15.Nov.2019
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Hardware extension: "A314" adds internal Raspberry Pi to A500
Niklas Ekström has developed a FPGA-based adapter board which allows you to connect a Raspberry Pi to the internal extension port of the Amiga 500. The Verilog source code, the source codes of the Amiga and Linux software as well as the design for the "A314" board are available at Github under a free license.
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The Raspberry Pi makes 0,5 or 1 MB of its main memory available to the A500 depending on the used Agnus revision as chip or slow RAM. Both computers access this memory for exchanging data. Additionally there is a communication channel which both systems can use for poiting out to incoming data. A battery backed real time clock the A314 emulates as well. What tasks the software is to handle :
- a314fs: is a file system that is mounted in AmigaDOS as a device, PI0:.
- pi: is a command that lets you invoke executables on the RPi from the AmigaDOS CLI. For example, if your current working directory is on PiDisk: and you run "pi vc hello.c -o hello", then the vc program (the VBCC cross-compiler) is executed on the RPi with the given arguments. It will cross-compile "hello.c" into the Amiga executable file "hello". The resulting binary is immediately accessible through the a314fs.
- PiAudio: lets the RPi stream audio samples directly to the shared chip memory, from where Paula plays those samples. PiAudio is integrated with ALSA on the RPi so that any program that plays audio through ALSA can be used, i.e. "pi mpg123 -a amiga song.mp3" plays song.mp3 using the program mpg123 to the Amiga.
- VideoPlayer: is a simple program that displays a sequence of images on the A500 by letting the RPi write bitplanes directly to the shared memory (this again requires that the A314 memory is chip memory, and not "ranger" memory).
- RemoteWB: works by moving the Workbench bitplanes over to the chip memory on the A314. This requires that the A500 has at least a 8372 Agnus. During drawing of each frame on the Amiga, the RPi reads those bitplanes, encodes them into a GIF image, and transmits that image to a web browser through a web socket. The web browser in turn, returns key presses and mouse movements back to the Amiga through the same web socket. In effect, this becomes a web browser based remote control application, comparable to VNC but with near zero performance impact on the Amiga CPU!
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In future Networking is planned either through a bsdsocket.library implementation that forwards socket operations to the RPi and executes those operations there (high degree of offloading), or a Sana II driver used with a full network stack (lesser, but still offloading).
(cg) (Translation: dr)
[News message: 15. Nov. 2019, 00:19] [Comments: 0]
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15.Nov.2019
Amiga Future (Webseite)
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AmigaOS 4: Arcade game KOG updated
Simone Bevilacqua has released an update for his arcade game KOG (video) which was released 11 years ago. Since the initial release the game has been completely reworked at least twice. Now the following changes have been implemented:
- Simplified and optimized CRT filters
- Added 6x zoom
- Added hardware-accelerated zooming for solid pixel modes to AmigaOS version
- Fixed rate of tune of shoot mode WILD
- Removed click from menu tune
- Fixed other sounds
- Touched up manual
The game requires AmigaOS 4.1, a processor with at least 500 Mhz and 20 MB RAM. A version for Windows is available as well.
(cg) (Translation: dr)
[News message: 15. Nov. 2019, 00:19] [Comments: 0]
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14.Nov.2019
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CDXL player: AGABlaster 0.9.65 alpha
AGABlaster is a player for an adapted version of Commodore's video file format CDXL: Among others now a colour depth of up to 24 Bit is supported, frameskipping or frames with variable colour depth. Additionally the video file includes all necessary (timing) informationen for playing a stream.
AGABlaster was written in assembler and on (fast) AGA computers it can play video streams with a solution of 320x256 with 24 frames per second and 8-Bit stereo sound. Currently graphic or sound cards are not supported but the player also can be used on OCS machines although it was primarily written for the AGA chipset.
(cg) (Translation: dr)
[News message: 14. Nov. 2019, 01:29] [Comments: 0]
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14.Nov.2019
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C64 remake: RiverRaid Reloaded
RiverRaid Reloaded (video) is a remake of the 8-Bit classic River Raid. The executable of the full game only is 128 KB and should run on all Amigas.
Download: RiverRaidReloaded_1.1.adf (880 KB)
(cg) (Translation: dr)
[News message: 14. Nov. 2019, 01:12] [Comments: 0]
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14.Nov.2019
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Shoot'em Up in 8-Bit style: Sardonic
'Sardonic' (video) is a shooter in 8-Bit style which is supposed to be a hommage to classics like 'Space Invaders' or 'Galaga'. Versions for AGA and OCS (requiring 1 MB Chip-RAM) Amigas are available.
(cg) (Translation: dr)
[News message: 14. Nov. 2019, 01:02] [Comments: 0]
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14.Nov.2019
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Open source implementation of "Amiga Explorer" protocol
"FTS4" ("File Transfer Serial 4") is an implementation of the Amiga Explorer protocol which currently only supports serial connections. FTS requires at least AmigaOS 1.3, AmigaOS 2.0 is recommended.
(cg) (Translation: dr)
[News message: 14. Nov. 2019, 00:51] [Comments: 0]
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14.Nov.2019
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Linux connection for Amiga Explorer: fuse-aexplorer and lxamiga.pl
fuse-aexplorer is a file system driver for Linux which can mount drives shared by Cloanto's Amiga network software Amiga Explorer under Linux. The author warns that his "software is highly experimental" and you use it "fully AT YOUR OWN RISK". He also explained that "the Amiga Explorer protocol really isn't meant to be used as a network file system". Therefore diverse hacks had to be used.
A something more simple approach lxamiga.pl uses: From a console window simple commands can be sent to an Amiga on which Amiga Explorer runs: Making a directory, transfering a file or writing an ADF image to a disk. (cg) (Translation: dr)
[News message: 14. Nov. 2019, 00:45] [Comments: 0]
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13.Nov.2019
Indie Retro News
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Arcade game: AMiner 2019-10-08
AMiner (video) is a simple arcade game for one or two players which under time pressure was originally developed for the video game competition of the Retrokomp. Since the initial release a year ago the author has provided several updates and continutes to develop the game.
The last update was released on 8th Oktober, all changes of the 14 releases are listed below:
- 19.10.8
- There are now explosions in game
- Added various dynamite types on K/L/O buttons
- 19.9.26
- You can now destroy your machine
- If you crash you respawn in base
- Added missing red player's damaged gfx
- 19.9.14
- Added fall damage system
- Vehicle now visually changes as it takes damage
- 19.9.8
- HUD Messages now display faces
- Implemented tutorial
- Initial implementation of fall damage
- 19.8.7
- Fixed game not starting on configs without FAST mem
- 19.8.6
- Added HUD messages
- Added plan generation on timeout
- 19.7.14
- Added saving scores to file and score preview in menu
- Added score penalty for teleport in challenge
- Added upper/lowercase input using shift btn in hiscore
- Warehouse now properly resets on starting new game
- Added cursor on entry input in hiscore
- Warehouse tab has now focus on buttons by default
- Fixed Commrade tab changes not being processed properly
- 19.7.9
- You can have now negative cash because of refueling
- Warehouse tab allows selling stuff
- F1 joins/kicks 2nd player, F2/F3 changes P1/P2 controls
- F4 changes camera tracking behavior
- fixed HUD changing colors on when in different-colored soil
- 19.6.9
- Added navigation buttons and tabs to commrade in shop
- Fixed garbled screen on start
- Added game icon
- 2nd player's controls in Commrade are now disabled in single player mode
- Initial work on warehouse tab in shop
- 19.5.18
- added Commrade display for shop / messages
- HUD rework
- fixed vehicle moving a bit above ground level in surface base
- fixed restock sfx trigerring continuously
- decreased speed of vehicle a bit
- greatly improved game stability
- ADF generation works again, dunno why it was broken and why it's not atm
- removed spaces at the beginning of paragraphs in message display
- 19.4.16
- new Aminer logo
- new group logo
- 19.3.4
- fixed broken colors at depth 950+
- fixed dino bones being displayed when it shouldn't be on dirt tiles
- 19.3.3
- removed leading zeros from version string
- fixed ground layer colors not being reset after game end
- 19.03.01
- added restock in dino base to the left
(cg) (Translation: dr)
[News message: 13. Nov. 2019, 23:28] [Comments: 0]
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12.Nov.2019
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Aminet-Uploads until 09.11.2019
The following archives have been added to Aminet until November 9th, 2019:
void-dreams29.zip demo/misc 467K 68k Demopack - Autumn 2019
Benq.Euro72.lha docs/hard 38K Create 652x576 Euro72 resolut...
ReTR_ADF.lha game/actio 563K 68k A port of Repara Felix Game
ReTR_HD.lha game/actio 383K 68k A port of Repara Felix Game
CoqueNKieaguaRally.lha game/misc 1.0M 68k A game for kids
OpenDUNE_AGA.lha game/strat 276K 68k Amiga AGA port of OpenDUNE
OpenDUNE_RTG.lha game/strat 277K 68k Amiga RTG port of OpenDUNE
Deark.lha util/arc 2.2M MOS Extract data from various fil...
PPCCpuInfo.lha util/cli 112K MOS query some PPC cpu proprieties.
(snx) (Translation: dr)
[News message: 12. Nov. 2019, 21:56] [Comments: 0]
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12.Nov.2019
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AmigaOS 4: Arena shooter 'Blastaway'
Simone 'saimo' Bevilacqua's 'Blastaway' (video) is an arena shooter with 50 levels in five different worlds. The game principle is inspired by Wizard of Wor, the graphics by The Chaos Engine.
Blastaway is available for free - but the author asks for a donation which can be paid right before the download. The game requires AmigaOS 4.1 or Windows, a 500-MHz processor and 24 MB RAM.
(cg) (Translation: dr)
[News message: 12. Nov. 2019, 21:39] [Comments: 0]
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12.Nov.2019
Amiga Future (Webseite)
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MorphOS: Software Development Kit 3.14 (November 2019)
An update of the MorphOS SDK 3.14 released in October provides updated versions of the binutils. Additionally some minor problems were fixed and the memory requirement lowered to 1 GB. The SDK requires at least MorphOS 3.12 and harddisk space. The source codes of the archive are available as separate download.
(cg) (Translation: dr)
[News message: 12. Nov. 2019, 18:33] [Comments: 0]
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11.Nov.2019
Amiga Future (Webseite)
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Full version of Dominium for free download
The strategy game Dominium released in 1993 now can be downloaded for free from the website of the Amiga Future.
(cg) (Translation: dr)
[News message: 11. Nov. 2019, 23:13] [Comments: 0]
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10.Nov.2019
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OS4Depot-Uploads until 09.11.2019
The following archives have been added to OS4Depot until November 9th, 2019:
wacomtablet.lha dri/inp 474kb 4.1 USB driver for Wacom Tablets
iview.lha net/mis 5kb 4.0 ABC iView client for AmigaOS
ppccpuinfo.lha uti/she 112kb 4.0 AmigaDOS command to query some c...
(snx) (Translation: dr)
[News message: 10. Nov. 2019, 08:01] [Comments: 0]
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10.Nov.2019
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AROS-Archives-Uploads until 09.11.2019
The following archives have been added to AROS-Archives until November 9th, 2019:
runindosbox.i386-aros.lha emu/com 639kb Double-clicked MS-DOS games run ...
yam_drawer.lha gra/ico 3kb ken's v4 drawer for yam
(snx) (Translation: dr)
[News message: 10. Nov. 2019, 08:01] [Comments: 0]
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10.Nov.2019
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MorphOS-Storage-Uploads until 09.11.2019
The following archives have been added to MorphOS-Storage until November 9th, 2019:
Drucken_unter_MorphOS.pdf Documentation/Tutorials Drucken_unter_MorphOS.pdf
Printing_with_MorphOS.pdf Documentation/Tutorials Printing_with_MorphOS.pdf
AMIread_1.10b.lha Misc Disk mag preview
Deark_1.5.3.lha Files/Archive Extracting data from va...
AntiryadGX_4.7_install.7z Development/Engine 2D-3D Antiryad Gx is an unifi...
PPCCpuInfo_1.6.lha System/Monitoring AmigaDOS command to que...
PluginSDK_Sketch-Scand... System/Plugins PluginSDK_Sketch-Scanda...
DateCalc_1.0.lha System/Utilities GUI based date calculat...
(snx) (Translation: dr)
[News message: 10. Nov. 2019, 08:01] [Comments: 0]
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10.Nov.2019
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WHDLoad: New installers until 09.11.2019
Using WHDLoad, you can install games, scene demos and intros from cracking groups to your harddisk that were only working from floppy disks previously. The following installers have been added until November 9th, 2019:
- 2019-11-09 updated: Birds of Prey (Electronic Arts) removed 68020 restriction, enabled fast memory, skip introduction added (Info)
- 2019-11-08 improved: Maupiti Island (Lankhor) supports spanish version, uses less memory (Info)
- 2019-11-08 fixed: Wings of Fury (Brøderbund) problem on some memory configs solved (Info)
- 2019-11-05 improved: Jaguar XJ-220 (Ocean) no longer requires NoCache (Info)
- 2019-11-05 improved: Garrison (Rainbow Arts/Digital Dreams) uses less memory, quitkey on 68000 added (Info)
- 2019-11-05 improved: Garrison 2 (Rainbow Arts/Digital Dreams) uses less memory, quitkey on 68000 added (Info)
- 2019-11-03 improved: Wings of Fury (Brøderbund) supports another version, access fault fixed, uses files now (Info)
- 2019-11-03 improved: Off Shore Warrior (Titus) supports another version, highscores saving added (Info)
- 2019-11-03 updated: Borobodur (Thalamus/EyesSoft) faster loading, less chip memory needed, access fault fixed, sprite bugs fixed, cheat activate via custom tolltypes (Info)
- 2019-11-03 improved: Agony (Psygnosis) intro delay added, gfx glitches fixed on AGA (Info, Image)
(snx) (Translation: dr)
[News message: 10. Nov. 2019, 08:01] [Comments: 0]
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10.Nov.2019
Amiga Future (Webseite)
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Emulator: FS-UAE 3.0.2
For Frode Solheim's Amiga emulator FS-UAE there are ports for Windows, Mac OS X and different Linux and BSD versions. The latest version 3.0.2 fixes a bug of the video scaling under Windows which happened if the fullscreen mode was closed.
Changes in FS-UAE since version 3.0:
- Fix video scaling when restoring from fullscreen on Windows
Changes in FS-UAE Launcher since version 3.0:
- Scanner bug prevented Conquests of the Longbow WHDLoad to be recognized
- The correct kickstart wasn’t always loaded
- Cloanto ROMs were not always decrypted
- Fix for global WHDLoad quit key
- Another fix for global WHDLoad quit key
- Fixed a misleading warning when cyberstorm ROM was not found (3.0.1)
Download: FS-UAE-Suite_3.0.2_Windows_x86-64.zip (41 MB)
(snx) (Translation: dr)
[News message: 10. Nov. 2019, 08:01] [Comments: 0]
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10.Nov.2019
Amiga Future (Webseite)
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Operating system: Friend announces "Sky-Computing"
The operating system FriendUP (amiga-news.de reported) is inspired by the Amiga but not compatible to it. The former developers of AROS and MorphOS programs, Hogne Titlestad and Paweł Stefański, as well as the former Commodore-UK manager David Pleasance and Colin Proudfoot are involved in this project. Under the title link now they announced to introduce "Sky Computing" which is to link all their different cloud solutions.
(snx) (Translation: dr)
[News message: 10. Nov. 2019, 08:01] [Comments: 0]
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10.Nov.2019
Indie Retro News
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Game announcements: Preview videos onf 'Metro Siege' and 'Formula Fun'
Metro Siege (video) is a horizontally scrolling beat'em up for up to two players which requires 512 KB chip and Fast RAM. According to the developers "it will feature foreground and background parallax, over 60 colours on screen, multi button and joypad support, 2 player co-op and sophisticated combat with dozens of moves even the karate kid would be impressed by!".
According to the developer the fun racer 'Formula Fun' (videos: 1, 2) developed with AMOS is inspired by classic games like 'Indy Heat', 'Super Sprint' and Super Off-Road. The videos have been already recorded in February and show an early prototype of the game.
(cg) (Translation: dr)
[News message: 10. Nov. 2019, 00:03] [Comments: 0]
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09.Nov.2019
Indie Retro News
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Commercial puzzle game: Vegetables Deluxe
Mike Richmond's 'Vegetables Deluxe' (video) is a "match 3 game featuring all-new full colour hi-resolution graphics". Originally developed for the C64 entwickelt, purchasers of a 'deluxe' version will get an ADF download including an Amiga port as bonus. You can purchase the digital editon of Vegetables Deluxe for 5,40 ¤, the boxed version delivered on a (C64-) disk and with printed manual for 17 ¤, plus shipping from Canada.
(cg) (Translation: dr)
[News message: 09. Nov. 2019, 23:45] [Comments: 0]
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09.Nov.2019
Indie Retro News
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Playable demo: Jump'n Run 'M.KID'
M.KID (video) is an Amiga port of an unreleased jump'n run game with the same name for the MSX2 platform. It was created with the Game Construction Kit RedPill.
(cg) (Translation: dr)
[News message: 09. Nov. 2019, 23:27] [Comments: 0]
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