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Archiv 'New hardware and software products'


20.Sep.2002
Martin Merz (ANF)


New MasonIcons
There are two new archives available: IBrowseMI and ScalOSMI.
  • IBrowseMI - new default images and a new transferanimation
  • ScalOSMI - images and icons in GlowIcons design
You can get further information under the title link. (ps) (Translation: dr)

[News message: 20. Sep. 2002, 22:38] [Comments: 0]
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20.Sep.2002
Carsten Siegner (ANF)


First GUI of the Ogg-Vorbisplayer
Carsten Siegner wrote:
"Today I have finished my first GUI of the new Ogg-Vorbis-player. It contains of a simple Dos-script. Nevertheless you can choose the .ogg-files with a file requester. You only have to take attention of the Unix notation. I am going to create a combined player-encoder-GUI."

All those who are interested in this GUI may write an email to Carsten Siegner. (ps) (Translation: dr)

[News message: 20. Sep. 2002, 13:11] [Comments: 0]
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20.Sep.2002
eWeek (ANF)


Apple, IBM Team on 64-Bit CPU
In the article it is reported about a co-operation between IBM and Apple concerning the new 64 bit desktop processor of IBM. Next year this one is to start with 1.4 - 2 ghz and is to have the double power having the same clock frequency as the G4. The G5 of Motorola is shortly mentioned at the end of the article and is supposed to be published at the beginning of the next year. (ps) (Translation: dr)

[News message: 20. Sep. 2002, 12:27] [Comments: 1 - 21. Sep. 2002, 05:50]
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18.Sep.2002
Achim Stegemann (ANF)


PD game announcement at the AFP party
From October the 4th to the 6th 2002 there will be held the party by the "Amiga-Freunde Pfalz" in Mutterstadt, Germany. Along with the presentation of the latest version of the astronomy program "Digital Almanac III" there will be something completely new: The introduction of a new chess program for Amiga, named "AmiChessNG".

Recent specifications of the chess program:
  • requires OS 3.5+, MC68020 and some MB RAM
  • nice and functional MUI interface.
  • based on GNUChess 5.04 (newest version).
  • changeable figure design using skins.
  • figure control with drag&drop.
  • load and save the games or configurations in PGN or EPD format (standard format).
  • adjustment of the game strength by deepness of the search (measured by moves) or by time (seconds per move).
  • huge library from start on (about 11 MB of data!). This library can manually be extended.
  • Undo of a move.
  • a commented list of best moves which can be disabled.
Some features are still missing (PPC support?, 3D GL Output). Assumed game strength (CPU power dependent) in points:
MC68060/50: >1900
Amithlon 800 Mhz: ca. 2100-2200

The game will be uploaded to the Aminet after the party. It is freeware and will be published with source code. Latest screen shots are to find with the title link. (ps) (Translation: ub)

[News message: 18. Sep. 2002, 23:58] [Comments: 0]
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18.Sep.2002
Mirko Naumann (E-Mail)


Elbox: SharkPPC G3/G4 and SharkPPC+ G3/G4
They have been announced for a long time and it seems, owners of a Mediator PCI board may count on the delivery of the most powerful processor boards for Q4, 2002.

SharkPPC G3/G4
  • Processor: 750CXe, 750FX or MPC7450
  • FSB: 133 MHz
  • RAM: 3 PC-133 SDRAM sockets for up to 1.5 GB
  • Bandwidth: 582 MB/s


SharkPPC+ G3/G4
  • Processor: 750CXe, 750FX or MPC7450
  • FSB: 133 MHz
  • RAM: 2 PC-133 SDRAM sockets for up to 2 GB
  • Bandwidth: 582 MB/s
  • 2x AGP-Slot
  • 2-chanel UDMA-100 controller
  • AC97 sound subsystem
  • Optional:
       USB 2.0 controller
(ps) (Translation: ub)

[News message: 18. Sep. 2002, 19:03] [Comments: 0]
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18.Sep.2002
Thomas Steiding (E-Mail)


Game: e.p.i.c. interactive ships Software Tycoon for the Amiga
Didn't you always wanted to found your own games-company? It's time for a childhood dream to come true...

It's 1982. Small computer games companies are springing up in the bedrooms around the world. A new business beckons, where everything is in your hands. You have total control, from creating the original concept, through hiring staff and packaging design, to the development of massive marketing campaigns. Do you have the skills to create and use new technologies and become a Software Tycoon?

Software Tycoon immerses the player through the implementation of different scenarios, tutorials and a truly satirical backround that simulates the software business. But don't forget your opponents will stop at nothing to ruin your business!

FEATURES:
  • Real-time gameplay.
  • Two intelligent and unusual computer computer controlled opponents.
  • Satiric simulation of the software business.
  • Interact with real living and acting characters.
  • Multiple missions and tutorial scenarios.
  • Adventure-like inventory.
  • Hi-Res graphics in 800x600 dpi.
  • Employ the best staff and implement massive marketing campaigns for your products.
  • Sabotage your ruthless opponents.
  • Different buildings in horizontal scrolling Location.
  • Easy development of original game concepts.
Bussiness simulation Software Tycoon requires an Amiga with 68060/50 OR a PPC CPU, a 4 MByte gfxboard and 32 MByte RAM. The game requires AmigaOS 3.x, the PPC version runs under WarpOS. A special 16 Bit MorphOS/Pegasos version is also supplied on the CD. (ps)

[News message: 18. Sep. 2002, 10:16] [Comments: 0]
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17.Sep.2002
Jörn Plewka (ANF)


CDTV-Clockport-Interface for A500/A1000/A2000/CDTV
The Team of Katodev due to lack of time has to let the hardware development stand still. Just before the temporary Out of the developments some of them resulted in prototypes. So a little number of CDTV-Clockport-modules, only unique pieces are available. The functionality was tested with a Twister, more information on our homepage. (ps) (Translation: gf)

[News message: 17. Sep. 2002, 11:08] [Comments: 0]
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