Doman (World Software) fixed display problems
  • 23.05.03 improved: The Settlers / Die Siedler (Blue Byte) supports 2 more versions, memory size fix
  • 22.05.03 new: Powerdrome (Electronic Arts) done by Galahad
  • 18.05.03 improved: Silent Service (Microprose) supports NTSC version
  • 17.05.03 new: Zombi (UBI-Soft) done by Agressor
  • 15.05.03 new: Spot (Virgin/Mastertronic) done by Codetapper
  • 14.05.03 new: The Settlers / Die Siedler (Blue Byte) done by JOTD


CD burning software: MakeCD module - makecdromfs version 45.10
Download: makecdromfs_45_10.lha

(ps) (Translation: wk)

[News message: 24. May. 2003, 18:23] [Comments: 0]
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24.May.2003
The Legacy


The Legacy: The games museum with rating possibility
The Legacy is a games museum for C64, Amiga, Atari, PC, Schneider/Amstrad CPC that provides the readers with screenshots, covers scans and information about the developers. Today they integrated the possibility to rate single games. Read now the original (German) announcement:

"Manche Sachen sind ganz einfach und dauern trotzdem ewig lange, bevor sie realisiert sind. Dass es eine Bewertung der Spiele durch die Besucher geben soll, das wird wohl schon fast seit einem Jahr versprochen. Heute war nun der Tag, an dem ich es einfach einmal umgesetzt habe. War auch garnicht schlimm...

Auf jeden Fall habt ihr nun die Möglichkeit, pro Game genau einmal eure Bewertung abzugeben. Achso, die Funktion der Bewertung steht nur registrierten Mitgliedern offen." (ps) (Translation: wk)

[News message: 24. May. 2003, 16:39] [Comments: 0]
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24.May.2003
Stiftung Warentest Online


Stiftung Warentest: 0190 numbers - search engine shows netprovider
Stiftung Warentest reports in this article about a search engine in the Internet that is supposed to give information about which 0190 number belongs to which provider. This is an offer of the German "Regulierungsbehörde für Telekommunikation und Post". The search engine is active since Wednesday. Unfortunately it shows only the net provider of the calling number, therefore it's still complicated to search the people in the background behind the numbers. This search engine is a correct but only a first step in the fight against the unscrupulous dialer money makers.
Read the full (German) article following the title link. (ps) (Translation: wk)

[News message: 24. May. 2003, 16:26] [Comments: 0]
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24.May.2003
Martin Heine (ANF)


MUI: new gradient feature for MorphOS v1.4
On MorphOS-News.de you can find an unofficial screenshot of the upcoming MorphOS version 1.4 showing a new MUI feature: gradient creation in realtime (these are no bitmaps). (ps) (Translation: wk)

[News message: 24. May. 2003, 16:23] [Comments: 0]
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24.May.2003
(ANF)


New webpage for Amiga clone Access
Following the title link you will find a new launched homepage for the Amiga clone Access by Index Information LDT. As there are several Access boards circulating but without an official place to turn to have all available data been collected and a forum has been installed. This can be used to exchange experiences and possibly to remove problems or to answer questions.

As there's only a small number of boards spread throughout the world is the page been held in the international comprehensible English. In the forum itself you may of course write in other languages, too. (ps) (Translation: wk)

[News message: 24. May. 2003, 14:43] [Comments: 0]
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24.May.2003
Pixel Art (email)


StartMenu: Pixload final version 4 for Amiga and MorphOS 1.3
The Amiga Classic version 4 of the start menu Pixload is finished, only the German localization is still in the works. The version for MorphOS 1.3 is 99,99 % finished. Here is the final feature list:
  • Drag & Drop of image directories loads a thumbnail tool
  • New graphics formats: TIFF and TARGA via datatypes
  • New sound formats: AIFF and WAVE (no datatypes needed)
  • Control bar for MiamiDX integrated
  • New program loading window
  • clock with RTC functionality
  • Help file in the context menu
  • some bugs fixed
  • Pixload is scalable
  • Pixload can open directories instead of programs
  • Shortkeys added
  • Icon organization via Drag & Drop
  • Choice for number of icon columns
  • Special MorphOS 1.3 / Pegasos version
N.B : All functions linked to drag and drop, not work because of MorphOS 1.3 version (ps) (Translation: wk)

[News message: 24. May. 2003, 14:38] [Comments: 0]
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24.May.2003
Lars Ghandy Sobiraj (ANF)


Demo scene: Disk mag Generation now online available
Three issues of the legendary Amiga demo scene disk mag Generation by Artwork, later Endzeit, are now for all interested visitors online available. The former main editor Henning RokDaZone Brau had already months ago a HTML version of his ork prepared but never put it online. This has now been completed and released by the Diskmag.de team.

For all those who had been active in the mid 90s there's much to read. And much you still can and probably also will remember. (ps) (Translation: wk)

[News message: 24. May. 2003, 13:58] [Comments: 0]
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24.May.2003
Thorsten Mampel, 1. Vorsitzender ACH e.V. (ANF)


Amiga meeting North 2003 in Bad Bramstedt
From October, 10th to 12th 2003 takes in Bad Bramstedt (north of Hamburg) the 4th Amiga meeting North place. A full weekend party and fun all around the Amiga. The program:
  • Demo and film shows via beamer
  • free hardware and software market (Amigas and equipment)
  • Workshops
  • Creating a party CD by the participiants
  • Network with connection to the Internet via DSL
  • Webcam
  • Guest book
  • a. m. m.
Up to 40 computers can be setup and connected. You can register via a form on our homepage (VISITORS FOR A DAY, TOO) or directly via phone in the hotel Tanneneck (04192/500071, ask for Norbert!). (ps) (Translation: wk)

[News message: 24. May. 2003, 13:51] [Comments: 0]
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23.May.2003
AmigaWorld (Website)


Weekly Q&A's with Fleecy Moss - episode 11
The English online magazine AmigaWorld has published episode 11 of the regular questions and answers session with Fleecy Moss, CTO at AMIGA, Inc. (Update 2012-03-17, cg: as the original document is no longer available, the following content was moved into our database):

1) Temal: Are there any plans on trying to get companies back to the platform, such as Newtek? Is there any chance that Avid (video-editing) could be a reality on Amiga? (AmigaOS 4.x and forward) =)

Fleecy: As I have said previously, big companies want to see commercial viability OR a wheelbarrow full of cash before they are going to go to the effort of porting to a new platform. A few non Amiga companies have contacted us to find out about progress and plans and we have an internal list of companies we will contact. However, you often only get one chance with these companies so we want to make sure we have something compelling to show them when we do get through the door.

With regards to video applications, we intend to make a big play in the video market but this requires the implementation of the AG2 foundation for this to be a success. We already have one company that has contacted us with an interest in video editing and we will hopefully have more following them. In the end, we have to make the platform attractive for video editing development in order to attract those developers.

2) Ramon: Since there seems to be hardly or no audio people left at Amiga's main staff, can you convince us that audio development is being done and that the Amiga's audio system/engine will (perhaps after 4.0?) be at a high standard and be used for professional audio computing? High quality, flexible, plug-in capable, etc.

Fleecy: The Amiga AG2 audio solution is being designed by people who have a long history in professional audio application development. Its design has been evolving over the past year and will form the foundation for a big assault on the audio market over the next 12-24 months. We have been keeping an eye on the new MacOS 10.2 audio system and we are more than happy that we have a solution which will give it a run for its money. It is unlikely to be in AmigaOS4.0 but elements of it will start to appear from AmigaOS4.1 onwards.

3) DaveP: Can you tell us if the Auction sale at your old offices of Amiga equipment is on behalf of Amiga Inc? Also, related, does this imply that Amiga Inc is in severe financial difficulties?

Fleecy: No it is not on behalf of Amiga Inc. We have had a situation with our landlord for quite some time now. We have been trying to resolve it but the landlord, within his rights under the lease agreement has opted for this course of action. We haven't been in the office for quite some time and all of our work machines were moved out months ago. To counter the rumours being spread, even if there was valuable data and/or IP there, we have the right to remove/delete it before any auction can take place. All that can be sold are office furniture, fixtures and hardware. This amounts to some three year old wall dividers, desks, chairs, lamps, one or two old printers, some filing cabinets etc. People who think there will be reams of records, prototypes, CDs full of source code and other such goodies will be sorely disappointed. There is still some personal and private stuff in there as well and that has to be returned to the owners; for example I have a car full worth of CDs, clothes and kids toys.

I am not in contact with the landlord so I do not know why he decided to take this course of action. It has no effect on our operations however.

As for our financial situation, we are a private company and such information is not for public distribution. Amiga Anywhere products are in the shops, AmigaOnes are in the hands of Amigans and AmigaOS4 is getting closer and closer to release, with a Roadshow in Europe starting next month. As with anyone else, you'll have to draw your own conclusions. Given the current interest in some quarters to all matters legal, if we were bankrupt (as has been claimed by several people with a vested interest in our demise over the past 12 months) then that data would be available in the public domain as a bankruptcy filing. It isn't and we aren't. Things have been difficult, no one will deny that but we are starting to put that behind us now.

4) hnl_dk: How much control does Amiga Inc. have over the Amiga Anywhere Content Engine? Do you have total control - may you change the code, or may you 'only' add extra features?

Fleecy: AACE is our product so we have total control over it. Yes, as with any AmigaDE derivative, it uses the Tao-Group's Intent product as a foundation but if there are features missing then we add them. We are not tied to using all of Intent. We just use the bits we want and if we require a different solution for something that already exists within Intent then we would replace what it provides with our own solution.

5) IonMane: Is Amiga Inc. willing to return to the negotiation table with Genesi in an attempt to help them provide their own AmigaOne solution that is equitable for all parties, and to try to heal the divide that has caused so much strife within the Amiga community?

Fleecy: There is nothing to negotiate. Amiga Inc currently has two product lines, the AmigaOS and the AmigaDE. If a third party wishes to use or licence these then they should contact us and they will be given the same deal as anyone else. That third party will then have to meet the same criteria as every other third party in terms of sales, marketing and support in order to guarantee a quality Amiga certified product reaches the consumer.

AmigaOne is a brand name that is exclusively licenced to Eyetech Ltd so Genesi or any other third party cannot use it without either agreement from Eyetech or via building a system using the AmigaOne boards. If Genesi wishes to build systems using AmigaOne boards then they should email sales@eyetech.co.uk. I'm sure Eyetech would be delighted to add them to the AmigaOne IHV family.

From my limited understanding of the issue, and from an article on OSNews a few weeks ago, it appears that Genesi is trying to create its own platform and Mr Buck has stated that he has no interest in Amiga product, trademarks, or IP. If that is the case then your question makes no sense. The strife within the Amiga community has come about because of rumours being spread that there will be no new AmigaOS and the suggestions that people should move to another product. With AmigaOS4.0 nearing completion, AmigaOne computers on sale, and an AmigaOS4.0 roadshow, we are advancing the platform, which is what the community wants and demands. We are obviously distressed if people believed those rumours, purchased alternative product and now feel cheated but they should be contacting those who spread those rumours, asking them to explain themselves and investigating possible reparative actions. We announced AmigaOS4.0 a long time ago and whilst it has taken a lot longer than we expected or indeed wanted, we have never given any indication other than AmigaOS4.0 would be released.

6) IonMane: Follow up questions: BBRV has expressed that the licensing fee's are too high among other things.What compromises in this, or any other area would you be willing to make? What concessions would you expect in return for these compromises?

Fleecy: If Mr Buck wishes to make a business case for co-operation then he should do what any other professional business person would do; create a proposal and contact us to discuss it. If it makes financial and business sense then there is no reason why it should not proceed.

7) Treke: When the SDK 2.0 will be released. What hinders the release ?

Fleecy: We have been waiting for Intent 1.4 before releasing a new SDK. Obviously we can't release an SDK until the AmigaDE (and by implication the Intent foundation) is stable, which requires access to and testing of it. Once we get it, we have to move all of our code to it, test it, roll it out to the SDAs to get feedback and then we can build the SDK for public release.

8) Bob.C : Is there any updated news about applications that will be ready for A1/OS4? For example a word processor, paint or video application?

Fleecy: As I have said before, if the Amiga is to become the first use computer, it has to address 90% of the needs of the digital family. This includes a word processor amongst other things and we will taking internal action in regards to this. As for other applications, such as Paint and Video applications, we are in contact with both those who have such products already for the Amiga and those who have them on other platforms and who are considering a port. However I would draw your attention again to point 1 in this regard.

As for announcements, that is of course upto the third parties themselves and most are waiting until they have had a good play with AmigaOS4 on PPC since they want to get a good idea of what it will take to move over to the new platform. All I can really say is that we are of course working hard to get revised and new applications for the platform.

9) Gregs: My question: is whether there will be initial OS4 support for one or a number of Digital TV/Satellite etc., DVB (the US version is different) cards?

Fleecy: Not from Amiga itself, no. There is a lot to do and only so many resources with which to do it.

10) alx: Who will design the default theme(s) that OS4 comes with?

Fleecy: A well known and respected AmigaOS and AmigaDE developer. I am not giving his/her name out because they will then have to spend so many hours reading the emails of people who want to ask for this, that and the other that they will never get any work done.

(Copyright © 2003 Amigaworld.net. All rights reserved.
Originally available at http://amigaworld.net/modules/fleecymoss/index.php?cat_id=12
You may freely redistribute this article, providing that a URL is provided to the original source,
and the copyright notices remain intact)
(nba)

[News message: 23. May. 2003, 22:01] [Comments: 0]
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23.May.2003
falkemedia (ANF)


Special offer: 6 AMIGAplus, 3 A+ CDs and fxPAINT 1 full version
For a short period and in a limited amount falkemedia and IOSPIRIT are offering a special subscription of the German paper magazine AMIGAplus for just 39,- Euro which includes:
  • 6 issues of AMIGAplus
  • 3 A+ cover-CD-ROMs
  • and the full, upgradable version 1 of the professional graphics editor fxPAINT 1
Taking this offer you may for example receive the complete Draco video workshop being published in six issues beginning in A+ 03/2003. That is 36 pages of high-professional video knowledge. And beside that you may create astonishing graphical artwork for your video production with fxPAINT.

Orders may be sent in on the website of AMIGAplus. (nba)

[News message: 23. May. 2003, 21:41] [Comments: 0]
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23.May.2003
amiga.org


Descent Freespace got a new update
A new version of Descent Freespace is available from the Hyperion website for 68k and PPC Amigas. It is still beta but it fixes some annoying bugs. The size is about 1.3Mb and it is available in the download area only for registered users on the website under the title link. (nba)

[News message: 23. May. 2003, 21:33] [Comments: 0]
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23.May.2003
amiga.org


Woof3D: New Crossplatform-3D-API
Woof3D is a shared library for Amiga, Windows95 and Linux x86. It offers a very SIMPLE way to create 3D program in C.

So Woof 3D is a graphic engine mainly a 3D engine for texturing 3D polygons much more like 3D cards. It evolved a lot from its starting in May 2000 and now offers high level and low level functions for 3D and 2D graphics.

Why an other 3D engine ?
  • Cause Woof3D is very SIMPLE to program. You don't need to know anything about the supported OS
  • Cause Woof3D offer true cross platforming with Linux X86, Windows95, AmigaOS 68K versions (one C source for all).
  • Cause Woof3D offer high level functions like direct Vscape or Caligari files handling.
  • Cause Woof3D also offer basic 2D and 3D primitives that allow to program lots of simple graphics softwares like OS-friendly games.
  • Cause beginners in C language don't have to know about pointers or dereferencing to use Woof3D
Supported platforms
  • PC x86 with Windows95 and DirectDraw (2D hardware acceleration)
  • Amiga 68k with AmigaOS 3.0-3.9 and Cybergraphics/Picasso96 (2D hardware acceleration ) or any computer emulating an Amiga the same way (with WinUAE, DosUAE, etc.)
  • Amiga 68k with AmigaOS 3.0-3.9 and a Warp3D 3D card (3D hardware acceleration )
  • PC x86 with Linux and Xwindow (2D hardware acceleration)
(nba) (Translation: nba)

[News message: 23. May. 2003, 20:59] [Comments: 0]
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23.May.2003
DiscreetFX (Website)


FAQ to Mozilla-support-action
After DiscreetFX announced last Tuesday that there is an amount of money for a port of the web browser Mozilla for the Amiga the chairman Bill Panagouleas has created an information site to the support action which you can access via the title link. There you can read questions and answers concerning this topic. (nba) (Translation: dr)

[News message: 23. May. 2003, 15:52] [Comments: 0]
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23.May.2003
Joar Berntsen (ANF)


2Decide: A 2D strategy game using themes
In case you are missing all the great recent uploads to Aminet; Joar Berntsen would like to inform you of the freeware game "2Decide" that has the ability to dress itself up with various theme packages.

All units, all structures, and most gfx can be changed. In addition, new campaigns can easily be created, with the inline map editor, on any of the current 5 themes that are available.

It is a game somewhat similar to Empire-'Wargame of the century' but uses 256 colors and AGA effects, and all ingame units are affected by cheerfull morale features.

Have a look at the readme file from the Aminet for slightly more info.

Don't be afraid to fool around with the theme features of this game. It won't crash or anything from doing that.

I am not some distant being on another planet, so please mail me if there is anything! (nba) (Translation: dr)

[News message: 23. May. 2003, 15:09] [Comments: 0]
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23.May.2003
Christian Rosentreter (ANF)


Port of Kray for MorphOS and Linux PPC
The raytracer software Kray is available for new platforms: MorphOS and PowerPC-Linux. We owe this to the developer Stefkos. Kray is also available for AmigaOS 68k, Linux x86, SunOS/SPARC, AmigaOS PPC, Windows and Mac OS X. You can read more about this topic under the title link. There are also download links. (nba) (Translation: dr)

[News message: 23. May. 2003, 15:05] [Comments: 0]
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22.May.2003
Kultpower.de (ANF)


Kultpower: Exclusive Space-Rat-Special
Kultpower presents an exclusive preview of the soon available book about Space Rat made by Mathias Neumann.

A voting, in which users can tell about the extent of the book, is currently runnin on the official Space-Rat-Website

"Space Rat" is a comic series which was made popular by the publication in the 80ies and 90ies computer games magazine "Aktueller Software Markt". The announced book will give you the chance to wallow in nostalgy. (ps) (Translation: nba)

[News message: 22. May. 2003, 23:11] [Comments: 0]
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22.May.2003



Aminet Uploads until 22.05.2003
Here the Aminet Uploads which were added since our last message:
xa.lha               dev/cross  114K+A 6502 cross compiler for Amiga computer
Saga.lha             game/board 306K+Saga 1.26a: Conversion of TSR boardgame
Mattonite.lha        game/demo  1.2M+Arkanoid demo game, working in progress
DIYrekoIII.lha       gfx/ifx     32K+Create REKO, Soliton and AS-... cardsets
PegaThlon.lha        gfx/show    92K+Mpeg Video player suitable for Amithlon 
cheapestksw.lha      hard/hack    6K+Cheapest and easy-to-build kickstart swi
Flamingo.lha         misc/emu   171K+C= Plus/4 emulator v1.53, 68k & PPC
mofucker.lha         mods/hardc 294K Motherfucker - 2003 - war
slaughta.lha         mods/hardc 235K Sheep 2 slaughter - 2003 - war
titearse.lha         mods/hardc  64K Tight arse the fux - 2003 - war
Rambo_3.mpg          mods/mpg   1.2M+Rambo III - Music Remake of ZX Spectrum 
Webbit2003_01.lha    pix/misc   7.9M+Webb.it 2003 archive 01
Webbit2003_02.lha    pix/misc   2.4M+Webb.it 2003 archive 02
Webbit2003_03.lha    pix/misc   1.6M+Webb.it 2003 archive 03
DirSize_IL.lha       util/cli     7K+Calculate directory sizes (68k + MorphOS
ArgueGUIColl.lha     util/misc   67K+Argue GUI for Frogger(NG), Moovid, Visag
StartBar-ITA.lha     util/misc  170K+Italian version of StartBar
AmiMemos0.80.lha     util/wb     44K+A memo utility for OS 3.x. V0.80
(ps) (Translation: nba)

[News message: 22. May. 2003, 19:24] [Comments: 0]
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22.May.2003



Survey: How old are the readers of amiga-news.de?
Searching for interesting surveys all the time, today it came to my mind to find out the average age of the readers of amiga-news.de. For this reason I opened a new according survey. These are the possible answers:

How old are you?
  • younger than 18
  • 18 to 25
  • 26 to 35
  • 36 to 45
  • 46 to 55
  • 56 to 65
  • older than 66
You can find the survey under the title link, and here you can find out about the present results. (ps) (Translation: nba)

[News message: 22. May. 2003, 19:11] [Comments: 0]
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22.May.2003
Andreas Magerl (E-Mail)


Magazine: Amiga Future is searching for authors
The Amiga-magazine 'Amiga Future' searches for users who are street-smart with a program and might write a workshop for one of the upcoming issues.

If you're interested please write an email to redaktion@amigafuture.de. (ps) (Translation: nba)

[News message: 22. May. 2003, 18:26] [Comments: 0]
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22.May.2003
Sebastian Brylka (ANF)


Fun Time World - New Online Shop reopen and lottery
We are a German distributer and we released games like "PuzzleBOBS" from Nexus Development and "Aqua" from Emerald Imaging. We distribute the movie player "FroggerNG" and new, the Amiga magazine "Total Amiga" in Germany!

Our current release is the "Amiga Arena - Games Edition 2002", a collection of classic commercially Amiga games.

So what's new?

Our shop supports all Amiga browsers and four languages. (German, English, Italian, Polish)

Lottery

Yes,you can win some cool Amiga software!

All you must do is, write us a mail (mail@funtime-world.de) till 20.06.2003 and then write us, how you like our new shop!

You can win:

1 * Amiga Forever version 4.0
1 * Aminet 40 with TurboCalc 4.0
2 * Easys
1 * Simon the Sorcerer II
2 * Aqua
3 * PuzzleBOBS
1 * AmigaWriter 2.0
2 * Amiga Arena - Games Edition (nba)

[News message: 22. May. 2003, 14:12] [Comments: 0]
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22.May.2003
Jürgen Schober (ANF)


AmigaOne: Linux 2.4.21 Kernel available
As of now a new Linux-kernel in its version 2.4.21 is available for the AmigaOne. One of the most important changes is the direct support of Radeon 8500/9000 in the kernel fbdev. More information about this update and a download link is available on the website under the title link. (nba) (Translation: nba)

[News message: 22. May. 2003, 14:08] [Comments: 0]
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