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| 30.Jul.2026 English Amiga Board |
C# compiler for the Amiga: CopperSharp68k With Codex and GPT-5.6, Ilkka 'itix' Lehtoranta has created a compiler that translates a subset of C# into a native Amiga binary. The source code is first compiled by the user using another program into the .NET assembly language CIL, and then translated from there into an executable Amiga file using CopperSharp. In theory, the process works with all .NET languages that can be compiled to CIL. However, CopperSharp is explicitly not a runtime environment, meaning it cannot run existing .NET applications. (cg) [News message: 30. Jul. 2026, 23:46] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
| 29.Jul.2026 amipkg (ANF) |
amipkg 0.7.1: Custom package repositories for AmigaOS 3.x Thomas Lübkers’ program amipkg, which is also used by his Amiga Imager, is a package manager for AmigaOS 3.x. It installs, updates and removes software from a curated catalog that now includes over 200 freely distributable programs: media players, commodities, Internet applications, development tools and games. With version 0.7.1, amipkg can now use multiple repositories - so anyone can run their own. The author writes (translation): "A repository consists of just two static files on any web server. No database, no PHP and no HTTPS are required:
The order of the repositories determines which one provides a package; you can specifically target one using 'repo:package'. Both graphical interfaces - GadTools and MUI - now feature a new repository management section under 'Settings'. amipkg is open source (Apache 2.0): the client, catalog, signing tool and schema are fully available for review. Anyone who wants to make their package available to all users can still submit it to the curated catalog via a pull request or directly from the Amiga (amipkg submit)." The package manager is available on Aminet and at the title link on GitHub. Instructions for running your own repository can be found in the HOSTING.md file in the source code repository. The program runs on AmigaOS 3.0 or later, a 68000 processor is sufficient. (snx) [News message: 29. Jul. 2026, 12:22] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
| 27.Jul.2026 Roman 'kas1e' Kargin |
AmigaOS 4: Top-down shooter Crimsonland 1.0 "Crimsonland" is a top-down arena shooter with role-playing elements. It was developed by the Finnish studio 10tons Entertainment and published by Reflexive Entertainment in 2003. 'banteg' began a complete re-programming of the game earlier this year, which exactly replicates the behaviour of the original Windows binary (detailed report by the author). With the original author’s permission, the assets are loaded from the original archives, but the entire code has been rewritten from scratch. Roman 'kas1e' Kargin has now released a port of this for AmigaOS 4 (video). To do so, he ported 'bantegs'' Python-based source code to C, SDL2 and OpenGL ES 2.0, and optimised it for AmigaOS 4. Warp3D Nova, ogles2.library and Radeon graphics card drivers are required. (dr) [News message: 27. Jul. 2026, 22:42] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
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