01.May.2023
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Video: Building a levitating Amiga ball
In his latest video, Robert Smith shows how to build a levitating Amiga boing ball using a 3D printer and various tools. (dr)
[News message: 01. May. 2023, 21:28] [Comments: 0]
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01.May.2023
Amigans (Webseite)
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AmigaOS 4: Survey on the type of use (native hardware, emulation)
In a small survey under the title link Hans de Ruiter would like to know whether the respective AmigaOS 4 user uses the operating system on native hardware or under an emulation such as WinUAE or QEMU. Both types of use can also be specified. (dr)
[News message: 01. May. 2023, 14:03] [Comments: 0]
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01.May.2023
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MOD-Player: "Light Speed Player" 1.13
The "Light Speed Player" is, according to Arnaud Carré's description, the "fastest MOD player ever". The routine written in assembler is aimed at demo and game programmers who want to include background music in their works without losing significant CPU cycles. The efficiency of the player is achieved by a special file format into which the music pieces must be converted before playing. Since the first release, the author has added a lot of changes:
v1.13
- added -shrink option to optimize sample bank size (remove sample bytes that won't be replayed)
v1.12
- Fixed -setpos and -getpos output data size (thanks Platon42)
v1.11
- Now use -getpos argument to include data if you need LSP_MusicGetPos function
- Now use -setpos argument to include data if you need LSP_MusicSetPos function
- Fixed relocation bug in insane mode if you call LSP_MusicInit two times on same music
v1.10
- Added sequence timing optional information (-seqtiming) option & LSP_MusicGetPos & LSP_MusicSetPos
- Few changes in players API ( now LSP_MusicInit, LSP_MusicPlayTick, and different API for insane mode version)
- Insane mode is not generated by default ( use -insane to generate insane mode replayer )
v1.06
- Two times CIA interrupt fixed in LightSpeedPlayer_cia.asm
v1.05
- fix potential registers scratch in LightSpeedPlayer_cia.asm
- minor fix in LightSpeedPlayer.asm comments
v1.04
- full support of instrument without a note (rare protracker feature)
- support fx $e9 (re-trigger)
- fix 4 bytes offset bug with -nosampleoptim option
v1.03
- fix a rare replen bug when $F01 speed is used
v1.02
- fixed bug in $9xx fx (sample offset)
- added "-amigapreview" : generate a wav from LSP data (output simulated LSP Amiga player)
- added "-nosettempo" to remove $Fxx>$20 settempo support (for old mods compatibility)
v1.01
- fixed mod ending detection issue
- fixed very short samples issue
- fixed one frame delay when music loop in "insane" mode
- fixed bad player init if called two times in normal player
- added "-renderwav" option to debug any .mod parsing error (output PC player)
(dr)
[News message: 01. May. 2023, 13:10] [Comments: 0]
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01.May.2023
Amiga.org (Forum)
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Amigaworld.de: Rework of the Amiga 1200 multiport modules
The multiport modules with their various port additions for the Amiga 1200 by Matthias 'DJBase' Münch have been reworked and are available at PCBWay. More details about the revision are not available. (snx)
[News message: 01. May. 2023, 07:43] [Comments: 0]
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30.Apr.2023
Andreas Falkenhahn (ANF)
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Hollywood plugin: hURL 2.0 for several data transfer protocols
Press release: Airsoft Softwair, the hardest working men in code business, are back on your screen with a major update of hURL - the ultimate multi-protocol data transfer plugin for Hollywood which allows Hollywood scripts to transfer data using all kinds of different network protocols including full SSL support. Version 2.0 is a major update that has many new features. Here is a list of new features in hURL 2.0:
- support for more than 50 new curl options
- support for curl 8.0
- support for curl's mime and URL interfaces
- AmiSSL v5 support on 68k and AmigaOS 4
- MorphOS version uses the system-native openssl3.library instead of AmiSSL now
- AROS now supported (AmiSSL v4)
- macOS version supports the ARM64 platform now ("Apple Silicon")
- almost 100 pages of new documentation
- bug fixes and other improvements
hURL supports an incredibly wide range of transfer protocols, e.g. DICT, FILE, FTP, FTPS, Gopher, HTTP, HTTPS, IMAP, IMAPS, LDAP, LDAPS, POP3, POP3S, RTMP, RTSP, SCP, SFTP, SMB, SMBS, SMTP, SMTPS, Telnet and TFTP. As with all Hollywood plugins, hURL comes with extensive documentation in various formats like PDF (almost 400 pages!), HTML, AmigaGuide, and CHM that contains detailed descriptions about all functions and methods offered by the plugin.
hURL 2.0 can be downloaded for free under the title link. (dr)
[News message: 30. Apr. 2023, 14:14] [Comments: 0]
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30.Apr.2023
deadwood
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AROS x86_64: V20230430-1 of ABI-v11 developer branch
The AROS developer Krzysztof 'deadwood' Śmiechowicz had given his stable branch of AROS for 64-bit Intel and AMD processors the code name 'ABIv11' to distinguish it from the in-progress ABIv1 version in the main AROS repository. It has now updated this to version "20230430-1". The new release includes improvements and fixes made since December 2022. Thus, for the first time, the developer also offers an alpha version of an ISO image of AROS, which can be tested in a virtual environment or on real hardware. Changes in detail:
Functionalities
- Implemented network driver for certain nVidia chipsets (Neil)
- Synchronize Zune configuration across all builds (deadwood)
- Restore build and functioning on pc-x86_64 AROS (deadwood)
- Make native kernel more reselient in case of early error (deadwood, Kalamatee)
- Added broadcom4400.device network driver (Neil)
- Synchronize on use of ISO-8859-2 for Polish across all builds (deadwood)
- First working version of nvme.device is available (Kalamatee)
- Implemented FORMAT64 and SEEK64 commands in ahci.device (Kalamatee)
- Stabilized handling of WARM reset, implemented missing shutdown handlers (Kalamatee)
- Requesters add scroll bars if too much text is shown (Kalamatee)
64-bit support:
- Correct size of fpos_t and ino_t C library types (deadwood)
ARM support:
- muimaster.library (bugs: MUI_Request not compiling) (deadwood)
- Restore build of armhf AROS (deadwood)
Updates:
- AROS build system (Kalamatee)
- ibz 1.2.13 (Kalamatee)
- libpng 1.6.39 / png.library v53.2 (Kalamatee)
- freetype 2.13.0 / freetype2.library v6.6 (Kalamatee)
- libudis86 (Kalamatee)
Functional fixes:
- Correctly handle __stdiowin when also using C library (deadwood)
- gl.library (bugs: race condition during initialization) (deadwood)
- hostgl.library (make it work with newer 64-bit hosts) (deadwood)
- exec.library (bugs: wrong disassembly due to wrong start address) (deadwood)
- ata.device (bugs: media insert/eject detection not working) (deadwood)
- muimaster.library (bugs: MUIA_String_Acknowledge not readable) (deadwood)
- png.datatype (bugs: 1-bit APLHA pngs not supported) (deadwood)
- fat-handler (bugs: partition check too strict) (deadwood)
- InstallAROS (bugs: not working with > 2GB RAM) (deadwood)
- dos.library (bugs: SFS not working with > 4GB RAM) (deadwood)
- C:Install-Grub2 (bugs: not working with > 4GB RAM) (deadwood)
- GCC (bugs: sometimes generates non-loadable executables) (deadwood)
- Kernel (bugs: wrong configuration of IRQ pins in IO-APIC, TaskReady list damaged) (deadwood)
- Area.mui (bugs: events sent when not expected to) (deadwood)
- pciusb.device (bugs: EeePC USB boot not working) (Neil)
- Register.mui (bugs: tab text cannot be formatted) (deadwood)
- String.mui, Area.mui, Cycle.mui (bugs: setting same value is causing notification) (deadwood)
- pciusb.device (bugs: too long boot delay on AspireOne ZG5) (Neil)
- ntfs-handler (bugs: accessing non existent entries) (Kalamatee)
- DiskInfo (recognize more filesystems) (Kalamatee)
- pciusb.device (workaround for MosChip MCS9990, detect addtional ports) (Kalamatee)
- Kernel (bugs: SSE registers not preserved during interrupt) (Kalamatee)
- timer.device (bugs: can issues interrupt after warm reboot) (Kalamatee)
- C:Decoration (bugs: wrong rendering of paletted pngs) (Kalamatee)
- i8042.hidd (bugs: regression in mouse detection) (deadwood)
- crt.library (bugs: wrong time returned by clock_gettime) (deadwood)
Stability fixes:
- graphics.library (bugs: boot driver not unregistered correctly) (deadwood)
- MultiView (bugs: crash in About window when using amigaguide.datatype) (deadwood)
- exec.library (bugs: crash when showing disassembly in alert requester) (deadwood)
- Prefs/ScreenMode (bugs: crash on certain drivers) (deadwood)
- acpica.library (deadwood)
(dr)
[News message: 30. Apr. 2023, 14:09] [Comments: 0]
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30.Apr.2023
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Aminet uploads until 29.04.2023
The following files have been added until 29.04.2023 to Aminet:
Envoy_FR.lha comm/net 9K French catalog for Envoy 3
Roadshow_FR.lha comm/tcp 103K French catalogs for Roadshow
HippoPlayerIR.zip docs/hard 30K 68k Wirelessly controlled HippoPl...
Programming_Docs.txt docs/lists 4K Programming Manual URLs Listing.
TankMouse.lha driver/inp 13K 68k Scroll-wheel driver for TankM...
P96Prefs.lha driver/vid 81K 68k P96 Preferences Editor
GunFight_OS3.lha game/2play 4.9M 68k 2 player western game
TilesSlide.lha game/actio 84K 68k Align 3-4 tiles of the same c...
TinyInvaders.lha game/shoot 1.7M 68k SPACE INVADERS poor clone in ...
AcesUp.lha game/think 3.0M 68k Aces Up solitaire card game
AMICUBE.adf game/think 880K 68k Rubik's Cube for classic Amiga
AMICUBE_NTSC.adf game/think 880K 68k Rubik's Cube for classic Amiga
IntyColor.lha gfx/conv 73K 68k Converter from BMP to Intelli...
AmiArcadia.lha misc/emu 4.6M 68k Signetics-based machines emul...
AmiArcadiaMOS.lha misc/emu 4.9M MOS Signetics-based machines emul...
AmiArcadia-OS4.lha misc/emu 5.1M OS4 Signetics-based machines emul...
AmiVms.lha misc/emu 3.8M 68k Simulates OpenVMS commands
Remus_FR.lha misc/os 10K French catalogs for Remus & R...
LN22023Collection.lha mods/misc 35M 4ch LN22023 MED Collection
LN2FinalBattleImprvd.lha mods/misc 125K 4ch LN2FinalBattleImprvd MED
LN2StreetLoaderTuned.lha mods/misc 127K 4ch LN2StreetLoaderTuned MED
SPlay.lha mus/play 18K 68k A quick 8SVX/ADPCM SamplePlayer
WHDArchiveExtractor.lha util/arc 7K 68k Automate WHDLoad find and ext...
Image2PDF.lha util/conv 10M ALL convert JP(E)Gs and PNGs to PDF
IdentifyLib_FR.lha util/libs 21K French catalog and docs for i...
LilCalendar.lha util/time 3.4M 68k Versatile calender and remind...
(snx)
[News message: 30. Apr. 2023, 08:18] [Comments: 0]
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30.Apr.2023
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OS4Depot uploads until 29.04.2023
The following files have been added until 29.04.2023 to OS4Depot:
vasmm68k_mot.lha dev/cro 246kb 4.0 Portable and retargetable assembler
vasmm68k_std.lha dev/cro 240kb 4.0 Portable and retargetable assembler
vasmppc_std.lha dev/cro 203kb 4.0 Portable and retargetable assembler
amiarcadia.lha emu/gam 5Mb 4.0 Signetics-based machines emulator
smb2fs.lha net/sam 127kb 4.1 Filesystem for accessing files u...
image2pdf.lha uti/tex 10Mb 4.0 Convert JP(E)Gs and PNGs to PDF
(snx)
[News message: 30. Apr. 2023, 08:18] [Comments: 0]
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30.Apr.2023
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AROS Archives uploads until 29.04.2023
The following files have been added until 29.04.2023 to AROS Archives:
acesup.i386-aros.lha gam/car 3Mb solitaire card game
games_drawer_kensv4.lha gra/ico 247kb Drawer Games Icons Kens v4 Style
image2pdf.i386-aros.lha off/dtp 10Mb convert JP(E)Gs and PNGs to PDF
lilcalendar.i386-aros.lha uti/wor 3Mb Calender scheduling and reminder...
(snx)
[News message: 30. Apr. 2023, 08:18] [Comments: 0]
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30.Apr.2023
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MorphOS-Storage uploads until 29.04.2023
The following files have been added until 29.04.2023 to MorphOS-Storage:
ISOtools.lha Files/Convert Couple of tools to conv...
uif2iso_0.1.2.lha Files/Convert UIF to ISO converter
ccd2iso_0.3.lha Files/Convert Convert CCD (CloneCD) f...
Block_2.05.lha Files/Tools Join and split files
Image2PDF_2.1.lha Graphics/Convert Convert JP(E)Gs and PNG...
IntyColor.lha Graphics/Convert Converter from BMP to I...
ImageCDConvert_1.0.lha GUI A GUI to convert CD images
LilCalendar_2.0.lha Office/Organizer Versatile calender and ...
(snx)
[News message: 30. Apr. 2023, 08:18] [Comments: 0]
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30.Apr.2023
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WHDLoad: New installers until 29.04.2023
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 29.04.2023:
- 2023-04-28 fixed: Vixen / She-Fox (Martech Games) 2nd button problem with some pads fixed, slowdown option for fast machines added (Info)
- 2023-04-28 improved: Max Rally (Fortress) 68020 restriction removed, CD32 version supported (Info)
- 2023-04-25 improved: Days of Thunder (Mindscape) using fast memory, sound fixed, trainer and manual added (Info)
(snx)
[News message: 30. Apr. 2023, 08:18] [Comments: 0]
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30.Apr.2023
Erik Hogan
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Game Construction Kit: Scorpion Engine V2023.1
The "Scorpion Engine" developed by Erik 'earok' Hogan allows you to develop games. The engine itself is closed source, all demos and example games are open source. The editor runs under Windows. Graphics are imported as PNG files, levels created by using the editor Tiled eingesetzt. For importing and creating sounds, music and animations the Amiga formats (mod, 8svx, anim5) are used.
Yesterday version 2023.1 was published which additional to the Amiga now also supports the Mega Drive. Changes:
- Mega Drive support (Beta). Many, but not all, of the demos originally made for Amiga will function on Mega Drive.
- Improved UI scaling.
- New "Camera Warp" function for infinite level looping (And top down racing demo to demonstrate this).
- Ongoing bug fixes and performance improvements.
You can support the developer on his Patreon website. (dr)
[News message: 30. Apr. 2023, 07:08] [Comments: 0]
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28.Apr.2023
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SMB2 handler smb2fs V53.5 for AmigaOS 3/4 and AROS
The Server Message Block (SMB) is a network protocol for file, print and other server services in computer networks and allows access to files and directories located on another computer (Wikipedia entry). Fredrik Wikstrom's SMB2 handler is based on libsmb2 and allows remote access to files via the SMB2/3 protocols (amiga-news.de reported). Changes of version 53.5:
- Added a MUI password requester for the AROS port (based on code provided by Szilard Biro).
- Reduced the minimum bsdsocket.library version from 4 to 3 in AmigaOS 3/AROS ports.
- Merged error requester code from Szilard Biro.
- Made smb2fs_init() call smb2_set_domain() if url->domain is not NULL.
Requirements: newlib.library V53.40 or later (or V53.30 as included in AmigaOS 4.1 FE) and the filesysbox.library V54.4 or later for AmigaOS 4, filesysbox.library 54.3 or later for AROS and AmigaOS 3 and optional the requester.class (ClassAct/ReAction, for password requester) for AmigaOS 3.
Downloads:
smb2fs.i386-aros.lha (81 KB)
smb2fs.m68k-amigaos.lha (149 KB)
smb2fs.ppc-amigaos.lha (127 KB) (dr)
[News message: 28. Apr. 2023, 16:54] [Comments: 0]
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28.Apr.2023
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Programming: Web based m68k assembler editor v2.7.0
Under the title link you can find a webapp to write, run and learn M68K assembly code based on the framework SvelteKit and the programming language Rust (amiga-news.de reported).
Since our last news item, the developer has provided the following changes:
Changed interactive documentation
- Added side menu to interactive documentation
- Improved transitions between pages
Bug fixes and more diffings
- Added status code diffing
- Fixed bugs in interactive documentation
(dr)
[News message: 28. Apr. 2023, 09:02] [Comments: 0]
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28.Apr.2023
reddit
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Image converter: "DaDither" for Windows
"DaDither" was designed to convert images to formats of various retro platforms, including Amiga. The program allows you to convert graphics for OCS/ECS/AGA, including EHB and HAM modes. Support for PCHG mode is not yet implemented, but is under development. (dr)
[News message: 28. Apr. 2023, 06:32] [Comments: 1 - 28. Apr. 2023, 06:36]
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27.Apr.2023
Andreas Magerl (ANF)
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Print magazine: Issue 138 of Amiga Future readable online
The German and English issue 138 (May/June 2019) of the print magazine "Amiga Future" can now be read on the magazine's website in the form of image files of the individual pages. Remaining copies of the magazine as well as a higher resolution PDF version can be purchased from the publisher. (snx)
[News message: 27. Apr. 2023, 20:22] [Comments: 0]
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27.Apr.2023
Frank (ANF)
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Puzzle game: Connect v1.3
In the puzzle game "Connect" (screenshots), you have to connect a series of ICs in such a way that each chip receives exactly the number of connections printed on its package. Developer Frank Röger has written about the now released version 1.3:
"Hello Amiga News! 4 weeks ago Virtual Dimension played "Connect" on their channel (YouTube video, German) and came to a positive result. Nevertheless, our sharp eye discovered two inconsistencies which we have fixed with this new version:
1. Resetting the game field
Yes, we have been asked a few times in the past how to reset the playing field. We can now answer this question as follows:
For player 1 this would be the Q key, for player 2 the P key.
2. Locking the joystick button in the result screen in BattleMode
Two players want to play against each other and have selected the mode that one player gets a point if he solved the game field first. The moment player A clicks on Verify and the check is positive, the result screen is immediately displayed.
In our opinion, however, it is unfortunate if player B does not notice this and presses the fire button himself just at the moment when "Solved" is displayed for player A. This causes the fire button to be pressed. This makes the fire button event count as if the result screen is to be closed. This happens especially when things are very hectic. We have solved this problem by displaying the result screen for at least 1 second before a player input is registered.
The update is available for buyers at the title link.
We hope you have fun playing!
Frank" (dr)
[News message: 27. Apr. 2023, 05:59] [Comments: 0]
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27.Apr.2023
TheoTheoderich
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Developer diary: "Settle the World" 04/23
Christian 'TheoTheoderich' Wiegel continues to work on his turn-based building and trading game "Settle the World" (amiga-news.de reported). His latest developer diary entry is about the implementation of the wish expressed by players to be able to send units directly to a specific city:
However, the integration of this function turned out to be much more difficult than expected!
If you want to send a unit to a certain city, this means that there must be a list of the cities that can be reached. But how is this list created?
Pathfinding to all of your own cities is impossible, as it would take far too long on the Amiga.
I then asked myself how this function works in the games "Colonization" and "Civilization"?
I found out that the different land areas on the map are marked as "continents" (screenshot 1). All contiguous land areas are one continent each.
Since land units cannot easily move over water, only cities that are on the same continent as the selected unit can be targets.
Unfortunately, I could not find out how the continents were determined in these old games. Therefore I found my own solution.
In AmiBlitz 3 there is a function called "Flood-Fill". This function colours all contiguous areas of one colour.
When creating the map in "Settle the World", each land square now gets a continent start value.
Then all the squares on the map are scanned.
If the square still has the continent start value, the function "Flood-Fill" is applied to this square and colours all squares on this continent in a one random colour. The colour number is then the new continent value.
This is done until no square has the start continent value and every land square is assigned to a continent (screenshot 2).
This process is repeated again for ocean fields (screenshot 3).
In order to obtain a list of the cities that can be reached in the game, all the player's cities must be scanned in a loop and it must be checked whether these cities are on the same continent as the selected unit.
In addition, the distance to the cities is determined by a simple distance check ("as the crow flies").
Cities that are outside the pathfinding range are not listed (screenshot 4).
If the player now selects one of the listed cities as a target, the pathfinding of the unit starts in order to determine a way to this city.
If the selected unit is inside a city, it is automatically moved out of the city.
This new functionality is very usefull in mid- and late-game to reduce micromanagement.
(dr)
[News message: 27. Apr. 2023, 05:53] [Comments: 0]
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26.Apr.2023
Forum64 (ANF)
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AGA successor: Document about the Advanced Amiga Architecture published
At the title link Dave Haynie has published this month the sixth draft of a Commodore-internal compilation of the development status of the never-finished AAA chipset, which dates from June 18, 1992. The PDF file comprises 314 pages. (snx)
[News message: 26. Apr. 2023, 14:02] [Comments: 0]
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26.Apr.2023
Mingo (Twitter)
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Emulator: Denise V2.0 with Amiga support
Denise is a cycle accurate and platform independant emulator which, with the now released version 2.0, can now emulate an Amiga 500 and Amiga 1000 (Kickstart disks are required) in addition to a C64. Features already known from the C64 emulation, such as runAhead, savestates, drive sounds, PAL encoding, dynamic rate control, G-Sync/FreeSync, Warp, just in time polling are also available for the Amiga. Amiga related changes:
- add Amiga emulation of A1000 (OSC/ICS), A500 (Full OCS), A500 (ECS Agnus, OCS Denise)
- RGB or S-Video with PAL/NTSC color encoding, border cropping
- support all global features like: runAhead, savestates, G-Sync, configs, Warp, JIT polling, shader
- up to 4 disk drives with acceleration option
- Chipram, Slowram, Fastram
- list disk content in UI
- AROS firmware is preinstalled
- motor controlled auto warp
- drive sounds
- support custom frequencies like B.C. Kid (56.4 Hz)
- if you only want to use one of the two emulators, Amiga or C64 core can be hidden
Denise is available cross platform for Windows 32/64 XP and higher, macOS (from version 10.9 on, Intel and Arm), Linux and BSD. (dr)
[News message: 26. Apr. 2023, 08:46] [Comments: 0]
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26.Apr.2023
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Illustrated book: "Demoscene - The Logo Art" can be preordered
At the beginning of April, for the Illustrated book "Demoscene: the Logo Art" a crowdfunding campaign was started (amiga-news.de reported), which was successfully finished the day before yesterday. In A4 format, demoscene logos from more than three decades on around 400 colour pages are presented and background information on the corresponding pixel artists or scene groups are provided. On Editions64K now the book can be preordered for 40 Euro (plus shipping). The delivery will start from 25 Dezember. (dr)
[News message: 26. Apr. 2023, 08:14] [Comments: 0]
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26.Apr.2023
Passione Amiga (ANF)
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Italian print and PDF magazine: Passione Amiga, issue 13
The twelfth issue of the Italian magazine "Passione Amiga", which is available as usual with 48 color pages both as a booklet and as a PDF, deals with the following topics:
- Video Games: Boxx 4, Rick Dangerous Enhanced Version, Xevious 1200, Hop to the Top, Tenebra, AmiSnakes, JBoulder, Geo's Quest 2 In Search of Queen Lorraine
- Review: Boing!
- Reportage Passione Amiga spring 2023 edition
- Article: We are all collectors
- AmigaOS 3.2.2
- Blender course, part 5
- The wit of the Amiga community
- Interview with Newel
- And also: Games news, Tech news, Tricks and Solutions, Demo Scene, New Talents, Readers Mail
(dr)
[News message: 26. Apr. 2023, 05:49] [Comments: 0]
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26.Apr.2023
Seiya (ANF)
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PDF magazine: REV'n'GE 145 (Italian/English)
Besides the Italian original issue, the PDF magazine REV'n'GE ("Retro Emulator Vision and Game") is also available in English. The magazine's reviews compare, if available, the different ports of classic games to the various platforms of their time. Furthermore a focus is on rather unknown retro games.
Amiga-related, the current issue is about Woof und GI Memory Game. (dr)
[News message: 26. Apr. 2023, 05:44] [Comments: 0]
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26.Apr.2023
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Video: AmiTube and AmiFox running under AmigaOS 3.9
Dave 'Skateman' Koelman, who among other things wrote the article Using two graphics cards in the AmigaOne X5000, shows in a short video how he uses AmiTube and AmiFox on his Vampire Standalone under AmigaOS 3.9. (dr)
[News message: 26. Apr. 2023, 05:33] [Comments: 0]
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25.Apr.2023
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Amiga emulator for MacOS: vAmiga V2.4
Dirk Hoffmann has released version 2.4 of his Amiga emulator vAmiga for MacOS. Changes:
Enhancements:
- Improved audio filter emulation
- Added support for ADFs containing less than 80 cylinders
- Added some more ROM fingerprints
Bug fixes:
- Fixed a crash that occurred when loading certain extended ADFs
The minimum system requirement for his emulator has been raised to macOS 11.0. Since the developer has left the "Apple Developer Program" ("too expensive"), the app is no longer certified. This means that from now on a warning will be displayed when the app is started. (dr)
[News message: 25. Apr. 2023, 19:01] [Comments: 0]
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25.Apr.2023
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Portable assembler: vasm V1.9d
Frank Wille's 'vasm' is a portable, open-source assembler for which the author offers ready-made binaries for AmigaOS 2/3/4, MorphOS, TOS, MiNT and Windows. Changes in version 1.9d:
- m68k: Using MOVEQ.L instead of MOVEQ must only disable the warning for values between 128 and 255, but not allow any value without error.
- mot-syntax: XREF allows no definition and XDEF requires a definition.
- std-syntax: Fixed potential problem with "scratch at end of line" warnings after a section attribute string.
- oldstyle-syntax: Fixed potential problem with "scratch at end of line" warnings after a section attribute string.
- tos-output: Reloc-output in executables was broken since V1.9b! Restrict to 32-bit absolute relocations again.
(dr)
[News message: 25. Apr. 2023, 05:22] [Comments: 0]
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24.Apr.2023
Jens Schönfeld (Twitter)
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Individual Computers: Pre-order of keyboard/joystick adapter Keyrah V3
Keyrah V3 is the revised version of our popular Keyrah interface (amiga-news.de reported). Keyrah V3 allows you to connect the keyboards of classic computer systems like the Commodore 64 or the Amiga 1200 to modern computers (e.g. PC, Mac, or the Raspberry Pi) via USB. Now you can pre-order the adapter for 47.77 euros, which will be available from 27 April. Supported systems with this model are:
- Commodore C64 (all models)
- Commodore SX-64
- Commodore VIC-20 (VC20)
- Commodore C16
- Commodore C128D
- Amiga 1200
- Amiga 600
- Amiga 500
- Amiga 4000/CDTV
- Atari ST (8-pin connector only)
- PC XT / PC AT (PS/2)
The following systems can be made compatible by mounting additional connectors on the circuit board or using adapters:
- Commodore C128
- Commodore C116
- Commodore plus/4
- Commodore PET (8296)
- Commodore CBM2 (B-Series)
- Amiga 2000/3000 (with PS2 adapter)
Keyrah V3's switch allows you to switch between the standard and a keymap that's geared towards emulation. This switch looks and feels like the original power switch of the Commodore 64, adding a third switch position that allows you to send an ACPI signal to shut down/power up your computer. To avoid triggering the shutdown procedure by accident, this third position is not locked, so the switch will always flip back from it if not held in place. For further safety, the ACPI signal is only sent to the computer after being held in this position for five seconds. (dr)
[News message: 24. Apr. 2023, 21:17] [Comments: 0]
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24.Apr.2023
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Tank Mouse remake: Shop opened / Driver update (update)
The Polish designer Lukas Remis had successfully finished a Kickstarter campaign for the re-release of the wireless Commodore Mouse 1352 (amiga-news.de reported). Now the free sale of the mouse in black or beige for 46 Euros or the USB-to-DB9 adapter for 25 Euros plus shipping (in Europe approx. 8 Euros) has started under the title link.
Users had reported in various forums that there were problems with the touch scrolling function. In a status update only available to supporters, the developer acknowledges these problems: "As some of you might know, Cocolino driver which is needed for scrolling function, is causing some errors and interfering with MUI on classic Amiga OS. Unfortunately we've dicovered that too late. The driver is closed-source so we can't make changes to it, and I'm not a programmer myself."
Remis offered a prize of 500 euros and a set of beige and black tank mice with DB9 adapters for the first person to develop a new open source driver for Amiga Workbench. This has apparently already been done according to the latest update and the driver should be uploaded to Aminet soon.
Update: (25.04.2023, 05:48, dr)
Version 0.2 of the touch-scrolling driver now is available on Aminet. (dr)
[News message: 24. Apr. 2023, 20:59] [Comments: 0]
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24.Apr.2023
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Linux: Kernel 6.3 for AmigaOne X1000/X5000
Right after the release of the Linux kernel 6.3, Christian 'xeno74' Zigotzky has compiled it for AmigaOne X1000 and X5000 and offered the kernel for download in the associated discussion topic of the Hyperion forum. X5000users should note that, if uInitrd is used for example for booting with a LABEL, then the dtb file should be loaded to the address 1d00000. The kernel has grown in recent months so the address 1c00000 is used by the uImage. (dr)
[News message: 24. Apr. 2023, 20:33] [Comments: 0]
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24.Apr.2023
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Programming language: Amiga Blitz Basic 2 Visual Studio Code Ext. 0.9.1
In August last year we reported on the merging of Youen Chéné's fork of the Visual Studio Code Extension created by 'MickGyver', which adds support for Amiga Blitz Basic 2 (and Amiblitz), and the first joint release of version 0.7.0. Yesterday version 0.9.1 has been released providing fixes for Windows compatibility. (dr)
[News message: 24. Apr. 2023, 05:20] [Comments: 0]
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