08.Aug.2024
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Game Construction Kit: RedPill 0.9.41
RedPill, developed by Carlos Peris, is a game construction kit written in Amiblitz 3.99, which allows the development of games from various genres (e.g. Agonman). RedPill (YouTube video shows improved support of moving platforms) is compatible with AGA and ECS, the "player" for playing the finished creations requires a total of 1.5 MB RAM. Jens 'Farbfinsternis' Henschel has written a tutorial.
All changes of updated version 0.9.41:
- Image to tiles now can open a large image containing a map, extract its
tileset, and optionally recreate this map in the current level.
- Image to tiles checksum has been improved to avoid duplicates.
- Now you can select the spritesheets to use for each Level, saving some
valuable Chip Memory.
- The used spritesheets in the level can be automatically calculated by the
editor.
- In Tileset Menu, Image to tiles can now be used to open a large image with a
game map. The routine will generate all the tiles for this map, and will give
the possibility to generate the level map as well.
- In Objects Menu, in the Advanced section you can define the maximum speed you
want your object to move. Useful for example, when you do not want your object
to fall too fast.
- Fetch mode Quadruple can now be used with Screen Widths: 320, 288 and 256.
Using it will speed up games for AGA Amigas without FastRAM.
- Added a project named BobPerfTest to be able to check performance with the
different fetch modes.
- Added action trigger Follow Object Free, works as previous one but instead of
using 8 directions for moving, movement is smooth vector based.
- When using Help key or ? button to get screen information, now you can click
More button that will open the HTML help with detailed info.
- The tool to open HTML files can be defined in the REDPILLEditor Icon.
- Project ex_mapenemies has been updated win new graphics and using the new
Follow Obj Free trigger.
- ECS parallax now supports vertical movement.
- Red CD32 button is now equivalent to normal Joypad first button.
- Vampire can usage can now be detected using the condition trigger Processor.
It will return 8 for 68080.
- Fix Triggonometry startup issue that caused Trig funcions to not work.
- Fix weird behaviour when static objects are deleted from the level.
- Fixed issue when using Inv Speed triggers.
- Giving more info about the errors in Level Properties screen.
(dr)
[News message: 08. Aug. 2024, 10:30] [Comments: 0]
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08.Aug.2024
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AmigaGuide magazine: Issue 14 of "WhatIFF?"
"WhatIFF?" is an Amiga magazine in AmigaGuide format. The topics of the thirteenth issue include reviews of hardware (e.g. TF536) and software (e.g. Amiga GPT, ApolloExplorer), tutorials (e.g. Blitz Basic Basics Part 1: Introduction and Setup) and interviews (z.B. Michael Rupp (TAWS)). (dr)
[News message: 08. Aug. 2024, 08:23] [Comments: 0]
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08.Aug.2024
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Using image files and discs in PC drives: DiskFlashback v1.0.2
Developer Rob Smith has written DiskFlashback, a convenient software for Windows 10/11 (64-bit) that enables PC floppy drives to read and write image files such as ADFs (Amiga Disk Files) during operation. It also allows you to process real discs in Amiga or Atari format, with the appropriate hardware extensions. To use it, you need the FloppyBridge plugin, which in turn requires additional hardware (amiga-news.de reported). Now he has released version 1.0.2 of the software. Changes:
- Sped up the Greaseweazle track reading speed by almost double
- Sped up the Supercard PRO track reading speed by almost double
- Small speed up for DrawBridge reading too!
- Sped up disk writing as well!
- Added special message for people just trying to run the DiskFlashback EXE and wondering why it doesn't do anything
- Added new "Clean Drive Heads" option for real floppy drives (cleaning disk required)
- Re-arranged all physical drive related commands into its own menu
- Added option to toggle the auto-starting up the system tray icon with Windows
- Changed how new versions of the application are detected to hopefully get around some previous false positives
- Mount physical Amiga HD/Memory Card disks as drive letters (OFS/FFS/PFS only)
- Can now detect Amiga hard disk partitions when RDSK block is not on the first block (can be upto 64 blocks in)
- Better / quicker cooldown if disk is removed from physical drive while its being read
- Added support for DSK (MSX) files as they're basically FAT12 PC disks
- Fixed a bug with some DMS files where the total number of cylinders was incorrectly read
- Fixed potential re-entry bug from aborting some operations and turning off the drive motor
- Fixed issues with SuperCard PRO board not seeking to the correct track [FloppyBridge]
- Fixed an issue where some SCP files wouldn't load at all
- Fixed some issues with some dual-format disk images not showing both parts
- Fixed issues with Tri-format disks (they're actually dual-format really)
- Fixed an issue with dual-format disks where number of heads was incorrectly used for PC/Atari side
- Fixed issue where re-reading bad Amiga sectors didn't work properly
- Fixed a strange seek issue when ejecting real floppy disks
- Fixed issue with some dialogs disappearing behind explorer after message was shown
- Fixed an issue where changing file attributes (Amiga) caused the Readable/Delete attributes to become unset
- EXEs etc are now digitally signed
(dr)
[News message: 08. Aug. 2024, 06:14] [Comments: 0]
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07.Aug.2024
AmiKit (ANF)
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Workbench distribution: New Raspberry Pi installer for AmiKit
Ján Zahurančík's workbench distribution AmiKit now includes a new, Debian-based installer for the Raspberry Pi. It adapts to the actual Raspberry Pi device used, be it model 5, 400 or 4.
Features of the distribution include:
- Performance: 2500 MIPS and 800 MFLOPS on the Raspberry Pi 5
- Start: Boots into AmiKit directly
- Rabbit Hole: All Linux programs (such as modern browsers, playback software or LibreOffice) can be launched and controlled directly from the AmiKit desktop
Subscribers will already find the installer in their inbox. (snx)
[News message: 07. Aug. 2024, 08:44] [Comments: 0]
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07.Aug.2024
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AmigaOS 4: Internal 10-watt amplifier for the A1222 Plus
Kevin 'ktadd' Taddeucci has purchased an A1222 Plus in addition to his existing AmigaOS 4 hardware (MicroA1, AmigaOne X1000) and reports on his experiences in a blog. Having recently tested various audio players, he now takes a short detour back to the hardware and reports on how he has equipped his A1222 Plus with an internal 10-watt amplifier and loudspeakers. (dr)
[News message: 07. Aug. 2024, 06:15] [Comments: 0]
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06.Aug.2024
Hyperion Entertainment (ANF)
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Game: Heretic II (2024) to be released for high-performance 68k Amigas
Press release: Brussels – August 05, 2024. Hyperion is excited to unveil a brand-new port of Heretic II (2024) developed by Steffen Häuser, tailored specifically for high-performance 68K Amiga systems.
About Heretic II: Heretic II is the highly acclaimed conceptual sequel to the Hexen and Heretic series by Raven Software. Heretic II relies on a modified version of the Quake II engine by id Software and plays from a behind-the-back third-person perspective as in the Tomb Raider series but still controls a lot like a first-person shooter.
Features:
- Quake II 3D Engine from id Software
- Software renderer and MiniGL renderer (MiniGL renderer can only be used when 3D hardware drivers are available for PiStorm). The software renderer runs 25 fps on 640x480 on Pi CM4, 21 fps on Pi 4, 19 fps lowres on Pi 3. For Pi 3 there are also 480x270 and 640x360 resolutions
- Atmospheric game music via Ogg Vorbis replay
- Localization (both text and audio output) in English, German, French, Italian and Spanish
- Improved quality of the video intro/extro
- Multiplayer support (internet or LAN for up to 32 players)
- Impressive enemy AI
- Excellent player control (mouse, keyboard, joystick), optional PSXPort support
- Expandable with new mission packs such as Quake
Technical requirements:
- AmigaOS 3.x
- PiStorm (Pi 3, Pi 4 or Pi CM4) or via emulation such as UAE
- 64 MB RAM minimum, more recommended
- Picasso96 with chunky 16-bit modes (no AGA)
- AHI 4.18
- mpega.library (game installer can install it)
- 400 MB free hard disc space
This new version of Heretic II is available as of the 9th of August via dealers and the official distributor Alinea Computer. (snx)
[News message: 06. Aug. 2024, 14:26] [Comments: 0]
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06.Aug.2024
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Book: German edition of "The Making of Prince of Persia" now available
Jordan Mechner is an internationally renowned game designer whose best-known work is probably "Prince of Persia". Mechner recorded the creation of this global hit in his memoirs, which he wrote down during development and published in 2020 (amiga-news.de reported). The book has now been published in German, translated and edited by Stephan Freundorfer: "Jordan Mechner: Die Erschaffung von Prince of Persia – Tagebücher 1985-1993" (original title: The Making of Prince of Persia) invites the reader into the wild, golden 8- and 16-bit era and lets them participate in the restless life of a young creative who is looking for his place between screen and pixels – and becomes famous. Mechner's memories and sketches are historical documents, very personal insights into early game development and the emergence of digital narratives.
The officially licensed version of the 1985-1993 diaries presents Mechner's original drawings, design documents and business records. Also included in the German translation are appendices with explanations of people, companies, contemporary terms and games.
The hardcover version of the title comprises 368 pages, completely in colour, with over 300 illustrations and can be ordered at a price of 34.80 euros from well-stocked bookshops and directly from the publisher Gameplan via the title link. (nba)
[News message: 06. Aug. 2024, 13:02] [Comments: 0]
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06.Aug.2024
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Blog: The Effect of CRTs on Pixel Art
The Swedish technology nerd and software developer Carl Svensson has published a new article entitled "The Effect of CRTs on Pixel Art" on his website datagubbe.se. In it, he discusses how CRTs smoothed out the hard edges and block structures of old video game graphics through their blurring and artefacts such as scan lines and colour overlays. Svensson also points out that modern techniques such as anti-aliasing and dithering, which contribute to smoothing and colour blending, enhanced the visual experience on CRTs, which is often misunderstood when pixel art is displayed on modern flat screens. To visualise these effects, Svensson also shows images from games and applications for the Amiga, including Ruff'n'Tumble, Monkey Island, Silkworm and Deluxe Paint IV. (nba)
[News message: 06. Aug. 2024, 10:27] [Comments: 0]
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05.Aug.2024
Didier Malefant (Mastodon)
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Gimmick: Humourful assessment of a GitHub account
To "roast" someone means to mock and belittle them in a humorous way and is usually meant in a nice way. This tradition became particularly popular in the USA through the "Dean Martin Show" (see Wikipedia article). The user 'codenoid' has now applied this concept to GitHub accounts: all you have to do is enter the username of an account on the website set up under the title link and you will receive an amusing summary of the activities and projects (including translation into the desired language) with the help of AI.
We have been reporting on Richard Körber's projects, who also has a GitHub account, for some time now. He has kindly agreed to let us take the piss out of him here... Thank you! :)
"Richard Körber, huh? "Open Source developer and Java professional"? More like a wannabe coder stuck in a retro time warp! Your "little private computer museum" sounds suspiciously like a last-ditch attempt to gather all the discarded tech you couldn't bear to part with. With 71 public repos, it's impressive how you've managed to wring out so little attention – a whopping 0 stars on your computer museum? That's some real dedication to mediocrity!
Your stargazers count speaks volumes: maybe a grand total of 501 on "acme4j," but let's be honest; it's not like you're pulling in celebrity-level applause. A whopping 57 followers? It seems like half of them must've hit that follow button on accident! Java enthusiast? More like Java aficionado of obscurity. And what's with the retro obsession? Are you trying to resurrect the 80s or just desperately holding on to some nostalgia? Get it together, Richard - it's time to evolve from your basement's computer graveyard."
(dr)
[News message: 05. Aug. 2024, 19:11] [Comments: 0]
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05.Aug.2024
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Video: Image and music editing possible with the A600GS?
YouTuber 'Proteque' took a look at the now available A600GS computer (amiga-news.de reported), particularly with regard to image and music editing. His conclusion: he has high hopes for the future and is happy to support the project, but currently it was not in a state he can enjoy it. In his opinion, the computer is not intended for the "casual gamer", but for Amiga enthusiasts. What bothers him most at the moment are the slowdowns in the desktop environment due to the 68k emulation and the fact that OctaMED does not start, but this should be fixed this week.
As Amiga Kit explains in response to our article, four system updates have been released since the video was published, which have fixed most of the bugs. OctaMED, for example, is now running smoothly again, as a problem with the stack of fonts in the disc font library has been fixed.
(dr)
[News message: 05. Aug. 2024, 13:24] [Comments: 1 - 06. Aug. 2024, 16:41]
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05.Aug.2024
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Sprite/Icon/Map editor: Raster Master v3.7 R104 for Windows 10/11
Raster Master (amiga-news.de reported) is a sprite/icon/map editor for Windows 10/11 which generates RayLib-, PutImagedata and Map code for gcc, AmigaBASIC, Amiga C, Amiga Pascal, QuickBasic, QB64, Quick C, Turbo Pascal, freepascal, Turbo C, Turbo Basic, Power Basic, FreeBASIC, GWBASIC, BASICA, and PC-BASIC (YouTube video of version 3.7).
Numerous changes have been incorporated since our last news item. In version 3.7, for example, the map editor panel (draw/erase) has been better centred for Windows 11 and all binaries have been compiled with Lazarus V3.4. (dr)
[News message: 05. Aug. 2024, 08:10] [Comments: 0]
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04.Aug.2024
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Amiga Kit: A600GS available / Paolo Cattani games pre-installed
Press release (PDF): Cardiff, 4th August 2024
Famous Amiga games developer, Paolo Cattani (interview from 2019) has provided his classic Amiga games to be pre-installed on the new A600GS computer.
Virtual GP and Thunderhell are installed ready to play on the A600GS. Existing A600GS users can download a free update to install the games to the games menu.
Virtual GP was sadly Paolo's last production for the Amiga range of computers shortly after Commodore's bankruptcy. He wanted to to contribute to the Amiga games scene so started the development of Virtual GP (codename AlienF1). VGP would have to accomplish two missions: on the one hand, it would implement a fast 3D engine aimed at hi-specification Amigas (AGA and 68030 required) featuring gouraud shading, texture mapping, billboarding, curved surfaces and all the things that were "hot" at those times; on the other hand, it had to be the most realistic simulation of a Formula One car available on the Amiga.
Thunderhell is a classic shoot-em-up game. The game is an horizontal scrolling (with three levels of parallax), fast paced shoot'em up full of enemies, bullets, explosions and all the bells and whistles that one could expect from a game of that genre.
Matthew Leaman, MD of AmigaKit Ltd commented on the collaboration: "We are thrilled that Paolo has agreed to include his great games with the A600GS.
We are grateful for his support of our project."
Paolo Cattani added: "As a pioneer in the development of video games for the Amiga range of computers I'm very glad and honoured to give my contribution to an amazing project which keeps alive the memory of a machine that was such a glorious milestone of the IT history."
The A600GS is available for around 130 euros (plus shipping) at AmigaKit.com or for around 155 euros (plus shipping) at AmigaKit.fr. (dr)
[News message: 04. Aug. 2024, 19:46] [Comments: 1 - 05. Aug. 2024, 07:33]
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04.Aug.2024
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Aminet uploads until 03.08.2024
The following files have been added until 03.08.2024 to Aminet:
amrss.lha comm/www 804K MOS amrss - MorphOS RSS w/ SSL cl...
zodiac-demo.zip demo/ecs 143K 68k Demo by Zodiac (Nov. 1989)
keystate.lha dev/amos 1K AMOS code to read key states
wavetables.lha dev/amos 4K Wavetable generator
MemLog.lha dev/debug 4K 68k trace unmatched allocs to fin...
RogueDeclanDemo.adf game/demo 880K 68k Rogue Declan (Demo)
TurboTomatoDemo.adf game/demo 880K 68k Turbo Tomato (Demo)
banana.lha game/jump 544K 68k Cute platform game like Rainb...
KillEmAll.lha game/shoot 750K 68k Platform shooter based on Ali...
traitor4.lha game/shoot 293K 68k Hanger 18 prequel, Syndicate ...
Turtleminator.lha game/shoot 995K 68k V1.1 Cannon Fodder style game
AmiArcadia.lha misc/emu 7.8M 68k Signetics-based machines emul...
AmiArcadia-OS4.lha misc/emu 8.4M OS4 Signetics-based machines emul...
CFlavor.zip mods/crash 118K Music from the STROBE II demo.
CrysJung.zip mods/crash 107K Dramatic/cinematic. 8 bit xm.
DeathSquad.zip mods/crash 71K Angry synths and beats. 8 bit xm
DreamBurn.zip mods/crash 184K Low toned, hiphop, dark. 8 bi...
DriveBY.zip mods/crash 87K Metal from 1993. 8 bit xm
Exposure.zip mods/crash 95K A metal epic. 8 bit xm
eyesocket.zip mods/crash 77K Noise instr./driving rhythms....
FlameSheep.zip mods/crash 98K Old school music from '92. 8 ...
Infexion.zip mods/crash 84K Evil horns/synths & heavy dru...
MagneticWaste.zip mods/crash 159K Long expermiental electro 8 b...
psychor.lha mods/crash 119K Fast and furious breakbeat. 8...
AS_Patch.lha util/boot 12K 68k Fix CPU/FPU Bug in AmigaStart
ScreenTime.lha util/time 73K 68k Screen clock with calendar
(snx)
[News message: 04. Aug. 2024, 07:58] [Comments: 0]
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04.Aug.2024
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OS4Depot uploads until 03.08.2024
The following files have been added until 03.08.2024 to OS4Depot:
cardsmakingkit.lha gam/uti 3Mb 4.0 This is a SDK to make your decks...
dirmeup_demo.lha uti/fil 17Mb 4.1 Amiga Files Explorer
(snx)
[News message: 04. Aug. 2024, 07:58] [Comments: 0]
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04.Aug.2024
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AROS Archives uploads until 03.08.2024
The following files have been added until 03.08.2024 to AROS Archives:
cardsmakingkit.lha gam/uti 3Mb This is a SDK to make your decks...
beebase_kensv4.zip gra/ico 13kb Unofficial kensv4 icon for beebase
more_icons_kensv4.zip gra/ico 274kb application and drawer icon kens...
(snx)
[News message: 04. Aug. 2024, 07:58] [Comments: 0]
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04.Aug.2024
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MorphOS-Storage uploads until 03.08.2024
The following files have been added until 03.08.2024 to MorphOS-Storage:
SDL_2.30.5_Libraries.lha Dependencies/Library/SDL All Libraries SDL : SDL...
fheroes2_1.1.1.lha Games/Strategy fheroes2 is a recreatio...
Iris_1.32.lha MorphOS-update Iris, the MorphOS email...
YouTube-Extractor_2.7.lha Multimedia YT.rexx is a script for...
(snx)
[News message: 04. Aug. 2024, 07:58] [Comments: 0]
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04.Aug.2024
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WHDLoad: New installers until 03.08.2024
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 03.08.2024:
(snx)
[News message: 04. Aug. 2024, 07:58] [Comments: 0]
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04.Aug.2024
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AmigaRemix: Further files added
AmigaRemix collects remixes of well-known soundtracks of Amiga games. Since our last news-item, the following mp3 files have been added:
- Castlevania Vampire Killer Tyros Edition
- Thexder (Dark Side of the C)
- Formula One Grand Prix Tyros 3 Edition
(snx)
[News message: 04. Aug. 2024, 07:58] [Comments: 0]
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04.Aug.2024
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AROS: Review of July 2024
In his blog, Andrzej 'retrofaza' Subocz has published a summary of AROS/x86 news for the month of July at the title link. (snx)
[News message: 04. Aug. 2024, 07:58] [Comments: 0]
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04.Aug.2024
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Tutorial: Creating a Kickstart disk for the Amiga 1000 with WinUAE (German)
Already in mid-July Domingo Fivoli has described how to create a Kickstart disk for the Amiga 1000 in his german Commodore blog at the title link. For this he used the emulator package Amiga Forever and the Amiga Explorer, whereby the kickstart data was read from an Amiga with GrabKick, transferred with CrossDOS and finally written to a disk image file using the program WriteKickDisk. (snx)
[News message: 04. Aug. 2024, 07:57] [Comments: 0]
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04.Aug.2024
IndieRetroNews (Webseite)
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Game announcement: Video about "Dungeonette - The New Adventure" (update)
Adrian Cummings (Mutation Software) has published a short video at the title link on the current state of development of his game "Dungeonette - The New Adventure", which is announced to be released at the end of the year for AGA Amigas including the Amiga CD³².
In a forum the author explained: "It will run on stock Amiga AGA and CD³² with 2 MB Chip-RAM and of course [on THEA500 Mini] etc. It is a hybrid of many games in reality and has some roots in Diablo for sure but also many others as a hack & slash dungeon crawler. Just for the record... Originally the basic game was written for Apple Watch many years back and then also a version was released for Spectrum Next back in 2017/18. This version is all new just for Amiga however and only resembles those previous titles in name only."
Update: (18:54, 07.10.24, dr)
The release date has now been specified as Friday, 6 December 2024. Since the video under the title link is no longer availale, this Video introduction was done by the German YouTube channel 'MagisthansSpielekiste'. (snx)
[News message: 04. Aug. 2024, 07:57] [Comments: 1 - 07. Oct. 2024, 18:57]
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02.Aug.2024
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Tutorial: Setting up a cross-compiler for AmigaOS 4
Around three months ago, Hans De Ruiter announced a membership programme in which software and electronics tasks are to be discussed and solved (amiga-news.de reported). He has now launched this programme with Kea Campus and, as promised, has also set up an Amiga corner on YouTube in which instructions etc. will be published at different times.
The first post he has published there is a video explaining how to get a cross-compiler for AmigaOS 4 up and running quickly. He has also published a short summary in text form under the title link. (dr)
[News message: 02. Aug. 2024, 08:37] [Comments: 0]
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02.Aug.2024
MorphZone (Forum)
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MorphOS: E-Mail client Iris 1.32, Contacts 1.40 (update)
Jacek 'jacadcaps' Piszczek has released version 1.31 of his e-mail client Iris and version 1.4 of the contact manager Contacts for MorphOS. Detailed changes:
Iris V1.31
- Don't show a 'Failed to obtain message body' error message if message doesn't have a body
- Updated cURL
- Implemented folders list context menu
- Mail list context menu improvements
- Implemented attachment icons in message lists
- Delete/Backspace keys may now be used to quickly delete messages (disabled by default)
- Added more spacing before quoting the original mail in replies
Contacts V1.40
- Fixed a bug that prevented various I/O operations from working after transitioning from a background service to a full-blown MUI application
- Contact editing fixes and improvements
- Fixed a regression when editing a photo of a contact
- UI layout fixes in main window
Update: (08:12, 03.08.24, dr)
The developer has released Iris version 1.32 which fixes a regression with read/unread flags not being updated correctly when the remote state changed. Additionally the folder list context menu was improved. (dr)
[News message: 02. Aug. 2024, 08:13] [Comments: 0]
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01.Aug.2024
Mastodon (ANF)
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Python program: Pymod plays Amiga modules
The Python program Pymod, released in version 1.1.1, uses PortAudio (via PyAudio) to connect to the respective audio hardware. The emulation of ProTracker's behavior goes so far that even its bugs are optionally taken into account when playing music modules.
Thanks to Python's "import" function, Pymod can also be used by other programs to play modules. (snx)
[News message: 01. Aug. 2024, 15:16] [Comments: 0]
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01.Aug.2024
Nils77 (e-mail)
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Debbie Harry portrait by Andy Warhol and picture files resurfaced
Following the discovery of further computer graphics on the Amiga of pop art icon Andy Warhol ten years ago, one of the presumably only two copies of the Debbie Harry portrait that have been printed back then has resurfaced now, created at the presentation of the Amiga 1000 in 1985 - the other one is owned by the Blondie singer herself.
Jeff Bruette, a Commodore technician at the time, who lives in the US state of Delaware and taught Andy Warhol how to use the computer, is going to sell the painting that has been hanging on his wall for almost forty years now. It also includes an original floppy disk with pictures created later by the artist. (snx)
[News message: 01. Aug. 2024, 15:05] [Comments: 0]
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01.Aug.2024
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Platform game: Test version 3 of "Dr. Dangerous"
Inspired by the Amiga classic Rick Dangerous, hoogames has released another playable test version of "Dr Dangerous" (new YouTube video), which was created with the Scorpion Engine (amiga-news.de reported).
The new version 3 adds three more levels (9 to 11). The code system for the in-game codes has also been revised: you now have to find the codes in each level (big computers). In addition, a new enemy and a small intro have been added and levels 1 to 8 have been revised. (dr)
[News message: 01. Aug. 2024, 06:46] [Comments: 0]
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01.Aug.2024
Deadwood
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AROS: First public version of Odyssey browser (64-Bit)
For the first time, the beta version of the 64-bit Odyssey browser is available for those who want to try it either hosted on AROS or directly on Windows 11 or Linux. Detailed instructions for installation on each of the supported platforms have been prepared under the title link. (dr)
[News message: 01. Aug. 2024, 06:13] [Comments: 1 - 01. Aug. 2024, 10:10]
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01.Aug.2024
'jojo073' (Mail)
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Game: Agent 357
José 'jojo073' Gonzáles has released another game, "Agent 357": Agent 357 has received a tip from headquarters asking her to investigate a company facility deep in the forest. It is an area that is difficult to access and it is rumoured that there are underground laboratories where experiments are being carried out with drugs. She needs to get there to confirm this.
The game has 3 levels and different types of enemies. In addition to zombies, you also have to avoid other dangers. The game is created in 32 colours and can be controlled using both the keyboard and the joystick. You can also find sketches of the game by the graphic designer on the game website.
If you would like to have the ADF file or buy the physical edition of the game, please send an enquiry to the email address shown in the picture. The physical edition contains a 3.5" disc, manual and a coloured slipcase. (dr)
[News message: 01. Aug. 2024, 06:08] [Comments: 0]
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