11.Jul.2021
Sven Scheele (ANF)
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Event: Interface XXVIII in Kiel (Germany) on 07.08.2021
On saturday, August 7 2021, the retro computer event "Interface" is taking place in Schwentinental near Kiel, Germany. Organised as usual by Vintage Computer Club (VCC), Amiga-Club Schleswig-Holstein (ACSH) and Computer-Club Klausdorf (CCK), further information can be found in the german version of this news-item. (snx)
[News message: 11. Jul. 2021, 06:47] [Comments: 0]
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10.Jul.2021
AmigaLove
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ADF support for AmigaOS 1.3: DiskMimic
Chris Brenner writes: "This software was created to fill in a missing feature of OS 1.3: the ability to mount ADF images. It allows you to directly read and write ADF images stored on your hard drive. Although it was intended to work with ADF images, there is no reason why this software shouldn't work with other types of disk images as well, as long as you have a suitable file system and enough space on your hard drive.
The main idea behind this software is to create soft drives that work just like any other Amiga drive that supports removable media. The drive is mounted, usually at startup, and then disk images can be inserted and ejected as if they were real physical disks. Up to thirty-two drives are supported."
System requirements:
- Amiga with OS 1.3
- reqtools.library 37.600 (attached)
- den.font 6 point (attached)
- Hard disk or other form of mass storage
The Amiga user 'intric8' has published a detailed and illustrated report including a video for the Amiga site 'AmigaLove'. Among other things he specifies that the diskmimic.device supports up to 32 drives, but the Disk Mimic GUI can handle "only" 8.
(dr) (Translation: bb)
[News message: 10. Jul. 2021, 09:54] [Comments: 0]
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10.Jul.2021
Aminet
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Game Construction Kit: RedPill 0.8.12 / Shot'em up in 33 Minutes (Video)
RedPill, developed by Carlos Peris, is a game construction kit written in Amiblitz 3.8, which allows the development of games from various genres (see short tests of two Redpill games). RedPill is compatible with AGA and ECS, the "player" for playing the finished creations requires a total of 1.5 MB RAM. YouTuber 'kerrichal' demonstrates in a video how to create a shot'em up game within 33 minutes using RedPill.
Changes since version 0.8.10:
- FIX: When camera position moves abruptly, it was causing graphical corruption.
- FIX: Fix in Level Editor screen, some buttons not working when a lot of objects were used.
- FIX: Fix in Square Grid Slice in Spritesheet screen.
- Added shortcuts for Level objects in the object editor, to easily see the used ones and navigate quickly to one of them.
- Objects have two internal variables Custom 1 and 2, now their name can be changed and the trigger name will change too for readability.
- Added action trigger Tile Type is that checks the collision type of the tile where the object is.
- Added exception handling that will exit the editor or game when low on chip ram or other exceptions.
- Level exits have been moved to the Level Properties tab.
- Change in scrolling routine when processing the left part of the map.
- Added Shotemup example in the projects folder.
- FIX: In Change Type trigger, not working as expected.
- FIX: In Change Tile trigger, now working fine when the tile was not on screen.
- FIX: In Change Icon trigger, it was not working properly.
(dr) (Translation: bb)
[News message: 10. Jul. 2021, 07:23] [Comments: 0]
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10.Jul.2021
Amigans
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Puzzle game: ArtPazz 1.1 (AGA)
In ArtPazz, the goal is to put the jumbled pieces of each classic painting back in their original place by moving them around (video). The puzzle game was created with AMOS Professional for AGA-Amigas and is free, but the author also allows you to pay a voluntary price.
Simone 'saimo' Bevilacqua has now released version 1.1, which includes the following changes:
- Changed keyboard handling so that the system keyboard speed is not altered after quitting the game.
- Improved font handling.
- Recompiled against ALS v2.0.
- Touched up music (in particular, removed the A#3 and B3 notes crackling, and lots of pops).
- Improved icons.
- Revised manual.
(dr) (Translation: bb)
[News message: 10. Jul. 2021, 07:02] [Comments: 0]
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09.Jul.2021
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ALS 1.96/2.0: Screen overlay
Recently Simone 'saimo' Bevilacqua announced an AGA specialized version of his AMOS Layers system, which he has now released as version 2.0. He also updated the previous version supporting OCS and ECS. He writes:
"As recently announced, here is ALS v2, whose main difference from the previous versions is that it is AGA-only and therefore can benefit from faster and smaller code (the compiled binary is about 3.5 kB smaller).
Besides the work done to switch to AGA-only, there are a few more improvements, many of which also made it into the new v1 library (v1 was supposed to be the end of the line, but I still couldn't resist fixing/improving what issues came up during development). The changelogs below show the changes in detail:
- v2.0 (6.7.2021)
- Removed useless code from ALS_COPY_PALETTE_SEGMENT[].
- Removed OCS/ECS code.
- Removed OCS/ECS palettes support.
- Removed ALS_CHIPSETID, ALS_MAXLAYERCOLORSNUMBER, ALS_MAXPLANESNUMBER, ALS_PALETTECOLORSNUMBER, ALS_ADDRESSABLECOLORSNUMBER.
- Optimized code for AGA.
- Optimized ALS_SET_DISPLAY_COLORS_FROM_PALETTE[], ALS_SET_DISPLAY_COLORS_RANGE_FROM_PALETTE[] and ALS_SET_DISPLAY_COLORS_RANGE_FROM_PALETTE_SEGMENT[] a lot.
- Added ALS_BUILD_DISPLAY_COPPERLIST_HEAD[] and ALS_BUILD_DISPLAY_COPPERLIST_TAIL[].
- Made various other improvements.
- Revised/extended manual.
- v1.96 (6.7.2021)
- Removed useless code from ALS_COPY_PALETTE_SEGMENT[].
- Optimized ALS_SET_DISPLAY_COLORS_FROM_PALETTE[] a little bit.
- Added ALS_BUILD_DISPLAY_COPPERLIST_HEAD[] and ALS_BUILD_DISPLAY_COPPERLIST_TAIL[].
- Made various other improvements.
- Revised/extended manual.
I tested both versions extensively through their test/demo programs and with the help of ArtPazz and Follix. All tests were done on a real Amiga 1200 (with and without accelerator card) and in UAE and ran both as interpreted and compiled programs. No problems were found, so it looks like the massive work didn't break anything." (dr)
[News message: 09. Jul. 2021, 09:53] [Comments: 0]
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09.Jul.2021
Amigaworld.net (forum)
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U.S. Patent and Trademark Office: Database entry for Amiga mark updated
Already earlier this year, the "Amiga" trademark had been transferred to Amiga Corporation by the U.S. Patent and Trademark Office with regard to the USA (amiga-news.de reported). However, the USPTO trademarks database still had to be updated. This has been done meanwhile at the title link.
Also for two further Amiga marks finalisation is imminent: the checkmark as well as the boing ball are to be published end of this month (at the websites linked, please click on "Status"; further information can be found at the "Prosecution History" entry). (snx)
[News message: 09. Jul. 2021, 08:29] [Comments: 0]
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09.Jul.2021
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RTG-Driver: P96 v3.1.0
The graphics card driver P96 has been updated to version 3.1.0. The update is available free of charge for existing customers who have purchased the driver in the last 12 months. Jens Schönfeld writes about this new version:
"The new version of P96 is available for download for all existing customers - just download the file again from the order history. New customers please log in to the store, because download products are only visible for logged in users.
In this version, for the first time, the Amiga chipset remains active, even when the focus is on an RTG screen. This gives the appearance of a multi-monitor system, even though you cannot move windows from one monitor to the other, as is common with more modern systems.
The Pixel64 driver has been corrected: Older drivers from unknown sources on the net did not allocate enough memory, so the mouse pointer appeared broken. Also, the ateobus.library is now used if it is available. However, the driver also works without this library.
The CV643D driver has been completely rewritten. Display problems in high resolutions no longer exist, and all modes are activated in Z2 mode. The 24-bit BGR mode is active again, even if screendragging is not possible with it. However, there is a new (!) planar mode, hardware-assisted line drawing is corrected, IRQs in Z2 mode are possible, and many other little things are corrected or implemented.
The CVisionPPC driver had a small bug when drawing lines, which has been corrected. For the changes in detail, please refer to the English version that we have published in our support forum." (dr) (Translation: bb)
[News message: 09. Jul. 2021, 06:24] [Comments: 0]
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08.Jul.2021
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Platformer Game: Last demo version of 'Super Delivery Boy'
A last demo version of the platformer game 'Super Delivery Boy' (Video) developed with the Scorpion Engine is available under the title link. According to the developer the "expected release date should be somewhere around winter 2021". A boxed edition has been announced as well. Changes of this demo version:
- Added dialogues with profile pictures
- More interactivity with objects and characters
- Mission complete level, where you can deliver the box and get ready for the next delivery (restore health etc..)
- Level 1 revisited and rebalanced
- 2 secret areas
- Updated title screen visual and added music
- .. and as usual, a lot more for you to find out!
(dr)
[News message: 08. Jul. 2021, 06:49] [Comments: 0]
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08.Jul.2021
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MorphOS: Web browser Wayfarer 2.3
Jacek 'jacadcaps' Piszczek's web browser Wayfarer has been updated to version 2.3. Changes:
- Reimplemented fullscreen support to display contents on a separate screen
- Implemented HLS stream A/V synchronization for streams that contain no timestamps
- MediaSource playback improvements, including workarounds for broken websites
- Implemented code to stall the video pipeline when audio stalls
- Fixed a crash in ffmpeg h264 decoder
(dr)
[News message: 08. Jul. 2021, 06:23] [Comments: 0]
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07.Jul.2021
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Updates for Hollywood applications: PerCIMan 0.73 and R²Z 1.6 all Amiga systems
Ulrich Beckers has released new versions for his two Hollywood applications 'PerCIMan' and 'R²Z' for all Amiga systems (AmigaOS 3.x (graphics card required), AmigaOS 4, MorphOS, AROS (x86)) as well as Windows.
PerCIMan is a program for managing personal and contact data. Changes:
- Critical error during data import or initial startup fixed
- Adapted for and compiled with Hollywood 9
- Fixed some small bugs
R²Z is the abbreviation for stimulus-response time. R²Z measures the time interval between a visual stimulus and the subsequent motor response (pressing a button). Changes:
- New: Two acoustic tests
- some minor changes to be able to compile it with Hollywood 9
- Minor overhaul of the GUI to accommodate more buttons
(dr) (Translation: bb)
[News message: 07. Jul. 2021, 10:58] [Comments: 0]
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07.Jul.2021
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Shoot'em Up: Use of the blitter in RESHOOT PROXIMA 3
Ex-"Amiga Joker"-editor Richard Löwenstein is still working intensively on his third shoot'em up. After RESHOOT and RESHOOT R, the title "RESHOOT PROXIMA 3" is currently being developed.
The developer regularly informs about the latest progress on his Patreon page. Thus, in his latest update including video he explains how he combines the conventional 'four-channel cookie cutting' with the fast 'two-channel copy' blitter mode to be able to draw more objects and still keep the targeted screen refresh rate of 50 FPS. (dr) (Translation: bb)
[News message: 07. Jul. 2021, 07:00] [Comments: 0]
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05.Jul.2021
Andreas Magerl (ANF)
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Print magazine: Amiga Future, issue 151
The German and English issue 151 (July/August 2021) of the print magazine Amiga Future has been published today and can be ordered directly from the editorial office and from Amiga retailers. Among the topics are test reports on Inviyya, ApolloOS Release 6 and Turbo Spint. (cg) (Translation: bb)
[News message: 05. Jul. 2021, 21:53] [Comments: 0]
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05.Jul.2021
Amigaworld.net (Forum)
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Apollo team: change in staff, new accelerator boards annouced
As announced by Apollo team at the title link, Igor Majstorovic, developer of the Vampire accelerator boards, has left the group. On the other hand, Thomas Hirsch returned, the original developer of the former Natami project.
The press release mentions the high workload Igor Majstorovic suffered from manufacturing the Vampire boards. Despite his withdrawal, he will still assume warranties for the cards he sold, though, while obviously the new board "Raptor" is affected. The latter was intended as a reduced version of the Vampire and should have been available in May already.
Instead, Apollo team announced two new accelerator boards. FireBird (for Amiga models 500, 1000 and 2000) and IceDrake (for Amiga 1200), which are based on the Vampire 4 core. At the same time, the Vampire 2 boards have reached their end of sale, remaining PCB and FPGA stock is currently being sold.
The new accelerator boards are announced for Q4 2021/Q1 2022, beginning with FireBird being available first, followed closely by IceDrake - a third board, then for Amiga 4000, would be planned as well. Production will be taking place in Germany and in high volume, thus a quick clearing of waiting lists is expected by the team. Estimated prices have not been mentioned yet.
Features of FireBird and IceDrake:
- Cyclone 5 (FPGA chip of Vampire 4)
- 512 MB DDR3 RAM
- 68080 CPU implementation
- SAGA chipset implementation
- 64-bit AMMX instruction set (accelerated multi media output)
- 165 MIPS
- 16-bit audio
- 100 MBit Ethernet adapter
- two IDE ports for CompactFlash and CD-ROM
- USB joypad support
- real-time clock
(snx)
[News message: 05. Jul. 2021, 18:44] [Comments: 0]
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05.Jul.2021
Reddit
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Reimplementation of 'Frontier: Elite II'-Intros with browser playback
Mark Watson has reverse engineered the Frontier: Elite II game intro. It implements the full 3d renderer and music playback code from the original in C. The source code is available on GitHub. Features:
- Compiler & decompiler for the game's 3d model format
- Updated 3d models (e.g. added planet sky to intro)
- Engine / sound effects playback
- SDL support (for non-Amiga platforms)
- Support for 2x and 4x times the original display resolution
Mark Watson explained: "DooM is ported to pretty much every platform due to be having a reference implementation in C. I wanted something simalr for FE2 and have always been curious about how the renderer worked. The whole game is not ported because, well.. that would require a ton more work, and maybe Frontier will want to re-release it at some point."
The result of his development now can be also watched in a browser playback: It offers double resolution, scaled up to fit the browser window. (dr)
[News message: 05. Jul. 2021, 07:08] [Comments: 0]
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05.Jul.2021
Amigans
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ALS 1.95: Screen overlay
Simone 'saimo' Bevilacqua has provided "ALS", the AMOS Layers System, a way to layer individual screens of AMOS Professional, specifying the order, colors and degree of translucency (video). The whole thing is written in AMOS and is therefore available as a source code library.
About this version Bevilacqua wrote: "This is the last version that supports also OCS and ECS. ALS v2 will be AGA-only. The reason is that supporting all the chipset requires lots of additional code and also slows down execution in many places, while functionality is still very limited on OCS and ECS due to the fact that they offer only 6 bitplanes and 32 color registers. ALS is much more useful on AGA, so it makes sense to have a leaner and faster version for that chipset. Also, I decided to postpone the release of Follix to after ALS v2 is done, so that the game can benefit from it." Changes:
- Optimized ALS_SET_DISPLAY_COLORS_RANGE_FROM_PALETTE[] and ALS_SET_DISPLAY_COLORS_RANGE_FROM_PALETTE_RANGE[] a little bit.
- Removed wrong comment from ALS_SET_DISPLAY_COLORS_RANGE_FROM_PALETTE[].
(dr)
[News message: 05. Jul. 2021, 06:23] [Comments: 0]
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04.Jul.2021
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Aminet uploads until 03.07.2021
The following files have been added until 03.07.2021 to Aminet:
crash.i386-aros.lha dev/debug 44K x86 "Safely" crashes with purpose
DiskMimic.lha disk/misc 97K 68k Mount disk image files e.g., ...
dsp3210.lha driver/oth 282K 68k DSP 3210 drivers and tools
F1GP2021Carset.lha game/data 13K 2021 Carset for F1GP
Chocolate_DOOM.lha game/shoot 4.2M 68k Amiga port of Chocolate DOOM
D1X_Rebirth_RTG.lha game/shoot 2.5M 68k Amiga port of Descent (DXX-Re...
ODAMEX_RTG.lha game/shoot 19M 68k Amiga port of ODAMEX
FreeSynd_RTG.lha game/strat 3.4M 68k Amiga port of Syndicate (Free...
AmiArcadia.lha misc/emu 4.3M 68k Signetics-based machines emul...
AmiArcadiaMOS.lha misc/emu 4.7M MOS Signetics-based machines emul...
AmiArcadia-OS4.lha misc/emu 4.8M OS4 Signetics-based machines emul...
SampleZ.lha mus/edit 133K 68k 16Bit HD-Edit Sample Editor
abcm2ps.i386-aros.lha mus/misc 547K x86 Convert music from ABC format...
abcm2ps.lha mus/misc 554K MOS Convert music tunes from ABC ...
ViNCEd.lha util/shell 837K 68k ViNCEd, the CON: with ^Z & TA...
(snx)
[News message: 04. Jul. 2021, 07:20] [Comments: 0]
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04.Jul.2021
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OS4Depot uploads until 03.07.2021
The following files have been added until 03.07.2021 to OS4Depot:
amiarcadia.lha emu/gam 5Mb 4.0 Signetics-based machines emulator
ppm2bbc.lha gra/edi 50kb 4.0 24-bit PPM6 into BBC Micro scree...
(snx)
[News message: 04. Jul. 2021, 07:20] [Comments: 0]
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04.Jul.2021
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MorphOS-Storage uploads until 03.07.2021
The following files have been added until 03.07.2021 to MorphOS-Storage:
Iris_0.122.lha Email New email client suppor...
Wayfarer_2.2.lha Network/Web Wayfarer is the latest ...
(snx)
[News message: 04. Jul. 2021, 07:20] [Comments: 0]
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04.Jul.2021
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WHDLoad: New installers until 03.07.2021
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 03.07.2021:
- 2021-07-01 improved: Pinball Dreams (Digital Illusions) fixed ignition table original bug (Info)
(snx)
[News message: 04. Jul. 2021, 07:20] [Comments: 0]
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04.Jul.2021
Amigaworld.net (Webseite)
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A-EON Technology: Further updates of replacement commands for AmigaOS
For their reimplementation of AmigaOS commands within their Enhancer Software, A-EON Technology have released further updates of their own commands for AmigaOS 3.x and AmigaOS 4: AddBuffers*, AddDatatypes*, Assign*, Copy, List and MakeDir*.
As usual, the new versions can be downloaded by registered customers of Enhancer Software using the Updater software.
Changes:
- AddBuffers 46.3/54.3
- Now temporarily turns off system requesters when using the LIST option
- AddDataTypes 46.6/54.6
- Added NOREPLACE option to prevent one datatype from replacing another added
datatype with the same name when using the REFRESH option
- Now also reports the number of datatypes that were added when the REFRESH
option is used
- Bugfix: A structure that was freed too soon could cause an illegal memory
access
- Added more checks for out of memory error
- Assign 46.4/54.4
- Improved INHIBIT option: only dos device names with filesystems can now be
inhibited. Also it is no longer possible to make nested inhibits.
Also added messages when a device is successfully inhibited or uninhibited
- Copy 46.8/54.8
- Fixed bug when printing "object not found" error messages for filenames that
don't contain a path
- List 46.8/54.8
- Bugfix: The %S LFORMAT operator was only substituting the filename and not
also the path as it should in case of multiple %S occurrences
- Bugfix: Only lowercase LFORMAT operators were recognised
- MakeDir 46.8/54.8
- Added FORCE option to ignore "object already exists" error
[* = Editor's note: When this news-item was released, those links from A-EON Technology's press release still had no Wiki entries.] (snx)
[News message: 04. Jul. 2021, 07:20] [Comments: 0]
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03.Jul.2021
amigaworld (Webseite)
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New French print magazine: "Boing" can be pre-ordered
'Boing' is a new French print magazine whose first issue is to be published in mid-July. For five Euros, 52 color printed glossy pages are offered. The main topics of the first issue are the Vampire V4+ with ApolloOS as well as AmigaOS 3.2. (cg) (Translation: bb)
[News message: 03. Jul. 2021, 22:29] [Comments: 0]
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