27.Jul.2021
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mouSTer: USB input devices for retro computers / Review
In the middle of last year, the Polish store retrohax.net announced "mouSTer", an adapter that allows connecting any USB mice and joypads to classic computers. In the meantime, "mouSTer" is available from the provider for just under 26 euros (plus shipping). The current firmware version is 3.12.2019.
Ilyich van Beijnum recently described in a detailed review how he got his favorite wireless mouse to work on his Amiga 1200 with the help of "mouSTer". (dr) (Translation: bb)
[News message: 27. Jul. 2021, 08:40] [Comments: 0]
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27.Jul.2021
Amiga.org (Forum)
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Adventure: Furtum Sacrum (Spanish/English)
Furtum Sacrum ("holy theft") is a point'n'click adventure by the Spanish group AmigaWave (amiga-news.de reported). Besides its original language, also English is supported. The game features characters of the film adaptation of the novel "The name of the rose", but a storyline of its own. Your task as a monk sent to the monastery San Martiño de Xuvia is to clear a series of robberies.
After being designed years ago already and endorsed by several programmers, in the end graphic artist José A. González decided to develop it on his own, thus he studied the program and its language, AMOS-based Graphic Adventure Creator, and finalised it himself.
The adventure runs on all Amigas with 1 MB of Chip RAM and is available both as a physical edition on 3.5" floppy disk in a box with manual as well as, free of charge, an ADF floppy image. Orders can be sent to José's e-mail address jojocreativo@gmail.com. Screenshots can be found at the corresponding thread at the forum of Amiga.org. (snx)
[News message: 27. Jul. 2021, 08:25] [Comments: 0]
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27.Jul.2021
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Video tutorial on how to install the Amiga emulator 'Amiberry' on a Pi400
Amiberry is an Amiga emulator for ARM-based single-chip systems like the Raspberry Pi, the Odroid XU4 or the Tinkerboard from ASUS, which brings some newly developed features like a "WHDLoad-Booter" or support for controller configuration using RetroArch.
The video podcast '10 Minute Amiga Retro Cast' shows in its latest edition how to install the current version 4.14 of the Amiga emulator on a Pi400.
(dr) (Translation: bb)
[News message: 27. Jul. 2021, 08:12] [Comments: 0]
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27.Jul.2021
Greg Donner
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CS-Lab: New firmware 1.20 for Warp560/1260 available
As reported by Greg Donner on his unofficial Warp 3060/4060 page, CS-Lab has released a new version 1.20 for the Warp 560 and Warp 1260 along with an updated Quick Start Guide, which includes the following changes:
- SD card support in AmigaOS (warpSD.device)
- USB disk support in AmigaOS (warpUSBDisk.device)
- Autoconfig / AutoBoot support for SD and USB storage media
- DMA transfers for SD and USB storage media
- Change of FastRAM / RTG memory allocation to 224 / 32MB
As the developers write, "unfortunately this version does not support HW mp3 playback via WarpTool, as currently only AmigaOS has access to SD and USB disk. A special version of the mpega.library will be available with future updates."
One user was able to test the new firmware in advance and has published a YouTube video. (dr) (Translation: bb)
[News message: 27. Jul. 2021, 07:55] [Comments: 0]
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26.Jul.2021
English Amiga Board (Website)
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MIDI utilities: amiditools 1.0.0
Christian Vogelsang provides with the 'amiditools' some tools for musicians who control MIDI hardware with an Amiga. The package contains the following programs:
- udp - A network MIDI driver with custom protocol
- echo - A simple (test) driver that echoes all MIDI data
- midi-info - Show CAMD drivers and more
- midi-send - Send MIDI data via command line
- midi-recv - Receive MIDI data on command line
- midi-echo - Echo incoming MIDI traffic
- midi-perf - MIDI performance measurement
- BarsnPipes Tools - BarsnPipes Tools to access the new CAMD MIDI drivers
- midi-udp-bridge - Endpoint for udp MIDI driver
- midi-udp-echo - Test endpoint for udp MIDI driver
- midi-perf - MIDI performance measurement
(cg) (Translation: bb)
[News message: 26. Jul. 2021, 22:44] [Comments: 0]
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26.Jul.2021
Generation Amiga (Webseite)
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Emulator: WinUAE 4.9 Beta 25
The next release of the well-known Amiga emulator WinUAE will be version number 5.0 due to a new chipset emulation as well as the emulation of a Voodoo3 graphics card. Beta versions have been provided by the developer Toni Wilen for some time already under the version name WinUAE 4.9 Beta [n], currently Beta 25. (cg) (Translation: bb)
[News message: 26. Jul. 2021, 22:39] [Comments: 0]
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25.Jul.2021
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Game Construction Kit: Scorpion Engine V2021.5.2
The "Scorpion Engine" developed by Erik 'earok' Hogan allows you to develop games. The engine itself is closed source, all demos and example games are open source. The editor runs under Windows. Graphics are imported as PNG files, levels created by using the editor Tiled eingesetzt. For importing and creating sounds, music and animations the Amiga formats (mod, 8svx, anim5) are used.
Recently version 2021.5.2 has been released providing bug fixes as well as the new feature translucency which is demonstrated by an included demo:
For a first overview about the options and possibilites of the engine, Hogan recommends this YouTube video. How to import existing Backbone projects and create animation loops and slopes are also demonstrated by vidoes.
The Scorpion Engine is an ongoing work-in-progress version of the Scorpion Editor for Windows. According to the author a "documentation is almost certainly likely to come when the engine is stable, but the engine is constantly under development. Documents and tutorials would quickly go out of date, all of my time on the project goes into much needed bug fixes and features." Nevertheless many projects and games have been announced or released during the last time. The author has confirmed to us that his Game Construction Kit is not only aimed at professional developers, on the contrary:
"It's really designed for anyone who wants to make an Amiga game. I am a professional game developer so I've designed Scorpion to be fast and flexible enough to make the games I want to make. But at the same time, I've also tried to make it as straight forward as possible for non-developers. Mixel, for example, is making the largest and most complex Scorpion game to date entirely by himself with no background in programming: Creeping Me Out: Hex Night."
Taking up the question of one of our readers, if ports to any other platforms are planned he replied:
"A port for AmigaOS4 is not planned yet. I have started work towards porting Scorpion to other platforms, but I can't guarantee AmigaOS4 compatibility at this point." (dr)
[News message: 25. Jul. 2021, 07:35] [Comments: 0]
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25.Jul.2021
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Aminet uploads until 24.07.2021
The following files have been added until 24.07.2021 to Aminet:
HWP_RapaGUI.lha dev/hwood 7.2M MOS Cross-platform GUI toolkit fo...
REDPILLGameCreator.lha dev/misc 2.1M 68k Game Creator with AGA support
dsp3210.lha driver/oth 301K 68k DSP 3210 drivers and tools
MCE.lha game/edit 3.2M 68k Multi-game Character Editor
MCE-MOS.lha game/edit 3.5M MOS Multi-game Character Editor
MCE-OS4.lha game/edit 3.7M OS4 Multi-game Character Editor
AmiArcadia.lha misc/emu 4.3M 68k Signetics-based machines emul...
AmiArcadia-OS4.lha misc/emu 4.8M OS4 Signetics-based machines emul...
AmiVms.lha misc/emu 3.2M 68k Simulates OpenVMS commands
Ewy.lha mods/8voic 1.2M EWY 16bit 5ch Amiga Piano Ballad
ASE2019_1.50.lha text/edit 133K 68k Text editor
Vim_8.2-i386-aros.lha text/edit 12M x86 The ubiquitous text editor
Vim_8.2-ppc-amigaos.lha text/edit 14M OS4 The ubiquitous text editor
Vim_8.2-ppc-morphos.lha text/edit 13M MOS The ubiquitous text editor
ToolsMenu.lha util/cdity 73K 68k Add tools to the Workbench To...
Alltests.zip util/misc 14K 68k Automated Amiga Test Program
ReportPlus.lha util/misc 621K 68k Multipurpose utility
ReportPlusMOS.lha util/misc 735K MOS Multipurpose utility
ReportPlus-OS4.lha util/misc 786K OS4 Multipurpose utility
TestProgram.zip util/misc 27K 68k Versatile Amiga Test Program
InstallerLG.i386-aros... util/sys 121K x86 Commodore Installer replacement
InstallerLG.ppc-morph... util/sys 155K MOS Commodore Installer replacement
(snx)
[News message: 25. Jul. 2021, 06:43] [Comments: 0]
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25.Jul.2021
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OS4Depot uploads until 24.07.2021
The following files have been added until 24.07.2021 to OS4Depot:
picasm.lha dev/cro 142kb 4.0 PIC16F84 Assembler for the Amiga
crash.lha dev/uti 3kb 4.0 C source included
amiarcadia.lha emu/gam 5Mb 4.0 Signetics-based machines emulator
iconverter.lha gra/ico 99kb 4.0 Convert WB 1.x/MagicWB icons to ...
reportplus.lha uti/mis 786kb 4.0 Multipurpose utility
showfiles.lha uti/she 43kb 4.1 sorted & text-formatted file...
(snx)
[News message: 25. Jul. 2021, 06:43] [Comments: 0]
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25.Jul.2021
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AROS Archives uploads until 24.07.2021
The following files have been added until 24.07.2021 to AROS Archives:
vim_8.2-i386-aros.lha dev/edi 12Mb Vim
iconverter.i386-aros.lha gra/con 98kb Convert WB 1.x/MagicWB icons to ...
installerlg.i386-aros.lha uti/wor 121kb Commodore Installer replacement
(snx)
[News message: 25. Jul. 2021, 06:43] [Comments: 0]
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25.Jul.2021
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MorphOS-Storage uploads until 24.07.2021
The following files have been added until 24.07.2021 to MorphOS-Storage:
HWP_RapaGUI_2.0.lha Development/Hollywood/... A cross-platform GUI to...
Iris_0.125.lha Email New email client suppor...
MCE_13.0.lha Games/Editor Multi-game Character Ed...
InstallerLG_1.0.0b2.lha System/Shell Commodore Installer rep...
Vim_8.2.2993.lha Text/Edit A highly configurable t...
(snx)
[News message: 25. Jul. 2021, 06:43] [Comments: 0]
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25.Jul.2021
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WHDLoad: New installers until 24.07.2021
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 24.07.2021:
- 2021-07-18 new: Worthy (Pixelglass) done by JOTD (Info)
- 2021-07-18 new: Scuba Diver (Surreal) done by JOTD (Info)
- 2021-07-18 improved: First Samurai (Vivid Image) uses less chip memory, 3-button support added (Info)
- 2021-07-16 fixed: Incredible Shrinking Sphere (Electric Dreams) interrupt fixed (access to dmacon removed), gaame copyright info corrected into the slave (Info)
(snx)
[News message: 25. Jul. 2021, 06:43] [Comments: 0]
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24.Jul.2021
Aminet
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Game Construction Kit: RedPill 0.8.13
RedPill, developed by Carlos Peris, is a game construction kit written in Amiblitz 3.8, which allows the development of games from various genres (see short tests of two Redpill games). RedPill is compatible with AGA and ECS, the "player" for playing the finished creations requires a total of 1.5 MB RAM.
Changes of version 0.8.13:
- Number of Animations increased from 64 to 128. When updating project to this version there is no going back.
- When saving a project, if using the same previous name a backup of the project file is created.
- FIX: In tile properties of tileset 1 being used in all tilesets while in runtime.
- FIX: In tile properties screen solid tiles being displayed in incorrect positions.
- FIX: In ground collisions where the Objects are bigger than tile size.
- FIX: Fixed glitch happening when using Camera Shake in large maps.
(dr)
[News message: 24. Jul. 2021, 07:35] [Comments: 0]
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24.Jul.2021
Amiga Future (Webseite)
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Developer tool: vasm 1.8l
Earlier this week Frank Wille released an update of the modular assembler vasm. A list of changes in version 1.8l can be found at the title link. (snx)
[News message: 24. Jul. 2021, 05:59] [Comments: 0]
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23.Jul.2021
MorphZone (website)
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MorphOS 3.15: Bugfix for RAM handler
RAM handler of MorphOS 3.15 comprises a bug lasting for some years already that may result in the RAM: root directory to appear to contain many duplicate entries. With help by user 'AngryTom', MorphOS team member Harry 'Piru' Sintonen could fix this bug and release a patch for it now. To install it, extract the archive and drag & drop "ramrootfix" to SYS:WBStartup.
Download: ramrootfix.lha (21 KB) (snx)
[News message: 23. Jul. 2021, 21:16] [Comments: 0]
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23.Jul.2021
MorphZone (forum)
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MorphOS: E-mail client Iris 0.125
Today MorphOS team member Jacek 'jacadcaps' Piszczek released an update for his e-mail client Iris. Changes in version 0.125 include improvements of spellchecking, context menus and HTML markup code of e-mails.
For feedback to the author the corresponding thread at MorphZone can be used. (snx)
[News message: 23. Jul. 2021, 21:16] [Comments: 0]
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23.Jul.2021
Amigans
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Developer package: DevPack 1.1
The free "DevPack" provided by Dimitris Panokostas and Philipp Lonke is meant for Amiga users who under AmigaOS are going to develop software. The first version was released at the end of October 2020. The package is hosted on the Amikit website but does not have any dependencies on the commercial Workbench environment and can be installed on harddrive by extracting the lzx archive. Diverse compilers, text editors and other tools are included as listed in the Readme.
Changes of version 1.1:
- Released as an LZX archive as well as a dynamic (auto-expandable up to 3.9GB) SFS hardfile (HDF) for WinUAE and Amiberry
- ADDED: AmiLua 0.2 by Lua team, Matthias Rustler, http://aminet.net/package/dev/lang/amilua_src
- ADDED: AmiPython 2.3.3 by Tim Ocock, conversion and Amiga specific code by Irmen de Jong, http://www.monkeyhouse.eclipse.co.uk/amiga/python/
- ADDED: AMOS Pro Compiler by François Lionet, including PDF manual
- ADDED: ASM-One 1.48 & 1.49-RC2 by Boushh of TFA, https://www.amigacoding.com/index.php/680x0:AsmOne
- ADDED: Blitz Basic Demos by Erik Hogan, https://github.com/earok/BlitzBasicDemos
- UPDATED: FreePascal 3.2.2 by ALB42, https://blog.alb42.de/fpc-amigaaros-m68k/
- UPDATED: REDPILL 0.8.12 by Zener - Game Creator with AGA support, http://aminet.net/package/dev/misc/REDPILLGameCreator
(dr)
[News message: 23. Jul. 2021, 06:10] [Comments: 0]
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22.Jul.2021
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A2000-Motherboard using the EATX standard: Revision 1.2 is production candidate
After the developer 'jasonsbeer' has tested the prototpye of his rebuild of the A2000 motherboard called 'Amiga-2000-ATX', he has set revision 1.2 as production candidate. He wrote:
"I am currently running a Supra Wordsync SCSI card, a Commodore A2630 accelerator, and a Pi HDMI video card on the Amiga 2000 EATX. AIBB can be seen on the screen. I allowed the Amiga 2000 EATX to run for several hours playing games and running memory tests without issue. All the external ports are working as expected."
Changes of Revision 1.2:
- Fixed traces on the keyboard connector (error on the C= schematic)
- Added missing _COPCFG trace
- Deleted some extra traces that were not needed
- Added HSYNC/COMPSYNC selection jumper
- Cleaned up parts of the schematics
- Widened U801 footprint (RTC62423 is wider than the standard SOIC package)
- Added support for 1 and 2 MB Kickstart ROMs (512k still supported)
- Added some space around the external ports...they were crowded
(dr)
[News message: 22. Jul. 2021, 06:57] [Comments: 0]
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22.Jul.2021
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Game announcement: 'Jump!'
Polish developer Markus Duda is in the process of converting Yoomph, originally written for the Atari, for the Amiga. You have to move in a three-dimensional tunnel by means of a bouncing Amigaball and hit various (bonus) areas. This YouTube video shows the gameplay on the target platform: An Amiga 1200 with 4 MB Fast RAM.
As the developer told us, the game has reached alpha status. About 80% of the game is finished, which currently has 16 levels, in the final version should have about 30 levels. On the to-do list are still the creation of the intro and outro, as well as various improvements to the gameplay. A commercial release of the game is planned for the fall in the form of a download version and a boxed edition.
(dr) (Translation: bb)
[News message: 22. Jul. 2021, 06:05] [Comments: 0]
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21.Jul.2021
Amiga Future (website)
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Retailer: Relec changing ownership
Swiss Amiga retailer Relec has been founded in 1996 to fill a gap in the French speaking part of Switzerland as well as other countries of the same language. Now co-founder Emmanuel Rey is handing the company over to Benoît Wiblé. Connected to this is a change of location: the reseller moves from Payerne in the canton of Vaud to Fully in Valais.
Below you can read the official press release by Relec:
"Relec changes hands - Founded in 1996, Relec Hardware&Software Amiga will enter a new era in 2021. After 26 years of loyal service, its co-founder Emmanuel ‘XRAY’ Rey, is handing over to Benoît ‘Amigaouf’ Wiblé. Based since 1996 in Payerne in the canton of Vaud, Relec will move to Fully in Valais. Although Swiss, Relec provides many products to ‘amigaists’ in the French-speaking world, in Europe and in the world.
While maintaining the same level of quality and service as before, this move will bring new ideas, a desire to expand the catalogue and projects to develop. Amigaouf is well known in the Amiga world but also in the ‘Old Computers’ field with the OCC club, events like the Oufparty, Alchimie’s, Neuss and will put all his knowledge and contacts at the service of Relec.
We thank you for the trust you have put in us over the years and we hope you will continue with
Relec now and in the future. Amiga Forever." (snx)
[News message: 21. Jul. 2021, 14:08] [Comments: 0]
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21.Jul.2021
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Smarty and the Nasty Gluttons: Game conversion technical details
In his blog Cracking Stones one of the developers of the game Smarty and the Nasty Gluttons (amiga-news.de reported) gives detailed information about how it was technically implemented
So far four blog entries have been published:
(dr) (Translation: bb)
[News message: 21. Jul. 2021, 09:05] [Comments: 0]
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21.Jul.2021
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Project announcement: Universal Commodore power supply
The website 'RavenWolf' is generally dedicated to the research and restoration of all kinds of retro technology. In the latest project, a universal Commodore power supply is to be developed in the next few months. It is intended to be built by any hobbyist and will therefore mainly use commonly available components.
The reason for this is that Mike Brixius, project initiator, often receives used Commodore computers with either missing or wrong power supplies, which in case of doubt can damage the hardware. The goal is thus to build a tabletop power supply that will work with any Commodore computer.
Brixius began to catalog all Commodore machines (that he could think of) that use an external power supply. From this he was able to deduce that he would need to provide a total of 5 different voltages to cover all models:
- 5 volts DC at 5 amps for an extreme A500 configuration plus 1 external hard drive
- 9 volts DC at 1 amp for the Commodore 16 and 116 (if they are to be supported)
- 12 volts DC at 1.5 amps for the A500 plus an external drive
- -12 volts DC at a measly 0.1 amps for the Amigas
- 9 volts AC at 3 amps for the early VIC-20s or 1 amp if the early VICs are to be omitted
To simplify the project, support for the early Vic IIs, C16, and C116 can be dropped. However, as Brixius writes us, his prototype will support the Vic IIs
In addition, he intends to display information about power consumption, for which he plans to integrate a compact DC voltage and current meter. More information about the project as well as videos will follow in the near future.
(dr) (Translation: bb)
[News message: 21. Jul. 2021, 07:48] [Comments: 0]
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19.Jul.2021
Andreas Falkenhahn (ANF)
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Hollywood-Plugin: RapaGUI 2.0 released

Press release: After almost 4 years of development Airsoft Softwair, the hardest working men in code business, are proud to announce the long awaited release of RapaGUI 2.0. RapaGUI is the cross-platform GUI toolkit for Hollywood that allows you to create GUIs with native widgets for AmigaOS, Windows, macOS, Linux, and Android. GUI layouts in RapaGUI are conveniently defined in XML files which are then converted into full-blown GUIs by RapaGUI on-the-fly. It just doesn't get any easier!
RapaGUI 2.0 is a major update with lots of new features, improvements and bug fixes. Here is a non-exhaustive list of new features in RapaGUI 2.0:
- support for Android!
- high-DPI monitors are now supported
- support for GTK3 on Linux
- core event handler completely rewritten
- convenient internationalization (i18n) support
- inter-process communication is now supported
- online help support
- dark mode support
- different fonts and font styles are now supported
- new Splitter, Finddialog and Hyperlink classes
- many new features for existing classes
- support for several new Hollywood 9 features
- over 50 pages of new documentation
- lots of other improvements and bug fixes
RapaGUI 2.0 is now available for free download from the official Hollywood portal. Thanks to Hollywood's cross-platform plugin system versions for AmigaOS3 (m68k), AmigaOS 4, MorphOS, Linux (ppc, arm, x86, x64), macOS (ppc, x64) and Windows (x86, x64) are provided. RapaGUI comes with almost 350 pages of documentation in various formats like PDF, HTML, AmigaGuide, and CHM that describe the GUI programming basics in detail and provide a convenient function and class reference.
Note that Hollywood 9 is strictly required by RapaGUI 2.0. It won't work with older Hollywood versions. Also note that there are a few minor incompatibilities between RapaGUI 2.0 and 1.x so it might be necessary to adapt your scripts. See the documentation for details.
Screenshots:
(dr)
[News message: 19. Jul. 2021, 06:52] [Comments: 0]
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18.Jul.2021
Amiga Documents (Twitter)
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Lawsuit: Evert Carton on the settlement agreement from 2009
As requested by Cloanto and the Amiga parties, Evert Carton made a deposition in their lawsuit with Hyperion, the company he was a co-founder of. Plaintiffs' aim is to clarify the original intention of the settlement agreement (PDF file) signed in 2009 by Amiga Inc. and Hyperion.
The agreement's interpretation on the usage of trademarks and the source code of AmigaOS 3.1 is disputed (amiga-news.de reported), especially its further development for Motorola 680x0-based Commodore Amiga computers in the form of AmigaOS 3.1.4 and meanwhile also AmigaOS 3.2, respectively. Going by the plaintiffs point of view, Hyperion is cashing in on it unlawfully; a preliminary agreement to tolerate the distribution of AmigaOS 3.2 if it was made available for free was withdrawn in January.
Evert Carton was - besides Ben Hermans, who he met when they lived in the same dormitory - one of the two co-founders and managing partners of Hyperion, which had been a general partnership initially (Dutch: "Vennootschap onder firma", abbreviated VOF). Since 2003 and still at the time of the settlement agreement with Amiga Inc, Evert Carton was the sole director, since Ben Hermans prioritised his main employment at a law office. In 2011, Evert Carton announced that he had stepped down from Hyperion. Finally, in 2018, he also waived his remaining shares, as mentioned in his letter to the judge in which he expressed his willingness to be a witness (PDF file).
In his deposition (PDF file, 444 pages including supplements) Evert Carton confirms the agreement's interpretaion by Cloanto and, meanwhile, Mike Battilana's separate company Amiga Corporation, repectively (formerly known as C-A Acquisition Corporation). While active negotiation with Amiga Incorporated's lawyer would have been conducted by Ben Hermans as Hyperion's counsel, he himself would have been part of these talks as well. Furthermore, the settlement agreement would have been signed by him as the company's sole director and owner of 97 % of the shares at that time. According to Evert Carton, in 2009 Hyperion would have considered the Amiga market for AmigaOS 3.1, i.e. the operating system for 680x0 CPUs, to be dead. Their interest there would have been AmigaOS 4 only, i.e. the operating system for PowerPC CPUs.
The latter previously being bound to a specific processor architecture would have been the main reason for Hyperion to negotiate on a settlement agreement with Amiga Inc., allowing them to port AmigaOS 4 to any other platform as well. Accordingly, the resulting licence for trademarks would have been intended for marketing of AmigaOS 4 only, any other usage wouldn't have been up for debate at all. While there had been an additional plan to make use of the source code of AmigaOS 3.1 for embedded systems as well - just for exemplification a fridge is mentioned -, in this case the kind of operating system is not visible to the customer, thus it wouldn't have been marketed as "AmigaOS" there. Also selling Amiga fan merchandise like t-shirts would not have been an intention back then.
Key elements of Evert Carton's deposition are summarised in plaintiffs' motion for leave to file (PDF file).
Furthermore, Hyperion's lawyer also came into play during the testimony conducted via video conference - as in a cross-examination conducted in presence before the judge. The latter, on the other hand, targeted the original agreement between Hyperion and Amiga Inc. from 2001, when it was about the development of AmigaOS 4 as operating system for Eyetech's PowerPC computer called AmigaOne. This provided that in the event of Amiga Inc.'s insolvency, Hyperion and Eyetech would have been granted the exclusive right to further develop and market AmigaOS itself, relating to AmigaOS 3.1 and its further developments, including but not limited to AmigaOS 3.5 and AmigaOS 3.9. According to the lawyer's reading, this clause was triggered by the insolvency of Amiga Inc. or the non-successful full payment of the agreed 25,000 US dollars to Hyperion, so that Hyperion's development and distribution of AmigaOS 3.1.4 and 3.2 would be legal. Evert Carton, however, countered that the 2001 contract had been rendered irrelevant by the 2009 dispute resolution agreement. Finally, in the third round of questions, Cloanto's lawyer underlined this by referring to the relevant clause of 2009, that all previous agreements concerning the subject matter of the contract were cancelled by the dispute resolution agreement.
In addition, when reading Everton Carton's statement, one is struck by his astonishment that - while the conversion of Hyperion's legal form from a general partnership (Dutch: VOF) to a cooperative company with limited liability (Dutch: "Coöperatieve Vennootschap met beperkte Aansprakelijkheid", CVBA; as the third partner required for this, Timothy de Groote, introduced by Ben Hermans, joined with 3 per cent of the shares, while Evert Carton and Ben Hermans accounted for 49 and 48 per cent, respectively) did fall in the same period of a few weeks as the signing of the settlement agreement with Amiga Inc. - he had signed for "Hyperion CVBA" at a time when, according to his recollection, the company was still formally a VOF. However, this aspect does not seem to be relevant, since it was not taken up by Cloanto's lawyer, and the judge in the 2009 court settlement did mention the change of legal form ("Hyperion [Entertainment] VOF, now known as Hyperion Entertainment CVBA"). Whether, conversely, Hyperion's lawyer could take this up in order to declare the settlement of the dispute null and void, and therefore brought the original contract of 2001 with its insolvency regulation into play, remains open, but is likewise unlikely due to the judicial confirmation of the settlement reached at that time.
In addition, it emerges from the questioning that the costs of Hyperion's legal dispute with Amiga Inc. were borne by Evert Carton to a considerable - if not decisive - extent: partly in the form of the income generated by him outside the Amiga area with his actual activity for Hyperion, partly by a friend's loan of 100,000 Euros, which he later repaid himself. Investments that, according to him, he never recovered. (snx)
[News message: 18. Jul. 2021, 16:49] [Comments: 0]
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18.Jul.2021
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Aminet uploads until 17.07.2021
The following files have been added until 17.07.2021 to Aminet:
64tass.i386-aros.lha dev/cross 968K x86 Cross assembler targeting the...
picasm_os4.lha dev/cross 142K OS4 PIC16F84 Assembler for the Amiga
picasm-1-06.i386-aros... dev/cross 122K x86 PIC16F84 Assembler for the Amiga
NDK3.2R3.lha dev/misc 7.8M Native Developer Kit for Amig...
extfatfs-53-3.i386-ar... disk/misc 78K x86 A free exFAT file system impl...
ntfs3g-53-4.i386-aros... disk/misc 233K x86 A port of Tuxera's NTFS-3G fi...
eurochamp.lha docs/misc 245K Statistics: soccer Euro Champ...
dsp3210.lha driver/oth 284K 68k DSP 3210 drivers and tools
sonix-mos.lha driver/vid 1.6M MOS Display/grab pictures from so...
dtview2.catalog.de.lha gfx/show 1K German/Austrian catalog for D...
lemacs.i386-aros.lha text/edit 188K x86 Enhanced MicroEMACS
iconverter.i386-aros.lha util/conv 98K x86 Convert WB 1.x/MagicWB icons ...
Iconverter.lha util/conv 55K 68k Convert WB 1.x/MagicWB icons ...
iconverter_os4.lha util/conv 99K OS4 Convert WB 1.x/MagicWB icons ...
ReportPlus.lha util/misc 619K 68k Multipurpose utility
ReportPlusMOS.lha util/misc 734K MOS Multipurpose utility
ReportPlus-OS4.lha util/misc 784K OS4 Multipurpose utility
ViNCEd.lha util/shell 838K 68k ViNCEd, the CON: with ^Z & TA...
(snx)
[News message: 18. Jul. 2021, 06:40] [Comments: 0]
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18.Jul.2021
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OS4Depot uploads until 17.07.2021
The following files have been added until 17.07.2021 to OS4Depot:
hdaudio_ahi.lha dri/aud 119kb 4.1 Generic HD audio driver for Amig...
spaceinvaders.lha gam/shm 5Mb 4.1 A classic shooter with a modern ...
mce.lha gam/uti 4Mb 4.0 Multi-game Character Editor
dvskintool.lha gra/vie 80kb 4.0 The official skin Creation Tool ...
witchcleaner.lha net/mis 2Mb 4.0 Clean temp data from OWB and IBr...
reportplus.lha uti/mis 784kb 4.0 Multipurpose utility
(snx)
[News message: 18. Jul. 2021, 06:40] [Comments: 0]
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18.Jul.2021
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AROS Archives uploads until 17.07.2021
The following files have been added until 17.07.2021 to AROS Archives:
64tass.i386-aros.lha dev/cro 968kb Cross assembler targeting the 65xx
picasm-1.06.i386-aros.lha dev/cro 122kb PIC16F84 Assembler for the Amiga
extfatfs-53.3.i386-aros.lha dri/fil 78kb A free exFAT file system impleme...
ntfs3g-53.4.i386-aros.lha dri/fil 233kb A port of Tuxera's NTFS-3G ...
r2z_aros_intel.lha gam/mis 2Mb Test your reaction times
perciman_aros.lha off/mis 2Mb manage contact and other informa...
lemacs.i386-aros.lha uti/tex 188kb Enhanced MicroEMACS
(snx)
[News message: 18. Jul. 2021, 06:40] [Comments: 0]
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18.Jul.2021
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MorphOS-Storage uploads until 17.07.2021
The following files have been added until 17.07.2021 to MorphOS-Storage:
Sonix_0.40.lha Devices/Webcam Display and grab pictur...
AmiArcadia_27.7.lha Emulation A Signetics-based machi...
ReportPlus_8.21.lha Misc A Multipurpose utility ...
WitchCleaner_2.0.lha Network/Web A little and easy progr...
(snx)
[News message: 18. Jul. 2021, 06:39] [Comments: 0]
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18.Jul.2021
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WHDLoad: New installers until 17.07.2021
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 17.07.2021:
- 2021-07-16 fixed: Incredible Shrinking Sphere (Electric Dreams) interrupt fixed (access to dmacon removed), gaame copyright info corrected into the slave (Info)
- 2021-07-16 improved: Inviyya (Tigerskunk) support balanced version, slave works on 68000 now, trainers added (Info, Image)
- 2021-07-14 improved: Switchblade 2 (Gremlin) fixed not working climb ladders, support for three button joystick (Info)
- 2021-07-12 new: Playhouse Strip Poker (R. Brongers) done by Wepl (Info)
(snx)
[News message: 18. Jul. 2021, 06:39] [Comments: 0]
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17.Jul.2021
PPA
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Arcade shooter: Bean Versus The Animator
'17BitRetro' has released the arcade shooter 'Bean Versus The Animator' which can be purchased for 5 Dollar. The archive includes a lguide as well as five adf files. According to the developers they "wrote it originally back in 1994 and finished it off this year".
Features:
- 6 frantic levels
- 6 big boss fights
- 12 weapons
- 2 Player Simultaneous Action
- 32 colours
- 8 Bit SFX and Music
- Movie style Intro and Outro
- Lightgun or Mouse Controls
System requirements:
- OCS / ECS or AGA Amiga
- Kickstart 2.04 or higher (only tested under 2.04 and 3.1)
- 1 MB Chip Ram. Recommended 1.5MB overall to use extra drives
- Mouse or Lightgun: Sega Light Phaser 3050 with Amiga adapter and CRT was tested.
(dr)
[News message: 17. Jul. 2021, 12:44] [Comments: 0]
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17.Jul.2021
PPA
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Shell extension: Go Shell 3.0
The developer Krzysztof Donat wrote: "GoShell is free and easy tool to open Shell terminal in fullscreen on separate screen. You can choose any screen mode, set the colors and fonts, change the terminal window settings, and more. GoShell also has several predefined color sets, e.g. classic OS 3.x or OS 1.3, dark, green, orange etc."
Main features of the tool:
- Customizable screen, font and colors
- A set of predefined color sets
- Support for KingCON and ViNCEd (e.g. filename-completion with TAB )
- Hiding the mouse pointer in full screen mode
- Switching screens GoShell and others and quick access to the console with [Amiga]+m
- Exit the console with [Ctrl] + \
GoShell is Freeware but the author appreciates any little donation. (dr)
[News message: 17. Jul. 2021, 08:54] [Comments: 0]
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17.Jul.2021
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Amiga disks on PC: Pre-orders and name change for Smith's project
Robert Smith has renamed his project for reading Amiga disks using a PC disk drive from 'Arduino Amiga Floppy Disk Reader/Writer' to 'DrawBridge' (Disk Reader and Writer Bridge).
Besides, now it is possible to be placed on a waiting list: Smith sells his little board for USB Slimline disk drives for 25 British Pound plus shipping. The boards are fully compatible to Arduino Software (IDE) which enables future firmware updates.
All documents of Smith's project are available on GitHub under a free license. (dr)
[News message: 17. Jul. 2021, 07:13] [Comments: 0]
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16.Jul.2021
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A2000-Motherboard im E-ATX-Formfaktor: Tests des Amiga-2000-ATX-Prototypen
After developer 'jasonsbeer' received the commissioned prototype of his replica of the A2000 motherboard in ATX form factor, 'Amiga-2000-ATX', a few days ago, he is now testing it for functionality and possible bugs. He writes:
"Over the last two days, I have been able to confirm that the Zorro 2 bus and coprocessor slot are working. I am currently using a Supra Wordsync SCSI card, a Commodore A2630 accelerator and a Pi HDMI video card. AIBB is on the screen. I have run the Amiga 2000 EATX for several hours without a single problem. I have tested both an Amiga floppy drive and a Gotek floppy emulator with great success. The keyboard is connected and works fine (with a tweak). The mouse and joystick connections work as expected. The only things left to test are the parallel port and the real-time clock.
As a side note, there is an error in the schematics of the Amiga 2000 that relates to the pin numbers of the keyboard ports. They are mirrored on the schematics of the A2000 and A3000, hence my workaround for solving this keyboard problem."
(dr)
[News message: 16. Jul. 2021, 07:13] [Comments: 0]
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15.Jul.2021
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PDF Magazine: Lotek64, Issue 62
The magazine "Lotek64" is dedicated to old or alternative computer systems. The 62nd issue contains, among other things, a report on the Anaglyph 3D process used in the demoscene for about 30 years and its applications, including the example of the Amiga. This article can also be read on the website 'tarnkappe.info', where it is supplemented by some videos. (dr) (Translation: bb)
[News message: 15. Jul. 2021, 07:26] [Comments: 0]
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15.Jul.2021
Amigans
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AmigaOS 4: Version 6.8 des Audio-Treibers für Intel HD Audio
An update of the new AHI driver for AmigaOS 4 has been released (amiga-news.de reported) which includes the following changes:
- Output options added (ALL, Line, Front HP, S/PDIF)
- Added support for S/PDIF output (both RCA and optical)
- Added support for output muting (mutes Line, Front HP and S/PDIF)
- Added support for line-in and microphone preamplifier. (From the CODEC perspective, Line-In and MIC are equivalent. Therefore, preamps can also be enabled for Line-In).
- Speed improvements
- Small bug fixes
Explaining, the developer adds:
"With AHIRecord you can select a monitor output. This is a strange implementation becauseese actually makes an AHI request to change the playback output. This would require a digital loop. But this is not implemented in AHIrecord.
Now that the playback output selection is implemented, this is how you control the playback output for the next playback cycle. So be careful.
The internal monitor hardware provides an analog loopback to a small selection of outputs. The Sound Blaster Audigy FX is limited to the Front HP and Line outputs.
The CM8828+CM9882 cards are limited to the Line output only. So you cannot use the HD audio front panel output as a monitor output
AHI has no way to switch to monitor input. Only to monitor volume. So all monitor outputs are enabled. But if there is a need for a single monitor output, I can add a mute option for the other single outputs."
Supported Soundcards:
- Creative Labs Soundblaster Audigy FX (24bit/192kHz 5.1)
- Startech PEXSOUND7CH (24bit/192kHz 7.1) -> available under many different names
- Fransande 411944 (24bit/192kHz 7.1) -> available under many different names
- Terratec AUREON 7.1 PCIe (24bit/192kHz 7.1)
Sound cards that should work:
- Basically any combination of HDaudio controller and HD Audio multichannel codec (e.g. CA0113, CM8828, CM9882A ALC898 etc.)
Sound cards that do not work (yet):
- Asus Xonar Phoebus solo (CM8888 in combination with Discrete DACs in high quality)
- Powercolor Devil HDX (CM8888 in combination mit Discrete DAC)
Sound cards that will never work:
- "Sound Core3D" (CA0132) based sound blasters (Eg. Z, AE-5, AE-7, AE-9 etc). These cards have a DSP (ca0132) instead of an audio codec. They initially appear to be HD audio cards but after the DSP is booted they behave totally differently. Therefore, such cards must be supported with other drivers.
- PCIe Asus sound cards that are currently on sale. These cards are either AV100 (converted CMI8788), CM8786 or C-media 6632AX (USB chip) based. None of these chips comply with the Intel HD Audio standard.
- Sound Blaster Audigy RX and all other EMU-based or X-FI-based sound blasters. (do not comply with the Intel HD Audio Standard).
- Non-PCIe sound cards in general like external USB cards or old PCI cards.
(dr) (Translation: bb)
[News message: 15. Jul. 2021, 06:31] [Comments: 0]
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14.Jul.2021
Arne Urbaniak (E-Mail)
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Amiga disks on PC: Copy program A-Copy
A-Copy is a program that looks a lot like X-Copy for reading and writing ADF disk images under Windows. It requires the ADF drive hardware, which uses a Teensy USB Development Board as an adapter between PC and floppy drive. (cg) (Translation: bb)
[News message: 14. Jul. 2021, 23:51] [Comments: 0]
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14.Jul.2021
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AmigaOS 4: Python implementation of Space Invaders
Programmed by Tomohiro Nishikado and Taito distributed by Taito, Space Invaders premiered in 1978: an attack of aliens had to be fended off with the spaceship, moving left and right with it at the bottom of the screen and trying to decimate with shots the rows of regularly arranged aliens that were constantly moving horizontally, gradually moving downwards.
Subsequently, there were also numerous conversions for the Amiga, such as "Super Space Invaders" or DeLuxe Galaga. In 2014, developer Lee Robinson wanted to test his Python programming skills and wrote a Python clone of the game, the source code of which he published on GitHub (YouTube video).
Amiga programmer Janne Peräaho has taken this source code, ported it from Python 3 to Python 2.5.6 and created a conversion for AmigaOS 4.
Extras:
- Full screen mode
- Unlimited attack waves
- Highscore
- Title music
- Moon background
- Amiga-Icon
We have tested the game briefly: The game runs in slow motion under WinUAE on a Windows computer with 2.20 GHz. Maybe newer and faster systems can get more out of it. Native on an AmigaOne X5000/20, on the other hand, it runs smoothly and is thus perfectly suited for a short phase of distraction.
The game can be downloaded for free from OS4Depot, the author is happy about a small donation if you like it, which he also considers as motivation for future projects. (dr) (Translation: bb)
[News message: 14. Jul. 2021, 07:19] [Comments: 0]
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12.Jul.2021
Indie Retro News (Webseite)
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Preview-Video: Point'n Click Adventure 'Athanor 2'
Two years ago 16-bit conversions of the point'n click adventure game 'Athanor 2 - The Legend Of The Birdmen' (originally developed for the Amstrad CPC) were announced. Now, a first video has been released: Athanor 2 Amiga (pre-release video), comparison of the Atari ST and Amiga conversions. (cg) (Translation: bb)
[News message: 12. Jul. 2021, 23:22] [Comments: 0]
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12.Jul.2021
Indie Retro News (Webseite)
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Game Compilation: Ad Cosmos Ex Terra
Ad Cosmos Ex Terra is a game compilation for A500 with one MB of RAM. The disc image, which can be downloaded for free or for a price to be determined by the customer, contains the titles 'Lumberjack', 'Pong 4b' and 'Jump Besi Jump' - the first two have been revised again for this release.
After Lumberjack Reloaded, 'Lumberjack Revision' is already the second further development of the C64 port Lumberjack released in 2017. The new features include 8 different levels, some with different designs, a bee that disturbs the lumberjack at work and a shaking screen when the lumberjack has consumed too much alcohol.
'Pong4b' is an update for Pong4. New is the adoption of the sprites from the CD32 implementation Pong4k as well as background music during the game.
(cg) (Translation: bb)
[News message: 12. Jul. 2021, 23:11] [Comments: 0]
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12.Jul.2021
Indie Retro News (Webseite)
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Teaser video: Jump'n Run 'Agonman' announced for August
'Agonman' is a platform game created with the help of the RedPill development environment. A teaser video announces the release of the title for August. A 68020 and 2 MB of RAM are mentioned as the minimum requirements, while a 68030 and some Fast RAM are recommended. Agonman uses some of the graphics from the 2020 released classic 'Agony'. (cg) (Translation: bb)
[News message: 12. Jul. 2021, 22:55] [Comments: 0]
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12.Jul.2021
Amigans
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Puzzler 'Follix' for AGA Amigas released
Recently he has updated his puzzle game ArtPazz, yesterday Simone 'saimo' Bevilacqua has announced the release of his AGA puzzle game Follix. He wrote:
"I was 16 when I bought a stock Amiga 1200, in the fall of 1993, finally making the jump from my beloved Commodore 64. Back then, I was isolated in a little town, knew nobody who was into software development, owned no programming books and had no software, apart from a bunch of floppies containing 3 pirated games I got as a bonus from the shop I had bought the Amiga from. However, having heard I was interested in programming, some friends put me in touch with an older guy who had an Amiga 4000 loaded with several original productivity programs - among which AMOS Professional - and sitting on a desk in his shop, doing nothing. The guy (who eventually became a close friend) allowed me to go to his shop and use his Amiga at will (years later, he even let me take it with me to another town!) and provided me with a copy of AMOS (registered in his name).
I started learning AMOS and improving the little programming skills I had built with the Commodore 64 User Manual and some tapes that taught BASIC. I did not consider another language because I was totally unaware of other options and, anyway, AMOS felt like a natural step from Commodore 64's BASIC and gave me the feeling that I could finally satisfy my desire of making a whole, proper game.
Still, my skills and knowledge were limited, my unexpanded Amiga (which was the computer I did most of my programming on anyway) was not exactly a workstation and AMOS had its limits, so most of my ideas were doomed to remain just that - ideas. Yet, I was quite interested in puzzle games, which often have little hardware demands. And so the first game I ever created ended up being a puzzler. It was called Follia NBA¹, and the year was 1994.
The concept was stol... erm... heavily inspired by Thalion's Atomix², which I had seen on an MS-DOS computer of one of the aforementioned friends. It was a bit different from Follix: the tiles of a level were the pieces of a picture depicting the logo of an NBA team³; as a consequence, there was only one correct place for each tile; the player had to guess the area where the reconstucted picture fitted; for every 2 minutes left, the player was awared a bonus that, at his/her command, would automagically put a tile in the correct place.
That first version was really bad: some design choices were completely wrong; most of the graphics were ugly; the code was messy, inefficient and, in places, uselessly complicated; the sound effects were taken from various tracker modules. In all, it mirrored perfectly the fact that the development had been a learning process. Though, it did work (I am somewhat amazed by how the patches to the workarounds to the fixes to the bugs produced, in the end, the correct result); moreover, the puzzles were actually good and the game was indeed fun.
In those days, I could not imagine I was sowing a seed. Through the years, I reworked/remade the game 4 times (plus an additional attempt that brought a prototype to AmigaOS 4 and Windows, as a byproduct of an iOS version which somebody else was supposed to take care of), with Follix being the result of the last effort. The motivation behind it was not only to make the game better, but also to make it technically special through ALS (enhancing Follia NBA using CSS, the ALS predecessor, is something I had been wanting to do for ages), to put ALS to good use and to get rid of the basketball theme (which, at some point, no longer felt appropriate to me and certainly is not everybody's cup of tea). The code and the assets of Follix have been created from scratch, but the puzzles are still the original ones (except for Follix' first 4, which are new and purpose to introduce the player to the mechanics gently, and Follia NBA's last 2, which have been excluded because of their sheer difficulty)."
The game can be downloaded for free or for a little donation as lha archive or adf file. (dr)
[News message: 12. Jul. 2021, 09:42] [Comments: 0]
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11.Jul.2021
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A2000 motherboard in E-ATX form factor: Amiga-2000-ATX
The developer 'jasonsbeer' continues to work on his project 'Amiga-2000-ATX' (amiga-news.de reported). 'Amiga-2000-ATX' is a replica of the A2000 motherboard which, unlike the original, uses the E-ATX form factor and thus fits into standard PC cases. Another goal in development is to replace components that are no longer available with newer alternatives wherever possible.
In the meantime, the developer was able to test the commissioned prototype and give a first success message: "I have a video output via a Pi-HDMI card and Diagrom is running. There are still some problems to solve." All documentation needed for production is available on Github under free license. (dr) (Translation: bb)
[News message: 11. Jul. 2021, 09:03] [Comments: 0]
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11.Jul.2021
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Aminet uploads until 10.07.2021
The following files have been added until 10.07.2021 to Aminet:
Spread.lha biz/spread 41K 68k Spreadsheet (1988-01-30)
amigaXfer_win32.zip comm/misc 12M Easy GUI for Serial file/flop...
psxport-dev.lha dev/misc 19K 68k PSXPort - developer kit
REDPILLGameCreator.lha dev/misc 2.1M 68k Game Creator with AGA support
MaxReplayTest.lha driver/aud 10K 68k Determine Paula's max. replay...
psxport-src.zip driver/inp 221K PSXPort - source code
psxport-user.lha driver/inp 27K 68k PSXPort - user software
dsp3210.lha driver/oth 284K 68k DSP 3210 drivers and tools
F1GP2021Carset.lha game/data 13K 2021 Carset for F1GP
DTView2.lha gfx/show 132K 68k Picture viewer for public scr...
AmiArcadia.lha misc/emu 4.3M 68k Signetics-based machines emul...
AmiArcadiaMOS.lha misc/emu 4.6M MOS Signetics-based machines emul...
AmiArcadia-OS4.lha misc/emu 4.8M OS4 Signetics-based machines emul...
AmiVms.lha misc/emu 3.2M 68k Simulates OpenVMS commands
R2Z_68k.lha misc/sci 1.6M 68k Test your reaction times
R2Z_AROS_intel.lha misc/sci 1.9M x86 Test your reaction times
R2Z_MorphOS.lha misc/sci 1.8M MOS Test your reaction times
R2Z_OS4.lha misc/sci 2.1M OS4 Test your reaction times
Lofoten.lha mods/8voic 3.9M Lofoten redone 16bit 5ch Road...
Riodejaneiro.lha mods/8voic 3.6M True 16-bit 6ch Brazilian Samba!
TextPaint098.lha text/edit 40K 68k ANSI Screen Editor (1990-08-25)
Textra111.lha text/edit 78K 68k GUI Text Editor w/ ARexx (199...
drawing_dt.lha util/dtype 380K OS4 Vector superclass + DR2D/SVG ...
ILBMdt.lha util/dtype 51K 68k IFF ILBM picture datatype 47.4
GoShell.lha util/shell 19K 68k tool for open Shell in full s...
perciman_68k.lha util/wb 1.5M 68k manage contact and other info...
perciman_AROS.lha util/wb 1.7M x86 manage contact and other info...
perciman_MOS.lha util/wb 1.6M MOS manage contact and other info...
perciman_OS4.lha util/wb 2.0M OS4 manage contact and other info...
(snx)
[News message: 11. Jul. 2021, 06:47] [Comments: 0]
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11.Jul.2021
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OS4Depot uploads until 10.07.2021
The following files have been added until 10.07.2021 to OS4Depot:
amiarcadia.lha emu/gam 5Mb 4.0 Signetics-based machines emulator
r2z.lha uti/mis 2Mb 4.0 Test your reaction times
perciman.lha uti/wor 2Mb 4.0 Person Contact and Information M...
(snx)
[News message: 11. Jul. 2021, 06:47] [Comments: 0]
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11.Jul.2021
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AROS Archives uploads until 10.07.2021
The following files have been added until 10.07.2021 to AROS Archives:
abcm2ps.i386-aros.lha aud/mis 547kb Converts music tunes from ABC fo...
crash.i386-aros.lha dev/uti 44kb "Safely" crashes with ...
loschinos.lha gam/chi 4Mb This is the classic spanish game...
thewidow.lha gam/mis 18Mb Game Terror Paranormal Adventure
perciman_aros.lha off/mis 2Mb manage contact and other informa...
rnoarchive.i386-aros.lha uti/arc 2Mb Graphical archive manager.
snapit.lha uti/mis 507kb Powerful MUI-based Screen Grabber
(snx)
[News message: 11. Jul. 2021, 06:47] [Comments: 0]
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11.Jul.2021
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MorphOS-Storage uploads until 10.07.2021
The following files have been added until 10.07.2021 to MorphOS-Storage:
SDLPoP_1.22.lha Games/Adventure SDLPoP is an open-sourc...
R2Z_1.6.lha Games/Misc A software to measure t...
Wayfarer_2.3.lha Network/Web Wayfarer is the latest ...
PerCIMan_0.7.3.lha Office/Organizer A program to manage con...
(snx)
[News message: 11. Jul. 2021, 06:47] [Comments: 0]
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11.Jul.2021
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WHDLoad: New installers until 10.07.2021
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 10.07.2021:
(snx)
[News message: 11. Jul. 2021, 06:47] [Comments: 0]
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11.Jul.2021
Sven Scheele (ANF)
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Event: Interface XXVIII in Kiel (Germany) on 07.08.2021
On saturday, August 7 2021, the retro computer event "Interface" is taking place in Schwentinental near Kiel, Germany. Organised as usual by Vintage Computer Club (VCC), Amiga-Club Schleswig-Holstein (ACSH) and Computer-Club Klausdorf (CCK), further information can be found in the german version of this news-item. (snx)
[News message: 11. Jul. 2021, 06:47] [Comments: 0]
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10.Jul.2021
AmigaLove
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ADF support for AmigaOS 1.3: DiskMimic
Chris Brenner writes: "This software was created to fill in a missing feature of OS 1.3: the ability to mount ADF images. It allows you to directly read and write ADF images stored on your hard drive. Although it was intended to work with ADF images, there is no reason why this software shouldn't work with other types of disk images as well, as long as you have a suitable file system and enough space on your hard drive.
The main idea behind this software is to create soft drives that work just like any other Amiga drive that supports removable media. The drive is mounted, usually at startup, and then disk images can be inserted and ejected as if they were real physical disks. Up to thirty-two drives are supported."
System requirements:
- Amiga with OS 1.3
- reqtools.library 37.600 (attached)
- den.font 6 point (attached)
- Hard disk or other form of mass storage
The Amiga user 'intric8' has published a detailed and illustrated report including a video for the Amiga site 'AmigaLove'. Among other things he specifies that the diskmimic.device supports up to 32 drives, but the Disk Mimic GUI can handle "only" 8.
(dr) (Translation: bb)
[News message: 10. Jul. 2021, 09:54] [Comments: 0]
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10.Jul.2021
Aminet
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Game Construction Kit: RedPill 0.8.12 / Shot'em up in 33 Minutes (Video)
RedPill, developed by Carlos Peris, is a game construction kit written in Amiblitz 3.8, which allows the development of games from various genres (see short tests of two Redpill games). RedPill is compatible with AGA and ECS, the "player" for playing the finished creations requires a total of 1.5 MB RAM. YouTuber 'kerrichal' demonstrates in a video how to create a shot'em up game within 33 minutes using RedPill.
Changes since version 0.8.10:
- FIX: When camera position moves abruptly, it was causing graphical corruption.
- FIX: Fix in Level Editor screen, some buttons not working when a lot of objects were used.
- FIX: Fix in Square Grid Slice in Spritesheet screen.
- Added shortcuts for Level objects in the object editor, to easily see the used ones and navigate quickly to one of them.
- Objects have two internal variables Custom 1 and 2, now their name can be changed and the trigger name will change too for readability.
- Added action trigger Tile Type is that checks the collision type of the tile where the object is.
- Added exception handling that will exit the editor or game when low on chip ram or other exceptions.
- Level exits have been moved to the Level Properties tab.
- Change in scrolling routine when processing the left part of the map.
- Added Shotemup example in the projects folder.
- FIX: In Change Type trigger, not working as expected.
- FIX: In Change Tile trigger, now working fine when the tile was not on screen.
- FIX: In Change Icon trigger, it was not working properly.
(dr) (Translation: bb)
[News message: 10. Jul. 2021, 07:23] [Comments: 0]
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10.Jul.2021
Amigans
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Puzzle game: ArtPazz 1.1 (AGA)
In ArtPazz, the goal is to put the jumbled pieces of each classic painting back in their original place by moving them around (video). The puzzle game was created with AMOS Professional for AGA-Amigas and is free, but the author also allows you to pay a voluntary price.
Simone 'saimo' Bevilacqua has now released version 1.1, which includes the following changes:
- Changed keyboard handling so that the system keyboard speed is not altered after quitting the game.
- Improved font handling.
- Recompiled against ALS v2.0.
- Touched up music (in particular, removed the A#3 and B3 notes crackling, and lots of pops).
- Improved icons.
- Revised manual.
(dr) (Translation: bb)
[News message: 10. Jul. 2021, 07:02] [Comments: 0]
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09.Jul.2021
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ALS 1.96/2.0: Screen overlay
Recently Simone 'saimo' Bevilacqua announced an AGA specialized version of his AMOS Layers system, which he has now released as version 2.0. He also updated the previous version supporting OCS and ECS. He writes:
"As recently announced, here is ALS v2, whose main difference from the previous versions is that it is AGA-only and therefore can benefit from faster and smaller code (the compiled binary is about 3.5 kB smaller).
Besides the work done to switch to AGA-only, there are a few more improvements, many of which also made it into the new v1 library (v1 was supposed to be the end of the line, but I still couldn't resist fixing/improving what issues came up during development). The changelogs below show the changes in detail:
- v2.0 (6.7.2021)
- Removed useless code from ALS_COPY_PALETTE_SEGMENT[].
- Removed OCS/ECS code.
- Removed OCS/ECS palettes support.
- Removed ALS_CHIPSETID, ALS_MAXLAYERCOLORSNUMBER, ALS_MAXPLANESNUMBER, ALS_PALETTECOLORSNUMBER, ALS_ADDRESSABLECOLORSNUMBER.
- Optimized code for AGA.
- Optimized ALS_SET_DISPLAY_COLORS_FROM_PALETTE[], ALS_SET_DISPLAY_COLORS_RANGE_FROM_PALETTE[] and ALS_SET_DISPLAY_COLORS_RANGE_FROM_PALETTE_SEGMENT[] a lot.
- Added ALS_BUILD_DISPLAY_COPPERLIST_HEAD[] and ALS_BUILD_DISPLAY_COPPERLIST_TAIL[].
- Made various other improvements.
- Revised/extended manual.
- v1.96 (6.7.2021)
- Removed useless code from ALS_COPY_PALETTE_SEGMENT[].
- Optimized ALS_SET_DISPLAY_COLORS_FROM_PALETTE[] a little bit.
- Added ALS_BUILD_DISPLAY_COPPERLIST_HEAD[] and ALS_BUILD_DISPLAY_COPPERLIST_TAIL[].
- Made various other improvements.
- Revised/extended manual.
I tested both versions extensively through their test/demo programs and with the help of ArtPazz and Follix. All tests were done on a real Amiga 1200 (with and without accelerator card) and in UAE and ran both as interpreted and compiled programs. No problems were found, so it looks like the massive work didn't break anything." (dr)
[News message: 09. Jul. 2021, 09:53] [Comments: 0]
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09.Jul.2021
Amigaworld.net (forum)
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U.S. Patent and Trademark Office: Database entry for Amiga mark updated
Already earlier this year, the "Amiga" trademark had been transferred to Amiga Corporation by the U.S. Patent and Trademark Office with regard to the USA (amiga-news.de reported). However, the USPTO trademarks database still had to be updated. This has been done meanwhile at the title link.
Also for two further Amiga marks finalisation is imminent: the checkmark as well as the boing ball are to be published end of this month (at the websites linked, please click on "Status"; further information can be found at the "Prosecution History" entry). (snx)
[News message: 09. Jul. 2021, 08:29] [Comments: 0]
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09.Jul.2021
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RTG-Driver: P96 v3.1.0
The graphics card driver P96 has been updated to version 3.1.0. The update is available free of charge for existing customers who have purchased the driver in the last 12 months. Jens Schönfeld writes about this new version:
"The new version of P96 is available for download for all existing customers - just download the file again from the order history. New customers please log in to the store, because download products are only visible for logged in users.
In this version, for the first time, the Amiga chipset remains active, even when the focus is on an RTG screen. This gives the appearance of a multi-monitor system, even though you cannot move windows from one monitor to the other, as is common with more modern systems.
The Pixel64 driver has been corrected: Older drivers from unknown sources on the net did not allocate enough memory, so the mouse pointer appeared broken. Also, the ateobus.library is now used if it is available. However, the driver also works without this library.
The CV643D driver has been completely rewritten. Display problems in high resolutions no longer exist, and all modes are activated in Z2 mode. The 24-bit BGR mode is active again, even if screendragging is not possible with it. However, there is a new (!) planar mode, hardware-assisted line drawing is corrected, IRQs in Z2 mode are possible, and many other little things are corrected or implemented.
The CVisionPPC driver had a small bug when drawing lines, which has been corrected. For the changes in detail, please refer to the English version that we have published in our support forum." (dr) (Translation: bb)
[News message: 09. Jul. 2021, 06:24] [Comments: 0]
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08.Jul.2021
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Platformer Game: Last demo version of 'Super Delivery Boy'
A last demo version of the platformer game 'Super Delivery Boy' (Video) developed with the Scorpion Engine is available under the title link. According to the developer the "expected release date should be somewhere around winter 2021". A boxed edition has been announced as well. Changes of this demo version:
- Added dialogues with profile pictures
- More interactivity with objects and characters
- Mission complete level, where you can deliver the box and get ready for the next delivery (restore health etc..)
- Level 1 revisited and rebalanced
- 2 secret areas
- Updated title screen visual and added music
- .. and as usual, a lot more for you to find out!
(dr)
[News message: 08. Jul. 2021, 06:49] [Comments: 0]
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08.Jul.2021
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MorphOS: Web browser Wayfarer 2.3
Jacek 'jacadcaps' Piszczek's web browser Wayfarer has been updated to version 2.3. Changes:
- Reimplemented fullscreen support to display contents on a separate screen
- Implemented HLS stream A/V synchronization for streams that contain no timestamps
- MediaSource playback improvements, including workarounds for broken websites
- Implemented code to stall the video pipeline when audio stalls
- Fixed a crash in ffmpeg h264 decoder
(dr)
[News message: 08. Jul. 2021, 06:23] [Comments: 0]
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07.Jul.2021
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Updates for Hollywood applications: PerCIMan 0.73 and R²Z 1.6 all Amiga systems
Ulrich Beckers has released new versions for his two Hollywood applications 'PerCIMan' and 'R²Z' for all Amiga systems (AmigaOS 3.x (graphics card required), AmigaOS 4, MorphOS, AROS (x86)) as well as Windows.
PerCIMan is a program for managing personal and contact data. Changes:
- Critical error during data import or initial startup fixed
- Adapted for and compiled with Hollywood 9
- Fixed some small bugs
R²Z is the abbreviation for stimulus-response time. R²Z measures the time interval between a visual stimulus and the subsequent motor response (pressing a button). Changes:
- New: Two acoustic tests
- some minor changes to be able to compile it with Hollywood 9
- Minor overhaul of the GUI to accommodate more buttons
(dr) (Translation: bb)
[News message: 07. Jul. 2021, 10:58] [Comments: 0]
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07.Jul.2021
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Shoot'em Up: Use of the blitter in RESHOOT PROXIMA 3
Ex-"Amiga Joker"-editor Richard Löwenstein is still working intensively on his third shoot'em up. After RESHOOT and RESHOOT R, the title "RESHOOT PROXIMA 3" is currently being developed.
The developer regularly informs about the latest progress on his Patreon page. Thus, in his latest update including video he explains how he combines the conventional 'four-channel cookie cutting' with the fast 'two-channel copy' blitter mode to be able to draw more objects and still keep the targeted screen refresh rate of 50 FPS. (dr) (Translation: bb)
[News message: 07. Jul. 2021, 07:00] [Comments: 0]
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05.Jul.2021
Andreas Magerl (ANF)
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Print magazine: Amiga Future, issue 151
The German and English issue 151 (July/August 2021) of the print magazine Amiga Future has been published today and can be ordered directly from the editorial office and from Amiga retailers. Among the topics are test reports on Inviyya, ApolloOS Release 6 and Turbo Spint. (cg) (Translation: bb)
[News message: 05. Jul. 2021, 21:53] [Comments: 0]
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05.Jul.2021
Amigaworld.net (Forum)
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Apollo team: change in staff, new accelerator boards annouced
As announced by Apollo team at the title link, Igor Majstorovic, developer of the Vampire accelerator boards, has left the group. On the other hand, Thomas Hirsch returned, the original developer of the former Natami project.
The press release mentions the high workload Igor Majstorovic suffered from manufacturing the Vampire boards. Despite his withdrawal, he will still assume warranties for the cards he sold, though, while obviously the new board "Raptor" is affected. The latter was intended as a reduced version of the Vampire and should have been available in May already.
Instead, Apollo team announced two new accelerator boards. FireBird (for Amiga models 500, 1000 and 2000) and IceDrake (for Amiga 1200), which are based on the Vampire 4 core. At the same time, the Vampire 2 boards have reached their end of sale, remaining PCB and FPGA stock is currently being sold.
The new accelerator boards are announced for Q4 2021/Q1 2022, beginning with FireBird being available first, followed closely by IceDrake - a third board, then for Amiga 4000, would be planned as well. Production will be taking place in Germany and in high volume, thus a quick clearing of waiting lists is expected by the team. Estimated prices have not been mentioned yet.
Features of FireBird and IceDrake:
- Cyclone 5 (FPGA chip of Vampire 4)
- 512 MB DDR3 RAM
- 68080 CPU implementation
- SAGA chipset implementation
- 64-bit AMMX instruction set (accelerated multi media output)
- 165 MIPS
- 16-bit audio
- 100 MBit Ethernet adapter
- two IDE ports for CompactFlash and CD-ROM
- USB joypad support
- real-time clock
(snx)
[News message: 05. Jul. 2021, 18:44] [Comments: 0]
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05.Jul.2021
Reddit
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Reimplementation of 'Frontier: Elite II'-Intros with browser playback
Mark Watson has reverse engineered the Frontier: Elite II game intro. It implements the full 3d renderer and music playback code from the original in C. The source code is available on GitHub. Features:
- Compiler & decompiler for the game's 3d model format
- Updated 3d models (e.g. added planet sky to intro)
- Engine / sound effects playback
- SDL support (for non-Amiga platforms)
- Support for 2x and 4x times the original display resolution
Mark Watson explained: "DooM is ported to pretty much every platform due to be having a reference implementation in C. I wanted something simalr for FE2 and have always been curious about how the renderer worked. The whole game is not ported because, well.. that would require a ton more work, and maybe Frontier will want to re-release it at some point."
The result of his development now can be also watched in a browser playback: It offers double resolution, scaled up to fit the browser window. (dr)
[News message: 05. Jul. 2021, 07:08] [Comments: 0]
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05.Jul.2021
Amigans
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ALS 1.95: Screen overlay
Simone 'saimo' Bevilacqua has provided "ALS", the AMOS Layers System, a way to layer individual screens of AMOS Professional, specifying the order, colors and degree of translucency (video). The whole thing is written in AMOS and is therefore available as a source code library.
About this version Bevilacqua wrote: "This is the last version that supports also OCS and ECS. ALS v2 will be AGA-only. The reason is that supporting all the chipset requires lots of additional code and also slows down execution in many places, while functionality is still very limited on OCS and ECS due to the fact that they offer only 6 bitplanes and 32 color registers. ALS is much more useful on AGA, so it makes sense to have a leaner and faster version for that chipset. Also, I decided to postpone the release of Follix to after ALS v2 is done, so that the game can benefit from it." Changes:
- Optimized ALS_SET_DISPLAY_COLORS_RANGE_FROM_PALETTE[] and ALS_SET_DISPLAY_COLORS_RANGE_FROM_PALETTE_RANGE[] a little bit.
- Removed wrong comment from ALS_SET_DISPLAY_COLORS_RANGE_FROM_PALETTE[].
(dr)
[News message: 05. Jul. 2021, 06:23] [Comments: 0]
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04.Jul.2021
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Aminet uploads until 03.07.2021
The following files have been added until 03.07.2021 to Aminet:
crash.i386-aros.lha dev/debug 44K x86 "Safely" crashes with purpose
DiskMimic.lha disk/misc 97K 68k Mount disk image files e.g., ...
dsp3210.lha driver/oth 282K 68k DSP 3210 drivers and tools
F1GP2021Carset.lha game/data 13K 2021 Carset for F1GP
Chocolate_DOOM.lha game/shoot 4.2M 68k Amiga port of Chocolate DOOM
D1X_Rebirth_RTG.lha game/shoot 2.5M 68k Amiga port of Descent (DXX-Re...
ODAMEX_RTG.lha game/shoot 19M 68k Amiga port of ODAMEX
FreeSynd_RTG.lha game/strat 3.4M 68k Amiga port of Syndicate (Free...
AmiArcadia.lha misc/emu 4.3M 68k Signetics-based machines emul...
AmiArcadiaMOS.lha misc/emu 4.7M MOS Signetics-based machines emul...
AmiArcadia-OS4.lha misc/emu 4.8M OS4 Signetics-based machines emul...
SampleZ.lha mus/edit 133K 68k 16Bit HD-Edit Sample Editor
abcm2ps.i386-aros.lha mus/misc 547K x86 Convert music from ABC format...
abcm2ps.lha mus/misc 554K MOS Convert music tunes from ABC ...
ViNCEd.lha util/shell 837K 68k ViNCEd, the CON: with ^Z & TA...
(snx)
[News message: 04. Jul. 2021, 07:20] [Comments: 0]
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04.Jul.2021
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OS4Depot uploads until 03.07.2021
The following files have been added until 03.07.2021 to OS4Depot:
amiarcadia.lha emu/gam 5Mb 4.0 Signetics-based machines emulator
ppm2bbc.lha gra/edi 50kb 4.0 24-bit PPM6 into BBC Micro scree...
(snx)
[News message: 04. Jul. 2021, 07:20] [Comments: 0]
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04.Jul.2021
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MorphOS-Storage uploads until 03.07.2021
The following files have been added until 03.07.2021 to MorphOS-Storage:
Iris_0.122.lha Email New email client suppor...
Wayfarer_2.2.lha Network/Web Wayfarer is the latest ...
(snx)
[News message: 04. Jul. 2021, 07:20] [Comments: 0]
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04.Jul.2021
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WHDLoad: New installers until 03.07.2021
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 03.07.2021:
- 2021-07-01 improved: Pinball Dreams (Digital Illusions) fixed ignition table original bug (Info)
(snx)
[News message: 04. Jul. 2021, 07:20] [Comments: 0]
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04.Jul.2021
Amigaworld.net (Webseite)
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A-EON Technology: Further updates of replacement commands for AmigaOS
For their reimplementation of AmigaOS commands within their Enhancer Software, A-EON Technology have released further updates of their own commands for AmigaOS 3.x and AmigaOS 4: AddBuffers*, AddDatatypes*, Assign*, Copy, List and MakeDir*.
As usual, the new versions can be downloaded by registered customers of Enhancer Software using the Updater software.
Changes:
- AddBuffers 46.3/54.3
- Now temporarily turns off system requesters when using the LIST option
- AddDataTypes 46.6/54.6
- Added NOREPLACE option to prevent one datatype from replacing another added
datatype with the same name when using the REFRESH option
- Now also reports the number of datatypes that were added when the REFRESH
option is used
- Bugfix: A structure that was freed too soon could cause an illegal memory
access
- Added more checks for out of memory error
- Assign 46.4/54.4
- Improved INHIBIT option: only dos device names with filesystems can now be
inhibited. Also it is no longer possible to make nested inhibits.
Also added messages when a device is successfully inhibited or uninhibited
- Copy 46.8/54.8
- Fixed bug when printing "object not found" error messages for filenames that
don't contain a path
- List 46.8/54.8
- Bugfix: The %S LFORMAT operator was only substituting the filename and not
also the path as it should in case of multiple %S occurrences
- Bugfix: Only lowercase LFORMAT operators were recognised
- MakeDir 46.8/54.8
- Added FORCE option to ignore "object already exists" error
[* = Editor's note: When this news-item was released, those links from A-EON Technology's press release still had no Wiki entries.] (snx)
[News message: 04. Jul. 2021, 07:20] [Comments: 0]
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03.Jul.2021
amigaworld (Webseite)
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New French print magazine: "Boing" can be pre-ordered
'Boing' is a new French print magazine whose first issue is to be published in mid-July. For five Euros, 52 color printed glossy pages are offered. The main topics of the first issue are the Vampire V4+ with ApolloOS as well as AmigaOS 3.2. (cg) (Translation: bb)
[News message: 03. Jul. 2021, 22:29] [Comments: 0]
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03.Jul.2021
Timo Kloss (ANF)
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Point'n Click Adventure: First trailer of "Ermentrud"
Timo Kloss writes: "The point'n'click adventure game 'Ermentrud' has a first trailer. It is not final yet, so criticism is very welcome. 'Ermentrud' was originally developed between 2001 and 2004 for Amigas with a graphics card, but then abandoned. It was set in a medieval world and featured an absurd plot with absurd humor. And the hero had a cardboard marche horse.
This year it will be released after all, though not to the extent planned at the time. It will contain all the original graphics, sounds and music, but the plot will be reworked and "rounded". So far only a German version is planned. It is not yet clear if there will be other languages. The game will be available for free." (cg) (Translation: bb)
[News message: 03. Jul. 2021, 22:22] [Comments: 0]
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02.Jul.2021
(ANF)
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A-EON is already internally testing Alpha releases of their own operating system
Allegedly, A-EON's OS4 licenses expired quite some time ago and sources
claim the company is not trying to apply for a new one. amiga-news.de has now
received screenshots from an anonymous source that seem to be from a private
forum A-EON is running for their betatesters. The screenshots show a posting
from late May, in which Matthew 'Amigakit' Leaman announces the availability
of the first Alpha release of "Enhancer Software Release V54". The term
"Operating System" is never used, but Leaman's description clearly refers to
a standalone system.
Leaman refers to the download available to Betatesters as a "Distribution".
It's said to be a bootable ISO image, although the installation instructions
explain how to use an existing AmigaOS 4.1 installation to set the new system
up. The OS modules not yet reimplemented for the Enhancer project need to be
copied from an existing AmigaOS installation into a drawer of the Enhancer
system called 'Legacy:' - the distribution's installer apparently takes
care of that. Leaman's description of the process is like this: "We are no
longer installing the Enhancer Software over the OS 4.1.The OS 4.1 files are
complementing the main Enhancer Software system".
In his announcement, Leaman lists the developers who have contributed to the
project so far (surnames added by amiga-news.de staff where known):
- Classes, Commodities: Daniel, Massimo [Tantignone], Thomas [Frieden?]
- Datatypes-System: Kevin
- Multiview, MultiEdit, X-Dock: Andy [Broad]
- Utilities, preferences, system tools: Fredrik [Wikstrom], Javier, Guillaume [Boesel]
- Neue Sensor-API, rejuvenated Mediatoolbox: Andrea Vallinotto
- Updated versions of Ringhio: Max [Tretene]
- Warp 3D Nova, (upcoming) modernised 2D graphics: Hans [de Ruiter]
- Shell commands: Constantinos
- Icons, other artwork: Martin [Merz]
Other components owned by A-EON such as MediaToolbox, DVPlayer and the
original Warp3D will "of course" (Leaman) also be included in the distribution.
(cg) (Translation: cg)
[News message: 02. Jul. 2021, 21:52] [Comments: 0]
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02.Jul.2021
Twitter
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Demo version for platform game 'Creeping Me Out Hex Night'
'Creeping Me Out Hex Night' written by Michael Dawes using the Construction Kit Scorpion Engine is supposed to become a new jump'n run game. On the website of the developer the demo version 1.0j is available which fixes some bugs. According to the developer "it should have slightly lower memory requirements now, making it safer to load from WB. Please read the readme.txt before playing." (dr)
[News message: 02. Jul. 2021, 06:04] [Comments: 0]
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02.Jul.2021
David Brunet (ANF)
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New articles on the Obligement website
In the last two months the website of the French AmigaOS and MorphOS magazine Obligement has been extended by the contributions below. Translations into other languages are always welcome, interested parties please contact David 'Daff' Brunet.
- May/June 2021 news.
- Old articles from Joystick 22 to 25:
- News: Ocean's five future stars
- News: Software Business tries to stand out
- Review of Alcatraz
- Interview with Ian Hadley
- Review of Mercenary 3: The Dion Crisis
- News: Electronic Arts prepares titles for 1992
- Review of Devious Design
- Review of Volfied
- News: Origin, the expansion
- Interview with Laurant Weill
- Review of Final Fight, etc.
- Interview with Yann-Gaël Guéhéneuc (developer of AmiModRadio).
- Interview with Vojin Vidanovic (Vampire user).
- Interview with Hugo Pereira (Vampire user).
- Interview with José Gonzáles (graphic designer).
- Interview with Sam Dyer (publisher Bitmap Books).
- Test of Me And My Shadow.
- File: What happened to RBM Digitaltechnik?
- File: Behind the scenes of the development of Globulus.
- Point of view: Rave and gadget ToolBar, the synergy of projects.
- Tutorial: Frequently asked questions for AmigaOS 3.2.
- Tutorial: Mounting network drives on MorphOS.
- Gallery: La Satire du Jet D'Ail (updated).
- Special quiz about DKB.
(dr)
[News message: 02. Jul. 2021, 05:23] [Comments: 0]
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02.Jul.2021
Amigaworld.net (ANF)
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Workbench distribution: AmiKit XE 11.6.0 update for Raspberry Pi 4/400
Version 11.6.0 of the Workbench distribution AmiKit XE for the Raspberry Pi 4/400 now also supports AHI and Bluetooth and provides many other improvements, updates and bug fixes. Changes:
- Amiga side changelog:
- ADDED: AHI audio support - Apps & games using AHI work now! (Paula 8bit stereo++)
- ADDED: Be Kool Fool demo by Focus Design: 1st at Gerp 2015
- ADDED: GMPlay 1.3 by Christian Buchner
- ADDED: GMPlayMUI 1.2 by Charlie/Stipey
- ADDED: GMTones 1&2 by Martin Caspersson
- ADDED: Minor cleanups here and there
- UPDATED: AmigaAMP 3.29 by Thomas Wenzel
- UPDATED: AmiSSL 4.9 by AmiSSL Open Soure Team
- UPDATED: AmiStart menus include AHI apps games now (your current menu config is backuped first: AmiKit:Utilities/EXPANSION/AmiStart/sm.prefs.bak1150)
- UPDATED: Ask Your Amiga (AYA) 0.5 by ALB42
- UPDATED: Hollywood Player 9.0 by Andreas Falkenhahn
- UPDATED: iGame 2.1b2 (15-Mar-2021) by Emmanuel Vasilakis and Contributors
- UPDATED: Infinite Module Player 1.21 by Pawel Nowak
- UPDATED: LoadModule 45.18 by Thomas Richter and Etienne Vogt
- UPDATED: MorpheuZ 11.6 (internal part of AmiKit) by Jan Zahurancik
- UPDATED: VisualPrefs 1.5m by Massimo Tantignone
- FIXED: AmiStart taskbar menu in HD mode does not scale anymore with each task icon displayed.
- FIXED: MIDI songs work now! Simply double-click any .mid file, eg. in AmiKit:Utilities/GMPlay/MIDI-Files folder.
- FIXED: VisualPrefs (and Birdie) theme works again if enabled in MorpheuZ (and AfA_OS is disabled at the same time)
- FIXED: Switching from DOpus to Workbench and back (via MorpheuZ) should work now again.
- FIXED: Matrix screen blanker disabled as it interfered with IMP and resulted in system lock.
- NOTE: If DOpus Aminet FTP doesn't work for you, check the passive box in FTPOptions > Misc settings.
- Linux side changelog:
- UPDATED: Amiberry 4.1.4 by Dimitris Panokostas
- UPDATED: Linux updates (included with new image; for existing installation simply run "Update Linux" from start menu)
- FIXED: Linux Bluetooth Adapter works now so you can connect all your Bluetooth devices, finally! If your Bluetooth audio is distorted, install brcm-patchram-plus package.
- ENDCLI: Oh, and now you can close any Linux terminal window with EndCLI command :)
(dr)
[News message: 02. Jul. 2021, 05:07] [Comments: 0]
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01.Jul.2021
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AmigaOS 3.2: Updated Native Developer Kit NDK 3.2 R3
Press release: Hyperion Entertainment is proud to announce another update for the Native Developer Kit for AmigaOS 3.2.
This NDK update contains further reviewed contents to ensure developers using several different compilers will be able to harness all the new features AmigaOS 3.2 brings.
This release also paves the way for a continued flow of updates to the Native Developer Kit for AmigaOS 3.2 which will also be accessible in other venues to pursue greater adoption and wider availability.
Hyperion is committed to AmigaOS development support, so stay tuned for further NDK updates!
AmigaOS NDK 3.2 R3 is available for free from our download area for any interested party.
We thank all of you who have rushed Amiga dealers worldwide to get their hands on a copy of AmigaOS 3.2.
If you want to support our efforts further, please head over to our AmigaOS merchandise store. (dr)
[News message: 01. Jul. 2021, 06:37] [Comments: 0]
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30.Jun.2021
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New preview videos: Beat'em Up 'Metro Siege', Run'n Gun 'DaemonClaw'
Metro Siege is a side-scrolling beat'em up for up to two players that requires 512 KB of chip and Fast RAM each. DaemonClaw: Origins of Nnar is supposed to be a side-scrolling run and gun (amiga-news.de reported).
In the latest video update for Metro Siege, several designs for new enemies and the rough mock-up of one of the up-coming levels are shown. The video update for DaemonClaw shows the Ice magic powers the player gets in the Gargoyle cave level and a widescreen full-screen mode with simulated CRT monitor options is introduced. (dr)
[News message: 30. Jun. 2021, 07:52] [Comments: 0]
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30.Jun.2021
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AdAstra3000: Cases and keycaps for the do-it-yourself Amiga
Dennis Pauler from Virtual Dimension shows how to assemble an A500+ himself with several videos on his YouTube channel in the tinkering corner. The first two episodes show in detail how to solder and assemble the 344 components. In a third video it is explained how to create a memory expansion to 2 MB chip RAM from a SMD kit (amiga-news.de reported).
In the fourth part of his project, the DIY Amiga now gets a Checkmate 1500 (plus) case and new keycaps from the A1200.net project.
(dr) (Translation: bb)
[News message: 30. Jun. 2021, 07:21] [Comments: 0]
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28.Jun.2021
Amigans
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Memory game: MeMO 3.13
Simone 'saimo' Bevilacqua has released an update of his memory game MeMO. His game is based on the classic memory card game but in his port two payers can simultaneously play for getting the best highscore. MeMO requires a 68020 processor and the ECS graphic chip. Changes of this release:
- Fixed a (seemingly innocuous) bug (an OR instruction in place of a MOVE instruction) in card matching code.
- Improved card matching policy by considering it a mistake also when the second card flipped had already been flipped before, even if the first card has been flipped just once and/or its twin card has not been flipped yet.
- Made a couple of tiny optimizations.
- Changed design of 'M' and 'N' letters (they were basically lowercase, which was inconsistent, as the only lowercase letter was supposed to be the 'e' in "MeMO").
- Changed alignment of logo in menu screen by 1 pixel right/down.
- Adapted to and recompiled against further improved custom framework.
- Reworked game icon.
- Added floppy disk and manual icons.
- Improved/extended manual.
(dr)
[News message: 28. Jun. 2021, 06:48] [Comments: 0]
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27.Jun.2021
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Aminet uploads until 26.06.2021
The following files have been added until 26.06.2021 to Aminet:
wla_dx_v10.0.lha dev/cross 4.5M 68k 8-bit CPU Cross Macro Assembl...
TRSaferPtch.lha dev/debug 24K 68k Safer Setfunctions Debug/Cont...
REDPILLGameCreator.lha dev/misc 2.1M 68k Game Creator with AGA support
dsp3210.lha driver/oth 273K 68k DSP 3210 drivers and tools
ppm2bbc.lha gfx/pbm 31K MOS 24-bit PPM6 into BBC Micro sc...
AmiArcadia.lha misc/emu 4.3M 68k Signetics-based machines emul...
AmiArcadiaMOS.lha misc/emu 4.7M MOS Signetics-based machines emul...
AmiArcadia-OS4.lha misc/emu 4.8M OS4 Signetics-based machines emul...
AmiVms.lha misc/emu 3.2M 68k Simulates OpenVMS commands
TIKY.lha mods/8voic 261K TIKY 6ch Synth Pop by HKvalhe
MMULib.lha util/libs 733K 68k Library to ctrl the MC68K MMUs
MuMin.lha util/libs 68K 68k Minimal MuLib archive for red...
Mu680x0Libs.lha util/sys 379K 68k MuLib aware 680x0 libraries
(snx)
[News message: 27. Jun. 2021, 06:45] [Comments: 0]
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27.Jun.2021
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OS4Depot uploads until 26.06.2021
The following files have been added until 26.06.2021 to OS4Depot:
crash.lha dev/uti 3kb 4.0 C source included
amiarcadia.lha emu/gam 5Mb 4.0 Signetics-based machines emulator
(snx)
[News message: 27. Jun. 2021, 06:44] [Comments: 0]
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27.Jun.2021
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MorphOS-Storage uploads until 26.06.2021
The following files have been added until 26.06.2021 to MorphOS-Storage:
AmiArcadia_27.5.lha Emulation A Signetics-based machi...
Wayfarer_2.1.lha Network/Web Wayfarer is the latest ...
Screenshot15.jpeg Screenshots Screenshot15.jpeg
(snx)
[News message: 27. Jun. 2021, 06:44] [Comments: 0]
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27.Jun.2021
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WHDLoad: New installers until 26.06.2021
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 26.06.2021:
- 2021-06-24 fixed: Theme Park (Bullfrog) avoid crash when quitting (Info)
(snx)
[News message: 27. Jun. 2021, 06:44] [Comments: 0]
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27.Jun.2021
Amiga Future (Webseite)
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AmigaRemix: Further files added
AmigaRemix collects remixes of well-known soundtracks of Amiga games. Since our last news-item, the following mp3 files have been added:
- Space Debris
- The Chaos Engine - The Forest remix
- FA-18 Interceptor
- Final Assault (New Age Climber)
- Turrican 3 - Air Combat
- Act Of Impulse (The Bernard Sumner-LSD Piano Feast)
- Super Hang-On (RMX a l'ancienne)
- Strider (Intro n Ingame)
- Bubble & Squeak
- Mean Arenas
(snx)
[News message: 27. Jun. 2021, 06:44] [Comments: 0]
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27.Jun.2021
Amiga Future (Webseite)
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PDF magazine: REV'n'GE 123 (italian/english)
Besides the Italian original issue, the PDF magazine REV'n'GE ("Retro Emulator Vision and Game") is also available in English. The magazine's reviews compare the different ports of classic games to the various platforms of their time.
Download pages:
italienisch (Key: CTLAl7XBbFV2Ht9EgEvxLCcCiIpdXaa7WgzwplSz4fE)
englisch (Key: WHqz1Y8xH5ORprbAN18sIc3mWy8mjb8mNrfGAeCcRkY) (snx)
[News message: 27. Jun. 2021, 06:44] [Comments: 0]
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27.Jun.2021
MorphZone (Forum)
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MorphOS: E-mail client Iris 0.122 / Web browser Wayfarer 2.2
Today, Jacek 'jacadcaps' Piszczek has updated his web browser Wayfarer and his e-mail client Iris. While changes of the browser consist of several bugfixes, the e-mail program now also utilizes the new WebKit core. (snx)
[News message: 27. Jun. 2021, 06:28] [Comments: 0]
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26.Jun.2021
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AmigaOS 4: 'PowerSelect 3' tool only available until 10. July
The developer Janne Peräaho will close his online shop on 10th July because he "can't cover the shopping cart provider's new monthly fee". Therefore his PowerSelect 3 tool for AmigaOS 4.1 for selecting icons in Workbench by using search patterns can be purchased for 3,99 Euro only until then. (dr)
[News message: 26. Jun. 2021, 07:34] [Comments: 0]
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24.Jun.2021
Twitter
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Amigakit threatening to oppose registration of 'Amiga Addict' mark in the UK
British print magazine Amiga Addict started publishing half a year ago on a mostly monthly schedule. Back in February, publisher Simulant Systems Ltd. filed a trademark application for the magazine's name and logo with the UK Intellectual Property Office (UK IPO). As Simulant is now announcing on Twitter, British Amiga dealer AmigaKit is trying to oppose that registration.
AmigaKit's reaction to the announcement was also posted on Twitter: According to them, the notice the publisher received is not opposition, it's (quote) "simply a formal standard mechanism to give us up to a month to communicate with Simulant Systems Ltd."
Note from staff: According UK IPO, the process used by AmigaKit does indeed extend the registration process by a month automatically. But it is actually referred to as "Notice of threatened opposition", and Simulant's answer to the Amigakit statement makes it clear that so far, there have been no attempts to communicate.
(cg)
[News message: 24. Jun. 2021, 01:01] [Comments: 0]
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23.Jun.2021
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Amiga disks on PC: Arduino Amiga Floppy Disk Reader/Writer V2.6
Similar to ADF Drive, Robert Smith's project "Arduino Amiga Floppy Disk Reader/Writer" uses a a micro controller - an Arduino board - for enabling a common PC disk drive reading and writing Amiga disks.
In version 2.5 recently the direct access to a disk, inserted into a disk drive of a PC, from the emulator WinUAE was introduced. Version 2.6 now improves disgnostics and reading disks. Additionally SCP (Supercard Pro) files for backing up non-AmigaDOS disks can be created. A WinUAE preversion which demonstrates the direct access to disks can be downloaded.
All documents of Smith's project are available on GitHub under a free license. (dr)
[News message: 23. Jun. 2021, 06:47] [Comments: 0]
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21.Jun.2021
Indie Retro News (Webseite)
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C64 conversion: Plattformer 'Henry's House'
'Henry's House' (video) is a classic single-screen platformer released for the C64 in 1984. The Amiga conversion comes from the developer team 'MC STUDIOS', which apparently wants to port a whole series of 8-bit titles to the Amiga. The title requires Kickstart 1.2 and 1 megabyte RAM. (cg) (Translation: bb)
[News message: 21. Jun. 2021, 23:46] [Comments: 0]
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21.Jun.2021
Indie Retro News (Webseite)
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Plattformer: new alpha version of Mario clone 'Amigo the Fox'
Erik 'earok' Hogan's 'Amigo The Fox' (video) is a sample project for the Scorpion Engine from the same developer. A first alpha version of the Mario clone was already released a year ago, meanwhile the game has its own web presence and is fully playable.
(cg) (Translation: bb)
[News message: 21. Jun. 2021, 23:37] [Comments: 0]
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21.Jun.2021
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Hyperion: Updates for AmigaOS 4
Hyperion provides registered users with updated versions of the CLI command 'date' as well as the prefs program 'Time', which bring adaptations to the recently released update of timesync.library. The update can be obtained via the AmiUpdate server update.amigaos.net. (cg) (Translation: bb)
[News message: 21. Jun. 2021, 23:20] [Comments: 0]
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