08.Apr.2003
Martin Wolf (E-Mail)
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Workbench: Easys-Patch 4.8.5 available
The latest update of the system enhancer 'Easys' is available on the service pack
site. Please take a look at the Readme.
Support and registration: sonja_n@gmx.de.
(ps) (Translation: gf)
[News message: 08. Apr. 2003, 11:29] [Comments: 0]
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07.Apr.2003
AMIGAplus
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AMIGAplus 03/2003 - DraCoZilla
DraCo lives - and so does AMIGAplus. Read all those and more reports in the current issue 03/2003 (#134) to be ordered at http://www.amigaplus.de:
- DraCo lives: Workshop Videoediting
- Review: Knights and Merchants - Grande Strategicale
- Review: VHI Studio 6 - Take your pics to the studio
- Review: IBrowse 2.3 - Surfing with comfort
- Review: BoXiKoN - Tetris Deluxe
- MorphOS-Compatibility: How AmigaOS-strong is MOS?
- Amiga Status Report: SNAP! SNAP!
- Baseknowledge: CD-Burners
- News: What's up in the markets?
- Workshop: Games Development with SDL, part 3
- Up in the north: Kindergarden #%00001010
- Cover-CD #20: Crossfire II Big Demo, ARC 2002 Video etc.
- and much more
(nba)
[News message: 07. Apr. 2003, 21:47] [Comments: 0]
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07.Apr.2003
AMIGAplus
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Address of the editorial office of AMIGAplus changed
The editorial staff of AMIGAplus moved office. Please note the new postal address:
AMIGAplus
Drachenfelsstr. 57
D-50939 Köln (Cologne)
Germany
Phone number (0221 / 430 82 933), fax number (0221 / 430 82 939),
eMail-address (info@amigaplus.de) and website-address http://www.amigaplus.de) stay the same. (nba)
[News message: 07. Apr. 2003, 21:46] [Comments: 0]
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07.Apr.2003
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Aminet Uploads until 07.04.2004
Here the new Aminet Uploads since our last message:
MiamiDxCT.lha comm/net 37K+Catalonian catalog for Miami Deluxe
bouldercaves.lha game/jump 272K+V5.11, BoulderDaesh RTX Caves Archive
bouldergames.lha game/jump 1.1M+V5.11, BoulderDaesh RTX Games Archive
bouldergraph.lha game/jump 196K+V5.11, BoulderDaesh RTX Graphics Archive
bouldersound.lha game/jump 184K+V5.11, BoulderDaesh RTX Sound Archive
jd800commands.lha mus/midi 12K+Roland JD-800 commands for tracks&fields
viruscommands.lha mus/midi 104K+Access Virus commands for tracks&fields
(ps) (Translation: sk)
[News message: 07. Apr. 2003, 20:18] [Comments: 0]
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07.Apr.2003
Ron van Schaik (E-Mail)
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Event: Commodore show and SID music workshop
Ron van Schaik writes:
Hello C= fans,
At Saturday 19th April there will be a C= show at the Trefpunt, Kerkweg 21,
Maarssen, Holland from 10:00 to 16:00 o'clock. On this show we will organize a
SID music workshop in Hall 2. There will be a beamer with wide screen and
demonstrations from Marinus Kuivenhoven how to make a nice SID music MP3.
From Germany firestARTer will be present with his SIDsyn. It's not sure, if
he can show a 'running' SIDsyn but otherwise he will talk about some
theoreticals and about the SID. Further he will show a lot about the
music-scene and about the game/SID sounds for new releases (POP/electro).
Also there will be a stereo C64 (with a double build-in SID) from the
German guy Dirk Kledtke.
In the other hall will we organize our regular
show and the hall will be totally filled with all kinds of Commodore
computers. For example there will be a Commodore 3000H (from our Irish
visitor Jesper). This is a kind of Pong game for on television and was
built in 1975. Further we will have a Hyper VIC20 who was built by Ruud
Baltissen. The Hyper VIC20 is a Commodore VIC-20 with some extra features.
The two main ones are the 16-bits 6502 compatible 65816 processor and it
can be equipped with 8-bits PC ISA-cards. These cards only work well with a
processor that can address up to 1 MB and unfortunately the 6502 only
supports 64 KB. Look for more information at our homepage under the
title link.
Lots of greetings,
Ron
(ps) (Translation: sk)
[News message: 07. Apr. 2003, 20:08] [Comments: 0]
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07.Apr.2003
Michael Böhmer (ANF)
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USB: Benchmarks zur ALGOR online
Due to many inquiries for the speed of the new ALGOR Zorro II
USB controller by E3B they completely revised the
benchmark page. Now you can find benchmarks for all USB controllers offered and tested on different system configurations.
The list of compatible USB devices has been revised too.
E3B thanks all users, which supported E3B with entries.
(ps) (Translation: sk)
[News message: 07. Apr. 2003, 20:02] [Comments: 0]
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07.Apr.2003
Guido Mersmann (ANF)
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AmigaOS-Game: BoulderDäsh RTX - Rockford is back
Guido Mersmann wrote:
As already announced some days ago, I can intimate the publication of
BoulderDaesh RTX. BoulderDaesh RTX is a 1:1
conversion of the good old C64 and was here and there drilled out,
without reducing the game play. BoulderDaesh RTX runs on
Amiga-OS-COMPATIBLE systems starting with the A500 up to fast Amithlon
systems.
The Picasso96, Cybergraphics and AHI support permits 100% hardware independence. Beside the well-known additional
archives there is now also an archive called "boulderdaeshfull.lha" available, which
contains all currently in the Aminet available data. Included are many small archives available in the Aminet wich have been made available by their respective authors.
The most important game play innovations in comparisson to the original C64 version are an integrated game and level editor. A music player with playlist support as well as the possibility to easily integrate own music, samples, graphics and fonts into the game. When using your own levels they can even change from level to level. New play elements and the enormous level offer round off the
extension.
The new BoulderDaesh RTX V5.11 archives are already on their way to the Aminet
and will be available in the next few days. BoulderDaesh RTX - He will rock you! Finally a list of all features:
- 1:1 BoulderDäsh clone
- Full speed under MC680x0 Amigas with AGA, ECS or OCS
- Full graphic board support! Up to 256 Colors (depends on graphic set)
- Full sound card support (AHI)!
- System friendly! Can be paused and resumed at any time.
- requires OS 2.04 or higher
- Commodore styleguide conform
- Locale
- Great GUI
- Online Help
- many preferences windows
- Up to six players
- New game elements
- Unique record and play feature to show others how you solve the caves.
- Internal music player with playlist
- Full screen mode when running in RTG mode.
- >5700 Levels
- 35 graphic sets
- 6 character sets
- 5 sample sets
- Several hiscorelists for each game (game, level and level time records)
- Level and game editor
- Supports C64 and Atari Construction Kit Levels.
- Levels up to 100 * 100 blocks
- Special gravitation modes
- Create your personal game graphics
- Create your personal sample sets
- Create your personal game music
(ps) (Translation: sk)
[News message: 07. Apr. 2003, 10:57] [Comments: 1 - 10. Apr. 2003, 02:44]
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07.Apr.2003
Lars Ghandy Sobiraj (ANF)
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Demoscene: Worldcharts#15 published
The Amiga version of the Chartmags Worldcharts#15 by Scoopex & The
Silents & Hoodlum was published last week. At the title
link you can download the improved version, in which even
the second song is now playable. (ps) (Translation: sk)
[News message: 07. Apr. 2003, 10:46] [Comments: 0]
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07.Apr.2003
Lars 'Ghandy' Sobiraj (ANF)
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Demoscene: Announcement dentro for Jurassic Pack#12 released
The announcement dentro for the demoscene diskmag 'Jurassic Pack' no. 12 has recently been released on the Swedish Deadline 2003 party. Any further details are available at the title link.
(ps) (Translation: sk)
[News message: 07. Apr. 2003, 10:45] [Comments: 0]
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06.Apr.2003
Kicko (ANF)
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Music: Roland JD800 MIDI commands for tracks&fields 0.1
Made system area and part area commands for JD800.
The rest of commands im going to make sometime in future when
i know more about coding or when i get help with it.
So look out maybe it will come sooner or later. I will try to make
my best.
This package is made as roland jd800 has some bugs in ROM so you can
save the sysex with tracks&fields and then put this commands in
the music you are creating. The part effects and values are the ones
that... at last on my computer arent saved for some reason.
I have the latest ROM. And ofcours you can use the commands to play with
the settings in the music. If i make more commands than it would be even
more fun as there would be controlling more buttons realtime. heh.
Later on.
As usual, if anyone finds this usefull please tell me and write a short
letter. It can be whatever. I like it, dislike it etc. (ps)
[News message: 06. Apr. 2003, 21:30] [Comments: 0]
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06.Apr.2003
AmigaWorld (ANF)
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Weekly Q&A's with Fleecy Moss - episode 4
The English online magazine AmigaWorld has published episode 4 of the regular questions and answers session with Fleecy Moss, CTO at AMIGA, Inc. (Update 2012-03-17, cg: as the original document is no longer available, the following content was moved into our database):
1) AutumnSun: does AInc has any plans for a very low cost Amiga? i.e. erverything on board + TVout and possibly only some flash-memory (but optional external HD)
Fleecy: Amiga is actively promoting the benefits of AmigaOS4 and beyond to many companies who have great interest in seeing a resource frugal, high performance multimedia OS on the PPC and other architectures. We are talking with such companies about all manner of devices, not just desktops.
At least one of our AmigaOS partners tells us that they are working on a device similar to what you describe with the intention of seeing it run some form of AmigaOS4.
2) ssolie: How do you plan to support Amiga users groups with the launch of AmigaOS 4.0? Press kits? Free posters? Anything like that?
Fleecy: We have a staged public approach to this, although private contacts are going on all the time. The new Amiga Power Platform website needs to go live first and work is progressing on that. We will then use that to capture as much uptodate user group information as possible and then bring these together in a user group forum where we can share our strategies with them and get feedback from them.
What we want to do is create a single core marketing pack for any user group but which can then be tailored by that user group. Obviously there are a core set of requirements but each group also knows its domain better than we do and our role has to be one of support whilst allowing those groups to prosecute their own plans.
MichaelMerkel: some questions concerning OS5
Fleecy: Before I answer these, I need to point out that AmigaOS5 is a work in progress, and a long term product goal. Many will criticise me for even agreeing to try to answer these questions since it breaks our policy of don't say anything until it is ready but I would point out that these are not official statements or press releases. They are me trying to give an insight into what is going on in an effort to satisfy the requests for information by the community. Whether people believe them or not is upto them. There is no intention here to mislead, only to inform but plans, timescales and focus will always change.
3) MichaelMerkel: some questions concerning OS5 - are you already working on it and what is going on currently?
Fleecy: Yes we are already working on it, but that comes with the rider that working on it can involve anything from concept, planning, design, blue skying, whiteboarding and prototyping. Code does exist for it and it runs but will it be in the final release? I cannot say at this point.
4) MichaelMerkel: some questions concerning OS5 - when will it be ready? (please more precise than "when it is done(tm)")
Fleecy: We aren't even ready to give a release date for AmigaOS4.0 yet so I certainly can't give even a vague date for AmigaOS5.0. We have at least 3 planned revisions to AmigaOS4 itself before we get to AmigaOS5.0
5) MichaelMerkel: some questions concerning OS5 - will OS5 be a completely new os from ground of or will it be based on some sources?
Fleecy: AmigaOS5.0 will mark the first time when there is no more Amiga Generation 1 technology in the AmigaOS. It will be 100% Amiga Generation 2. That said, Amiga Generation 2 will include many parts in its Opportunity Analysis, including a full review of the existing AG1 elements for each domain.
6) moood: Will there be any Amiga-Anywhere/AmigaDE-players for any Symbian-devices (like Nokia 7650/3650 and Sony Ericsson P800) anytime soon?
Fleecy: Amiga Anywhere already has a prototype running on Series 80 and we are working hard on a commercial release for series 60. We are working with partners to a timeframe of commercial release to coincide with new handset releases and so are dependent on their timesclaes.
7) sgm: Which markets are targeted by AmigaOS4 and AmigaDE?
Fleecy: The AmigaDE is marketed as a total content solution, which means content on a device, whether that be on a dedicated device, in a player on a device or host transparent to the device. It's targets are thus any device that needs content, Smartphones, PDAs, STBS, desktops. It isn't being marketed as a complete environment for those devices, although we have had interest in such a deployment.
The AmigaOS is marketed as a platform, which means it is a combination of HW requirements and Operating system and Application layer. This immediately points to the obvious desktop but the bigger markets are in other device classes, STBS, Information Consoles and solutions.
This will all come together as the AmigaOS and the AmigaDE slowly integrate.
8) alx : In the features PDF, there is planned support for the catweasel's joystick and keyboard ports. Will OS4 be able to use floppy drives connected to it, to read old-style Amiga disks?
Fleecy: There is no reason why this shouldn't work. It just requures an AmigaOS4.0 native driver.
9) MetalJoe: Will OS4 be bundled with a developer kit CD? If not, will the OS4 SDK be made available for free?
Fleecy: It will not be part of the user distribution but will be available as a free download or as an at cost CD. This is subject to change though as our developer support strategy evolves.
10) jurassiccamper: How does Amiga plan to get the platform up to date in terms of internet technologies so we can at least have a pleasurable and equal online experience? Eg: Real Audio / Real Video, Java, Plug and Play networking to other Amigas / Macs / PC's.
Fleecy: As I said before we are closely watching the Apple strategy with Safari. We have had contact with Real Networks and other providers of Internet technology but most provide the same answer. Show us a viable platform or show us a lot of money. Both are not available at the moment.
The solution is to improve what we have in stages until we have that equal, and then better online experience and that has to start from the ground up. AmigaOS4.0's network capabilities are an order of magnitude better than they have been in the past. Next we have to expand the media capabilities, followed by the user environment itself. As each one of these falls into place, the horizontal technologies can be implemented, which make use of these core vertical technologies.
We have made it known that we are looking at excelling in the 90% of desktop computer usage by the average person and Internet is obviously a major component of that usage. We hope to provide a major improvement in the area in AmigaOS4.1.
(Copyright © 2003 Amigaworld.net. All rights reserved.
Originally available at http://amigaworld.net/modules/fleecymoss/index.php?cat_id=5
You may freely redistribute this article, providing that a URL is provided to the original source,
and the copyright notices remain intact) (ps) (Translation: cb)
[News message: 06. Apr. 2003, 21:28] [Comments: 0]
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06.Apr.2003
Kicko (ANF)
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Music: Access Virus MIDI commands for tracks&fields 0.5
This update of tracks&fields uses much less characters in
filenames and uses hex for commandnumbers to make them
shorter.
Midicommands are updated to check if it gets higher parameter
value then 127. If so it does not send any data at all. It
should work better sending higher then 127 is onlyt taking
more miditraffic when the virus only accepts upto 127.
Soon i will release some commandsets for the Roland JD800
synthesizers. But not all as it's not easy to do commands
for JD800 as for Virus. However i will probably get some
help so maybe there will come updates too. It would be
nice if people that have this synthesizer tell me so i
know there are people using them. However as not many
people uses t&f i will later make commands for HDRec so
i think there will be some people interested. (nba)
[News message: 06. Apr. 2003, 14:40] [Comments: 0]
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06.Apr.2003
Brad Webb (E-Mail)
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Amiga Update Newsletter by Brad Webb #030331
You can find the complete newsletter of Amiga Update (Brad Webb) for March 2002 under the title link. In his newsletter Brad Webb summarises all Amiga themed news on a monthly basis.
Topics of this issue:
- Amiga Club Slovenia is 5 years old
- Announcing AmiWest 2003
- Amiga bows out of CeBIT
- Weekly Q&A Sessions with Fleecy
- Zeoneo acquires Candy Factory
- DiscreetFX Logo-Contest-Prizes
- ALT-WoA 2003 postponed
- Cinemaware problem statement
- Music Files Free distribution
- Algor replaces HIGHWAY - E3B
- WinUAE 0.8.22 Rel. 5 announced
- Perfect Paint V2.92 is available
- Pixload Version 3 announced
(nba) (Translation: cb)
[News message: 06. Apr. 2003, 14:03] [Comments: 0]
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06.Apr.2003
David "Daff" Brunet (E-Mail)
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Amiga Games Hit Parade: Results of March/April 2003
Here the results of the Amiga Games Hit Parade - March/April 2003:
- ( 1) Payback - 118 pts
- ( 5) Slam Tilt - 116 pts
- ( 4) Napalm - 107 pts
- ( 2) Quake - 96 pts
- ( 6) The Settlers - 93 pts
- ( 3) Tales Of Tamar - 87 pts
- ( 8) Foundation - 80 pts
- ( 7) Sensible World Of Soccer - 76 pts
- ( 9) Earth 2140 - 73 pts
- (12) Quake 2 - 57 pts
- (18) Worms / Worms DC - 55 pts
- (25) Super Stardust - 52 pts
- (15) Fields Of Battle - 52 pts
- (45) Crossfire 2 - 52 pts
- (14) Exodus The Last War - 46 pts
- (19) Moonstone - 46 pts
- (11) WipeOut 2097 - 44 pts
- (26) Turrican 2 - 42 pts
- (13) Freespace - 40 pts
- (10) Heretic 2 - 38 pts
This Hit Parade and others rankings can be seen at the title link.
Next votes (Amiga Games Hit Parade of May/June 2003) will begin in
mid-may.
(ps)
[News message: 06. Apr. 2003, 12:59] [Comments: 0]
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06.Apr.2003
Kieron Wilkinson (ANF)
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C.A.P.S. Update 06.04.2003
Here the most recent update of C.A.P.S.:
The Classic Amiga Preservation Society (C.A.P.S.) preserves
100% pure original Amiga games for the future. Update includes:
First German release - Fatal Heritage, New work-in-progress report,
Plugin updated to support "flakey bits" (see WIP) - to play Fatal
Heritage, you will need this updated library! New comprehensive
scanning guidelines for boxes, manuals etc. See the website for
more info:
www.caps-project.org.
(ps) (Translation: cb)
[News message: 06. Apr. 2003, 12:49] [Comments: 0]
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06.Apr.2003
Falcon (ANF)
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Elastic Images: Ordering page for Show CD-ROM set up
As from now the Show CD-ROM (we reported) can also be ordered through my home page.
This page also features the possibility to have the total cost calculated (depending on number of ordered items, type of shipping, etc.). This is also possible without giving an address. (ps) (Translation: cb)
[News message: 06. Apr. 2003, 12:45] [Comments: 0]
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05.Apr.2003
Olaf Köbnik (email)
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Amiga Arena: Virtual Karting full version
In cooperation with and with permission by Fabio Bizzetti makes the
Amiga Arena for the first time the free release of the carts racing game "Virtual Karting
I and II" available.
"Virtual Karting I" is playable directly from the hard disc.
"Virtual Karting II" will be released at a later date at the Amiga Arena.
(ps) (Translation: wk)
[News message: 05. Apr. 2003, 12:17] [Comments: 0]
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05.Apr.2003
Dirk Ohms (Oehmmes) (ANF)
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Own Internet radio for the IRC channel #AmigaFun
Dirk ´Oehmmes´ Ohms wrote:
I am pleased to be able to announce that our IRC channel #AmigaFun has now its own channel radio. You can listen to the radio via Live Stream and access it via the URL http://radiostream.de:15970.
If anybody has special song wishes he/she can tell them DJ Marc, who supports us in this way, here on the channel. Our channel is accessable via IRC client (server: irc.phat-net.de ; room #amigafun) or via the HTML chat made available by CJ-Stroker.
As player is Amplifier on the Amiga recommended.
(ps) (Translation: wk)
[News message: 05. Apr. 2003, 12:14] [Comments: 0]
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05.Apr.2003
Jens Schönfeld (ANF)
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France-special with individual Computers and KDH
To increase the availability of products by
individual Computers in France,
there's a special in cooperation with
KDH Datentechnik, Germany.
Every parcel that contains a Catweasel, a Delfina or an X-Surf
2 will be shipped at discounted shipping cost. With an allowance
that is paid by KDH and individual Computers, shipping cost can
be as low as 11,- EUR in the best case.
The special is valid until April 30th, 2003. Just drop by at
KDH and compare prices!
International payments are conveniently handled with credit
cards or through PayPal.
[News message: 05. Apr. 2003, 12:07] [Comments: 1 - 06. Apr. 2003, 10:49]
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05.Apr.2003
Martin Rebentisch (DaFreak) (ANF)
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Music: Liquid Skies records #031
Liquid Skies releases music pack #031 in their series:
- Titel: Escape (To Wherever You Want)
- Composer: Angeldust
- Music style: Rave
- File format: MP3
- Length: 5:05
As always is the track together with the cover available as zip packed archive for download on the website.
(ps) (Translation: wk)
[News message: 05. Apr. 2003, 00:51] [Comments: 0]
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04.Apr.2003
Charlene/VHT-Can (E-Mail)
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VHT-Canada temporary offline
The website of the Virus Help Canada is currently not available.
The maintainor of the website asks for your understanding for possible complicatednesses.
Please use VHT-NL or
VHT-DK for the most current downloads and
news of anti virus software for the Amiga.
(nba) (Translation: dr)
[News message: 04. Apr. 2003, 21:27] [Comments: 0]
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