31.Aug.2023
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GUI for Greaseweazle Tools : FluxMyFluffyFloppy V5.0.1 for Windows (update)
Just the other day, in an article about setting up a Greaseweazle V4, we mentioned the graphical user interface FluxMyFluffyFloppy for the Greaseweazle Tools. Now 'FrankieTheFluff' has released version 5.00, which for the first time also includes the source code. The other changes:
- Infobox: GNU General Public License
- Infobox: "Uses UnTerminal 1.0..."
- TConsole instead of TProcess (using "UnTerminal 1.0")
- Options: Select location folder of the templates
- Application: Starts without selection of the first available template (read/write)
- Application: Added missing groupbox captions
- Fixed form resize
- Read: New execution dialog with visualized reading tracks and logging
- Read: Correct behaviour of dropdown when changed ("Internal"/"diskdefs") with mousewheel
- Write: Correct behaviour of dropdown when changed ("Internal"/"diskdefs") with mousewheel
Update: (21:09, 31.08.23, dr)
Meanwhile version 5.0.1 is available:
- Read: Saving template in default instead of defined (options) templates-folder
- Write: Saving template in default instead of defined (options) templates-folder
- Write: Changing template didn't refresh
- Wrong version description
(dr)
[News message: 31. Aug. 2023, 06:05] [Comments: 0]
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30.Aug.2023
Simon Neumann (Mail)
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Alinea Computer: TV-Port and OmniPort EX available
Press release: Alinea Computer is very pleased to present two versions of the TV-Port and the OmniPort EX. Both products are port expansion boards that can be easily combined with each other.
TV-Port
The TV port is an interface board for every Amiga 600/1200 from which the TV modulator has been removed. The free space allows a hardware interface on the Amiga 600/1200 desktop case to be neatly routed to the outside. The following interfaces are available: 1x USB, 1 x HDMI FFC, HDMI Indivision MK2cr/MK3 or 1x Micro-SD. The TV port can be easily installed in the Amiga 600/1200 using the mounting block supplied.
The basic version of the TV port can be purchased for between ¤9.99 and ¤14.99, depending on the variant.
OminPort EX and OminPort EX for Vampire 2
The OmniPort EX is an extended version of the OmniPort multiport adapter - as reported earlier - which leads various hardware interfaces on the Amiga 1200 desktop case cleanly to the outside via the expansion port. The following interfaces are led out in the standard version: 2x USB (USB card), 1 x HDMI (IndivisonMK2cr/MK3) and 1x Micro-SD (SD2IDE).
The OmniPort EX for the Vampire 2 has the following interfaces: 2x USB (USB card), 1x HDMI (Vampire 2) and 1x network (Vampire 2).
The special feature of the EX version is that the motherboard can be equipped with an additional piggyback board. Boards for 1x USB, 1x Micro-SD, 1x HDMI for Indivision MK3 or 1x HDMI FFC with ribbon cable clamp connection are available here. The piggyback board can be easily installed in the Amiga 1200 together with the motherboard using the mounting block supplied.
In order to be able to use the respective interfaces on the TV port or OmniPort EX, the corresponding hardware must already be installed in the Amiga 600/1200.
Suitable cables and adapters are available as standard or as an option.
The basic version of the OmniPort EX can be purchased from 26.95 Euro. The optional piggyback boards range from 9.99 Euro to 14.95 Euro. The basic version of the OmniPort EX Vampire 2 can be purchased from 35.95 euros. The optional piggyback boards range from 9.99 euros to 14.95 euros. (dr)
[News message: 30. Aug. 2023, 15:14] [Comments: 0]
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30.Aug.2023
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Video tutorial: Creating a vertical scrolling demo with Scorpion Engine
Erik 'earok' Hogan has posted on YouTube a recording of a Twich stream showing how to create a vertically scrolling demo from scratch on the Amiga (and Sega Mega Drive) using the Scorpion Engine.
As the developer explains, the Amiga has no native support for column scrolling, but it does have the ability to display sprites with infinite height, which makes it possible to emulate the effect. The demo versions for the Amiga and the Sega Mega Drive look the same, but the setuo is fundamentally different. (dr)
[News message: 30. Aug. 2023, 10:43] [Comments: 0]
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30.Aug.2023
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Video tutorial: The Blitz Basic tool "Drawer Helper"
Rob 'daedalus2097' Cranley has streamed another part of his Blitz Basic tutorial on Twitch (amiga-news.de reported) and made it available on YouTube: this time he dedicates himself to his second contribution to the Amiga Tool Jam after Closer, the tool "Drawer Helper" which is currently under development.
The basic idea of the Commodity is to integrate a little of the functionality of Directory Opus into the Workbench. When a window is open, pressing F1 gives a small toolbar and thus the functionality to, for example, refresh the window, create/delete a folder or insert files. (dr)
[News message: 30. Aug. 2023, 09:21] [Comments: 0]
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30.Aug.2023
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PDF converter: PDF2JPG V1.1 for AmigaOS 3 and 4 and MorphOS
Bernd Assenmacher is in the process of completing his small collection of PDF tools or converters: after Image2PDF (converts images into PDFs), PDF2PDF (converts PDFs into copy-protected PDFs), he has now released PDF2JPG, with which one can convert the images contained in PDFs into JPG images. After the tool was already available for MorphOS, he has now also released versions for AmigaOS 3 and 4 and also fixed some minor bugs. (dr)
[News message: 30. Aug. 2023, 08:31] [Comments: 0]
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29.Aug.2023
Thorsten Mampel (ANF)
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Event: Developers and shops at Amiga-Meeting Nord in Neumünster (Germany)
Thorsten Mampel, president of the Amiga club Hamburg, writes: "Besides Matthias Goldisch from 'HobbyRaum - Ihr Retropartner' we are happy that Simon Neumann from Alinea Computer has announced his appearance and will also set up his store at the Amiga-Meeting Nord.
We are especially happy that Matthias Heinrichs (Matze from the A1k forum) can make it this year and will visit us at the meeting on Saturday and Sunday. His extensive list of projects/extensions for the Amiga can be admired in the forum there. They enrich many Amigas still in use today." (snx)
[News message: 29. Aug. 2023, 13:48] [Comments: 0]
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29.Aug.2023
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Blog: Protagonists in the creation of a demo (update)
Carl Svensson's latest blog entry is a tribute to the demo scene and in particular to the protagonists necessary to create a demo.
Update: (06:41, 30.08.23, dr)
Carl Svenssons has kindly pointed out that the article is a continuation of his recently published Amiga demo Scene Archetypes (YouTube video). (dr)
[News message: 29. Aug. 2023, 09:55] [Comments: 0]
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28.Aug.2023
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CDXL converter: AGAConv 1.0.3
Markus Schordan's AGAConv is a CDXL video converter. It combines some existing tools to convert videos (MP4, etc.) into the CDXL format that can be played on an AGA Amiga with AGABlaster or other CDXL players. The changes of the version 1.0.3:
- Fixed OCS 12-bit color palette
- Changed --std-cdxl with AGA modes to keep 24-bit mode by default
(dr)
[News message: 28. Aug. 2023, 14:13] [Comments: 0]
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28.Aug.2023
Amigans
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AmigaOS 4: USB Audio 2 Recording and Playback with "USBAudio2
Lyle Hazelwood had already worked intensively on audio playback under AmigaOS 4 in the past: he had completed a USB-CAMD-MIDI driver, further developed the MIDI sequencer BarsnPipes for AmigaOS 4 or published various MIDI libraries and tools. Now he has written "USBAudio2", a small tool that supports USB devices with the "audio protocol 2" of the USB standard. It should now be possible to operate webcams, for example. The tool is controlled via the shell by means of three commands for playing and recording or displaying the input level. (dr)
[News message: 28. Aug. 2023, 13:31] [Comments: 0]
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28.Aug.2023
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Videos: Building a ReAmiga 1200, part 3 and 4
In June we reported on the first two parts of the five-part video series of the YouTube channel "The 8-Bit Manshed", in which John 'Chucky' Hertell's Amiga1200 clone ReAmiga 1200 is recreated. Part 3 was published a month ago and part 4 yesterday. (dr)
[News message: 28. Aug. 2023, 09:52] [Comments: 0]
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28.Aug.2023
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Event: Further informationen on AmiWest 2023
From 12 to 15 October 2023, AmiWest 2023 will take place in Sacramento, California. Now the organisers have published further information:
"The AmiWest 2023 is coming fast! Going strong since 1998, this year will be the 26th year of the longest-running Amiga-focused show in the world. Set in Sacramento, CA, the Sacramento Amiga Computer Club and a dedicated group of volunteers host the event.
Kicking off on October 12th is the AmiWest Developer Conference. AmiWest has been hosting a DevCon for about a decade. This is two days of focused learning and sharing from experts worldwide on the latest AmigaOS developments, and this year will be no different. Hosted by Steven Solie, lead developer on the ExecSG team, the DevCon will cover various AmigaOS flavors, discussing topics like debugging, DMA routines, and more.
The main exhibition opens at 10:00 AM on Oct 14th. Trevor Dickinson of A-Eon will launch the show with A-Eon news and announcements. Following Trevor will be a full schedule of speakers from across the globe. Speakers include RJ Mical (original Amiga dev), Michal Schulz (author of EMU68k ), and more. For those who cannot make it, we will livestream the day on YouTube. All the details are on the AmiWest webpage.
The exhibit hall will feature over 10 exhibitors. Many returning friends of the show, like Doug Compton of 10 MARC and Mr. Toast. We also expect Matthew Leaman of AmigaKit to return to the show for the first time since 2017. Also joining us for the first time is Ricardo Quesada with his UniJoySticle2 product. A full list of exhibitors is posted on the AmiWest website.
The banquet starts at 7 PM on Saturday, October 14th, featuring Garry Hare, Ph.D. He was the CEO of Amiga Inc. from 2003 to 2005, directly following Bill McEwen. You can read more about Garry's involvement in the latest edition of "From Vultures to Vampires" volume two. Garry will provide unique insights into Amiga's history from a rarely heard voice.
The SACC Sales Table will be back, offering a variety of Amiga parts, books, and software. There will also be some complete Amiga classic systems for sale! We expect to have on sale an A2000 and an A500, possibly more.
The show will also have a raffle filled with cool gadgets for all your computers. After you grab your raffle tickets, be sure to stop by the game's competition table and give Knightmare a spin for a chance to win this year's trophy.
Keep an eye on the AmiWest blog for the latest update on the show. In 1994, folks said the Amiga was dead. Boy, were they wrong!" (dr)
[News message: 28. Aug. 2023, 05:56] [Comments: 0]
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27.Aug.2023
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Platform game: Updated demo version of "Super Delivery Boy"
Two years ago, NeesoGames published the last demo version of "Super Delivery Boy" (amiga-news.de reported). As the developers report, the development of the game has progressed continuously despite the lack of public updates (YouTube video). What has changed:
- Animated Main Menu with options (music and sound volumes are saved on disk)
- Up to 64 colors on screen (EHB mode)
- Every level (but the interiors) have multi layer parallax scrolling
- Mission hub
- New tiles, platforms, visual and sound effects
- Overall game rebalanced
- ... and, as usual, a lot more for you to find out!
Future plans:
- The game will feature 4 main levels based on the 4 seasons
- Each level will feature different enemies, puzzles, secrets and so on
- The level in the demo can be identified with spring, summer level will be in the next public release, then hopefully the remaining levels will be released on season change but I can't promise!
(dr)
[News message: 27. Aug. 2023, 21:50] [Comments: 0]
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27.Aug.2023
Frank (ANF)
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Puzzle game: Connect V1.4
In the puzzle game "Connect" (screenshots), you have to connect a series of ICs in such a way that each chip receives exactly the number of connections printed on its package. Developer Frank Röger has written about the now released version 1.4:
"Hello all, just in this moment we uploaded an updated version of Connect. It contains the following changes:
1. At the R2C2 user meeting, we did a lot of coop games and got stuck for a very long time in some games when we couldn't find the bug on the game board. There the idea was born to be able to display the error by pressing a key, to prevent excessively long searches. No sooner said than done, this function is now in the game. By pressing the H key, all chips that do not have the required number of connections are marked red. However, this help has the disadvantage that the game time is set to 9999 seconds. This is not enough for a new highscore, but it is helpful for people who want to solve "all" game boards completely. Please note that this only works in solo and coop mode.
2. The bug devil has crept in. We found him drawing the game cursor excessively on the game board. Luckily we were able to tame it and get some performance out of it, especially on the Amiga 500. :)
3. The manual has been updated. In it you will now find an overview of all shortcuts available in the game.
Have fun playing!" (dr)
[News message: 27. Aug. 2023, 20:59] [Comments: 0]
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27.Aug.2023
Christian Wiegel (Mail)
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Turn-based strategy game: Farm update for "Settle the World"
After several developer diaries in which he describes his programming progress, Christian 'TheoTheoderich' Wiegel has published a farm update for his turn-based building and trading game "Settle the World". He writes about it:
"This update is also just another small step on the way to a complete game.
I have completely rewritten much of the programme code for the game over the last few months. The game was not originally designed to be greatly expanded. But since there is still a lot missing in Settle the World (regular elections, natives, computer opponents, etc.) it became urgent to rework everything.
The advantage is that the game now requires much less chip RAM and I can therefore include more music tracks in the coming months.
The changes
Pioneers can now build farms after the citizens of your cities have reached the worker class for the first time. Farms are needed later in the game to supply the aristocrat class with meat and wine.
There are new units to make the best use of farms:
- Cowboys for cattle breeding
- Grape pickers, to harvest grapes
- Winemakers, to produce wine from grapes (luxury good for the aristocrat class)
- Butchers to process cattle into meat (food for the aristocrat class).
New buildings:
- Wine press (can be built on farms)
- Slaughterhouse (can be built in cities)
Other new features:
- Integrated help texts/guidance (but it's still early days).
- More sound effects.
- More intermediate images for events.
- New function "Move to town". Moves units via pathfinding to the selected city.
- New terrain type "Plains".
- Millitary supply wagon to heal/repair damaged millitary units outside cities or to equip colonists to soldiers.
- Soldiers can mount horses outside of cities and thus become dragoons.
- Map generator completely rewritten. No longer generates diagonal land bridges and creates varied landscapes.
- There are now more whales, horses and bison on the map.
- Unnecessary transport units (ships and trade wagons) can be destroyed in cities and the player gets half of the construction costs back.
- Citizens of higher classes of citizen now need more food types per turn (fish and meat in addition to wheat).
- Large ships can now only anchor in cities if at least one dock is available.
- The entire graphics system has been reworked to free up more chip mem memory for more future in-game music.
- Countless things have been added, changed, tried and thrown away since the last update in February 2023.
What's still "missing" in this update:
Elections
Keeping citizens happy does not yet have a big impact on the game.
In the future, there will be regular elections, which the player must win in order to remain in power.
The technical foundations for such an election system have been laid in the current version.
Native people
Here, too, the basis for integrating native tribes into the game has been created in the current version.
The plan is to place native villages and units on the map with which the player can interact.
Unfortunately, I did not manage to include this feature in time.
Computer opponents
CPU-controlled opponents are very complex to implement. I have been working on this intensively for several weeks, but I have to put this
feature off until later. With the programming of the natives I will hopefully be able to gain enough experience to be able to realise
computer opponents later.
You see...I am far from finished with the development of -Settle the World- ;-)
So that the next update doesn't have to wait for months, there will be two versions available for download on the project page in the next weeks.
One is the "official" update and the other is a current development version.
The development versions will hardly be tested, but most of them are compatible with the game state.
I hope this will give me some more feedback on the game ;-) (dr)
[News message: 27. Aug. 2023, 15:12] [Comments: 0]
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27.Aug.2023
itch.io
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Arcade port: Karate Champ
Jean-Francois 'jotd' Fabre's latest project is the Amiga port of the 1984 Karate Champ developed by Technos Japan and published by Data East. The Amiga port runs all Amigas with 2MB RAM (YouTube video). (dr)
[News message: 27. Aug. 2023, 13:14] [Comments: 0]
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27.Aug.2023
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Aminet uploads until 26.08.2023
The following files have been added until 26.08.2023 to Aminet:
x68k2amiga.zip dev/misc 16K 68k Convert Sharp X68000 executab...
alt-intl.lha driver/inp 2K 68k alt-intl keymap
minetest.lha game/demo 7.2M MOS Minecraft clone in Python
TONY.adf game/demo 880K 68k TONY playable demo
webptools131_a68k.lha gfx/conv 2.4M 68k encode/decode images in WebP ...
TopazDouble.lha text/bfont 4K Double-height recreation of T...
MuLockLib.lha util/boot 133K 68k Lock mmu.library in memory on...
VATestprogram.zip util/misc 15M 68k Versatile Amiga Testprogram
FatOlga.lha util/moni 1K 68k AIBB 6.5 Module for FAT Olga ...
(snx)
[News message: 27. Aug. 2023, 09:04] [Comments: 0]
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27.Aug.2023
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OS4Depot uploads until 26.08.2023
The following files have been added until 26.08.2023 to OS4Depot:
vumeter.lha aud/mis 53kb 4.0 Audio VUMeter display
usbaudio2.lha aud/rec 90kb 4.1 Record and Play audio over USB A...
libvpx.lha dev/lib 3Mb 4.0 WebM VP8/VP9 Codec library
(snx)
[News message: 27. Aug. 2023, 09:04] [Comments: 0]
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27.Aug.2023
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MorphOS-Storage uploads until 26.08.2023
The following files have been added until 26.08.2023 to MorphOS-Storage:
LegendOfKorr.lha Games/Action Legend of Korr: Path of...
fheroes2_1.0.7.lha Games/Strategy fheroes2 is a recreatio...
(snx)
[News message: 27. Aug. 2023, 09:04] [Comments: 0]
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27.Aug.2023
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WHDLoad: New installers until 26.08.2023
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 26.08.2023:
(snx)
[News message: 27. Aug. 2023, 09:04] [Comments: 0]
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27.Aug.2023
Forgotten Computer (ANF)
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Video: Infinity Music Player with Impbox
At the title link, "Forgotten Computer" reports in a nearly one-hour video about Paweł 'juen' Nowak's Infinity Music Player (IMP3) and the hardware extension Impbox, with which the program can access the WLAN even without an Amiga TCP/IP stack. IMP3 runs on any Amiga with 512 KB RAM and at least Kickstart 2.0.
Download: imp3.lha (45 KB) (snx)
[News message: 27. Aug. 2023, 09:04] [Comments: 0]
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27.Aug.2023
Andreas Magerl (ANF)
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Print magazine: Amiga Future, issue 164 - preview and excerpts
Preview and excerpts of Amiga Future issue 164 (September/October 2023) have been published online at the title link. Content includes an interview with Christian Wiegel (Settle The World) as well as previews of Castlevania AGA, Hamulet and Bulbmaster.
Amiga Future magazine is available as an English and a German printed magazine and can be bought directly from the magazine's editorial office as well as several Amiga dealers. (snx)
[News message: 27. Aug. 2023, 09:04] [Comments: 0]
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