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03.Sep.2006
Raffaele (ANF)


Pianeta Amiga: Presentation of a new ppc based hardware platform
As the organizers of the Italian Pianeta Amiga (23rd and 24th of September, Empoli) stated at their website, a new ppc based hardware called "Samantha" would be introduced. (cg) (Translation: tz)

[News message: 03. Sep. 2006, 16:38] [Comments: 0]
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03.Sep.2006



Commdore-Emulator: VICE 1.20 for all Amiga systems
The latest Version of the Commodore emulator VICE is available for AmigaOS 3/4, MorphOS and AROS (Intel/PPC) under the title link. VICE practically emulates all Commodore's 8Bit-systems. (cg) (Translation: tz)

[News message: 03. Sep. 2006, 01:58] [Comments: 0]
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02.Sep.2006



MorphOS: Arcade game Bloboats 1.0.1-2
"Bloboats" is like the classic "Kikstart" a game where you have to cover a route full of hurdles as fast as possible (Screenshot), the MorphOS-Port was done by Herbert "HAK" Klackl. (cg) (Translation: tz)

[News message: 02. Sep. 2006, 16:42] [Comments: 0]
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02.Sep.2006
ANN (website)


Event: Developer Conference at Pianeta Amiga (Italy)
Press release Empoli (Florence) - Italy - 1st September 2006. The team of Pianeta Amiga is happy to announce the first Amiga Developers Conference that will be held on Saturday 23rd September 2006 from 2:00 PM (italian time) during Pianeta Amiga show in Empoli (Florence) Italy.

The conference will be held by some of the AmigaOS 4 developers and well known Amiga programmers (like Andrea Vallinotto of AmigaOS 4 team and Andrea Palmaté) and will be focused on the development of new applications for AmigaOS 4 and porting existing software with the demonstration of some new projects. The main aim of the conference is to give the AmigaOS 4 team a direct feedback from AmigaOS 4 developers and give developers the possibility to directly talk to representative of the AmigaOS 4 team.

About Pianeta Amiga: Pianeta Amiga is the biggest Amiga event in Italy, its tenth edition will be held on Saturday 23rd and Sunday 24th September 2006 in Palaesposizioni in Empoli (near Florence in Italy). All route information is available at the web site of Pianeta Amiga at the title link. (snx)

[News message: 02. Sep. 2006, 14:55] [Comments: 0]
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02.Sep.2006
David Brunet (ANF)


New articles on the Obligement website (french)
The following articles have been added to the website of the french Amiga/MorphOS magazine Obligement during the previous two monthes:
  • Amiga and MorphOS news of July/August 2006
  • Report: Alchimie 5
  • Interview with Ilkka Lehtoranta (MorphOS developer)
  • Interview with Martyn Brown (Team 17 member)
  • Point of view: We are waiting for MorphOS 1.5...
  • Review of Nicky Boum Engine
  • Review of RAW
  • Review of REminescence
  • Review of AmigaOS 3.5 (update)
  • Review of AmigaOS 3.9 (update)
  • Hardware: Protect your computer from low-quality batteries
  • Tutorial: Défrag a SFS partition under MorphOS
  • Tutorial: Installation of Ubuntu Linux on Pegasos II
  • Tutorial: Installation of Suse Linux on Pegasos II (update)
  • Tutorial: TVPaint - reflection of a title on a transparent plan
  • Tutorial: MEncoder - basic use
  • Tutorial: Tricks and tips for Quake 1 et 2
  • The Amiga quizz
(snx)

[News message: 02. Sep. 2006, 14:39] [Comments: 0]
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01.Sep.2006
Markus Watterott - Tales of Tamar Team (ANF)


Tales of Tamar: Widescreen modus on Amiga?
Under the title link the team of Tales of Tamar ask the Amiga players if there are any of them who use a screen size of 1280*800 pixels.

The latest PC version uses this Widescreen modus. All those ones who also want to have it on Amiga please contact Martin Wolf via email. (snx) (Translation: dr)

[News message: 01. Sep. 2006, 20:01] [Comments: 0]
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01.Sep.2006
Amigaworld.net (Webseite)


Demo scene: All Up Rough productions on Aminet
Under the title link there is a seperate directory for Up Rough on Aminet and so you can find all 141 productions of the group. (snx) (Translation: dr)

[News message: 01. Sep. 2006, 16:56] [Comments: 0]
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01.Sep.2006
Brad Webb (E-Mail)


Newsletter: Amiga Update #060831
Brad Webb's newsletter "Amiga Update" contains a summary of the more important Amiga related news of the last four weeks. The August issue has now been released:

======================================================================
                               ________
         _________ ____      _|__ __ __|_______      _________
       __\ _____ \\\\  \_  _/  //___//  _____//______\ _____ \\
      // \\\\  /. \\\\__ \/ __//    \\  \\____.  /// \\\\  /. \\
      \\___\  /___///___\  /___\     \\_________//\\___\  /___//
            \/           \/.  |        |z!o             \/    
               A M I G A      | 060831 |      U P D A T E
                              |________|
  "SO THE WORLD MAY KNOW"                                   (Eject -2)
======================================================================
        AMIGA and the Amiga logo are trademarks of Amiga, Inc.      
----------------------------------------------------------------------

   B I L L   M C E W E N   T O   A N S W E R   Q U E S T I O N S    

                 A M I G A   B I G   B A S H   4    

        A M I W E S T   I N F O R M A T I O N   U P D A T E 

           S A D L Y ,   A   D E A T H   T O   R E P O R T 

    U P G R A D E   T O   A M I P O D D E R   A V A I L A B L E

 F R E E   P A S C A L !   ( N O ,   N O T   F R O M   P R I S O N )

   E P I S T U L A   M E S S A G I N G   S Y S T E M   U P D A T E  

       A N D   W H I L E   W E ' R E   C H A T T I N G   . . . 

             W I N U A E   M A R C H E S   F O R W A R D

                   A N D   S O   D O E S   E U A E 

 I G N I T I O N   S P R E A D S H E E T   ( * B E T A   O N L Y * ) 

        O P E N   O F F I C E   T E A M   N E E D S   H E L P

              A I S S   S Y S T E M   V E R S I O N   3

----------------------------------------------------------------------
Editor's Thoughts and Introduction:
 The re-emergence of Bill McEwen? When Gary Hare left Amiga Inc. 
behind, I at least was not certain who was in charge or what the 
management team looked like. I still don't feel as if I know. However, 
it is apparent Bill McEwen is still there, Amiga Inc. is still 
functional and you and everyone else will have a chance to read 
answers to 25 questions by Bill in the near future. Story is below. 
This could well be one of the more important events of the year in the 
Amiga community, depending on the quality of the questions and the 
frankness of the answers. Should be revealing however it goes.
 Beyond that interesting development, there were many other 
interesting things happening in the Amiga community this month. We 
have covered a number of them for you in this issue. Amiga activity 
seems to come in spurts these days, with some months having little 
happening and others a great deal. The good news is, there is always 
something going on in the Amiga community and most of the activity is 
good for the Amiga's future. While we would really like to hear some 
definitive news on the hardware front, at least we have good news in 
the software arena this month, and a fair amount of it.
 We hope you enjoy this issue.
 Brad Webb,
 Editor
----------------------------------------------------------------------
E-mail to the E-ditor:

 Brad,  You have done an excellent job with this newsletter.
I already get most of the news items at http://www.amigaworld.net
so what I enjoy most are your general thoughts and comments at
the beginning.
  I will be sad to see the departure of that part of the
 newsletter in October.  Perhaps after October you could
change the format to something easier for you, or make a
regular online posting to the Amigaworld website instead?
  Anyway, good luck with whatever you do.  I'm a happy
AmigaOneXE / OS4 owner.  I'll be using it for years and
purchasing a second one as soon as the next motherboard
solution is available.
    Thanks.   - Lars
~~~~~~
Lars,
 Thank you, I appreciate the kind words. It's encouraging to hear 
about your commitment and confidence in the Amiga and its use into 
the future. I suppose some readers might take the end of "AU" as a 
vote of no-confidence on my part for the future of the Amiga. I want 
to make it very clear to the readers that such is NOT the case. It is 
a recognition that, after 20 years in Amiga journalism, it really is 
time to move on. And that being the case, it's unlikely a format 
change will happen though I appreciate the interesting suggestion.
 As you point out, there are other ways to get the information we 
carry. The Amiga community is very fortunate to have good websites 
supporting it. I couldn't list all the websites I prowl monthly for 
news, but amigaworld.net and amiga.org are good places to start for an 
overall coverage of the community.
 I do have an Amiga project or two in mind going forward, mostly 
involving preservation of items from the Amiga's history. We'll see 
what develops as time goes on.
 Regards,
 Brad
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

   B I L L   M C E W E N   T O   A N S W E R   Q U E S T I O N S    

{Taken from the Amiga.org website. Pay them a visit - URL at end of 
this article. Brad}

With all the questions of whether "Is Amiga Inc alive?" or not, I 
thought to write to Bill McEwen himself to see whether the lights were 
still on. Within an hour, I got a long, well-written reply and an 
offer to directly answer 25 questions from the Amiga community...

In short, Bill wants everyone to know that they are still, very much 
alive despite the many popular rumors to the contrary. His standing 
offer is to take questions from Amiga.org users and they will answer 
the top 25 (as determined by the Amiga.org staff) as completely as 
possible.

That being said, a few words of caution.

What this is...

This is a chance for the Amiga community to ask questions and have 
them directly answered by Bill McEwen in an open exchange. You can ask 
anything you want, as long as it's a legitimate question regarding 
Amiga Incorporated, it's products, plans, and future.

What this is NOT

- This is not a chance for politics and agendas
- This is not an excuse to act like children and hurl insults
- This is not an excuse for personal attacks and delving into the 
  personal lives of Amiga Inc staff members.

Post your questions in comment form [see URL] below.

On the 8th of September, I will collect the questions and the 
moderators and I will correlate them and select the top 25 questions. 
Once selected, all of the questions will be passed directly to Amiga 
Inc.

Mr. McEwen has stated that he will answer 25 questions.

If there are more legitimate questions than that, we will select the 
best 25 and put them at the top of the list. It's up to them if they 
want to answer more. If there are fewer than 25 legitimate questions, 
all will be passed to Amiga Inc for their response.

Amiga.org Disclaimer :

Because of the potential for abuse, this thread and comments contained 
therein will, by necessity, be moderated to the fullest extent of our 
posting guidelines (see link on left)

Out of necessity, we (the Amiga.org staff) reserve the right to edit 
the questions presented if they appear incomplete, unintelligible, or 
have a language barrier issue).

Sincerely,

Wayne Hunt
Amiga.org

http://www.amiga.org/modules/news/article.php?storyid=6929
----------------------------------------------------------------------

                 A M I G A   B I G   B A S H   4    

Announcing Amiga Big Bash 4: Amiga Big Bash and Retro, Saturday 16th 
September, Stafford Hall, Peterborough.

Welcome to the home of the UK's biggest Amiga show - The Big Bash. 
This September is going to be the best Big Bash to-date! We have more 
exhibitors and friends coming along than the previous 3 events, which 
were enjoyed by all.

This year we have also added a retro element to the show, and extended 
our invitation to those in the GP2X community and Retro Scene.

There will be demonstrations and talks, great music, stalls and 
exhibitions and lots to eat and drink. If you go to no other Amiga and 
Retro show this year, go to this one.

The show's address is:

Stafford Hall
Hampton Court
Westwood
Peterborough
PE3 7LD

Doors Open Saturday 16th September, 1pm until 7.00pm, then aftershow 
party.

Admission: 3.50 Payable on door.
What is Amiga Big Bash & Retro?

Amiga Big Bash & Retro is simply an excuse for a party. It's a 
computer show with a difference in that it's not really about 
computers - it's about the people and the communities that use them.

Big Bash started in 2004 as a way of bringing Amiga users together. 
The first event was such a success that a later one was held that very 
same year. Each year the event has gained in popularity and attracts 
more and more people - this is in part to the shows firm emphasis on 
fun.

Initally devised on the Amiga World IRC channel, the event spawned the 
3 Counties Amiga Group, who are responsible for organising the event.

The show is also truely multinational, attracting visitors from as far 
afield as Poland, Greece and Sweden - and indeed even further away - 
Mikey C, our very own MC is from another planet.. 


30 August, 2006

Godfreys-Online, in partnership with Troika and sponsors of Big Bash 4 
are donating the following to BB4 to complement the other prizes 
vailable:

1x HP Photosmart 2710 All-in one Printer.
See: http://audiovisual.kelkoo.co.uk/b/a/ps_12363773/100052213.html

1x Maxtor 200GB IDE HDD (7,200RPM/8MB Cache)
See: http://www.techstore.co.uk/browse.php?a=p&prodLineID=41954

1x Aopen 52x32x52x16 CDRW/DVD Combo Drives
See: http://solaristech.co.uk/store/product_info.php?products_id=221&
solaris_id=c27dc972a0046d5e943baf9f3a618f5d

I would like to thank my fellow organisers for spending time and money 
organising BB4 and hope people will come and see the culmination of 
our efforts.

Godfreys IT Ltd. is an IT consultants and software house see: 
www.godfreys-it.com and also has an online retail shop, based on our 
own e-commerce product, LRG Ecommerce server see: 
www.godfreys-online.co.uk Big Bash 4 is organised by 3 Counties Amiga 
Group. See: www.3cag.net

http://www.amigabigbash.net/
----------------------------------------------------------------------

        A M I W E S T   I N F O R M A T I O N   U P D A T E 

21 August, 2006 

Here is the third information release for AmiWest 2006, October 21,
2006 in Sacramento, California.  Our webpage at www.sacc.org/amiwest 
is being updated with all the current show information.  We encourage 
you to visit our site to see the rest of the current information.

Amiga Forever,

Sacramento Amiga Computer Club
AmiWest 2006 Committee

===================================
AMIWEST 2006 - TICKETS ON SALE NOW!
===================================

A ONE-DAY EVENT CONTINUES TO MEAN LOWER PRICES!  Lower prices (same as 
last year!) on admission tickets (see below) means that more of our 
great Amiga community can come at a reduced rate!  Our hotel room 
prices REMAIN THE SAME AS LAST YEAR, including a full hot breakfast 
for up to two people per room.  SO AMIWEST, YOUR BEST AMIGA SHOW DEAL, 
IS EVEN BETTER NOW!

Don't wait!  Ticket sales are already increasing!  The fire department
will only permit us to admit so many people.  And you'll want to be 
one of them!

=========================================
TIME TO BUY YOUR TICKETS FOR AMIWEST 2006
=========================================

We have a great facility (now completed) and we want YOU to come see
AmiWest 2006.  So print this ticket form out and mail it to the SACC
address (given below)!  ASAP!

           AmiWest 2006, October 21, 2006 Ticket Reservation Form

                          Clarion Hotel Cal-Expo
                             2600 Auburn Blvd
                            Sacramento, CA 95821        

  Your Name:______________________________________________________

Affiliation:______________________________________________________

    Address:______________________________________________________

            ______________________________________________________

       City:______________________________________________________

State/Province:_________________________ Postal(Zip) Code: __________

    Country:_________________________

 Email Address:______________________________________________________

   Ticket wanted ONE DAY PASS: SATURDAY, October 21, 2006

   Do you want Banquet tickets (Circle One)    YES      NO

   Admission to AmiWest 2006 is:
    $ 8 (One Day Pass - paid in advance by July 12, 2006)
    $10 (One day Pass at the door)
    
   One day passes will allow admittance to any FREE seminars on that 
day only.
   Seminar topics will be announced later.

   Banquet tickets are $28 per plate and MUST be paid in advance.   
   Seating is limited and tickets are available on a first come, first
served.
   
   Please fill out this form and remit with proper payment  (US Funds 
Only) to:
   
        AmiWest 2006
        c/o Chuck Washburn
        7051 Dolan Way
        Citrus Heights CA 95621
        USA
   
   Make checks payable to "AmiWest".  A form must be filled out for 
each person attending the show although one check can be used.

   For more information you can contact AmiWest by email to: 
   chela@calweb.com 
   Phone: (916) 723-9846 Evenings (Pacific Daylight time)

   Our WWW web page is: http://www.sacc.org/amiwest/ 


!!!!!!!!!!!!  

So remember,

AmiWest 2006 is rolling!  The facility is reserved and the vendors
are notified!  Keep watching for these releases and tell everyone
that you know - the Amiga and the Amiga community is alive and
well!
!!!!!!!!!!!!!
HOTEL CONTACT

AmiWest 2006 will be October 21, 2006 at the

Clarion Hotel Cal Expo
2600 Auburn Blvd.
Sacramento California 95821

Reservations Phone 1-877-424-6423 toll-free (local 1-916-487-7600),
choicehotels.com (click the Clarion icon) and by snail-mail at the 
above address.

Please watch our website at www.sacc.org/amiwest for continuing news 
and information regarding AmiWest 2006.  We are on target for another 
improved show!  See you there!
----------------------------------------------------------------------


           S A D L Y ,   A   D E A T H   T O   R E P O R T 

28 August, 2006

>From Amiga-news.de:

According to the MorphOS-Team yesterday Michal Rybinski was killed in 
a motorcycle accident. The MorphOS-Team offer its sincere condolences 
to his family and friends.

Michal 'RybciaDcaps' Rybinski was a MorphOS developer and a big help 
at developing the past versions of the operating system.
----------------------------------------------------------------------

    U P G R A D E   T O   A M I P O D D E R   A V A I L A B L E

19 August, 2006

A new version of AmiPodder, the Amiga's only podcast receiving utility 
is now available.

www.amipodder.com

Version 1.5 has several new features, many of them added in response 
to user requests. You can now organise your podcasts in to groups. The 
user interface has been enhanced with the ability to change the status 
of multiple podcasts and progress bars have been added to slow 
operations. Compatibility with podcast feeds has also been improved 
with support for redirected downloads and various types of character 
encoding in URLs. In addition, AmiPodder can now work behind an HTTP 
proxy and several bugs have been fixed.

AmiPodder 1.5 is written in AREXX using rxMUI and therefore works on 
OS 3.x, OS 4 and MorphOS. It's released as freeware. 

www.amipodder.com
----------------------------------------------------------------------

 F R E E   P A S C A L !   ( N O ,   N O T   F R O M   P R I S O N )

Description:    Free Pascal Compiler - AmigaOS4 port
Download:   fpc.lha  
Version:    2.1.1SVN
Date:           20 Aug 06
Author:     Free Pascal Development Team, Karoly Balogh
Submitter:  Karoly Balogh
Homepage:   http://www.freepascal.org
Requirements:   any PowerPC computer running AmigaOS4
Category:   development/language
License:    GPL
Distribute:     yes
FileID:     2028
    
                           W E L C O M E !
                           ===============

This is an alpha quality public binary release of the Free Pascal 
Compiler for AmigaOS 4 platform. It's based on the current SVN version 
2.1.1. To read more about the compiler, be sure to check out the /doc 
directory, and if possible, http://www.freepascal.org.

About AmigaOS 4 support, it's still in an early stage, but progressing 
well. This release is intended for people who want to try out this new 
toy, and write some simple stuff in it, but

                 NOT YET USEFUL FOR SERIOUS DEVELOPMENT.

It only has a limited number of AmigaOS 4 specific features. You can 
fully use this release though to generate interface headers and such 
stuff to support as many AmigaOS 4 features as you want.

With the contents of this package, you should be able build new FPC 
for AmigaOS 4 binaries by yourself from the FPC SVN. You will also 
need: AmigaOS 4 SDK, recent GNU Make (gmake) and recent abc-shell.


REQUIREMENTS:
====

A PowerPC CPU equipped computer, with Amiga OS 4 pre-release installed 
(only Update #4 was tested).


INSTALLATION:
====

Currently, only manual installation is possible. After uncompressing 
the archive, add the following lines into your S:user-startup file:

Assign FPC: <the_path_where_you_uncompressed_the_archive>
Path FPC:bin/powerpc-amiga ADD

Also, you should set PPC_CONFIG_PATH environment variable, to let
the compiler easiliy find its configuration file. This step is 
optional but recommended.

SetEnv SAVE PPC_CONFIG_PATH FPC:bin/powerpc-amiga/

Then you should reboot, to make the new settings work. It's also 
recommended to fine-tune your settings in 
FPC:bin/powerpc-amiga/fpc.cfg then, to fit your needs. You can run the 
compiler without arguments to have access to the help pages about the 
avaiable parameters.

THANKS:
=======

I'd like to send thanks to the followings for making this port 
possible:

- Colin_Camper, for the uA1 with 750GX, i used for the AmigaOS4 port
- Florian Klaempfl, and the rest of the FPC Development Team for 
  creating my favourite compiler
- Carl Eric Codere and Nils Sjoholm, authors of the original Amiga/68k 
  port Without their work i couldn't be able to come this far
- All people who helped me with the MorphOS port, which paved the way 
  for AmigaOS4 port, among others
- #amigadev people, for a lot of very useful hints and tips

- #amigahu guys on IRCNet, for not believing i'm able to do this, and 
  some Hungarian OS4 users/developers for the negative attitude which 
  motivated me :)


Nuff said.

Signed:
2006.08.20
Budapest, Hungary

Karoly 'Chain-Q' Balogh <charlie()scenergy.dfmk.hu>

(ps: And sorry for my bad english.)

http://www.os4depot.net/?function=showfile&file=development/language/
fpc.lha

{From the Free Pascal website. Brad}

Advantages of Free Pascal
Advantages of programming in Pascal and Free Pascal
Maybe you think, why should I choose Pascal instead of, for example C. 
Or maybe you are comparing Free Pascal to another Pascal compiler. 
Well, in that case, be sure to read this page before making your 
decision. Well, for what is Free Pascal so good?

    * Very clean language Pascal is a very nice language, your 
      programs will be more readable and maintainable than for example 
      in C, and let's even forget about C++. And you don't need to 
      give up the power, the Pascal language is as powerful as you 
      want it.
    * No Makefiles Unlike most programming languages, Pascal does not 
      need Makefiles. You can save huge amounts of time, the compiler 
      just figures out itself which files need to be recompiled.
    * Pascal compilers are Fast with a big F and Free Pascal is no 
      exception. Yes, you no longer need to grow roots while compiling 
      your programs, just hit the compile key and it's done, even for 
      large programs.
    * Each unit has it's own identifiers In Pascal you never need to 
      worry about polluting the namespace, like in C where an 
      identifier needs to be unique accross the entire program. No, 
      in Pascal each unit gets it's own namespace and that's very 
      relaxed.
    * Integrated development environment Free Pascal comes with an IDE 
      which work on several platforms, in which you can write, compile 
      and debug your programs. You will save huge amounts of time 
      using the IDE, the best programming friend you have.
    * Great integration with assembler Do you think pascal is for 
      wimps who need to learn programming? WRONG! It's excellent for 
      high tech programming and for the supreme nerds among you we 
      have the integrated assemblers. You can easily mix assembler 
      code and Pascal code, in the language you wish? Prefer Intel 
      styled assembler? No problem, if it's needed Free Pascal will 
      convert it to ATT for you. Do you want to convert your program 
      into a source file for Nasm? No problem, and all ATT assembler 
      in your source files is automatically converted.
    * Object oriented programming And if you do the serious 
      programming, you are of course very interested in object 
      oriented programming. Use the Turbo Pascal and Object Pascal 
      ways of OOP according to your taste. The FCL and Free Vision and 
      provide you with the powerful object libraries you need. For 
      your database needs we support PostgreSQL, MySQL, Interbase and 
      ODBC.
    * Smartlinking Free Pascal's smart linker leaves out any variable 
      or code that you do not use. That makes small programs small 
      with a big S, while they are still statically linked, avoiding 
      DLL hell!
    * Distribution independence (Linux) As a result of this, software 
      compiled by the Linux version of Free Pascal runs on any Linux 
      distribution, making it much, much, easier to make your software 
      support multiple Linux distributions.
    * Available for a lot of platforms on several architectures Free 
      Pascal is available for more platforms than most other Pascal 
      compilers and allows easy cross-compiling, just change the 
      target in the IDE and compile! And there is work going on for 
      even more platforms and processors.
    * Compatible Have existing code? Free Pascal is more compatible 
      with it than any other Pascal compiler. We are almost completely 
      compatible with Turbo Pascal and quite well compatible with 
      Delphi source code. If you have code in another language, like C 
      or assembler, just use favorite compiler for it and call it from 
      Free Pascal. 
----------------------------------------------------------------------

   E P I S T U L A   M E S S A G I N G   S Y S T E M   U P D A T E  

15 August, 2006

 Epistula is to AmigaOS what GAIM is to Linux and Windows. For people 
not in the know, GAIM is an instant messenger application which can 
handle a variety of IM protocols, for example Microsoft MSN, AOL AIM 
and Yahoo Messenger.

I know JabberWocky can provide a similar service, but that requires 
extra setting up with Jabber ID's etc. This way, you can log straight 
onto your favourite protocol, by-passing any need for yet another IM 
account. One of the main reasons I started to write this client was 
because I couldn't be bothered with Jabber... I can't be the only 
one... can I?

Unlike GAIM, Epistula is written in a modular fashion in that each 
'protocol' is a plugin which can be installed, and updated, seperately 
from the main application and other plugins.

Epistula is initially only in development for AmigaOS 4, but hopefully 
in not-to-distant future, will also be made available for MorphOS, 
AmigaOS 3.1 and AROS, if and when I get access to the required 
hardware. However, those of you looking for individual 68k instant 
messengers available now wouldn't be going far wrong looking at 
JabberWocky, AmiMSN, AmiGG and AmigAIM.

Due to the resonably simple plugin interface, as part of the Epistula 
package developers can download a 'Plugin Development Kit' which will 
allow them to easily build and integrate a new plugin based on their 
favourite protocol. 

Epistula v50.18

Quite a big update this time; I have been working hard on this for a 
while and have managed to complete all of the features I outlined in 
the last release.

Read more for all the details...

So, in this release the following changes have been made, and features 
implemented:

- Documentation is provided in PDF form.

- All imagery within Epistula is now user configurable. I've used PNG 
  images as IFF won't display correctly on my machine. Note a word of 
  warning though; don't try and use a PNG image with more than 256 
  colours as it will crash. I need to adapt my code to work with high 
  colour images first.

- You can now add and remove contacts to and from your contact list, 
  although this will also depend on that functionality being 
  implemented fully in the plugin.

- Contacts can be moved (dragged and dropped) to and from any groups 
  you have with your contact list. Note that I've found a nasty bug in 
  the add group functionality, so it's disabled for now. A fix will be 
  released VERY soon.

- Full logging is provided should you need it. If I'm missing anything 
  which you'd like implemented and added to the logs, drop me a line 
  and I'll see it's added for the next update.

- Docky icon implemented, although it doesn't do anything yet and 
  looks err, dark. Best leave it off until I'm finished with it.

- Updated catalogs and missing translations from last version fixed. 
  If you spot anything which isn't translated let me know so I can fix 
  it. Note that you should remove any old epistula.catalogs.

- Nicely re-written plugin removal code which uses new features of 
  dos.library to stop those awful crashes and 'Cannot quit plugin'
  messages.

- Your installed MUI Classes are checked to make sure they're the 
  correct version or above

That's all I can think of right now, I'm sure there are lots of small 
fixed I've missed from that list so it'll be up to you lot to test 
everything for me.

TOC v50.0
TOC is a new plugin from myself which will allow you to connect to 
AOL's AIM service which amongst other things, allows you to add ICQ 
contacts to your buddy list.

I have tested this plugin with both official clients (AIM and ICQ) and 
I've had no problems so far.

The plugin is pretty much complete apart from two areas; your buddy 
list order will not be saved on exit, and file transfer isn't i
mplemented.

Documentation is provided with the plugin should you need it, but 
please keep in mind that this is a first release and as such, should 
be expected to contain some teething problems. Please let me know of 
these ASAP so I can address them.

Plugin Development Kit
The plugin development kit is almost complete and will be released on 
my website by Friday 18th August, and will include the catalog 
translation files for interested parties.

As usual, all of these updates can be (or will be eventually) found on 
my homepage which is The Snakepit Projects.

Thanks for your patience, and enjoy! Although I've got that feeling 
that I've forgotten something really important

Daniel Allsopp

http://www.the-snakepit.co.uk/projects/
----------------------------------------------------------------------

       A N D   W H I L E   W E ' R E   C H A T T I N G   . . . 

17 August, 2006

WookieChat Changes 2.3.1

What does this program do?

It allows you to connect to Internet Relay Chat networks (IRC!) and 
chat with other users in a text medium in real-time. Some of the 
server groups are preconfigured to join an Amiga chat channel upon 
sucessful connection.

WookieChat requires MUI + the custom classes: betterstring.mcc, 
nlist.mcc and nlisttree.mcc.

Get it from os4depot as I'm unable to upload files to my web space 
currently. It should be ready for download soon!

Register at my homepage for $15 usd! Or if you're too poor, dont worry 
about it because WookieChat is not crippled in any way!


- I've attempted to fix the instability when using DCC SEND under 
  OS3/MOS.. please report back to me if anyones still having problems
- RESUME support added for outgoing DCC SEND (Incoming RESUME has 
  worked for quite some time, but now it works both ways)
- There used to be startup text if wookie couldnt load a catalog for 
  your default language. I've since changed this so you only see this 
  text if you run wookie with the "debug" option from shell.

WookieChat is now in French, Swedish, German, Norwegian, and Polish!

Both OS3.x and OS4 binaries are in the same archive.

http://os4depot.net/
----------------------------------------------------------------------

            W I N U A E   M A R C H E S   F O R W A R D

6 AugUST, 2006

Ubiquitous (Universal?) Amiga Emulator for Amiga, New and improved 
features:

- AVIOutput codec settings stored in registry and other small tweaks.
- HRTMon updated to 2.30, WHDLoad-commands supported.
- Some custom chipset timing tweaks.

WinUAE 1.3 bugs fixed

- Uaescsi.device freeze problem fixed.
- Boot freeze if A4000 ROM was used without AGA.
- Original extended ADF read bug.
- Larger than 1280 wide fullscreen modes work.
- Sound "led" filter configuration data was read incorrectly.
- AVIOutput does not split the AVI anymore when focus was lost.
- D3D filter fullscreen/windowed switching should not freeze anymore.
- Integrated mousehack access fault fixed.

http://www.winuae.net/
----------------------------------------------------------------------

                 A N D   S O   D O E S   E U A E 

31 July, 2006

E-UAE

This is a version of UAE, the Ubiquitous Amiga Emulator, with an 
emulation core largely based on WinUAE. It attempts to bring many of 
the great features of WinUAE to non-Windows platforms. This version 
now finally has a name, E-UAE, since that's what everybody was calling 
it anyway. The 'E' can stand for anything you fancy. Experimental, 
extreme, exciting, egalitarian, eggplant, . . .

Currently it will build and run (with a varying degree of supported 
features) on Linux and other Unices, Mac OS X, BeOS, AmigaOS itself 
(either for 68k machines or PPC machines with AmigaOS 4.0 and the 
AmigaOS clones MorphOS and AROS). OS X requires either LibSDL or an X 
server for graphics output, but native graphics are supported on 
AmigaOS and BeOS, although, at the moment, SDL is also preferred on 
BeOS since the native driver is incomplete.

E-UAE is open-source software and is made available under the terms of 
the GNU GPL. E-UAE is based on the work of dozens of contributors 
including Bernd Schmidt (the original author and maintainer of UAE), 
Bernie Meyer (the author of the x86 JIT compiler), Toni Wilen (the 
current maintainer of WinUAE), and many more.

To make full use of E-UAE you will need access to an image of some 
version of the Amiga Kickstart ROM (although UAE does include a ROM 
emulation which may work with some old games). The Amiga Kickstart 
ROMs are copyrighted material and may not be freely distributed (so 
don't ask me for a copy). If you don't have an Amiga from which you 
can legally make a ROM image, a selection of ROM images are available 
for purchase online from Cloanto - publishers of the Amiga Forever d
istribution.

http://www.rcdrummond.net/uae/
----------------------------------------------------------------------

 I G N I T I O N   S P R E A D S H E E T   ( * B E T A   O N L Y * ) 

20 August, 2006
    
ignition 1.0 beta 1 has been released!

ignition is a modern spreadsheet programme with a small but relational 
all-purpose database.

You can realize your address database and manage your apartment house 
or whatever you like. You can calculate with times and dates as if 
they were regular numbers. The whole system can be controlled via 
ARexx. 

Since the development of ignition proceeds much slower than originally 
anticipated, we decided to release an up-to-date and not restricted 
beta version.

Your support should push the further development forward. But we're 
also relying on your help to be able to complete the product. 
Particularly, we need help with the following things:

    * Revising and completing of the available documentation
    * Translation of that documentation to German and English - other 
      languages are welcome, too, of course
    * Translations of the program texts themselves
    * New and more icons that can be used in the tool bars
    * Reports of existing bugs in the whole package

At least the tree most contributing people will get a free version of 
ignition as a compensation for their help. A mailing list will be a
vailable, a bug tracker already is.

We're looking forward to your contributions! 

http://www.pinc-software.de/en_frames.html
----------------------------------------------------------------------

       O P E N   O F F I C E   T E A M   N E E D S   H E L P

29 August, 2006

The Development of the Amiga OS4 port of OpenOffice.org requires some 
assistance. We have currently completed some dependancies including 
libusb, aspell, neon and some work has been done on porting csh.

We need developers to produce a complete dependancy database plus
further the csh port.
All this needs doing prior to starting the actual OpenOffice.org code.

To join our discussions/offer help please join the list at:

https://lists.samfundet.no/mailman/listinfo/openoffice-os4
----------------------------------------------------------------------

             A I S S   S Y S T E M   V E R S I O N   3

11 August, 2006 

AISS is a system to store, access and maintain toolbar images under 
AmigaOS.

AISS 3 is available on the AISS section of Masonicons.de .

Features:
- more than 400 image sets (over 1200 single pictures).
- 24 bit PNG images with 8 bit alpha channel
- large documentation HTML format
- printable PDF preview of the images

The Powericons system is recommended for AISS3. If you still prefer 
Coloricons please use the special installation script in the 
'Glowicons' drawer of the archive (untested).

To do:

- developer documentation
- backup/restore system
- version string
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Amiga Update on the net:
 All back issues available at:
    http://www.globaldialog.com/~bandr/AU/index.html
Stop by and check out our archive! Now in our 13th publication year. 
----------------------------------------------------------------------
Copyright 2006 by Brad Webb.    Freely distributable, if not modified.
======================================================================
                 _    __      _     <>_   __      _      
   A M I G A    /\\    |\    /||    ||   /  `    /\\      A M I G A   
  U P D A T E  /__\\   | \  / ||    ||  || ___  /__\\    U P D A T E 
              /    \\_ |  \/  ||_  _||_  \__// /    \\_  
                    amigaupdate@globaldialog.com      
======================================================================
(cg) (Translation: dr)

[News message: 01. Sep. 2006, 15:42] [Comments: 0]
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01.Sep.2006



MorphOS: libctrace 0.1 - Function calls as debug output
libctrace is a statistical library which puts out all function calls of the program to the serial port.

libctrace-0.1.tar.bz2 (29 KB) (Readme) (cg) (Translation: dr)

[News message: 01. Sep. 2006, 15:38] [Comments: 0]
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01.Sep.2006
Norman Walter (ANF)


Amiga C course for beginners with new lesson
A new lesson was added to the well-known Amiga C course for beginners on chapter 10 "GUI Programmierung mit GadTools" called "Gadgets unterscheiden". There the reader can learn with the help of simple examples how you can find out which gadget was chosen. (snx) (Translation: dr)

[News message: 01. Sep. 2006, 15:12] [Comments: 0]
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31.Aug.2006
Martin (DaFreak) Rebentisch (ANF)


Musik: Liquid Skies records #095
This time the 95th music pack from LQS includes a mp3 track named "Forgotten Hope" in the ambient style. It was composed by the Polish musician Maxus. The appropriate cover was created by Angeldust.

The zipped archive is available for free download under the title link as always. "Feedback is highly appreciated!" (snx) (Translation: tz)

[News message: 31. Aug. 2006, 18:32] [Comments: 0]
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31.Aug.2006



MorphOS: LAME 3.97b2, new class for Reggae

MP3-Encoder: LAME 3.97b2

Maxim Ilyin has compiled version 3.97b2 of the mp3-encoder LAME for MorphOS.

Link: Downloadseite
Download: lame.lha (240 KB)

Neue Klasse für Reggae: netpbm.demuxer

With "neptbm.demuxer" Grzegorz "Krashan" Kraszewski provides another class for his MorphOS-library for streaming media, which decodes image formats of the NetPBM-Pakets.

Link: Download page
Download: netpbm.demuxer-51.2.lha (10 KB) (cg) (Translation: tz)

[News message: 31. Aug. 2006, 15:32] [Comments: 0]
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31.Aug.2006
amigaworld.net (homepage)


Demoscene: Two releases from Up Rough
"Up Rough Soundsystem" have released two new productions at the Amiga Summer Party (Göteborg, Sweden). For one thing a video report of the (Zitat) "legendary" scene party Mekka/Symposium 2001, and for another thing a dentro for the Amiga. (cg) (Translation: tz)

[News message: 31. Aug. 2006, 15:05] [Comments: 0]
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31.Aug.2006
4sceners.de (ANF)


New book: "FREAX The Art Album"
Press release  "Breathtaking wonderful pictures of former C64-, Amiga- and pc-times are included in "Freax: The Art Album". From the art of pixeling on the old 8bit-Commodore, via artful Deluxe-Paint-Amiga-artwork to present Photoshop orgies you will find hundreds of pictures in this book, which were created from well known graphic designers of the demo scene. Mermaid, Cougar, Lazur or Made present only a small selection of artists whose works are shown in this extensive illustraded book".

Lars Sobirja has made his way through this paradise of pixels and gives insight information of the latest release from the Freax range of books in his report. (cg) (Translation: tz)

[News message: 31. Aug. 2006, 14:55] [Comments: 0]
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31.Aug.2006
Anton Reinauer (ANF)


Status update of the AmiZilla project
Anton Reinauer schreibt: "Entschuldigt die lange Verzögerung seit dem letzten Status-Update - ich habe bereits vor Monaten eines geschrieben, dann aber nicht veröffentlicht, weil die Studenten [die von einem Amiga-begeistertern Dozenten auf das Projekt angesetzt wurden, Anm. d. Übers.] beim Abschluss ihrer Arbeiten sehr viel Unterstützung benötigten. Außerdem wollte ich versuchen, AmiZilla einmal zu kompilieren um so etwas Handfestes vorweisen zu können.

Die Studenten haben ihre Arbeiten abgeschlossen, leider ist dabei nicht viel Zählbares herausgekommen. Das ist größtenteils nicht ihr Fehler, denn zum einen waren die Anforderungen gemessen an ihrem Leistungsstand recht hoch und zum anderen war ich davon ausgegangen dass das AmiZilla-Team ihnen mehr unter die Arme greifen würde als es das letztendlich getan hat. Man sollte auch nicht vergessen dass die Studenten sich erstmal in eine ganze Reihe von Dingen einarbeiten mussten - von der Nutzung einer Bash-Shell und ihrer Befehle über den GCC bis zur Einrichtung einer Cross-Compiler-Umgebung. Vom ersten Kontakt mit Configure und Make ganz zu schweigen.

Die Studenten haben jedoch etwas Dokumentation zusammengetragen und zahlreiche kleinere Probleme beim Compilieren eliminiert. Captain Moo-Moo [der verantwortliche Dozent, Anm. d. Übers.] und einer der Studenten haben sehr viele auf dem Amiga nicht verfügbare GGC-Bibliotheken identifiziert und sämtliche Aufrufe von a2ixlibrary auskommentiert (da wir der Einfachheit halber zunächst ein großes statisches Executable erstellen werden). All das hat geholfen, dass wir den NSPR jetzt kompilieren können.

Aufgrund der Nachforschungen mit und für die Studenten haben wir jetzt ein relativ klares Bild von der kompletten Struktur der Sourcen, und was angepackt werden muss. Der größte Teil des Codes ist plattformunabhängig - wir müssen uns tatsächlich nur um die Bereiche kümmern, die Kontakt mit dem zugrunde liegenden Betriebssystem haben. Das sind hauptsächlich drei Bereiche: NSPR, XPCOM und XUL.

Der NSPR ist weitgehend komplett - eventuell ist noch etwas Feinarbeit nötig. Für XPCOM benötigen wir Plattform-spezifischen Assembler-Code der spezifieziert wie das Betriebssystem Parameter an Funktionen übergibt. Ich verfüge über einige Erfahrung mit Assembler, also sollte das mit etwas Hilfe machbar sein.

Der andere große Stolperstein ist die GUI - oli's GTK-MUI-Projekt würde eine Menge zusätzlicher Arbeit erfordern, bis es alle (immerhin mehrere Hundert!) GTK- und GDK-Funktionen bietet, die AmiZilla benötigt. Deswegen werden wir zunächst versuchen, AmiZilla für den X-Server zu kompilieren und die GTK-/GDK-Bibliotheken ebenfalls dafür zu kompilieren. Ein Entwickler hat auf X11/GTK unter OS4 bereits kleinere GTK-Testprogramme ausprobiert und berichtet dass das System stabil und schnell funktioniert.

Später könnten wir einen nativen XUL-Layer mittels MUI oder Reaction implementieren, aber da Version 3 von FireFox den XUL-GUI-Layer zugunsten von Cairo verwerfen wird und stattdessen eigene Gadgets verwenden wird könnten wir genausogut daran arbeiten unseren Code der V3 Code-Base hinzuzufügen.

Wir werden oli's AROS-Portierung von GLib in AmiZilla verwenden - einige andere Entwickler haben sie bereits auf OS4 und MorphOS portiert. Derzeit werden die Header restrukturiert damit alles in einen einzelnen Source-Tree passt, außerdem muss die Bibliothek noch nach OS3 portiert werden.

Derzeit arbeitet ein erfahrener Entwickler (George Livingston) am Sourcecode und versucht einzelne Teile unter OS4 zu kompilieren. Der NSPR lässt sich bereits kompilieren, aber die Tests funktionieren noch nicht, es ist also noch einige Debug-Arbeit zu leisten. Ich versuche derzeit eine Linux-Version von FireFox zu kompilieren, um mich mit dem Prozess vertraut zu machen, before ich mich an Cross-Compilate für OS3 heranwage. Den NSPR habe ich bereits kompiliert und getestet - eine komplette Version von FireFox konnte ich bisher noch nicht kompilieren, ich vermute einen Fehler in GCC (er hat offensichtlich mit dem C++-Code Probleme, es handelt sich um eine ziemlich komplexe Kombination aus Template, Namespace und einem Iterator). In Kürze werde ich an der AmiZilla-Webseite arbeiten, die ein neues Design und zahlreiche Entwickler-Unterlagen erhalten soll :-)

Sobald wir den NSPR komplett kompilieren können und er alle Tests durchläuft sollte es nicht mehr allzu lange dauern, bis wir es mit einer GTK-GUI auf einem X11-Server starten können. Aber da es einige Zeit dauern könnte, bis es auch stabil läuft (zusammen mit XPCOM), kann ich euch keine genaue Deadline für eine erste Beta nennen - es könnte 1-3 Monate dauern, wahrscheinlich aber länger).

Alle Entwickler sind eingeladen, an dem Projekt mitzumachen. Um die Mailingliste zu abonnieren, sendet eine Mail an amizilla-subscribe@yahoogroups.com oder ruft die Yahoo AmiZilla-Website auf (letzteres benötigt einen Yahoo-Account).

Auch weitere Spenden würden definitiv helfen, da dadurch eventuell weitere Entwickler zur Mitarbeit motiviert werden :)

Ants
Koordinator
AmiZilla Team" (cg) (Translation: wk)

[News message: 31. Aug. 2006, 14:32] [Comments: 0]
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31.Aug.2006



Amiga Inc.: Bill McEwen answers users' questions at amiga.org
The amiga.org-administrator Wayne Hunt states that Bill McEwen of Amiga Inc. has promised him an interview. Interested users can ask their questions under the title link, then Hunt's team will select the best 25 and transfer them to McEwen. (cg) (Translation: tz)

[News message: 31. Aug. 2006, 03:48] [Comments: 0]
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30.Aug.2006
morphzone.org (website)


MorphOS: Free Pascal 2.0.4
The compiler Free Pascal is available in 2.0.4 for several platforms now. Many bugs were removed, the MorphOS version supports MUI now and code generation when calling system libraries was improved. (cg) (Translation: ub)

[News message: 30. Aug. 2006, 15:14] [Comments: 0]
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30.Aug.2006
(ANF)


Hyperion: Website available again
Hyperion's website is available again. The download area for registered users as well as teh official pages about AmigaOS 4 are not up again yet, but will be follow soon. (cg) (Translation: ub)

[News message: 30. Aug. 2006, 14:50] [Comments: 0]
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29.Aug.2006
ANF


Event: Classic Computing 2006 nearly booked up
The Classic Computing 2006 is taking place on 30 September and 1 October 2006 in Nordhorn. The number of registrations and the response of the press is, according to the organisers, already in the run-up exceeding all expectations.

They further say that already today all tables were booked for the time being. However, as there was still some space available, exhibitors with their own stands or tables were still welcome, they continue; all the rest had to be set on the waiting list for the case of someone cancelling the reservation.

The organiser point out that exhibitors or sellers interested in participation should register as fast as possible. (snx) (Translation: iw)

[News message: 29. Aug. 2006, 18:48] [Comments: 0]
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29.Aug.2006



Status update of the OpenOffice porting
The developers of the Amiga porting of OpenOffice.org inform that so far some of the conditions for a port of the Ofiice packet had already been created; in the meantime Amiga versions of libusb, aspell and neon have been available, a version of csh is already in process.

Additional developers are needed for the buildup of a complete data base with all connections as well as for the completion of the csh port. Those works have to be finished before the beginning of the actual OpenOffice porting.

Interested developers should subscribe the mailing list of the project to obtain further details there.

(Note of the editorial office: the website amigaopenoffice.org has been hacked recently and is therefore currently not available). (cg) (Translation: iw)

[News message: 29. Aug. 2006, 18:41] [Comments: 0]
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28.Aug.2006
PPA (ANF)


Rycerze Mroku ("Twilight Knights") available for download
Thanks to Benedykt Dziubaltowski who obtained permission from the publisher and the author, the polish game Rycerze Mroku (title of the never before released english version: "Twilight Knights") is free for download from the title link at PPA.

On PPA there is also a review of the game available and an interview with the main coder.

In the interview, Mariusz Włodarczyk is talking about the process of the development of the game. He mentions some interesting information how the characters were made and how the clothes were prepared. Some pictures of armour and mask can be found in the polish-only articles as well. (snx)

[News message: 28. Aug. 2006, 18:58] [Comments: 0]
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28.Aug.2006
CSW-Verlag (ANF)


New German Printmagazin: RETRO
"Retro" is a new german Printmagazin, but only in german language. German notification: "Retro" ist der Trend unserer Zeit - daran gibt es keinen Zweifel. Menschen erinnern sich gerne an Musik, Mode und Fernsehsendungen aus Kindheit, Jugend und den frühen Erwachsenentagen. Sie mischen alte Erinnerungen mit dem Lebensgefühl der Gegenwart und haben viel Spaß dabei. 80er-Shows, Hit-Remixes und Neuauflagen zahlreicher Computerspieleklassiker machen es vor. Die "gute alte Zeit" lebt wieder auf. Denn "Retro" heißt eigentlich "rückwärtsgewandt" - doch RETRO, das neue Magazin aus dem CSW-Verlag, ist alles andere als das. Hier wird nichts verklärt und der Vergangenheit nicht hinterher geweint - hier werden stattdessen mit den Highlights vergangener Tage Gegenwart und Zukunft gestaltet. Digital, multimedial und grenzenlos. RETRO füllt somit die Lücke im Bereich digitaler Retrotrends auf einzigartige Weise.

Spannend, humorvoll und stilsicher - RETRO bietet alles aus dem Kosmos des digitalen Lifestyles. Das Magazin berichtet über Hard- und Software für Retrofans, stellt aber auch die Menschen und Storys im Hintergrund vor. Mit dem regelmäßigen Blick auf Events in aller Welt informiert RETRO über alle Aspekte der digitalen Retrokultur. Eine CD-ROM liegt übrigens ebenfalls jedem Magazin bei - voll gepackt mit Videos, Sounds und Spielen aus der Retroszene.

In der aktuellen Ausgabe kommen neben dem unangefochtenen Lieblingscomputer C64 auch Atari und Amiga nicht zu kurz. Dazu gibt es Longplays klassischer Spielehighlights, Hardwaretests, Audio-News, bissige Satire, Interviews und sogar ein Gewinnspiel. Mit etwas Glück kann man neben dem Hauptpreis, einer Reise an die türkische Riviera auch eine echte Retrotapete sowie ein C64DTV, den C64 im Joystick, gewinnen.

Leseprobe: www.go64.de.

RETRO ist ab sofort im Zeitschriftenhandel, bei Amazon oder per Direktbezug über www.csw-verlag.de/shop erhältlich. (nba) (Translation: aj)

[News message: 28. Aug. 2006, 14:32] [Comments: 0]
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28.Aug.2006



Aminet-Uploads until 27.08.2006
Aminet-Uploads since our last report:
FussballBundesliga.lha          biz/misc     10K  GEN  TurboCalc Spreadsheet Football (german)
amrssMUI4.lha                   comm/tcp    707K  MOS  Amiga RSS client (MUI4 special edition)
WFMH-FasterThanHell.adz         demo/mega   623K  OS3  The first W.F.M.H. amiga demo
WFMH-WithVecsToHeaven.adz       demo/mega   753K  OS3  The first W.F.M.H. amiga demo
fpc-20060820-powerpc-amiga.lha  dev/lang     13M  OS4  Free Pascal Compiler - AmigaOS4 port
libcurl.lha                     dev/lib     999K  OS4  libcurl - the multiprotocol file transfe
aros_hd_installation.pdf        docs/help   876K  GEN  Aros HD Installation Manual [German]
MindSpaceTutorial1.pdf          docs/help   1.1M  GEN  AmigaOS 4: MindSpace Tutorial
foosball-0.92.tgz               game/2play  165K  MOS  Table football simulator
GoK.lha                         game/2play   37K  OS3  Move on more tiles than your opponent!
airstrike.lha                   game/actio  3.6M  MOS  2D dogfighting game
Bolcatoid0963_MOS.lha           game/actio  568K  MOS  Arkanoid clone, MorphOS only
bor.lha                         game/actio  243K  MOS  Beats of Rage - a Beat'em up
gg.lha                          game/actio  488K  VAR  Bonus game from Global Gladiators
moon-lander-1.0pre1-mos.lha     game/actio  1.3M  MOS  Moon-Lander game
Net-bubble0.95.lha              game/actio  139K  MOS  Puzzle Bobble clone
SMC.lha                         game/actio  2.7M  MOS  Super Mario Clone
TecnoBallZ_mos.lha              game/actio  1.9M  MOS  Asteroids clone with 50 levels
ularn_2.lha                     game/actio  467K  MOS  Ularn - ultra Larn
AmiChessMOS-2.1.lha             game/board  1.9M  MOS  Chess based on GNUChess 5.05/06
VGP2-Monaco.zip                 game/data   2.8M  GEN  Additional Track for VGP2
VGP2-Sepang.zip                 game/data   2.7M  GEN  Additional Track for VGP2
Barkanoid2Demo.lha              game/demo    23M  MOS  Breakout clone with more than 300 levels
Inform-morphos.lha              game/edit   257K  MOS  Z code compiler
rockpapersciss.lha              game/gag    975K  OS3  Well known game "Rock, Paper, Scissors"
xrick.lha                       game/jump   1.7M  MOS  Rick Dangerous clone
etw.lha                         game/misc   8.1M  MOS  MorphOS port of "Eat the Whistle"
Foobillard.lha                  game/misc   1.4M  MOS  OpenGL billard game
gav-morphos.lha                 game/misc   432K  MOS  GPL Arcade Volleyball
Neverball.lha                   game/misc    14M  MOS  Control a ball by canting the platform
raw-0.1.0-MorphOS.lha           game/misc   181K  MOS  Engine for "Another World"
REminiscence.lha                game/misc   171K  MOS  open-source engine for Flashback
WipeoutLoader.lha               game/patch    2K  MOS  Wipeout 2097 patch for MorphOS
carworld-0.239.tgz              game/race   712K  MOS  A driving simulator
tuxracer-0.61-mos.lha           game/race   8.3M  MOS  Slide down the hill and eat some fish
Exult-morphos.lha               game/role   2.3M  MOS  Engine for Ultima 7
Frotz-morphos.lha               game/role   236K  MOS  Interpreter for Incofom/Inform adventure
ISO-Angband.lha                 game/role   1.7M  MOS  Rogue like roleplaying game
Level9-morphos.lha              game/role    42K  MOS  Interpreter for Level9 adventures
Magnetic-morphos.lha            game/role   209K  MOS  Interpreter for Magnetic Scroll games
nh340mos.lha                    game/role   1.6M  MOS  Nethack - dungeon exploration game
sarien-0.8.0-cvs-mos.tgz        game/role   250K  MOS  Sierra AGI resource interpreter engine
ADoomMOS.lha                    game/shoot  267K  MOS  MorphOS port of ADoom v1.7
Bolcataxian10_MOS.lha           game/shoot  670K  MOS  Old school multiscroll vertical shooter
chromium.lha                    game/shoot  2.1M  MOS  Vertical scrolling Shoot'em up
cube.lha                        game/shoot   11M  MOS  3D first person shooter
duke3d-src.lha                  game/shoot  552K  GEN  Duke Nukem 3D (Amiga/MorphOS) sources
duke3d_amiga_v0.3.lha           game/shoot  325K  OS3  Duke Nukem 3D
duke3d_morphos_v0.3.lha         game/shoot  443K  MOS  Duke Nukem 3D
duke3d_setup-src.lha            game/shoot   25K  GEN  Duke3D-Setup sources (Amiga/MorphOS)
fuhquake-0.31-675.lha           game/shoot  3.8M  MOS  Fuhquake for MorphOS
fuhquake-src.tar.bz2            game/shoot  2.2M  GEN  Fuhquake for MorphOS (sources)
glast-0.91.tgz                  game/shoot  717K  MOS  A 3D Asteroids clone
GLHexen2.lha                    game/shoot  4.8M  MOS  UHexen 2 - Hammer of Thyrion
GLQuake.lha                     game/shoot  1.0M  MOS  GLQuake, Blitzquake and PanoramicQuake
lightningspirit.lha             game/shoot  285K  MOS  Vertical scrolling Shoot'em up
lightningvolta.lha              game/shoot  251K  MOS  Vertical scrolling Shoot'em up
sable-0.4-morphos.lha           game/shoot  315K  MOS  Frantic 3d space shooter
starfighter-1.0.0-mos.lha       game/shoot  4.3M  MOS  2D Space shoot game with 26 missions
TeeterTorture.lha               game/shoot   48K  MOS  Teeter Torture - Strange shooter
thunderslash.lha                game/shoot  201K  MOS  Horizontal scrolling Shoot'em up
thurst.lha                      game/shoot  349K  MOS  Nice 3D game for MorphOS
crimson-0.3.8-mos.lha           game/strat  938K  MOS  Tactical war game
adv770.i386.zip                 game/text   673K  ARO  Text adventure Adv770
adv770.src.zip                  game/text   628K  GEN  Text adventure Adv770 (Source code)
anagramarama.tgz                game/think  1.5M  MOS  Word puzzler, with nice gfx etc.
atakks-1.0.tgz                  game/think  133K  MOS  Ataxx clone
boxikon-mos.lha                 game/think  709K  MOS  A puzzle game
interlogic-0.3-morphos.lha      game/think  3.3M  MOS  Logic/puzzle game: move balls in a maze
lpairs-mos.lha                  game/think  377K  MOS  Classical memory game
Miliarderzy-1.0.lha             game/think  7.6M  MOS  Quiz game as known from TV
mindless.lha                    game/think  1.0M  MOS  Mastermind clone
soliton-2.2-mos.lha             game/think  436K  MOS  A solitaire card game
A2Zee.lha                       game/wb      33K  OS3  Put the letters in the right order!
AlphaQuad.lha                   game/wb      34K  OS3  Place the letters in the right order!
Arrowz.lha                      game/wb      38K  OS3  Place the letters in the right order!
Aye_Q.lha                       game/wb      42K  OS3  My version of a peg game...
Bipaire.lha                     game/wb      42K  OS3  Find all the pairs of tiles in this game
Cellz.lha                       game/wb      35K  OS3  Get more cells than your opponent!
ColorBarr.lha                   game/wb      37K  OS3  Line-up coloured tiles!
Colorit.lha                     game/wb      43K  OS3  Try to match the displayed pattern
Create_a_Q.lha                  game/wb      47K  OS3  Create and play your own 'Q' games!
GoFigure.lha                    game/wb      41K  OS3  Create some closed figures!
Hexa_Q.lha                      game/wb      43K  OS3  Surprise!! A peg game...
Hexit.lha                       game/wb      43K  OS3  Try to match an hexagonal shaped pattern
Ice_Dungeon.lha                 game/wb      52K  OS3  Find the talismans in the Ice Dungeon!
In_And_Out.lha                  game/wb      47K  OS3  Try to find the exit!
Kaleido.lha                     game/wb      35K  OS3  Try to match the kaleidoscopic patterns!
Knight.lha                      game/wb      33K  OS3  Move a Knight on a chess board
Labyzarre.lha                   game/wb      46K  OS3  Find your way to the exit!
Land_O_Mines.lha                game/wb      44K  OS3  Try to get out of the mine field!
Lightit.lha                     game/wb      41K  OS3  Light up this hexagonal-shaped board!
Lights.lha                      game/wb      42K  OS3  Turn on the lights!
Multi_Q.lha                     game/wb      44K  OS3  A collection of peg games...
MySquare.lha                    game/wb      43K  OS3  Try to solve this mathematical puzzle!
Noel_Q.lha                      game/wb      44K  OS3  A Christmas theme peg game...
PentA.lha                       game/wb      37K  OS3  Place all the shapes in a rectangular ar
Permu.lha                       game/wb      36K  OS3  Try to match the displayed pattern!
Permutax.lha                    game/wb      42K  OS3  Try to clear 25 levels full of coloured 
Quad_Q.lha                      game/wb      42K  OS3  A peg game with 4 sizes of game boards!
Queens.lha                      game/wb      41K  OS3  Try to place 8 Queens on a chessboard!
Quetiles.lha                    game/wb      36K  OS3  Change all the tiles to one colour!
Star_Q.lha                      game/wb      45K  OS3  Try to solve these star-shaped peg games
Tri.lha                         game/wb      36K  OS3  Have fun with some links!
TriLights.lha                   game/wb      44K  OS3  Light-up this triangular-shaped board!
Triom.lha                       game/wb      37K  OS3  Make trios of shapes!
Tri_Add.lha                     game/wb      34K  OS3  Try to find the correct total!
Tri_It.lha                      game/wb      43K  OS3  Try to match a triangular pattern
Tri_Q.lha                       game/wb      43K  OS3  A triangular shaped peg game
Try_Angle.lha                   game/wb      37K  OS3  Move on some triangles!
X_Lights.lha                    game/wb      42K  OS3  Light-up this X-shaped board!
X_Q.lha                         game/wb      42K  OS3  An 'X' shaped peg game
image2raw_aos4.lha              gfx/conv    283K  OS4  Converts jpg,png and bmp to RAW64 format
AmiArcadia.lha                  misc/emu    182K  OS3  Emerson Arcadia 2001 emulator
mathomatic.i386.zip             misc/math   151K  ARO  Computer Algebra System Mathomatic
mathomatic.src.zip              misc/math   189K  GEN  Computer Algebra System Mathomatic
Buzzword_AOS4.lha               misc/misc    19K  OS4  Generates random buzzwords
AmySequencer.lha                mus/edit    248K  OS3  MIDI sequencer for the AMIGA
playOGG.lha                     mus/play    1.0M  OS3  multi format sound player.
NewAge-Icons.lha                pix/gicon   9.0M  GEN  Realistic, shaded OS3.5/3.9-Icons
aros-demos-icons.lha            pix/picon   158K  GEN  Aros-Demos Icons
metalslugicon.lha               pix/picon    20K  GEN  A cool Metal Slug icon for MAME (MorphOS
mixed.lha                       pix/picon   244K  GEN  Some Ambient icons
WarsowICONforMorphOS.zip        pix/picon    18K  GEN  Warsow Icon for MorphOS
alt2koi_aos4.lha                text/misc    23K  OS4  Convert a file in ALT coding to KOI-8.
petcom_aos4.lha                 text/misc     5K  OS4  an ASCII  PETSCII converter
xdms_os4.lha                    util/arc     80K  OS4  OS4 port of xDMS with source
fblit.lha                       util/boot   169K  OS3  Use CPU in place of the blitter
sdiREKOPrefs.lha                util/dtype   15K  GEN  Preferences GUI for sdiREKO DataTypes
StartBar-ITA.lha                util/misc   136K  OS3  Italian version of StartBar
(cg) (Translation: aj)

[News message: 28. Aug. 2006, 01:04] [Comments: 0]
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28.Aug.2006



os4depot.net: Uploads until 27.08.2006
Uploads on os4depot.net since our last report:
tuneaac-plug.lha  aud/pla   56kb  AAC m4a plugin for TuneNet (Plays IPod f
darkos.lha        gra/the    1Mb  OS4 Theme
libcurl.lha       dev/lib  998kb  libcurl - the multiprotocol file transfe
curl.lha          net/mis    1Mb  Command line url file transfer
image2raw.lha     gra/mis  283kb  Converts jpg, png and bmp to RAW64 forma
alt2koi.lha       uti/tex   22kb  Convert a file in ALT coding to KOI-8.
petcom.lha        uti/tex    4kb  an ASCII <-> PETSCII converter
buzzword.lha      uti/tex   18kb  Generates random buzzwords
(cg) (Translation: aj)

[News message: 28. Aug. 2006, 01:03] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
28.Aug.2006



AROS-Archives: Uploads until 27.08.2006
Uploads on AROS-Archives since our last report:
svn_documentation_en.zip     doc/mis  678kb  AROS.org english content
aros_hd_install_english.pdf  doc/man    1Mb  Aros HD Installation Manual (English)
aros_hd_installation.pdf     doc/man  875kb  Aros HD Installation Manual [German]
(cg) (Translation: aj)

[News message: 28. Aug. 2006, 01:02] [Comments: 0]
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