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Amiga events
13.-15.06.25 • Flashback-Symposium #02 • Jößnitz (Germany)
01.-02.08.25 • Amiga/040 • Mountain View (USA)
11.-14.09.25 • Classic Computing 2025 • Hof (Germany)
17.-19.10.25 • Amiga40 • Mönchengladbach (Germany)
14.-16.11.25 • Flashback-Symposium #02 • Jößnitz (Germany)

19.Jan.2025



Do it yourself: CompactFlash adapter AmigaCF for Amiga 600 and 1200
The CompactFlash adapter AmigaCF for the Amiga 600 and 1200 is connected to the internal IDE port not by cable like other variants, but is plugged directly into it instead. In addition, noises are made during access, as a substitute for those made when accessing a real 2.5" hard disk inside the computer.

The AmigaCF is intended for use directly on the mainboard - as it is unbuffered, it is not suitable for use on the IDE port of some turbo boards, i.e. those which require a buffered adapter instead. (snx)

[News message: 19. Jan. 2025, 13:27] [Comments: 0]
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19.Jan.2025
Steffen Haeuser at A1K.org (ANF)


Financing of a Warp3D driver for the PiStorm32 (PI4/CM4) on IndieGoGo
Steffen Haeuser writes at A1K.org (translated): "Warp3D for PiStorm! Until now, 3D games on Amiga computers with PiStorm were limited to software-only rendering solutions, even though a Pi4/CM4 has a powerful 3D chip (Videocore VI). The aim of this project is to change this. Developer Dennis Boon has offered to create a Warp3D.library for PiStorm systems with Pi4 and Pi CM4 for a fee.

With 3D hardware acceleration, you get higher resolutions, faster FPS and more impressive visuals for 3D gaming on PiStorm-equipped Amiga systems. Additionally, it enables porting of games that require 3D hardware acceleration or games that would be too slow in software-only rendering on a PiStorm Amiga." (snx)

[News message: 19. Jan. 2025, 13:27] [Comments: 0]
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19.Jan.2025
spillhistorie.no (ANF)


Spillhistorie: Interview with Michael Haire (Microprose)
Hans Arne Jacobsen and Joachim Froholt have conducted another interview for the Norwegian website Spillhistorie - this time with Michael Haire, the former head of Microprose's graphics department.

Michael Haire worked on classics such as Sid Meier's Pirates! and Civilization. He entered the games industry in 1981 when he created cover art for a series of games for the TRS-80 8-bit computer. He quickly began to create game graphics and worked for the legendary game publisher and developer MicroProse from the mid-1980s. (snx)

[News message: 19. Jan. 2025, 13:27] [Comments: 0]
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19.Jan.2025



Video: Data recovery from an Amiga 1000 (German)
In the video at the title link, the home computer and games console museum Yesterchips in Lützelbach (Hessen, Germany) deals with data recovery from the hard disk of an Amiga 1000. As this is not a SCSI or IDE hard disk, but one of the MFM hard disks used previously, the task was somewhat more complex. (snx)

[News message: 19. Jan. 2025, 13:27] [Comments: 0]
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19.Jan.2025
MiDWaN


Amiga emulator: Amiberry-Lite 5.8.1
As announced, Amiberry 7.0 has now been followed by the release of the slimmed-down version 5.8 of Amiberry-Lite. This version, which is still based on WinUAE 4.4, has now also received selected cherry-picked features from its big brother, insofar as they are still useful on less powerful systems up to and including the Raspberry Pi 4. (snx)

[News message: 19. Jan. 2025, 13:26] [Comments: 0]
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19.Jan.2025
Mastodon (ANF)


Game: Tank in a Dungeon 1.1 (update)
In "Tank in a Dungeon" you have to drive a tank through a labyrinth exposed by an earthquake in order to free researchers held captive by alien robots.

An Amiga with at least 1.5 MB RAM and Workbench 2.0 is required, an Amiga 1200 is recommended.

Update: (19.01.2025, 21:27, dr)

Version 1.1 is now available, which fixes a bug (flickering numbers in the score and player ammo have been removed) and also assigns the player a rank based on accuracy after completing all missions. (snx)

[News message: 19. Jan. 2025, 13:26] [Comments: 0]
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19.Jan.2025



AmigaOS 4: New port of the game engine OpenJazz for Jazz Jackrabbit
OpenJazz is an engine that can be used to play the commercial Sonic clone Jazz Jackrabbit (the original files are required accordingly). It was ported for AmigaOS 4 back in 2012 already by Roman 'kas1e' Kargin. Since then, OpenJazz has undergone several additions and has been converted to SDL2 though.

However, in the current version by George Sokianos, the bonus stages are switched off as they lead to crashes. A problem that also occurs on other platforms. (snx)

[News message: 19. Jan. 2025, 13:26] [Comments: 0]
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18.Jan.2025



Operating system: MorphOS 3.19 released
Press release: The MorphOS development team is proud to announce the immediate availability of MorphOS 3.19. This release includes numerous important stability and security improvements.

For a more extensive overview of the changes included in MorphOS 3.19, please read our release notes:

MorphOS 3.19 boot.img Changes

Quark
  • Fixed the MAC address reading on dual core PowerMac G5 machines
  • Prefer the loader-supplied CPU frequency, if available
  • When accessing the regular PCI bus, do a type 1 configuration transaction (Sam460LE)
  • Fixed time being off by couple of seconds on Mac systems
Dos
  • Improved the ExAll emulation
  • Removed unnecessary current directory change in MatchEnd
Intuition
  • Corrected the gamma channel handling for copy operation in GetDefaultGammaTables
  • Fixed a regression when uncovering hidden windows with Enhanced Display being off
MarvellDMA
  • IDMAWaitCopyASync: fixed a race condition
Poseidon
  • Fixed a language array overflow error
Ram Disk
  • ACTION_END: Improved compatibility
USB
  • Improved display of special rawkeys in the keyboard tab
  • Fixed initial state of event tracking, action enable/disable buttons
  • Fixed a possible illegal access issue for certain HID mouse devices
MorphOS 3.19 Disk Changes

Ambient
  • Fixed snapshot/unsnapshot to properly retain metadata for SVG icons
  • Fixed snapshot/unsnapshot for dualpng icons
  • Added multiple new filetype definitions
  • Disabled unconditional debug
  • Fixed root view icon unsnapshot issues
  • Fixed not to show bogus data in the Information window if a disk icon is missing
  • Fixed incorrect logic when locating icon Default Tool
Applications/Flacapella
  • Added GnuDB UniqueCode support
  • Disabled defunct cover search services
Applications/Hex
  • Search is now abortable
  • Added Recent Files menu and other UI improvements
  • Viewing RAM now starts in read-only mode
Applications/Jalapeno
  • Made it possible to ignore a failing disc capacity check on P5020
Applications/RemoteShell
  • Updated OpenSSH to 9.3p2
Applications/Transfer
  • Fixed local path handling when navigating to parent directory
Applications/VPDF
  • Updated to latest libpoppler 25.01.0
  • Fixed C++ locale support
  • Fixed an exception/exit issue with specific PDFs related to outlines
  • Fixed some issue with opening document internal and external links when outline view was enabled
C/HDWrite
  • Fixed Start Offset to handle 64bit values
C/Installer
  • Fixed memory corruption issue with some scripts
C/Newer
  • Added a FILE/S argument to explicitly disable resident and library searches
C/Version
  • Improved compatibility parsing content between revision and date
Classes/Frameworks/MUI
  • Re-worked separator settings in the ASL requesters
  • Use [self new] instead of [class new] in helper constructors to aid with overriding
  • MUIList active would return 0 (instead of -1) even if the list was empty early on
  • Fixed the MUIA_Poplist_Object getter
Classes/Frameworks/OB
  • Added several missing methods to OBQueue
  • Reworked all error handling to go through common handlers and provide more data
  • Arexx messaging between two ObjectiveC apps bypasses rexx's baked in string length limits and uses UTF-8
  • Fixed a memory leak in OBArexxPort
Classes/Mui/Hex
  • Exposed 'isediting' state
Classes/Mui/VGraphics
  • Don't redraw on mouse moves when MUIA_VGraphics_LightenOnMouse is off
Classes/Reggae/Http_stream
  • Fixed memory leaks and other bugs in error code paths
  • NetThreadSendRequest: improved handling of network errors
Classes/Reggae/MediaLogger
  • Fixed a buffer overflow when rendering long event descriptions
Classes/Screenbar/Netlamps
  • Fixed incorrect network traffic statistics in certain conditions
Classes/Usb/Camdusbmidi
  • Fixed a bug with SysEx reception handling for multiple in/out DIN interface
Classes/Usb/Xbox360
  • Added support for GameSir-G7 SE Controller for Xbox
L/NetworksFS
  • Fixed connection error requester message
  • Store volume names in bookmarks when using the Connect window
  • Added missing MUIA_CycleChains
L/Smb2FS
  • Fixed to return error when setting date for a non-existing object
  • smb2_futimens: use mtime not atime for last_write_time
L/TrashFS
  • Respect DefIcon_Path when loading Trashcan icons
  • Hide .mtrash directories as they're created (SFS only)
Libs/Filesysbox
  • FbxSetupSystemStart: use GetUTCSysTime to get systemstart time
  • FbxDS2Timespec: Fixed tv_nsec overflow when ds_Tick was past the first second in minute
  • FbxTimeSpec2DS: Take tv_nsec into account when calculating ds_Tick
Libs/Icon
  • Fixed problem with classic icons
Libs/Ixemul
  • getcwd: Fixed signal locking
Libs/Lzma
  • Updated to liblzma 5.2.12
Libs/OpenSSL3
  • Updated to OpenSSL 3.1.7
Libs/Random
  • Improved random seeding
Libs/Thumbnail
  • Updated to ffmpeg 4.4.5
Data/SSL/Curl-ca-bundle.crt
  • Updated root certificates
Devs/Monitors/Radeon
  • Modified debug output
MUI
  • Added the Unicode collection to Fontpanel
  • Context menus will now open right-of mouse pointer
  • Check whether MUIA_Coloradjust_ShowAlpha is TRUE before adding the alpha slider
  • Fixed fixed-width font support in ASL requesters
  • Fixed dereferenced submenu edge case after some scroll/move operations
Network/Netstack
  • Improved errno/h_errno handling
Prefs/OpenURL
  • Updated Iris' defaults
Prefs/Printers
  • Fixed paper size units from cm to mm
Tools/HDConfig
  • Improved stability
Tools/IWizard
  • Don't overwrite Wayfarer/Iris when updating MorphOS and a newer version is already installed
  • Preserve newer Radeon and TinyGL, if installed
  • Fixed a bug in path filtering
Tools/Scout
  • Improved stability
  • Improved task UID display
Utilities/Commodities/Expose
  • Improved stability
Utilities/Multiview
  • Improved detection of text documents
  • Fixed a crash when rendering colored AmigaGuide text
(dr)

[News message: 18. Jan. 2025, 14:15] [Comments: 0]
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17.Jan.2025



MorphOS: Jump'n Run SuperTux 0.6.3.1549
'BeWorld' has ported SuperTux, a classic, side-scrolling platform game in the style of the original Super Mario games, for MorphOS in its current version. (dr)

[News message: 17. Jan. 2025, 06:19] [Comments: 0]
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17.Jan.2025



Platformer: Hotfixes for "Tiny Pixel Adventure"
Tiny Pixel Adventure (video) is a classic platformer. After the final version was released a good week ago (amiga-news.de reported), the author has now added some bug fixes:
  • fix some graphics bug in level 23
  • Fixed a general bug in the level code display (it could happen that no level code was displayed if you had collected exactly the number of coins)
  • Removed the hearts at the beginning of the boss level (was actually only meant to test the level)
  • Level 29 small graphic errors fixed
(dr)

[News message: 17. Jan. 2025, 06:13] [Comments: 0]
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16.Jan.2025
Amiga WARP Organization (ANF)


Amiga WARP calendar for 2025
As every year, the Croatian Amiga WARP Association has published a calendar for 2025, which this year has the motto "40 years of Amiga". The calendar is available as a PDF file in Croatian and English. (cg)

[News message: 16. Jan. 2025, 21:40] [Comments: 0]
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16.Jan.2025



Amiga emulator for macOS: vAmiga 3.2
vAmiga is an Amiga emulator for macOS. Changes in version 3.2:

Enhancenemts:
  • Improved Dashboard (#856)
  • User-selectable number formats in inspector (#862)
  • Auto-completion for enum-like options in RetroShell (#861)
  • Framebuffer screenshots (#863)
Bug fixes:
  • The emulator does no longer crash when a dropdown menu in a shrinked toolbar is selected.
Internal changes:
  • Switched Swift interoperability from C to C++.
  • Encapsulated more data structures and types in the vAmiga namespace.
(cg)

[News message: 16. Jan. 2025, 21:36] [Comments: 0]
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16.Jan.2025



Text editor: Lite XL 2.1.7r1 for AmigaOS 4 and MorphOS
George 'walkero' Sokianos has updated his port of the SDL-based text editor Lite XL. The update makes the changes from the official Lite XL 2.1.7 release now also available for Amiga users, in addition the settings have been significantly revised and some plugins are delivered directly with the editor. (cg)

[News message: 16. Jan. 2025, 21:33] [Comments: 0]
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16.Jan.2025



Breakout/Circus clone: Alehop
Alehop (video) is a clone of the arcade classic Circus. Originally released in 2017, the title is now available for download at itch.io. The author recommends an Amiga with at least a 68020 processor. (cg)

[News message: 16. Jan. 2025, 21:29] [Comments: 0]
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16.Jan.2025
Mixel


Multiplayer arcade game: "WiZONK!" 1.0.3
"WiZONK!" (video) is a single-screen platformer developed with the Scorpion Engine, in which up to four combatants try to kill each other. Version 1.0.3 includes additional enemies and maps, special weapons, more music tracks, guest appearances and a tournament mode. There are also adjustments to the gameplay, for example projectiles can now bounce off obstacles or destroy each other. (cg)

[News message: 16. Jan. 2025, 21:23] [Comments: 0]
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15.Jan.2025
MiDWaN


Amiga emulator: Amiberry 7.0 released
Amiberry is an Amiga emulator for ARM-based single-chip systems such as the Raspberry Pi, the Odroid XU4 or the Tinkerboard from ASUS, which comes with some newly developed features such as a "WHDLoad-Booter" or support for controller configuration using RetroArch.

After the third release candidate last week, the final version 7.0 was officially released yesterday. It is not recommended for weaker systems, though; a corresponding update of "Amiberry-Lite" will follow shortly. (snx)

[News message: 15. Jan. 2025, 10:21] [Comments: 0]
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15.Jan.2025
David Brunet (ANF)


Obligement: Update of Amiga Games List
The "Amiga Games List" maintained by David Brunet since April 1991 is, by his own account, the most comprehensive of its kind on the internet and was expanded yesterday to include 254 new releases and updates from the past year.

In addition, games in machine language are now included and further publishers of public domain games have been added, such as Software 2000 and the Aminet CD series. Furthermore the Amiga Games List can now also be downloaded as a CSV or Excel file.

The list now comprises 14,648 games, level editors, data disks, expansions and interpreters, which are distributed across the individual categories as follows:
  • 13843 games
  • 490 expansion or data disks
  • 158 game or level editors
  • 157 interpreters
(snx)

[News message: 15. Jan. 2025, 10:21] [Comments: 0]
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15.Jan.2025



Exhibition "40 years of Amiga ... makes it possible!" in Karlsruhe (Germany)
In the RetroGames e.V. Museum at Schauenburgstraße 5 in Karlsruhe, Germany, the special exhibition "40 years of Amiga ... makes it possible!" can be visited on saturdays from 15 until 22 o'clock until the end of the year. (snx)

[News message: 15. Jan. 2025, 10:20] [Comments: 0]
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14.Jan.2025



Print/PDF magazine: Amiga Addict, issue 35
Issue 35 of the English-language magazine Amiga Addict is now available from the publisher addict.media and in British newsstands. The cover story is dedicated to the epic Turrican series: The editorial team talks to Factor 5 boss Julian Eggebrecht and programmer Holger Schmidt about the development of this franchise.

This issue also contains reviews of Dungeonette and of new games from the AmiGameJam competition, an art and concept gallery by Dan Malone (Speedball 2: Brutal Deluxe, The Chaos Engine 2), a review of the 3D software Caligari, hardware reviews of the new keyboard controllers DoohicKEY and ZonKEY, a feature on sports jersey sponsorships and much more.

Amiga Addict is published every six weeks and is available as a single issue or by subscription, in either printed or PDF format. (nba)

[News message: 14. Jan. 2025, 19:01] [Comments: 0]
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14.Jan.2025



USB-stack: ANAIIS 1.25
ANAIIS ("Another Native Amiga IO Interface Stack") written by Gilles Pelletier is an USB stack which also runs on a 68000 processor. This can be used, for example, to operate the Subway 2021 from Alinea Computer. Changes in version 1.25:
  • Fix ghost vendor:product for .usbfd drivers
  • Fix massive splash screen
  • Fix Weak binding for WB1.3
  • Use FindIName() instead of FindName() for .usbfd driver names
  • rMassstorage.usbfd and massive share the same code (and bugs)
The developer has planned to improve the user interface and increase speed and responsiveness for future versions. (nba)

[News message: 14. Jan. 2025, 18:51] [Comments: 0]
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14.Jan.2025
MiDWaN


Amiga-Emulator: Amiberry-Lite 5.8.0 RC1
Blitter Studio, the developers of the popular Amiga emulator Amiberry, which was specially designed for ARM-based single-chip systems such as the Raspberry Pi, the Odroid XU4 or the ASUS Tinkerboard, have presented the first release candidate version (RC1) of Amiberry-Lite 5.8.0. This optimised version is aimed at systems with lower CPU performance that cannot benefit from the advanced features of the upcoming version 7.0 of Amiberry.

The release candidate of version 5.8.0 of Amiberry-Lite combines several previous updates for the RC versions of Amiberry 7.

A DEB package is now available to make installation easier, which creates a separate directory for Amiberry-Lite under $HOME. Amiberry and Amiberry-Lite can thus be used in parallel.

In addition, the GUI library, the emulation of the serial interface and the support for HDD, CD and tape drives have been updated, along with other changes.

The available binaries are currently only available for Debian-based ARM and ARM64 (aarch64) platforms. The supported Debian versions are Bookworm and Bullseye, as older versions have not been supported for some time.

In addition to the executable files for the CPU and operating system combinations mentioned, the developer also provides the complete source code on GitHub. (nba)

[News message: 14. Jan. 2025, 18:43] [Comments: 0]
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