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11.Apr.2022
Carlos Peris (Mail)


Game Construction Kit: RedPill 0.9.8 with WHDLoad support
RedPill, developed by Carlos Peris, is a game construction kit written in Amiblitz 3.9, which allows the development of games from various genres (see short tests of two Redpill games). RedPill is compatible with AGA and ECS, the "player" for playing the finished creations requires a total of 1.5 MB RAM.

The new version 0.9.8 mainly offers some improvements when creating the build: now it is possible to generate automatically a WHDload package which could make distribution easier and also allows the game running on the new THEA500 Mini (see YouTube video). Also, you can choose to compress the game assets, making the build smaller, more suitable when distributing it via floppy. Besides that some minor improvements and a lot of fixes are included. Full Changelog:
  • WHDLoad support when exporting the game, creating a lha package (LHA and WHDLoad required in C:)
  • Check instructions in the readme file to run games on The A500 Mini
  • All image and audio assets can now be compressed when exporting the game (Build button)
  • New action trigger Orbitate Parent to have and object orbitate another one
  • Spritesheets and tilesets can be deleted if no longer used
  • Improved IFF ILBM compatibility for compressed graphics
  • A bit of rollback to some chip memory optimizations to make the games more stable
  • In level edit screen scrolls will scroll twice as fast for faster navigation
  • All exe's are now compiled using latest Amiblitz3.9
  • HUD texts are using color 1 by default to avoid using the same default background colors
  • In tileset screen when the tile image file is not valid it will be shown in red
  • Fix in Autoslice
  • Fix for projects not using any tileSet
  • Fix for some random crashes
(dr)

[News message: 11. Apr. 2022, 06:07] [Comments: 0]
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