02.Dec.2024
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Game Construction Kit: RedPill 0.9.43
RedPill, developed by Carlos Peris, is a game construction kit written in Amiblitz 3.99, which allows the development of games from various genres (e.g. Agonman). RedPill (YouTube video) is compatible with AGA and ECS, the "player" for playing the finished creations requires a total of 1.5 MB RAM. Jens 'Farbfinsternis' Henschel has written a tutorial.
Detailed changes of version 0.9.43:
- Game setup page now has a basic and advanced page. In advanced page the level
loading strategy can be decided.
- For final games now all levels files are stored in a single file, this will
speed up loading levels.
- In the Game Setup advanced page you can choose to store all levels in memory,
load each one or have them all in memory.
- Improvements in palette handling when slicing new spritesheets.
- Added aid when setting a jump for an object.
- Added a Condition trigger to check M8 mod tracker commands.
- Added action trigger Angle from 8Dir to calculate angle from delta x and
delta y movement.
- Better editor representation of UI Bars.
- Small optimization for objects with map collisions.
- Instantiate helper in triggers screen now shows all instantiates instead of
just one.
- Fix in Map Speed for new projects as it was initially 0.
- Change in collision boxes display to try to avoid them leave the screen
dirty.
- Change in requesters to avoid an issue when saving after working in a project
for a long time.
- Fix for shape exporting when using font sheets.
- Fix for copper gradients being erased at runtime under some configurations.
- Melter font is now being loaded and used in the editor anymore.
(dr)
[News message: 02. Dec. 2024, 06:09] [Comments: 1 - 10. Dec. 2024, 02:42]
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01.Dec.2024
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Aminet uploads until 30.11.2024
The following files have been added until 30.11.2024 to Aminet:
TuneFinder.lha comm/misc 70K 68k Search and play online radio ...
AmiSpeedTest.lha comm/net 77K 68k Network speed test utility
curl-8.11.2.lha comm/tcp 3.1M 68k File and data transfer tool a...
TWIR-Dave.zip demo/aga 7.0M 68k animated demo with sound. AGA...
png2cMOS.lha dev/c 67K MOS convert png images to ANSI-C ...
zlib-1.3.1.lha dev/lib 75K 68k Data compression library
REDPILLGameCreator.lha dev/misc 5.9M 68k Game Creator with AGA support
x68k2amiga.zip dev/misc 30K 68k Convert X68000 exec/data file...
DiskCopier11a.lha disk/bakup 59K 68k Simple floppy disk copier
uaemidi.lha driver/oth 14K 68k UAE MIDI driver for CAMD (wit...
AmiRobbo2_DEMO.adf game/demo 880K Ami Robbo 2 playable demo
HalloweenX_Demo.lha game/demo 661K 68k HalloweenX AGA Game, Demo
MCE.lha game/edit 4.1M 68k Multi-game Character Editor
MCE-MOS.lha game/edit 4.5M MOS Multi-game Character Editor
MCE-OS4.lha game/edit 4.8M OS4 Multi-game Character Editor
level2silhouette.adf game/jump 880K 68k Level 2 of AGA Game Silhouett...
silhouette-threat-AGA... game/jump 880K 68k Level 1 of AGA Game Silhouett...
FlashMandelNG_OS4.lha gfx/fract 35M OS4 Mandelbrot & Julia fractals AOS4
AmiVms.lha misc/emu 3.8M 68k Simulates OpenVMS commands
sysvars.lha util/boot 24K 68k Put system information in env...
Trinity.lha util/misc 33K 68k Trinity Tools
UHCBatch.lha util/misc 40K 68k UHCTools ReAction GUI w. source
VATestprogram.zip util/misc 8.5M 68k Versatile Amiga Testprogram
AIBB_ManticoreV4.lha util/moni 1K 68k AIBB Module: A600 - Apollo Ma...
CPU-A.lha util/moni 472K 68k System Information Tool
Anno.lha util/time 367K 68k Reminder and calendar utility
(snx)
[News message: 01. Dec. 2024, 09:06] [Comments: 0]
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01.Dec.2024
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OS4Depot uploads until 30.11.2024
The following files have been added until 30.11.2024 to OS4Depot:
mce.lha gam/uti 5Mb 4.0 Multi-game Character Editor
iff-converter.lha gra/con 1Mb 4.0 Convert images into raw format.
gif2abk.lha gra/mis 4Mb 4.0 converting GIF animations to AMO...
mediavault_script.lha net/mis 17kb 4.0 Choose player or download stream...
sacrificopagano.lha uti/mis 6Mb 4.0 Magic Tool
(snx)
[News message: 01. Dec. 2024, 09:06] [Comments: 0]
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01.Dec.2024
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AROS Archives uploads until 30.11.2024
The following files have been added until 30.11.2024 to AROS Archives:
ft2clone166.i386-aros.zip aud/tra 4Mb FastTracker II Clone is a music ...
dosbox_manual_many_lang.zip doc/man 114kb Dosbox Manual Many language
sacrificiopagano.lha uti/mis 5Mb Magic Tool
(snx)
[News message: 01. Dec. 2024, 09:06] [Comments: 0]
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01.Dec.2024
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MorphOS-Storage uploads until 30.11.2024
The following files have been added until 30.11.2024 to MorphOS-Storage:
MilkyTracker_1.05.00.lha Audio/Tracker An XM/MOD tracker by th...
png2c_1.0.lha Development/C Convert png images to A...
AmiArcadia_33.60.lha Emulation A Signetics-based machi...
SDDapple_0.14.lha Emulation An Apple ][+ and //e em...
PacMan-SDL_1.0.lha Games/Action Port of PacMan-SDL
MCE_15.23.lha Games/Editor Multi-game Character Ed...
Woof_15.0.0.lha Games/Shoot3D Woof! is a continuation...
EgoBoo_2.22.lha Games/Shoot3D An old quick port of Eg...
fheroes2_1.1.4.lha Games/Strategy fheroes2 is a recreatio...
Rob-O-Tronic_1.0.lha Games/Think Port of Rob-O-Tronic by...
UHCTools_1.8.lha Misc A collection of program...
(snx)
[News message: 01. Dec. 2024, 09:06] [Comments: 0]
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01.Dec.2024
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WHD-Load: New installers until 30.11.2024
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 30.11.2024:
(snx)
[News message: 01. Dec. 2024, 09:06] [Comments: 0]
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01.Dec.2024
Amiga Future (Webseite)
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AmigaRemix: Further files added
AmigaRemix collects remixes of well-known soundtracks of Amiga games. Since our last news-item, the following mp3 files have been added:
- Supremacy (Encore64 V2)
- Rainbow Islands Christmas
- Ethereal Void part 1 (nightwolf 2024 remix)
(snx)
[News message: 01. Dec. 2024, 09:06] [Comments: 0]
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01.Dec.2024
Amiga.org (forum)
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Amiga Advent Calendar
The Australian Moya 'Cammy' Jackie has started another Christmas campaign and presents an Amiga Advent Calendar at the title link. Behind each door is a game, mod, demo, artwork or piece of software contributed by the Amiga community. Further contributions to fill the calendar are welcome. (snx)
[News message: 01. Dec. 2024, 09:06] [Comments: 0]
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01.Dec.2024
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Game: Star Dust Wars - Director's Cut
As reported, the Electric Black Sheep team have reworked their game "Star Dust Wars". This "Director's Cut" has been published yesterday at the title link. (snx)
[News message: 01. Dec. 2024, 09:06] [Comments: 0]
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01.Dec.2024
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Programming the Amiga 500: Spritework
Michael Martin's latest entry on his experimental programming projects on the Amiga 500 is dedicated to sprites, including a look at the continuity compared to the Atari. (snx)
[News message: 01. Dec. 2024, 09:05] [Comments: 0]
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30.Nov.2024
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Dungeon crawler: Halloween X 1.10 (AGA)
Sami Vehmaa's dungeon crawler Halloween X (video) can be purchased for 5 USD at itch.io. The developer has released several updates since the initial release:
- 1.10: Demo had a text bug !
- 1.10: A general speed improvement !
- 1.09: Vampire autodetect removed, looks like different cores makes autodetect useless ;)
- 1.09: If music is not playing, hold L-SHIFT down and click game icon and hold it until menu is loaded.
- 1.09: key V in menu also prints v1.09 Tracker <> MTplayer
- 1.08: I have added kid/men difficulty mode , so men has added difficulty to prior version
- 1.08: I have also made it run on Vampire, this is un-official.. I don't guarantee it to work, tested with core 10400
Halloween X requires a fast AGA Amiga, a free demo version is available. (cg)
[News message: 30. Nov. 2024, 13:40] [Comments: 0]
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30.Nov.2024
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Universal PCI driver system: OpenPCI 10.5 (Update)
Thomas 'Thor' Richter's universal PCI driver system "OpenPCI" supports all known PCI solutions for the Amiga without recourse to the software of the respective manufacturer. The current version 10.4 contains the following changes:
- The algorithm for finding an address space window for the A1200 mediators has been changed. It no longer looks behind the last memory segment, but
uses the largest hole from the 24bit limit up.
- The installer script has been updated. It now checks whether the archive is corrupt, and also backs up the PCI-Configuration file if it existed.
- PCIInit no longer checks whether the version of openpci is larger or equal than its own version. Version 3 of openpci is now sufficient since that version introduced the MMU initialization API.
Update: (01.12.2024, 16:00, cg)
Richter released version 10.5 today:
- When tearing down the library due to an Expunge,
the code trashed memory due to an incorrectly
loaded memory.
- When scanning for devices, the scan no longer
stops after the first device of a multi-function
device that claims not be of multi-function type.
(cg)
[News message: 30. Nov. 2024, 13:25] [Comments: 1 - 01. Dec. 2024, 16:10]
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30.Nov.2024
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Amiga 500 keyboard as a USB device: Leonardo 1.2
"Amiga 500 Keyboard - Arduino Leonardo" is a further development of Amiga500-Keyboard, it transforms an Amiga 500 keyboard into a USB input device with the help of an Arduino Leonardo. Compared to its predecessor, it offers some new functions such as the recording of macros. The new version 1.2 also offers support for multimedia keys. (cg)
[News message: 30. Nov. 2024, 12:37] [Comments: 0]
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30.Nov.2024
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AmiGameJam: Numerous new games introduced
The deadline for this year's edition of the AmiGameJam programming competition, which has the motto "The Sequel That Never Was", is just a few hours away: Participants are to develop a sequel to a classic Amiga game. A number of new titles have been presented in the last two days, and we are currently aware of a total of 15 games intended for the jam:
Tale of Evil
(video) is the successor to Tower of Evil, which was also released this year. An ECS Amiga with one megabyte of RAM is required; additional graphics and music are integrated into the game when installed on a hard disk.
The vertically scrolling shooter Insanity Fight 2 (video) is described by the author as a "quick'n dirty prototype": development only started this month. Currently one level including the final boss has been implemented, the target platform is an Amiga with a 68000 (recommended: 68010) processor and one megabyte of RAM.
Peter Mackay's turn-based strategy game North And South Wars (video) is based on the US Civil War, but uses game mechanics inspired by Nintendo's Advance Wars. At least an A500 is required, the game is controlled entirely with the mouse.
Rintivoorh (video) is also still in the prototype stage, the only existing level does not yet have a final boss. The Hawkeye successor supports a second fire button and runs on any Amiga with at least one megabyte of RAM.
The puzzle game Master of Minefields (video) offers 10 different game modes and 350 levels. Originally developed for the CD32, the title currently runs on any PAL-AGA Amiga. Adaptations for NTSC and ECS/OCS computers are planned.
Unlike its predecessor, the arena shooter Extreme Violence 2 (video) supports four participants instead of just two. The programmer describes the development status as "fully playable but missing some polish, optimisation, and bug fixing.". The title, written in C, runs on any Amiga with one megabyte of RAM; if only 512 KB of chip RAM is available, the playing fields are slightly reduced in size. After several preview videos, the game is now also available for download.
The top-down racer Riviera '79 (video) is inspired by Sega's arcade classic Monaco GP. Two fire buttons are supported, the racer should run on any Amiga with 512 KB RAM, one megabyte is required when starting from the Workbench.
Previously known titles
The following competitors have already been presented in previous reports:
(cg)
[News message: 30. Nov. 2024, 11:03] [Comments: 0]
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29.Nov.2024
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Asteroids-style dogfights: Hyper Wings 1.5
Christian Geldmann's “Hyper Wings” (Video) is a shooter developed in Assembler, in which two human or computer-controlled combatants fight each other with a control system borrowed from Asteroids. Version 1.5 fixes some bugs and also features the following changes:
- new ingame music
- new background graphics + a second background image when playing best of 5 mode. More gfx will follow in the next releases.
- new sprite gfx: different space ships can be chosen. More will follow.
- weapons: Enemy missiles can now be destroyed with own missiles.
- 2 disks: the game uses two disks now. This allows loading of data in the game. The additional 880k allows the usage of several background gfx, mod tunes and sprite gfx. The game supports using df0 or df1 for the 2nd disk.
Direct download link: hyperwings_v1.5.zip (539 KB) (cg)
[News message: 29. Nov. 2024, 16:17] [Comments: 0]
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29.Nov.2024
GitHub
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CLI command: sysvars V0.15.1
sysvars is a small CLI tool that creates several environment variables holding valuable system information (e.g. CPU and FPU, the chipset or Kickstart version). These variables can be used, for example, in the startup-sequence to enable/disable certain patches, assigns etc.
Version 0.15.1 again fixes errors in Vampire V2 detection.
(dr)
[News message: 29. Nov. 2024, 09:04] [Comments: 0]
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29.Nov.2024
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AmiGameJam candidate: Anguish
Successors to Amiga games are to be created as part of the AmiGameJam 2024 contest. 'lionagony', who previously worked on Silhouette Threat, has released his idea of a sequel to Agony for AGA Amigas.
The first level of "Anguish" (YouTube video) can currently be played. (dr)
[News message: 29. Nov. 2024, 08:57] [Comments: 0]
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29.Nov.2024
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Video tutorial: Using the AMOS command "SCREEN OFFSET"
In another video in his tutorial series on AMOS Pro, retro and Amiga fan 'Yawning Angel' shows another way to scroll a screen vertically by using the SCREEN OFFSET command. (dr)
[News message: 29. Nov. 2024, 08:48] [Comments: 0]
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28.Nov.2024
OSnews (ANF)
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Linux PPC removes support for CHRP (e.g. Pegasos)
The maintainers of the PowerPC port of the Linux kernel are planning to remove support for CHRP ("Common Hardware Reference Platform") systems. The Pegasos/Pegasos 2 systems from bplan are among those affected. However, this change will have no effect on the PowerPC computers from Eyetech, ACube and A-EON: here the community has always been responsible for kernel adaptations. (cg)
[News message: 28. Nov. 2024, 21:58] [Comments: 0]
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28.Nov.2024
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Preview videos: Beat'em up "Last Battle 2" , Shoot'em Up "Galactic Plague"
Two developers provide a first insight into the status of their projects developed with the Scorpion Engine by publishing videos showing some gameplay:
Last Battle 2 is to be a beat'em up which sees itself as an unofficial successor to the Sega classic "Last Battle", which was also ported to the Amiga.
Galactic Plague is a vertically scrolling shooter that the designer originally wanted to develop with the Shoot'em Up Construction Kit before deciding to use a more modern platform due to its limitations and instability. (cg)
[News message: 28. Nov. 2024, 21:46] [Comments: 0]
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28.Nov.2024
spillhistorie.no (ANF)
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Interview: The story of Twintris
The blog “Spillhistory” spoke to programmer Svein Berge about his Tetris clone Twintris, which was first published by Digital Marketing in 1990 and then distributed on various magazine disks in 1991. (cg)
[News message: 28. Nov. 2024, 21:40] [Comments: 0]
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