25.Apr.2020
Generation Amiga (Webseite)
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Virtual Amiga Multimedia Player 2.25
The new version 2.25 of the media player program V.A.M.P. (Virtual Amiga Multimedia Player) written with Hollywood has been released for AmigaOS 3.x, AmigaOS 4 and MorphOS (as well as Windows).
(cg) (Translation: dr)
[News message: 25. Apr. 2020, 23:31] [Comments: 0]
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25.Apr.2020
Amiga Future (Webseite)
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Print magazine: Issue 116 of Amiga Future readable online
Issue 116 (September/October 2015) of the print magazine "Amiga Future" can be read online on its website. You can also purchase a pdf version with a higher resolution or a printed version in the shop.
(cg) (Translation: dr)
[News message: 25. Apr. 2020, 23:28] [Comments: 0]
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24.Apr.2020
os4welt.de (Webseite)
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AmigaOS 4: Web browser Odyssey 1.23 r5_beta06, update 1
Roman 'kas1e' Kargin is constantly working on beta versions of his AmigaOS 4 port of the web browser Odyssey. For the latest beta version 6 additionally there is a hotfix (ZIP, 20 MB), which fixes some of the potential causes of crashes of the included Cairo library and which has to be copied over the installation of the beta version.
Changes of the past releases of Odyssey:
- Beta 6: MediaPlayer: fixed out-of-window issues when compositing effects disabled in prefs:gui, but compositing still available (c) Ami603.
- Beta 6: MediaPlayer: fixed another bug found by ktadd when compositing being disabled in prefs:gui, while compositing still available: the content of composited video overlap other window's content (c) Hans De Ruiter
- Beta 6: MediaPlayer: rewritten media player's AHI part to use AHI device API, instead of AHI library API: No exclusive locks of audio hardware from Odyssey anymore with any AHI settings! (c) Capehill
- Beta 6: MediaPlayer: hack a bit backfill code, so when we in compositing video mode, and hit f11 to go to real fullscreen, then no left/right and bottom (when hit middle mouse button to hide player's GUI) borders visibly.
- Beta 6: MediaPlayer: fixed a look of 'mute' item in media player's RMB menu, which now has on/off marker just like 'control' and 'loop' items. (c) Javier.
- Beta 6: a bit better locale_cleanup (c) Javier
- Beta 6: move an opening of asyncio.library to main.cpp same as other libraries, just to make things be cleaner (thanks to Javier for an idea)
- Beta 6: one more user-agent for spoofing by request: iPhone OS 12.4
- Beta 6: changed in prefs/media "webm (vp8)" on "webm (vp8, vp9)" as we can play both. OWB.cd updated as well, translators need to take care of.
- Beta 6: add functionality to disable audio/video MP4 support in Preferences/Media (handy when one wants to save mp4 instead of playing in a browser) from 1.25 (c) Deadwood. Enabled by default the same as before. OWB.cd updated, translators need to take care of.
- Beta 5: fixed memory leak in ac_free_video_decoder done by Piru on "acinerella" (FFmpeg wrapper simplifying work with FFmpeg: https://github.com/astoeckel/acinerella/)
- Beta 5: for time being use back static libavformat.a instead of shared version till proper changes will have a place (that to avoid crashes in ffurl*)
- Beta 5: debugging: added cross-platform D(bug("...")) define (see Base/debug.h), thus on OS4 always use DebugPrintF() instead of kprintf() and get rid of Clib2's libdebug.a
- Beta 5: get rid of libaos4deps.a, which contain sttcpy() and DoSuperNew() realisations, those functions now in separate object.
- Beta 5: updated youtube scripts to the latest ones from Fab's page.
- Beta 5: get rid of CyberGraphics everywhere in favor of graphics.library (c) Capehill
- Beta 5: added support of compositing video in fullscreen mode. You can have as many videos in different tabs as you wish in fullscreen, not just one as with overlay (be it P96 or CGX5). also fixing some bugs in MediaPlayer while adding compositing video (c) Ami603 with help from Hans & Capehill.
- Beta 4: Major change in Video/Audio: Thanks to Frank from AmiBoing/EntwicklerX Odyssey now uses Frank's real amiga shared libs for all FFmpeg parts handling video/audio in the browser. That in comparison with my older static FFmpeg compile mean:
- We have now FFmpeg 2.2.16 instead of an older 2.2.1 (why not 3.x and 4.x ? Because since 2.2.16 some decoders start to be slower).
- Binary of Odyssey is smaller on 5mb now, as no FFmpeg code built-in, that code in the shared libs instead.
- Frank's version recognize Altivec unit and if available, uses the Altivec code automatically (so theoretically those ones who has Altivec machines can have better speed in video playback)
- Beta 4: All the shared libs also placed in the LIBS folder of Odyssey and will be used from there now, so users will have no issues. But of course, you can move them all to system LIBS: directory if you wish: AmigaOS4 will firstly search libs in the LIBS: directory of Odyssey, and if nothing found then the system's one.
- Beta 4: In the prefs/media enabled by default WebM, Flv and Ogg (before they were disabled), so everything works out of the box. If users wish to not have video/audio be played in the browser but to have downloads instead, then those options can be disabled.
- Beta 4: incorporated some changes which Deadwood did for 1.25 version back in past and which wasn't in our version till now, such as:
- Improved audio/video sync code in MediaPlayer.
- Free locale resources regardless of application creation.
- Beta 4: one more user-agent for spoofing by request: Nintendo Wii
- Beta 3: fixed bug in Odyssey with WebP rendering being in blue color (Cairo expect ARGB, no needs for byteswap) (c) Petrol. Also, rebuild with newer libWebP v1.1.0
- Beta 3: major PNG decoding changes:
- Odyssey compiled with 1.6.37 instead of old 1.2.50 libpng + necessary changes in Odyssey's code
- added APNG (animated png) support. Code taken from today's WebKit source code and adapted to our version + added .apng mime-type as well.
Changes applied: 1, 2. For test visit Wikipedia: APNG and see if animation works
- Beta 3: Ouch! The current version of Cairo we use till now didn't use Semaphores as expected, but pthreads instead! Removed pthreads usage in favor of os4 semaphores. That theoretically can bring some speed and may have some impact on MediaPlayer. Also recompiled Cairo with libpng16 now.
- Beta 3: actual build dates for $VER: everywhere (version, aboutbox, and about.html)
- Beta 3: fix "download-font" script by adding --no-check-certificates to wget (c) khayoz
(cg) (Translation: dr)
[News message: 24. Apr. 2020, 23:54] [Comments: 0]
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23.Apr.2020
MorphZone (Webseite)
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MorphOS: Software Development Kit 3.14 (April 2020)
Press release: The MorphOS development team is proud to announce the release of the MorphOS Software Development Kit 3.14 (April 2020).
This release is our biggest update yet and offers countless improvements in our compilers, includes, libnix, GeekGadget environment, tools and ixemul.library. We've updated GCC 8 and 9 to their latest versions. Binutils, cmake and git, among others, were also updated. The full list of changes may be found in the SDK.readme file included in the distribution.
(snx) (Translation: dr)
[News message: 23. Apr. 2020, 22:13] [Comments: 0]
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22.Apr.2020
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Game previews: New videos of "Boss Machine" and "Dread"
"Dread" is a Doom clone for an A500 equipped with 1 MB RAM. In a new video the developer shows the latest status and is creating the first level of the game. For the shoot'em up game "Boss Machine" there is also a new video which shows the weapons being currently in development.
(cg) (Translation: dr)
[News message: 22. Apr. 2020, 21:44] [Comments: 0]
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21.Apr.2020
Indie Retro News (Webseite)
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Jump'n Run for kids: Little Princess 1 and 2 based on "Solid Gold"
After the Wille brothers completed their jump'n run game Solid Gold in 2013, the eight years old daughter of the graphic artist Gerrit Wille would like to have a similar game appropriate to her age. Therefore in 2014 the games Little Princess 1 (Video) and Little Princess 2 (Video) were created which even included some graphics painted by the the young lady. Now the developers have made available the so far unreleased game to all.
(cg) (Translation: dr)
[News message: 21. Apr. 2020, 23:59] [Comments: 0]
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21.Apr.2020
Microoci (ANF)
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Spanish Interview: Israel Ortuño (amigatronics.com)
"Microoci" has interviewed (Spanish, machine provided English translation) Israel Ortuño who since 2007 has been maintaining the Spanish Amiga website amigatronics.com.
(cg) (Translation: dr)
[News message: 21. Apr. 2020, 23:38] [Comments: 0]
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19.Apr.2020
Amiga Future (Webseite)
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Swidron: Unreleased Boulder-Dash game from 1994
Swidron is an unreleased game similar to Boulder Dash created in 1994. It was written by the team Bisoft: Programming by Maciej Gulda, Graphics by Michał Mielczyński and misic by Jacek Kącki.
You can get further information on the website of Moby Games. Additionally there is a video.
(snx) (Translation: dr)
[News message: 19. Apr. 2020, 22:16] [Comments: 0]
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19.Apr.2020
Amiga Future (Webseite)
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Developer tools: vasm 1.8h and vlink 0.16d
Frank Wille has released updates of the assembler vasm and the linker vlink. The release notes can be found on the corresponding sub-website under the titel link.
(snx) (Translation: dr)
[News message: 19. Apr. 2020, 22:03] [Comments: 0]
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19.Apr.2020
Andreas Falkenhahn (ANF)
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Hollywood Designer 5.0 released
Press release: Eight years after the release of Hollywood Designer 4.0, Airsoft Softwair, the hardest working men in code business, are finally proud to present the long awaited fifth incarnation of our famous Hollywood Designer.
Hollywood Designer 5.0 is a multimedia authoring system that runs on top of Hollywood and can be used to create all sorts of multimedia-based applications, for example presentations, slide shows, games, and applications. Thanks to Hollywood, all multimedia applications created using Hollywood Designer can be exported as stand-alone executables for the following systems: AmigaOS3, AmigaOS4, WarpOS, MorphOS, AROS, Windows, macOS, Linux, Android, and iOS. This is a feature that is totally unique in the Amiga world!
Hollywood Designer 5.0 is a massive update and boasts lots of new features and improvements over the previous version, released almost 8 years ago. We do not want to bore you, so here are just some of them:
- Ready for Hollywood 8.0: Supremacy!
- Full Unicode support
- Guide and grid support for convenient layouting
- Multi-user support with advanced permission management
- Import objects from other projects
- Full support for Hollywood video layers
- Control bars for video objects
- Curves are now drawn as real Bézier splines - looks so much better!
- Multiple sound streams can be playing at the same time
- AROS version available for the first time
- Objects can be exported as images
- Full support for MUI 5.0 on all platforms
- New browse mode for projects
- Much more efficient I/O
- Support for presentation remotes
- Advanced search functionality
- Plugins can be linked to executables
- Lots of new action events
- Many more options for embedding custom code
- Full support for Hollywood 8.0's plugin interface
- Lots of other changes, optimizations and bug fixes
Hollywood Designer is no longer limited to "just" being an authoring software, it can now also be used as a flexible graphics editor because it supports many features of modern graphics editors like multiple layers with over 30 filter effects, vector graphics, image import, and text.
Having been in development for almost 20 years, Hollywood Designer 5.0 is a very stable and mature multimedia authoring system. We would like to emphasize that it is not only suited for personal use, but also for professional commercial customers. Ferrule Media, for instance, have created an info channel containing over 2000 (!) unique slides in a single project with Hollywood Designer. Hollywood Designer was designed to handle these huge projects efficiently so that they can run 24 hours a day and 7 days a week without any visible memory fragmentation! Ferrule Media's info channel, created with Hollywood Designer, is running in dental clinics all over Norway.
Hollywood Designer 5.0 is available as a CD and a download version. There are native versions of the program for AmigaOS3 (m68k), WarpOS (ppc), MorphOS (ppc), AmigaOS4 (ppc), and AROS (x86). If you already own a previous version of Hollywood Designer, you can buy a discounted upgrade version. People who bought Hollywood Designer 4.0 in 2020 can request a free upgrade. Please note that Hollywood Designer 5.0 runs on top of the Multimedia Application Layer Hollywood 8.0. Thus, Hollywood 8.0 is strictly required for Hollywood Designer 5.0. Both programs are available in a special bundle which is the ultimate package for every power Amiga user who wants to see what his system can do with Hollywood 8.0 & Hollywood Designer 5.0.
Screenshots:
(snx) (Translation: dr)
[News message: 19. Apr. 2020, 21:47] [Comments: 0]
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19.Apr.2020
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Aminet-Uploads until 18.04.2020
The following archives have been added to Aminet until April 18th, 2020:
vbcc_bin_amigaos68k.lha dev/c 2.1M 68k Optimizing ISO C compiler, M6...
vbcc_target_ppc-morph... dev/c 928K ISO C compiler, MorphOS Target
libeditline.lha dev/lib 372K OS4 command line input and editin...
InBootItaCat.lha disk/misc 10K Italian catalog for InBoot v1.7
RADManagerItaCat.lha disk/misc 11K Italian catalog for RADManage...
IcarosManual_2_2_8.pdf docs/misc 27M Icaros Desktop Manual
VieIII.lha game/misc 75K 68k A GUI Game of Life
Frontiera.lha game/strat 676K 68k Frontier alike game WIP for i...
DonkeyKong_AROSx86.lha game/wb 2.7M x86 LCD game conversion
DonkeyKong_MOS.lha game/wb 2.6M MOS LCD game conversion
DonkeyKong_OS3.lha game/wb 2.6M 68k LCD game conversion
DonkeyKong_OS4.lha game/wb 3.0M OS4 LCD game conversion
DonkeyKong_WOS.lha game/wb 2.9M WOS LCD game conversion
AmiArcadia.lha misc/emu 4.4M 68k Signetics-based machines emul...
AmiArcadiaMOS.lha misc/emu 4.7M MOS Signetics-based machines emul...
AmiArcadia-OS4.lha misc/emu 4.8M OS4 Signetics-based machines emul...
SamplesCreatorDemos.lha mods/smpl 168K 68k Some samples created by Sampl...
SamplesCreator.lha mus/edit 38K 68k Samples creation and saving
NoiseConverterItaCat.lha mus/misc 21K Italian catalog for NoiseConv...
Morpheus_1.70.lha text/dtp 2.5M MOS Word processor
SmartClipboard_sbar.lha util/app 91K MOS Define actions to act on clip...
DMS2HDItaCat.lha util/arc 9K Italian catalog for DMS2HD v1.6
BootPicture.lha util/boot 87K 68k Shows pictures, plays sound d...
RSE-UTS.lha util/cli 419K 68k Package of tracker tools and ...
SensorsList.lha util/cli 7K MOS List of all sensors in your c...
FileIDItaCat.lha util/libs 36K Italian catalog for FileID.li...
IntuitiveDMSItaCat.lha util/pack 20K Italian catalog for Intuitive...
(snx) (Translation: dr)
[News message: 19. Apr. 2020, 07:13] [Comments: 0]
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19.Apr.2020
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OS4Depot-Uploads until 18.04.2020
The following archives have been added to OS4Depot until April 18th, 2020:
seq.lha aud/mis 389kb 4.0 MIDI sequencer
amigaamp3.lha aud/pla 2Mb 4.1 Multi format audio player with GUI
amiarcadia.lha emu/gam 5Mb 4.0 Signetics-based machines emulator
atomicbomberman_compo... gam/act 2Mb 4.1 Atomic Bomberman Fan Rewrite
atomicbomberman_warp3... gam/act 2Mb 4.1 Atomic Bomberman Fan Rewrite
pointriderui_ita.lha off/pre 9kb 4.0 Italian catalog for PointRiderUI...
diskmaster2_ita.lha uti/fil 19kb 4.0 Italian catalog for DiskMaster2 ...
amigaohm_ita.lha uti/mis 8kb 4.0 Italian catalog for AmigaOhm v0.9
devinfos_ita.lha uti/mis 12kb 4.0 Italian catalog for DevInfos v17.22
(snx) (Translation: dr)
[News message: 19. Apr. 2020, 07:12] [Comments: 0]
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19.Apr.2020
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AROS-Archives-Uploads until 18.04.2020
The following archives have been added to AROS-Archives until April 18th, 2020:
modexplorer.i386-aros.lha aud/pla 10Mb Streaming mod file from Internet...
hwp_xmp.i386-aros.lha dev/lib 2Mb Play many module formats with Ho...
atomicbomberman.i386-aros... gam/act 2Mb Atomic Bomberman Fan Rewrite
etracer.i386-aros.zip gam/spo 10Mb OpenGL 3D arctic racing, help Tu...
gocr_0.49.i386-aros.tgz gra/con 275kb optical character recognition pr...
uhctools.i386-aros.lha uti 39kb UHC Tools installer
(snx) (Translation: dr)
[News message: 19. Apr. 2020, 07:12] [Comments: 0]
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19.Apr.2020
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MorphOS-Storage-Uploads until 18.04.2020
The following archives have been added to MorphOS-Storage until April 18th, 2020:
SDL2_Libraries.lha Development/Library All Libraries SDL2 with...
OpenBor_7142.lha Emulation OpenBOR is the ultimate...
WarpPNGdt_45.22.lha System/Datatypes PNG image datatype V45.22
InstallerLG_0.1.0a46.lha System/Shell Commodore Installer rep...
SuperMarioWar_2.0.lha Games/Platform A VERY good multiplayer...
Uptime_1.3.lha System/Ambient/Screenbar Display Uptime in scree...
uMario.lha Games/Platform Clone of Mario - C++ / ...
AmiArcadia_26.41.lha Emulation A Signetics-based machi...
SmartClipboard_1.1.lha System/Ambient/Screenbar Define actions to act o...
Pochanic_wallpapers.lha System/Ambient/Wallpapers Morphos wallpapers : cr...
Screenshot_1.21.lha System/Ambient/Screenbar Screenshot Screenbar-Pl...
Morpheus_1.70.lha Office/WordProcessor Word processor with Uni...
AtomicBomberman_2.4.lha Games/Action A fan rewrite of the Wi...
ModExplorer_3.1.zip Audio/Players A module player by J?rg.
mGBA_1.1a.lha Emulation Nintendo GameBoy Advanc...
HydraCastleLabyrinth.lha Games/Platform A platform game, "metro...
(snx) (Translation: dr)
[News message: 19. Apr. 2020, 07:12] [Comments: 0]
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19.Apr.2020
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WHDLoad: New installers until 18.04.2020
Using WHDLoad, you can install games, scene demos and intros from cracking groups to your harddisk that were only working from floppy disks previously. The following installers have been added until April 18th, 2020:
- 2020-04-18 improved: Wipe Out (Gonzo Games) access fault fixed, nice icons by Irek added (Info)
- 2020-04-17 updated: Eye of the Beholder 2 - The Legend of Darkmoon (Westwood/SSI) german version properly supported (Info, Image)
- 2020-04-17 improved: Bill's Tomato Game (Psygnosis) protection fixed, intro timing fixed, SMC removed (Info)
- 2020-04-17 improved: Arabian Nights (Krisalis) joypad support fixed and enhanced (Info)
- 2020-04-17 improved: Golden Eagle / L' Aigle D'Or: Le Retour (Loriciel) quitkey for 68000, Slaves merged, option to skip intro, new install script (Info)
- 2020-04-16 improved: Typhoon Thompson (Brøderbund) another version supported, slave for 512K machine added, custom1 to remove blitwait fixes (Info)
- 2020-04-16 improved: Over The Net (Genias) quitkey for 68000, 68020 restriction removed (Info)
- 2020-04-16 improved: Mach 3 (Loriciel) quitkey for 68000, protection removed, new install script (Info)
- 2020-04-16 improved: Knights of the Sky (Microprose) quitkey for 68000, fixed keyboard interrupt (Info)
- 2020-04-16 improved: Eye of the Beholder 2 - The Legend of Darkmoon (Westwood/SSI) quitkey for 68000, fixed crash on exit via game menu (Info, Image)
- 2020-04-16 improved: Chaos Engine (Bitmap Brothers) ButtonWait option added, joypad spurious firepresses fixed, fixed CD32 intro (Info)
- 2020-04-15 improved: 1001 Stolen Ideas (Airwalk) patch doesn't require AGA anymore, illegal copperlist entries fixed, blitter waits added (Info, Image)
- 2020-04-15 improved: Megademo 2 (Alcatraz) possible freeze on some machines fixed (Info, Image)
- 2020-04-15 improved: Superman: The Man Of Steel (TyneSoft/Subway/First star software) supports another version, quitkey for 68000, ST color palette fix, new install script (Info)
- 2020-04-15 fixed: Oscar (Flair Software) quit for 68000 corrected (Info)
- 2020-04-15 improved: Chaos Engine 2 (Bitmap Brothers) OCS version uses 512K chip memory, password via Custom option, AGA version pause/unpause better fix (Info)
- 2020-04-14 improved: Megademo 3 (Alcatraz) more Bplcon0 color bit fixes, OCS only DDFSTRT fixed, blitter wait added (Info, Image)
- 2020-04-14 improved: Megademo 2 (Alcatraz) blitter waits added, line drawer fixed, write to HTOTAL fixed, OCS only DDFSTRT fixed (Info, Image)
- 2020-04-14 improved: Ruff'n'Tumble (Renegade) option ButtonWait added, added Slave for 512K chip memory (Info)
- 2020-04-14 fixed: Oscar (Flair Software) some enhancements for OCS release (Info)
- 2020-04-14 improved: Heimdall (Core Design) relocated decruncher, quitkey for 68000, fixed a crash (Info)
- 2020-04-14 improved: Commando (Elite) joypad/2nd support added, trainer options consolidated (Info)
- 2020-04-14 improved: Benefactor (Digital Illusions) quitkey for 68000, uses less chip memory, trainer added, keyboard handling improved (Info)
- 2020-04-14 improved: Arabian Nights (Krisalis) uses less chip memory, added joypad support (Info)
- 2020-04-12 improved: I Play 3D Soccer (Simulmondo) more protection checks disabled, timing fixed (Info)
- 2020-04-12 improved: Navy Seals (Ocean) trainer improved, fixed continue countdown, quitkey for 68000 (Info)
- 2020-04-12 improved: Chaos Engine (Bitmap Brothers) full joypad controls added, set password via Custom option, uses less chip memory, trainer added (Info)
- 2020-04-12 improved: Black Viper (Neo/LightShock) support for 68000 added, uses less chip memory (Info)
(snx) (Translation: dr)
[News message: 19. Apr. 2020, 07:12] [Comments: 0]
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19.Apr.2020
Amiga Future (Webseite)
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AmigaOS 4/AROS/MorphOS: Atomic Bomberman Fan Remake 2.4
Daniel 'Daytona675x' Müßener's Atomic Bomberman Fan Remake is a remake of the Bomberman version for Windows from 1997. Therefore the files of the original version are required.
Version 2.4 makes "it work on modern Windows versions again, makes it available on other platformsm, makes it work with USB input devices, allows up to 10 local players and adds support for online matchs". For playing online matches all players have to use the same version 2.4.
(snx) (Translation: dr)
[News message: 19. Apr. 2020, 07:12] [Comments: 0]
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19.Apr.2020
Amiga Future (Webseite)
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Dock bar: WBDock 1.9 and 2.255
Thomas Rapp has updated the dock bar "WBDock". WBDock 1.9 is meant for AmigaOS 1.3, WBDock 2.255 requires at least AmigaOS 3.1.
Under AmigaOS 3.5 or higher versions, WBDock 2 supports additional features like opening Workbench folders from the dock or drag'n'drop of project files.
(snx) (Translation: dr)
[News message: 19. Apr. 2020, 07:10] [Comments: 0]
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18.Apr.2020
Indie Retro News (Webseite)
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Playable preview: Shooter 'Svlcvss d'
'Svlcvss d' (video) is a shooter inspired by Gyruss. The author has released a first and playable work-in-progess demo.
The game requires at least an Amiga 500 equipped with 1 Megabyte RAM. The developer cannot tell when he is going to continue his work.
(cg) (Translation: dr)
[News message: 18. Apr. 2020, 22:59] [Comments: 0]
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