15.Feb.2021
Amiga Future (Webseite)
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MorphOS: MIDI soft synthesizer FrozenLiquid 1.1
Antoine 'Tcheko' Dubourg's FrozenLiquid is a "small Shell tool" for MorphOS playing MIDI sounds without having to have the required hardware. CAMD and Reggae are required. The soft synthesizer is based on FluidLite.
(snx) (Translation: dr)
[News message: 15. Feb. 2021, 19:23] [Comments: 0]
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15.Feb.2021
Amiga Future (Webseite)
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VirusZ III: Bootblock file updated
In December the Virus Help Team reported a new bootblock virus (amiga-news.de reported). A week ago a new bootblock file was released to use with VirusZ III v1.02. The team wrote: "Some of the bootblock viruses we have added to the VirusZ_III.Bootblocks, will make checksum changes with each mutation, that means that every time the virus infects, it change code. So there is absolutely no guarantee that the new viruses, we have added it will be reported as a the virus, because the virus could have mutated and changed it's code. But we will add as many mutations as we possible can."
The team also explained under the title link: "VirusZ is still the classic antivirus software for Amiga computers. Virus Help Team have made this VirusZ_III.bootblocks file, because there is nothing else we can do, no one from Virus Help Team knows anything about programming and can't make an antivirus program and Virus Help Team does not have the scource code for the xvs.library by Georg Hörmann. So that is why we think this is better than nothing, at least now VirusZ III can find bootvirus unknown to xvs.library."
(snx) (Translation: dr)
[News message: 15. Feb. 2021, 19:23] [Comments: 0]
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14.Feb.2021
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Aminet uploads until 13.02.2021
The following files have been added until 13.02.2021 to Aminet:
REDPILLGameCreator.lha dev/misc 2.1M 68k Game Creator with AGA support
spatch.i386-aros.lha dev/misc 55K x86 Clone of SAS binary file patcher
TheMaestrix.lha driver/aud 30K 68k The Maestix: Reloaded! Using AHI
dsp3210.lha driver/oth 44K 68k DSP 3210 drivers and tools
soliton-2.2-os3.lha game/think 322K 68k Klondike & Freecell card game
soliton-2.2-os4.lha game/think 368K OS4 Klondike & Freecell card game
Dungeon2021v2.lha mods/8voic 18M Dungeon 2021 v2 5ch by HKvalhe
dme.i386-aros.lha text/edit 566K x86 Text editor from 68k DICE pac...
rman-3.3.i386-aros.lha text/misc 221K x86 Converting man pages to many ...
tree-mos.lha util/dir 161K MOS Display a tree view of direct...
IconLib_46.4.lha util/libs 1.0M 68k free icon.library in optimize...
AmigaMapPing.lha util/misc 50K 68k Shows your Amiga on live.amig...
aibb_furia.lha util/moni 1K 68k AIBB 6.5 Module for Furia 68e...
Callmonitor.lha util/moni 57K Display incoming calls w/ +49...
(snx)
[News message: 14. Feb. 2021, 08:15] [Comments: 0]
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14.Feb.2021
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OS4Depot uploads until 13.02.2021
The following files have been added until 13.02.2021 to OS4Depot:
fallingtime.lha gam/act 4Mb 4.1 Fun and addictive endless faller...
sdl2.lha lib/mis 10Mb 4.1 Simple DirectMedia Layer 2
rman.lha uti/tex 250kb 4.0 Converting man pages to many for...
(snx)
[News message: 14. Feb. 2021, 08:15] [Comments: 0]
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14.Feb.2021
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AROS Archives uploads until 13.02.2021
The following files have been added until 13.02.2021 to AROS Archives:
spatch.i386-aros.lha dev/mis 55kb Clone of SAS binary file patcher
antiryadgx4.8.tgz dev/uti 271Mb 3D/2D Game Engine
shisen-seki.i386-aros.zip gam/boa 24Mb Mahjong matching game.
dme.i386-aros.lha uti/tex 566kb Text editor from 68k DICE package
(snx)
[News message: 14. Feb. 2021, 08:15] [Comments: 0]
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14.Feb.2021
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MorphOS-Storage uploads until 13.02.2021
The following files have been added until 13.02.2021 to MorphOS-Storage:
MilkyTracker_1.03.lha Audio/Tracker An XM/MOD tracker by th...
AntiryadGX_4.9_install.7z Development/Engine 2D-3D Antiryad Gx is an unifi...
FluidLite.lha Development/Library Very light version of F...
Iris_0.108.lha Email New email client suppor...
Fuse_1.5.7_sdl2.lha Emulation The Free Unix Spectrum ...
Tree_1.8.0.lha Files/Dir Display a tree view of ...
Zatackax_1.0.lha Games/Action Zatacka X is a modern, ...
Breaker_2.1.lha Games/BrickBreaker Breaker 2.1 port by ACE...
Chess.lha Games/Think A simple Chessgame
Blockrage.lha Games/Think BlockRage port by Ace. ...
NinjaSiege_0.5.lha Games/TowerDefense A Towerdefence game, co...
(snx)
[News message: 14. Feb. 2021, 08:15] [Comments: 0]
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14.Feb.2021
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WHDLoad: New installers until 13.02.2021
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 13.02.2021:
(snx)
[News message: 14. Feb. 2021, 08:15] [Comments: 0]
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13.Feb.2021
Indie Retro News (Webseite)
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Two other Jump'n Run games announced (Scorpion Engine)
Currently two other games are being developed using the Scorpion Engine: The first one is a classic jump'n run (video) which has been tested on several Amigas - specific requirements are still not available. The second game (video) is more a "fly'n run" for the player controls a owl.
(cg) (Translation: dr)
[News message: 13. Feb. 2021, 23:08] [Comments: 0]
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12.Feb.2021
Indie Retro News (Webseite)
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Arcade classic: Amiga Space Invaders, beta 3
"Space Invaders" (video) written in Blitz Basic is supposed to be quite an authentic port of the arcade classic with the same name released in 1978. The new beta version fixes minor bugs. Additionally, the game now also runs on an A500 with full speed. A new background picture was added as well: By pressing the 'B' key you can change the background picture, the '1' and '2' keys change the colour of the overlay.
Direct download: Space Invaders.adf (880 KB)
(cg) (Translation: dr)
[News message: 12. Feb. 2021, 23:05] [Comments: 0]
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12.Feb.2021
English Amiga Board (Webseite)
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Game engine: Antiryad Gx 4.9 (AmigaOS 3, AROS, MorphOS)
Antiryad Gx is an engine for 2D-/3D games available for different platforms. After a registration also commercial games can be written using the free version. Changes in version 4.9:
- Fixed: Bug found in dynamic library loader in some drivers
- Renamed and enhanced gx_bitmap::bakediffusenormal() to gx_bitmap::bakediffusemap()
- Added new kernel object:
- gx_kernel::ginstall()
- gx_kernel::start()
- gx_kernel::stop()
- gx_kernel::updatecallback()
- gx_kernel::getexternplugin()
- gx_kernel::setexternplugin()
- gx_kernel::getmachinetype()
- gx_kernel::getmachinename()
- gx_kernel::gethardwareserial()
- gx_kernel::getdate()
- gx_kernel::isconsolemode()
- gx_kernel::getznearlimit()
- gx_kernel::getzfarlimit()
- gx_kernel::screensetmode()
- gx_kernel::screensetdefaultmode()
- gx_kernel::applypalette()
- gx_kernel::fastapplypalette()
- gx_kernel::screengetsizex()
- gx_kernel::screengetsizey()
- gx_kernel::screensetsize()
- gx_kernel::readinput()
- gx_kernel::screenflush2d()
- gx_kernel::screenflush3d()
- gx_kernel::getexecutablefilename()
- gx_kernel::setexecutablefilename()
- gx_kernel::printconsol()
- gx_kernel::printint()
- gx_kernel::printhex()
- gx_kernel::printfloat()
- gx_kernel::printvoid()
- gx_kernel::printstring()
- gx_kernel::inputconsol()
- gx_kernel::messagebox()
- gx_kernel::inkey()
- gx_kernel::installkeyboard()
- gx_kernel::uninstallkeyboard()
- gx_kernel::getfasttimer()
- gx_kernel::gettimer()
- gx_kernel::gettimercount()
- gx_kernel::sleep()
- gx_kernel::sqrt()
- gx_kernel::cbrt()
- gx_kernel::memalloc()
- gx_kernel::memdealloc()
- gx_kernel::memrealloc()
- gx_kernel::convertnametofilesystem()
- gx_kernel::convertnamefromfilesystem()
- gx_kernel::fileopen()
- gx_kernel::fileread()
- gx_kernel::fileisasyncready()
- gx_kernel::filereadasync()
- gx_kernel::fileasyncstop()
- gx_kernel::filewrite()
- gx_kernel::fileseek()
- gx_kernel::filetell()
- gx_kernel::fileclose()
- gx_kernel::filekill()
- gx_kernel::getfirstfile()
- gx_kernel::getnextfile()
- gx_kernel::closegetfile()
- gx_kernel::getfirstdirectory()
- gx_kernel::getnextdirectory()
- gx_kernel::closegetdirectory()
- gx_kernel::getfirstvolume()
- gx_kernel::getnextvolume()
- gx_kernel::closegetvolume()
- gx_kernel::getcurrentdirectory()
- gx_kernel::setcurrentdirectory()
- gx_kernel::setrootdirectory()
- gx_kernel::setparentdirectory()
- gx_kernel::createdirectory()
- gx_kernel::deletedirectory()
- gx_kernel::setstartupdirectory()
- gx_kernel::getcurrentvolume()
- gx_kernel::setcurrentvolume()
- gx_kernel::getspecialdirectory()
- gx_kernel::memorycardload()
- gx_kernel::memorycardsave()
- gx_kernel::openlibrary()
- gx_kernel::getlibrary()
- gx_kernel::closelibrary()
- gx_kernel::execute()
- gx_kernel::run()
- gx_kernel::exception()
- gx_kernel::exit()
- gx_kernel::issoundenabled()
- gx_kernel::soundinit()
- gx_kernel::soundreset()
- gx_kernel::soundplay()
- gx_kernel::soundstop()
- gx_kernel::soundupdate()
- gx_kernel::soundpause()
- gx_kernel::soundresume()
- gx_kernel::soundmixer()
- gx_kernel::soundgetstate()
- gx_kernel::soundgetpos()
- gx_kernel::soundgetvolume()
- gx_kernel::soundgetpitch()
- gx_kernel::soundgetpanning()
- gx_kernel::soundinitdoublebuffer()
- gx_kernel::soundwritedoublebuffer()
- gx_kernel::soundresetdoublebuffer()
- gx_kernel::threadgetnbcore()
- gx_kernel::threadcreate()
- gx_kernel::threadrelease()
- gx_kernel::threadpause()
- gx_kernel::threadresume()
- gx_kernel::threadgetstate()
- gx_kernel::threadswitch()
- gx_kernel::threadlock()
- gx_kernel::threadunlock()
- gx_kernel::networkinstall()
- gx_kernel::networkuninstall()
- gx_kernel::networkisenabled()
- gx_kernel::networkserverconnect()
- gx_kernel::networkclientconnect()
- gx_kernel::networkdisconnect()
- gx_kernel::networkgetaddress()
- gx_kernel::networkgetaddressbyname()
- gx_kernel::networkread()
- gx_kernel::networkwrite()
- gx_kernel::networkgetstatus()
- gx_kernel::dspfill32()
- gx_kernel::dspfill64()
- gx_kernel::dspfill128()
- gx_kernel::dspmove8()
- gx_kernel::dspmove16()
- gx_kernel::dspmove32()
- gx_kernel::dspmove64()
- gx_kernel::dspmove128()
- gx_kernel::rotatepts2d()
- gx_kernel::rotateblendpts2d()
- gx_kernel::rotatepts2dfix()
- gx_kernel::rotateblendpts2dfix()
- gx_kernel::rotatepts3d()
- gx_kernel::rotatepts3dfix()
- gx_kernel::rotateblendpts3d()
- gx_kernel::rotateblendpts3dfix()
- gx_kernel::rotatenorm3d()
- gx_kernel::rotateblendnorm3d()
- gx_kernel::morph3d()
- gx_kernel::render3dinstall()
- gx_kernel::render3duninstall()
- gx_kernel::render3dstart()
- gx_kernel::render3dstop()
- gx_kernel::render3dshader()
- gx_kernel::render3dbegin()
- gx_kernel::render3dvertex()
- gx_kernel::render3dend()
- gx_kernel::render3dclearscreen()
- gx_kernel::render3dclearzbuffer()
- gx_kernel::render3dsetstaticcamera()
- gx_kernel::render3dloadstaticgeom()
- gx_kernel::render3dunloadstaticgeom()
- gx_kernel::render3ddrawstaticgeom()
- gx_kernel::render3dloaddynamicgeom()
- gx_kernel::render3dunloaddynamicgeom()
- gx_kernel::render3ddrawdynamicgeom()
- gx_kernel::render3dloadmaterial()
- gx_kernel::render3dunloadmaterial()
- gx_kernel::render3dgettexturesize()
- gx_kernel::render3dscreencapture()
- gx_kernel::render3dupdatematerial()
- gx_kernel::render3dscreentomaterial()
- gx_kernel::extrun()
- gx_kernel::extgetint()
- gx_kernel::extgetfloat()
- gx_kernel::extgetlong()
- gx_kernel::extgetvoid()
- gx_kernel::extsetint()
- gx_kernel::extsetfloat()
- gx_kernel::extsetlong()
- gx_kernel::extsetvoid()
(cg) (Translation: dr)
[News message: 12. Feb. 2021, 01:57] [Comments: 0]
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11.Feb.2021
Jochen Hoffer (E-Mail)
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Tetris clone: Crazy Columns (demo) 0.95
Jochen Hoffer has released a new version of 'Columns', a classic Sega game (video). Now you can set up the controls of how the colours rotate or the "Tetrominoes" immediately dropp down.
(cg) (Translation: dr)
[News message: 11. Feb. 2021, 22:45] [Comments: 0]
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11.Feb.2021
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Print magazine: Issue 128 of Amiga Future readable online
The English issue 128 (September/October 2017) of the print magazine "Amiga Future" can be read online on its website. You can also purchase a pdf version with a higher resolution or a printed version in the shop.
(cg) (Translation: dr)
[News message: 11. Feb. 2021, 18:42] [Comments: 0]
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10.Feb.2021
Amiga Future (Webseite)
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Pre-order: A1100 - A new motherboard for Amiga-1000 housing
The 'A1100' is a new motherboard for an A1000 housing. A video shows the hardware. The boards has the following specifications:
- CPU: Motorola 68020 with 14 Mhz
- OCS-/ECS compatible, up to 2 MB Chip-Ram (Paula, Agnus, Denise not included)
- 64 Megabyte RAM
- IDE-Controller(44pin)
- Support of two different Kickstart-ROMs. Compatible to OS 3.1.4
- Flickerfixer and ScanDoubler. Internal ports for RGB, Cinch, SVGA
- Expansion ports for A1000 (86pin) and A1200 (150pin) cards
- Connector ATX PowerSupply
- Fast A1200 clockport connector
In a Spanish forum (automatic translation), Carlos 'Estrayk' Del Alamo is going to identify the need for a small-batch production of the hardware. If you are interested, then contact him. Del Alamo cannot tell what the price will be. But it is explicitely a non-commercial project.
(cg) (Translation: dr)
[News message: 10. Feb. 2021, 23:57] [Comments: 1 - 11. Feb. 2021, 22:43]
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10.Feb.2021
Amiga Future (Webseite)
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Java-based graphic tool: ham_convert 1.8.1
Sebastian Sieczko's Java-based 'ham_convert' converts modern graphic formats into the HAM format of the Amiga.
(cg) (Translation: dr)
[News message: 10. Feb. 2021, 23:38] [Comments: 0]
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09.Feb.2021
Indie Retro News (Webseite)
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Preview videos: Jump'n Run 'Minkey', Darts game 'Game Shot!'
'Minkey' is a classic jump'n run for Amigas equipped with at least 1 MB RAM. According to the author the engine has been "90% finished". So far 11 levels can be played. A new video hows the first level of World 2.
'Game Shot!' (video) is eine Darts game for the Amiga, dedicated to the late father of the author. It is written by the Scourge of the Underkind developer.
(cg) (Translation: dr)
[News message: 09. Feb. 2021, 23:41] [Comments: 0]
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09.Feb.2021
Indie Retro News (Webseite)
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Jump'n Run: Pitfall II - Lost Caverns
'Pitfall II: Lost Caverns' is a port of the classic jump'n run game of the same name to the Amiga using the Scorpion Engine. The current version still is alpha According to the author "it still needs a lot of polish, but it is a fully working and completable port of the C64 release. Unfortunately, this first release won't run smoothly on an A500 - but it should be OK on an A1200 (future updates should be a lot more optimal)."
(cg) (Translation: dr)
[News message: 09. Feb. 2021, 23:32] [Comments: 0]
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09.Feb.2021
Indie Retro News (Webseite)
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Arcade Shoot'em-Up: 'Gradius' port Tinyus Beta 0.1
After Tiny Invaders, Tiny Galaga and Tiny Bobble, the demo group of Abyss is working on its fourth aracade port within one year: 'Tinyus' (video) is a faithful port of the arcade shoot'em up Gradius released in 1985:
The current beta version already runs on an A500 equipped with 1 MB RAM, but an A1200 is recommended. In a discussion the developer explanined more details of the game and the Amiga port.
Download: aYs_Tinyus_Beta0.1.adf (880 KB)
(cg) (Translation: dr)
[News message: 09. Feb. 2021, 23:24] [Comments: 0]
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