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14.-16.11.25 • Flashback-Symposium #02 • Jößnitz (Germany)

01.Feb.2006
Pegasos.org (Webseite)


MorphOS: Several small SDL game ports
At MorphZone, some new or updated MorphOS ports of small SDL games have been published.

Moonlander - Small game where you have to guide a rocket to its landing place using the available fuel

InterLOGIC - InterLOGIC is based on the old Amiga logic game "Balls", where you have to move similar colored balls together to make them disappear

Sable - 3D shooter in the spirit of After Burner and Space Harrier

Highmoon - Artillery game taking place in space (between planets, black holes and wormholes)

Concentration - Memory game (snx)

[News message: 01. Feb. 2006, 18:49] [Comments: 0]
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01.Feb.2006



Virtual Dimension celebrates 15th anniversary
The demo and game programmers of Virtual Dimension, recently known from several Amiga fair documentating videos, celebrate the 15th anniversay of their group. (cg) (Translation: ub)

[News message: 01. Feb. 2006, 16:27] [Comments: 0]
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01.Feb.2006



Newsletter: Amiga Update #060131
Brad Webbs newsletter Amiga Update contains a summary of the more important Amiga related news of the last four weeks. The January issue has now been released:

======================================================================
                               ________
         _________ ____      _|__ __ __|_______      _________
       __\ _____ \\\\  \_  _/  //___//  _____//______\ _____ \\
      // \\\\  /. \\\\__ \/ __//    \\  \\____.  /// \\\\  /. \\
      \\___\¯ /___///___\  /___\     \\_________//\\___\¯ /___//
       ¯    \/    ¯ ¯    \/.  |¯      ¯|z!o     ¯  ¯    \/    ¯
               A M I G A      | 060131 |      U P D A T E
                              |________|
  "SO THE WORLD MAY KNOW"
======================================================================
        AMIGA and the Amiga logo are trademarks of Amiga, Inc.      
----------------------------------------------------------------------

          A M I G A   U S E R S   G R O U P   # 1   D I E S

          H I T   P A R A D E   O F   G A M E S ,   2 0 0 5

 T E A M W O R K   G E T S   B R A I N T E A S E R   R E L E A S E D

      H O L L Y W O O D   2 . 0   -   M A J O R   U P G R A D E

      A M I P H O T O ,   O T H E R   N E W S   -   A L I N E A

            W U Z Z I   M A K E S   I T   T O   U S E R S

    A M I K I T   U P D A T E   P A C K A G E   A V A I L A B L E

        F R O Z E N   B U B B L E   G A M E   F O R   O S   4

    C Y B E R G R A P H I X   U P D A T E D   T O   4 . 3   R C 6

   N E W   V E R S I O N   O F   W A R P V I E W   F O R   O S   4

            T U N E N E T   H A S   N E W   R E L E A S E

----------------------------------------------------------------------
Editor's Thoughts and Introduction:
 As we finish the first month of the new year and fight off cabin 
fever in the northern half of the world, at least we have a lot of 
Amiga news to keep our minds busy. A number of the items this time 
round come from the OS 4.0 Depot, showing a reassuring level of 
support from the community. Thanks to all who are involved in these 
efforts, and please keep these packages coming! 
 Less reassuring is the vanishing of all new hardware. I don't know 
why that has happened, but as indicated last month, that has been 
given as the reason there is no final version of the OS. We agree that 
it certainly wouldn't be a good thing to offer the OS to the world 
when there's no hardware available to run it on. The most obvious 
reason for such a state of affairs is that no one can make enough 
money selling the hardware to make it worth while to build it. Of 
course, one thing that should improve sales is a completed OS. What we 
have here is what some programmers might call a "lock condition".
 The best way out is for someone to work out a hardware/OS package 
combination that can be put together with minimum risk of money, and 
get it on the market soon. We think there are people working on this. 
We hope so, and wish all the luck in the world to anyone trying to put 
together such a deal.
 Finally, we should take note of a sad event in the Amiga community. 
We have received word that the first registered Amiga Users' Group, 
the Northwest Amiga Group, has folded. There will be some follow on 
activities but the group itself, which held registration number 1 from
Commodore, is gone. While this is indeed a loss, it has been noted by 
others that there still remain a number of active groups around the 
world, most of which weren't in existence when NAG was formed. In some 
ways this can be seen as a changing of the guard as user groups come 
and user groups go. Still, it's always sad to see a piece of the 
community with such a historical importance vanish. We wish the former 
members well. We have some thoughts from the group's blog below.
 Brad Webb,          
 Editor
----------------------------------------------------------------------
E-mail to the E-ditor:

 The following note was received in response to last month's 
newsletter's Thoughts and Introduction:

"Rogue: As you have probably already guessed, there will be no 
OS 4 release this year....You can read the entire set of transcripts 
at www.amigaworld.net.
 Let's hope the situation with hardware availability can be set right 
soon. What a great event for the new  year it would be if we could 
see the release, finally, of OS4!..."

I no longer keep either of my Amigas running (I think either would, 
if I put some effort into it), but I continue to follow the ongoing 
drama with great interest. I was a little surprised that you presented 
this topic in the way you did---as if there were only bad news to 
report. I would have thought that you would have included the fact 
that there will be a prerelease 4 shortly that will be virtually 
complete and that Hyperion is working with new (and likely) sources 
for hardware. That is, for all practical purposes OS4 is here. Yes, 
you gave the link to the transcript(s), but that additional 
information strikes me as an essential part of the story, particularly 
for those who might be relying upon you as their primary source of 
Amiga news. From the follow-up chat, I would say that the community 
was generally positive about the news from the session. Your summary 
would lead people to expect otherwise.

Anyway, thanks as always for pulling together these summaries of the 
key stories affecting Amiga fans. The newsletter must be welcome for 
those who haven't the time or inclination to deal with all the rumor-
mongering and distractions that cloud the scene and just want to get 
to the essentials.

Happy New Year.
Henry
~~~~~~        
 Henry,
 You make very good points, so I wanted the readership to see your 
note. However, as you point out, you aren't using your existing 
Amigas, presumably because they're outdated. And of course you can't 
buy a new one right now. We've been waiting and waiting for OS 4.0 and 
we have to wait some more. It is not a good situation and it seems to 
have gotten worse with the vanishing of what hardware there was. As I 
noted in my introduction this time, I hope someone can resolve the 
impasse soon.
 At this point, I think the appropriate attitude has to be one of 
'when it's really here, then it's really here and we can celebrate, 
otherwise it's still vaporware'. OK, that's probably too harsh. Not 
really vaporware but beta-ware. We have a lot of that in the Amiga 
community. You cannot have more than a hobbiest level computing system 
that way. We can be at that level with the existing classic Amiga, as 
those who love to play with other vintage computers already are with 
C64s and the like. (Nothing wrong with that, by the way, as a number 
of vintage computers at "AU World Headquarters" atest.) We're so close 
to the finish line, it hurts to see anything slow the effort down. And 
while it is worrisome, note I didn't forcast the end of the Amiga 
community in my comments, just pointed out the lack of hardware is an 
issue. It remains an issue, but let's hope it's a short lived one. 
 Finally, please don't forget that the "Editor's Thoughts and 
Introduction" are an editorial, not a part of the news content of the
newsletter. I will mention news there from time to time, especially in 
the case of very short items without enough substance for a story, but 
it's an interpretation of the current Amiga scene more than anything 
else. Sometimes I'm right, sometimes I'm wrong when predicting the 
future. Right now, I still see a bright future, but we have to get 
past the full release of OS 4 first. The folks writing it didn't hold 
it back without good reason, as they rightly pointed out.
 Regards,
 Brad
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

        A M I G A   U S E R S   G R O U P   # 1   D I E S 

2 January, 2006

Northwest Amiga Group {From their blog. Brad}

So if you did not hear, NAG is officially dead. This was not due to 
lack of interest, though that definitely played a factor, since we no 
longer had anyone willing to volunteer for BOD positions. Geoff has 
expressed an interest in continuing to host a monthly Amiga DTP 
meeting, and I will continue to maintain this and the Journal websites 
as long as possible. There will always be interest for Amiga, and we 
can certainly keep in touch via this website, etc. for Amiga news.

We still have a lot of logistics to take care of which will take 
several months, I will dedicate what little spare time I have leftover 
to maintaining the website and creating a monthly newsletter/magazine. 
Obviously I will change the name, as legally I cannot use Northwest 
Amiga Group anymore, but I will continue to promote Amiga as long as 
there is interest. (Point in case - we had a Journal subscription 
payment last week.)

http://www.nwamiga.net/
----------------------------------------------------------------------

          H I T   P A R A D E   O F   G A M E S ,   2 0 0 5 

Following are the reciepients of the Amiga Games Awards 2005.
User votes determined these to be the best Amiga and MorphOS games of 
2005.

1. Quake 3 : Arena
2. Virtual Grand Prix 2
3. Descent Freespace 2
4. Foobillard
5. Noiz2sa
6. Neverputt
7. Neverball
8. rRootage
9. Hexen 2
10. Battle Of Wesnoth

http://hitparade.amigames.com
----------------------------------------------------------------------

 T E A M W O R K   G E T S   B R A I N T E A S E R   R E L E A S E D

January 23, 2006 - San Francisco, CA. – Today, Amiga, Inc. and Kaliko
Entertainment released Brainteaser for all devices running 
AmigaAnywhere.

This innovative production brings all of the addictive challenges of 
leading puzzle games to the most popular digital devices. Amiga makes 
it simple for all users to play Brainteaser on their most frequently 
used devices – PCs, TVs, mobile phones, media players, memory cards 
and more. The combination of Amiga’s cross platform digital 
environment with the recent surge of smarter mobile devices and 
enhanced cable systems now brings arcade-quality applications to a 
previously constrained market.

In the mobile games market alone, the puzzle games category has the 
largest share of revenue, claiming 27.1% of revenues, according to 
Telephia. Brainteaser is a classic puzzle game demanding skill and 
dexterity as players try to connect animated tiles of the same type 
into groups - all before these tiles fill the screen. Kaliko continues 
to provide a high quality gaming experience in Brainteaser by 
contrasting a serene setting of images and classical music against 
players that frantically race against time to strategically align 
images in the most critical locations. Brainteaser is similar in 
gameplay to Bejeweled and Alchemy - market leading games that have 
produced millions of hours of gameplay.

"Amiga is focused on providing a simple means for all users to enjoy 
the best selling media anytime, anywhere and on any device", said 
Vince Pfeifer, director of product development. "Brainteaser's superb 
graphics, gameplay and market appeal add great value to our 
portfolio."

"Amiga quickly brings our applications to a variety of devices, 
opening up a variety of channels for Brainteaser", said Fredrik 
Schultz, founder of Kaliko Entertainment. "The simplicity of their 
development environment and their ability to run high performance 
applications with intense graphics made Amiga the right choice for 
Brainteaser."

Brainteaser is immediately available for WinCE-based mobile devices, 
including PocketPC and SmartPhone, and will soon be available for 
Linux and Symbian-based devices, set top boxes, personal multimedia 
devices and PCs.

About Kaliko Entertainment:

Kaliko Entertainment is a team of creative people with a long history 
of supporting and developing for the Amiga community. Kaliko focuses 
on creating high quality games for a wide range of gamers, emphasizing 
great game play and tremendous user experience. The team aims to 
produce professional-level entertainment, based on a genuine interest 
in games and 'old school know-how' mixed with extensive technical 
knowledge. For more information, visit their website at 
www.kaliko.com.
----------------------------------------------------------------------

      H O L L Y W O O D   2 . 0   -   M A J O R   U P G R A D E 

8-Jan-2006

Airsoft Softwair is proud to announce that the biggest update in 
Hollywood history is now available. Hollywood 2.0 is a massive update 
with endless new features. The program and its documentation have 
almost doubled in size. Here is a brief overview of the major new 
features of Hollywood 2.0 but there are tons more:

* Programming language: Hollywood has a completely new, state-of-the-
art 64-bit script language which is dynamically typed and thus, 
extremely flexible.

* Sprites: Hollywood now offers a fully featured sprite library that 
is implemented completely in software. Hence, there are no limitations 
in sprite size, frames, colors and so on. With sprites, a lot of cool 
things are possible.

* Music library: The new music library allows playback of MP3 files 
and Protracker modules. Ptahiplay.library is no longer required!

* AROS support: Hollywood is now available for the i386 version of the 
Amiga Research Operating System AROS. On AROS native, Hollywood 2.0 
gives a stunning performance on modern PCs. Additionally, AROS support 
means that you can compile x86 native AROS executables also from 
MorphOS, AmigaOS3 or 4 now.

* Antialias: Antialiasing is now fully implemented for TrueType fonts 
on all systems. Drawing routines are very fast even on 68k because of 
highly-optimized code.

* Powerful scheduler: Hollywood's new, powerful scheduler allows you 
to create exactly timed scripts which run at the same speed on every 
system.

* Alpha channel support: Hollywood supports graphics with an alpha 
channel now. Thus, it supports graphics with up to 32-bits per pixel 
now. Highly optimized drawing routines give excellent results even on 
68k systems.

* Clip regions: Hollywood provides powerful clipping functions now 
that allow you to clip your graphics even to custom shaped regions 
(like circles, rectangles with round edges and so on).

* Collision detection: Fast pixel-exact collision detection is now 
offered. Even alpha channel information is taken into account by the 
collision detection!

* New off-screen rendering functions: All graphics calls can be used 
now to render to brush masks and alpha channels, too. Paves the way 
for unique special effects!

* New GUI: The GUI has been completely rewritten and is much more 
functional now. It has a showcase that lists all the examples that 
come with Hollywood and also has screenshots and information about 
them.

* New examples: Hollywood 2.0 comes with over 15 cool new examples 
that demonstrate the new features. Hollywood has now over 45 examples 
in total.

* Dramatic speed improvements: The image processing functions are up 
to 10 times faster now on WarpOS because the PPC is used now for 
everything! The drawing library is also much faster now.

* Layer improvements: When removing layers, Hollywood will now use 
special undo effects which work just the other way round. Furthermore, 
layers can be given names now. This makes it much easier to work with 
them because the names do not change like the ids! Finally, anim 
layers are possible now.

* DOS functions: Hollywood 2.0 brings many new DOS functions including 
a powerful CopyFile() function which can copy whole directories and is
customizable through a callback function.

* New button library: A much more flexible button library has 
superseded the old one. The new button library calls functions instead 
of labels and has more features!

* Sample library: The PlaySample() command offers many more options 
now and can trigger OnSampleEnd and OnSampleLoop events for perfect 
script timing!

* Doublebuffer: Hollywood 2.0 has functions for setting up a double 
buffered display. Double buffer scaling is fully implemented.

* Drawing library: All commands of the draw library can draw alpha-
blended graphics now, too. Additionally, there are some new functions 
like Arc() which draws a partial ellipse, and FloodFill() which fills 
a bordered region with a color.

* Compiler: The Hollywood compiler has been completely rewritten and 
is more configurable now. You can embed version strings and more 
information in your executables. It is also possible to fix the 
settings of your compiled scripts; for instance, you can create an 
executable that will only run in full screen mode.

* New fillstyles: All drawing functions can use additional fill 
styles. Hollywood supports the fill styles 'gradient' and 'texture' 
now.

* Image export: You can now save your brushes to files and also save 
snapshots of your script from within Hollywood!

* Independence: Hollywood does no longer require the guigfx.library,
render.library, and ptahiplay.library.

* Full 1.x compatibility: Although the kernel has been completely 
exchanged, Hollywood 2.0 is fully compatible with the previous 
versions. All your scripts should run fine with Hollywood 2.0, and 
Hollywood Designer and Malibu do not need any updates, either.

Starting with Hollywood 2.0, the program does no longer work on 
systems without a graphics board. A hi/true color screenmode is now 
required. Hollywood comes on a CD-ROM that contains versions for all 
supported platforms: There are native versions of the program for 
AmigaOS3, WarpOS, MorphOS, AmigaOS4 and for the first time AROS 
(i386). A download version is also offered. If you already own 
Hollywood 1.x, you can buy a discounted upgrade version.

Hollywood 2.0 is Airsoft Softwair's definite Multimedia experience 
(Code name: Vision.1) and was given 10 of 10 points throughout by all 
of its beta testers. On top of all those features, Hollywood also has 
a cross-compiler which allows you to save executables for any platform 
that Hollywood supports. For example, AROS users can save AmigaOS4 
executables with Hollywood. Or MorphOS users can save WarpOS 
executables and so on. Hollywood is the ultimate bridge between all 
those different AmigaOS compatible platforms! With Hollywood, you can 
support them all. Please visit the Airsoft Softwair web page for 
screenshots and a complete feature list of Hollywood. You can also 
order Hollywood 2.0 at the Airsoft Softwair web page -
http://www.airsoftsoftwair.com/
----------------------------------------------------------------------

      A M I P H O T O ,   O T H E R   N E W S   -   A L I N E A 

Wehrheim, Germany, the 28th of January 2006.

AmiPhoto 1.2

Today a new update 1.2 of AmiPhoto is available. In this update we 
have fulfilled a lot of our customers wishes. If you are not a 
customer of Alinea Computer because you miss a few features, then 
please contact us. We hope we can fulfill your desire.

Version 1.2 changes:

o you can rotate JPEG files
o you can jump from one page to another
o new menu item: "Save catalog"
o some new tooltypes:
NO_APPICON => No AppIcon on the WB
NO_STARTLOGO => no AmiPhoto logo at the start
VIEWER (e.g.: VIEWER="Work:Tools/MysticView") => use another viewer 
instead of MultiView
o and some bugfixes and internal improvements

We also updated the PDF manual.

All registered customers can access the new version in our download 
section. If you have not registered, please register your copy here.

ANotice 2.01

This little update of ANotice 2 simply consists of bugfixes and 
deletion of inconsistencies. Big thanks go to Remo Constantin for his 
bugreport. We recommend this update even if your ANotice 2 works 
perfectly. All costumers will receive the update within the next few 
hours.

English site reworked

Our english sites are completely reworked. A very special thanks go to 
Darren Glenn for his work.

New partner sites

We are glad, that we have two new partner sites www.amigaone.de and
www.intuitionbase.com. Together with www.intuitionbase.com we started 
a little article competition. We would be very happy if you would 
enter this contest.

AmiPhoto at dealers

We want to mention that you can get AmiPhoto also from our trade 
partners GuruMeditation and GGS-Data.

http://www.alinea-computer.de
----------------------------------------------------------------------

          W U Z Z I   M A K E S   I T   T O   U S E R S

4 January 2006 

{Found at www.amigaworld.net. Support that site, it's excellend! Brad}

After long and hard work which is silly really as this is the most 
simplist type of game to make, finally the game Wuzzi is complete for 
release. Wuzzi is a board game that represents a tic tac toe with one 
exception you have to form five lines instead of 3 and this is a two 
player game only.

Many thanks goes to Jahc (heheh, I just love teasing that guy), 
fishy_fis (that brain this guy have, * smouch * just full of knowledge 
oh baby yeah), for helping me from sticky places and pushing me 
through - thanks guys.

Many thanks goes for tonsofpcs for providing me the graphics I needed. 
While the game is complete, tonsofpcs has a new set of graphics that 
will replace the one included. If you don't like the graphics provided 
within the game, you can replace it with your very own, with of course 
certain exceptions. It is 5-bit apparently, so be careful as sometimes 
the colors will not come out as you expected, like fishy_fis said 
"Your code is a mess." ;)

I wanted to contribute to the community and finally I did, phew, I 
feel relaxed now. Have fun all and please tell me of any bugs you 
find. If you want me to further develop the software with new 
enhancements please tell me, I wouldn't mind. If you want further 
features, better level design, etc, I don't mind at all, even have an 
option menu, who knows. But I wouldn't bother do it until you all the 
millions of bosses out there tell me so, so I don't end up wasting my 
time and effort doing something and in the end it is not going to be 
used.

If you wish to email me you can do so via my email address at
amiga500@gmail.com, Wuzzi can be downloaded from www.aminet.net

OS 4 version at:
http://os4depot.net/index.php?function=showfile&file=game/board/
5inarow.lha
----------------------------------------------------------------------

     A M I K I T   U P D A T E   P A C K A G E   A V A I L A B L E

24 January, 2006

AmiKit is the compilation of the best Amiga (free/shareware) programs 
around. To be brief, AmiKit is all you need if you want to experience 
a high-end Classic Amiga system. It contains many expansions and 
add-ons (more than 20.000 files are included in AmiKit!) that turn the 
default AmigaOS installation into a completely renewed and fresh 
environment. This pre-configured package is designed for immediate use

DESCRIPTION OF NEW SOFTWARE IN v1.04 UPDATE

"STFax 4" is a multi-purpose voice/fax/data communications package. 
It's is a phone, answer-machine, facsimile, mini-BBS and c
ommunications server. STFax 4 offers scalability, adapting to the home 
user needing a simple answer/fax machine replacement, through to a 
company requiring automated fax and voice message distribution across 
small network of computers. Enhanced flexibility also enables a 
travelling businessman to install onto his notebook, connect his GSM 
phone and send/receive a fax, receive/reply/send an SMS message, 
write/send/receive email or even remotely access the local STFax 4, 
situated within the office. Author: Simone Tellini.

"DigiCoverter" is used to convert numbers between decimal, 
hexadecimal, binary, floating point... You can also type in letters 
and see their ASCII-codes or type numbers and see characters. Author: 
Daniel Westerberg.

"GuardAmy" is extremely useful if you want to know which of your 
favourite websites have been changed since your last visit without a 
need to check them all again manually. Author: Diego 'dx0' de Felice.

"Tree" lists the directory structure in a tree-form. You can use it 
within Directory Opus Magellan II, hold down the right mouse button 
over a directory and select "Show Tree". Note that scanning through a 
deep directory structure may take some time before the result is 
displayed. Author: Frank Brandis.

"KingCON" patch updates the well-known but old KingCON 1.3 handler to 
version 1.7. Besides many various fixes, this CON replacement now 
supports the mouse wheel! Author: Mikolaj Calusinski

"console.device" and "MultiView" are another unofficial patches of 
original OS3.9 files. You can install them by clicking the Taskbar -> 
Tools -> Install Patches. Author: Mikolaj Calusinski.

...and much more, see the downloads page!

Note that new programs have been added to your AmiStart taskbar as 
well, thanks to Peter Keunecke!

http://amikit.amiga.sk/
----------------------------------------------------------------------

        F R O Z E N   B U B B L E   G A M E   F O R   O S   4

Frozen Bubble
Description:     Frozen Bubble a popular game written in perl
Download:     frozen.lha       
Version:     1.0.0
Date:     03 Jan 06
Author:     Guillaume Cottenceau (port by Andy Broad)
Submitter:     Andy Broad
Email:     andy/broad ology org uk
Homepage:     http://www.frozen-bubble.org
Requirements:     perl 5.8.5.04, abc-shell
Category:     game/puzzle
Replaces:     game/puzzle/frozen.lha
License:     GPL
Distribute:     yes
FileID:     1488


Here is a port of the popular game Frozen Bubble, written by
Guillaume Cottenceau et al in perl using the SDL_perl extention.

See http://www.frozen-bubble.org for more info.

This port is for amigaos4 and requires perl 5.8.5.04 perl 5.8.5 (4th 
amiga os4 release with dynamic loading and POSIX extention). It will 
not work with any earlier version of perl for amigaos4. {Find it at 
http://www.os4depot.net/ Brad.} It incorporates a  special build of
SDL_perl which combines the SDL_perl with the fb_c_stuff modules.
(This gets arround a problem where the two need to interact on a level 
my current dynamic loading implementatuion doesn't allow), [please 
note if you want SDL_perl for something else, please wait for a short 
while, don't use this version....]

This port stores all it configs (.fbrc .fblevels etc) in bubbles: 
(or /bubbles in unix parlance). The provided start script "fb" sets up 
and removes the assign for you. If you wish to run from the command 
line "by hand" you will need to add it your self.

UPDATE:

o relink against older SDL, music and sound problems fixed.

o increased sound buffer size to 4096 as recomended by toaks.

o found a few more instances of $ENV{HOME} replaced them with 
/bubbles.

o added a timidity config to stop SDL from looking for it in 
/usr/local/lib I suspect though that it's not actually used.

These changes should get most of the glitches people were getting.


Installation:

Just unpack to the destination of your choice.

To run:

Click on the icon or....

make an assign bubbles: to the directory where you unpacked the game.
start abc-shell
cd /bubbles

launch perl as follows

perl -I blib/lib -I blib/arch frozen-bubble <any frozen bubble 
options>


Known bugs:

Fullscreen mode does not work.


Have fun

Andy Broad
andy()broad.ology.org.uk
http://www.broad.ology.org.uk/amiga/
http://os4depot.net/
----------------------------------------------------------------------

    C Y B E R G R A P H I X   U P D A T E D   T O   4 . 3   R C 6

30 December, 2005

This update will allow CyberGraphX4 owners to use CVision3D/CVision64/
PicassoIV drivers with MorphOS on dual boot setups. 
Above cards have been successfully tested with PowerUp MorphOS1.4.5 
and A4000T/CSPPC, other drivers might work as well.

md5sums:

7ef8ffa3c33f13acd4603153ff0682d9  cgxv42_rc6.lha

Attention: MorphOS 1.4.5 contains a faulty hal.com1 which does not map 
CVision3D cards properly in ZorroIII mode. People who like to use 
CVision3D with MorphOS should replace the file roms/hal.com1 by the 
one found at the cgx site ! This file only needs to be replaced if you 
own a CVision3D and use PowerUp MorphOS 1.4.5 !

md5sums:

bf38b2d89eadfdcb5af15d03a3980584  mos_hal_cv3dfix.lha

Look at v4.cybergraphx.de for updates and news in the future !

http://v4.cybergraphx.de/
----------------------------------------------------------------------

   N E W   V E R S I O N   O F   W A R P V I E W   F O R   O S   4

WarpView
Description:     A fast Image Viewer using Warp3D
Download:     warpview.lha
Version:     0.8
Date:     01 Jan 06
Author:     Stephen Fellner
Submitter:     Stephen Fellner
Email:     sf amiga/gmail com
Requirements:     AmigaOS4.0, Warp3D
Category:     graphics/viewer
Replaces:     graphics/viewer/warpview.lha
License:     Freeware
Distribute:     yes
FileID:     1478


WarpView is an image wiewer which uses Warp3D to display the images. 
The advantage of using Warp3D is fast high quality scaling.

Changes in this version:

- Added Copy, Move and Delete options to allow easy file sorting

- Fixed a bug which caused a crash when the file requester was 
  cancelled on  startup

- Implemented "Enlarge To Fit" and "Shrink to Fit" options (available 
  via menu, command line options and icon tooltypes)

- When zoomed in, scroll step is now larger to allow faster scrolling 
  with the mouse

- Fixed a bug which sometimes caused the rotation/zoom mode to stay 
  enabled even after releasing the qualifier keys

WarpView uses the datatype system of AmigaOS to load the images. This 
way all popular image formats can be viewed (IFF-ILBM, JPEG, PNG, 
etc.) if you have the datatypes installed.

WarpView is FREEWARE and is my gift to the Amiga community. If you 
like it you are welcome to tell me about it, however please do not 
bomb me with feature requests. I will keep improving WarpView, but my 
bigger projects have higher priority.

WarpView requires AmigaOS4 and a Radeon graphics card.

You should have a lot of free graphics memory, otherwise you'll have 
problems, especially viewing high resolution images.


http://os4depot.net/?function=showfile&file=graphics/viewer/
warpview.lha
----------------------------------------------------------------------

            T U N E N E T   H A S   N E W   R E L E A S E

Description:     Music Player (Shoutcast, MP3, PT, AIFF, Ogg..)
Download:     tunenet.lha
Version:     V0.72a
Date:     02 Jan 06
Author:     Paul Heams
Submitter:     Paul Heams
Homepage:     http://www.tunenet.co.uk
Requirements:     Native TCP IP stack and PThreads Library
Category:     audio/play
Replaces:     audio/play/tunenet.lha
License:     Freeware
Distribute:     yes
FileID:     1485


This a Music Player for AOS4 that can support Shoutcast / MP3 files 
and Plugins (Currently PT, AIFF, AHX and Ogg Vorbis).

Changes from the V0.70a release

V0.72 - New Year Release
* MP3 detection improved (for use with the OGG Vorbis plugin!!! ).
* Double click on Plugin List added to get a description of the 
plugin.
* Docky D&D Send Message improved to fix problems with other dockies 
such as YAM.
* Playlist detection from WB / CLI / D&D (.m3u extension recognised).
* m3u files with comments are now handled.
* m3u relative paths now supported (great for files produced by CD 
Rippers).
* Playlist loading now silently checks for the playlist files 
existence before (checking &) adding them to the list.
* New OS4 style Requester boxes added.
* Help "bubbles" can be toggled on or off from the settings menu and 
at startup from the preferences.
* Fixed a bug in the Find routine which could give some false 
positives.
* MP3 Icecast support added (wasn't too difficult)
* http streams within m3u files now allowed.
* Improvements to stream recovery and forced restarts on buffer empty.
* Single streams specified from the cli "-stream" option or from m3u 
files can now be saved along with the playlist.
* DNS timeout added to finally halt any long term network related 
lockups (6 second time out by default).
* Blank URLS in PLS files are now handled without crashing the task.
* Spaces in URL's are now converted to %20

http://os4depot.net/
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Amiga Update on the net:
 All back issues available at:
    http://www.globaldialog.com/~bandr/AU/index.html
Stop by and check out our archive! Now in our 12th publication year. 
----------------------------------------------------------------------
Copyright 2006 by Brad Webb.    Freely distributable, if not modified.
======================================================================
                 _    __      _     <>_   __      _      
   A M I G A    /\\    |\    /||    ||   /  `    /\\      A M I G A   
  U P D A T E  /__\\   | \  / ||    ||  || ___  /__\\    U P D A T E 
              /    \\_ |  \/  ||_  _||_  \__// /    \\_  
                    amigaupdate@globaldialog.com      
======================================================================
(cg)

[News message: 01. Feb. 2006, 16:21] [Comments: 0]
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01.Feb.2006
Christian Rosentreter (ANF)


MorphOS: OpenTTD 0.4.5
OpenTTD is an open source clone of the game "Transport Tycoon Deluxe"by Microprose. The OpenTTD team has released version 0.4.5 now, the MorphOS binaries are available, too. (cg) (Translation: ub)

[News message: 01. Feb. 2006, 16:03] [Comments: 0]
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31.Jan.2006
Sven Scheele (ANF)


ACSH hardware meeting the oncoming Saturday
Sven Scheele from the AmigaClub Schleswig-Holstein wrotes:

"Due to the many unexpected registrations (approximately 15) of users who want to bring along their own computers to the meeting in Kiel on Saturday, all seats are taken in the meantime. We are not able to accept further registrations, since our event rooms are quite small this time.

We will try to get bigger rooms for the next meeting in the second quarter of 2006 and hope for a similarly positive response. (cg) (Translation: iw)

[News message: 31. Jan. 2006, 22:34] [Comments: 0]
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31.Jan.2006
MorphZone (Forum)


MorphOS: Sierra online-game-interpreter FreeSCi 0.3.4c
Ilkka Lehtoranta has recompiled the MorphOS version 0.3.4c of the Sierra online-game-interpreter FreeSCI, which had been ported bei Rüdiger Hanke and was no longer available.

download: FreeSCI_MOS.lha (763 KB) (snx) (Translation: iw)

[News message: 31. Jan. 2006, 15:36] [Comments: 0]
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31.Jan.2006



Instructions: installation of the Amiga emulator E-UAE on Mac OS X
With AmigaMac.de Michael Rößner has established a new German website, which attends to the installation and configuration of the Amiga emulator E-UAE on Mac OS X thourougly and with several screenshots. (snx) (Translation: iw)

[News message: 31. Jan. 2006, 13:40] [Comments: 0]
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30.Jan.2006



WHDLoad: New Packets til 30.01.2006
With WHDLoad is it possible to install games and scene-demos made to work only on floppydisks. Also the incompatibility with newer Amiga-models is fixed.

Following installer are added oir updated since our last report: (snx) (Translation: aj)

[News message: 30. Jan. 2006, 21:22] [Comments: 0]
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30.Jan.2006



AROS: Status update January 2006
In his latest status update, Paolo Besser gives a summary of the recent developments around the open-source AmigaOS reimplementation AROS. He writes:

This is the first status update of 2006, and we wish to thank all AROS users, sponsors and enthusiasts for their support: at the beginning of 2005 AROS-Exec had about 250 members, now this number has doubled with more than 500 (and growing). During these months AROS has achieved some key goals such as network support, CVS to Subversion migration and PPC porting. More and more applications had been ported or added, lots of bug had been fixed, and there's also a flavour of AROS running on top of classic AmigaOS, in order to modernize it. We're all sure that 2006 will be a very interesting year for AROS. And now, let's go with our fresh news...

Georg Steger has fixed input preferences for mouse, in order to improve mice tracking and pointer precision on the screen.

Mathias Rustler has updated documentation for users and developers, adding some nice hints and removing obsolete informations. You'll find signs of his work through this site. Mathias has also commited ExecuteStartup, a little tool that executes whatever application you'll copy in the SYS:WBstartup drawer. (snx)

[News message: 30. Jan. 2006, 21:17] [Comments: 0]
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30.Jan.2006
Michael Lanser (ANF)


Logicgame: Sudoku 1.0
Michael Lanser ported Sudoku, it is one of the logicgames with a increasing popularity, for the Amiga. The minimum requirement are AmigaOS 3.1 and a Graphic-card; the game is available in german and english.

The game consists of a 9x9 square devided into 3x3 blocks. Some blocks are already filled at the beginning of the game. The number of prefilled blocks will depend on the level of difficulty. Aim of the game is to fill the blocks with the right numbers. Each row, each column and each block must contain the numbers 1 to 9. (snx) (Translation: aj)

[News message: 30. Jan. 2006, 19:51] [Comments: 0]
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30.Jan.2006
Amigaworld.net (Webseite)


AmigaOS 4: Amiga Bourne Compatible Shell 0.0.38
The abc-shell ("Amiga Bourne Compatible Shell") is a with POSIX resp. Bourne compatible Shell, which provide a Unix/Linux environment to decrease the effort to port software.

Beside included in Version 0.0.38 is now possible to use inside of a shell the Amiga-Format to handle the path.

Download: abc-shell.lha (535 KB) (snx) (Translation: aj)

[News message: 30. Jan. 2006, 18:26] [Comments: 0]
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30.Jan.2006



Event: Presentation of the FPGA-Amigas "Minimig" in Maarssen (Netherlands)
On the next meeting of the netherlands Commodore Gebruikersgroep at 18. February in Maarssen will Dennis van Weeren present his FPGA-Reimplementation of a Amiga 500 (amiga-news.de reported). (snx) (Translation: aj)

[News message: 30. Jan. 2006, 14:17] [Comments: 0]
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30.Jan.2006
Bernd Roesch (ANF)


AfA: AROS for AmigaOS 3.92
AROS for AmigaOS (AfA), a Project to enhance the AmigaOS 3.x with a reimporting of newer AROS-Functionen, is Update to Version 3.92.

The newer version provided a faster drawing of icons in high color. But in the default config is the FastIcon-option off. To activate this AfA-config is a system restart required. At this moment this option is only with AGA and Picasso96 tested - a feedback of the usability with CyberGraphX is requested.

As second change was a SaferSystem-option added to the AfA-config, which make it possible to switch the Exec-Guardfunction on and off (during operation) to protect the system agains a crash or makes it compatible. In default is this option deaktivated. (snx) (Translation: aj)

[News message: 30. Jan. 2006, 12:32] [Comments: 0]
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30.Jan.2006
Genesi (E-Mail)


PPCZone: PowerPC-Developerprogram
Genesi initiate a developerprogram on the PPCZone which is for everybody who has a project, a software port or a dissertation which works and valorize a PowerPC-Platform.

The first part is concentrated on Genesis Efika-Board and is also supported by Freescale. Accepted Project get his own blog-like subpages with version administration and file area. (snx) (Translation: aj)

[News message: 30. Jan. 2006, 10:26] [Comments: 0]
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30.Jan.2006



Aminet: Uploads til 29.01.2006
Aminet-Uploads since our last report:
Smart_SMBFS.lha           comm/net      10K  GEN  smart mount/demount script for SMBFS
CTorrentUI.lha            comm/tcp      74K  OS3  GUI for CTorrent v1.4.3 (BitTorrent clie
TimeLess.lha              demo/euro    203K  OS4  Scene Demo From 1994 , lots and lots of 
Fastidium.lha             demo/mag     672K  OS3  DiNX Project Polish Scene Magazine: Fast
SAFIntroForThePartyV.lha  demo/tp95     48K  OS3  SaF Intro For The Party V - NoAGA MULTIT
CapsDeviceDevBas.lha      dev/basic     39K  OS3  Using CAPSimage device from HBasic
xa-mos.lha                dev/cross    190K  MOS  6502/65816 cross assembler
awk.lha                   dev/misc     331K  OS4  awk, a programming language
coreutils-bin.lha         dev/misc     4.6M  OS4  GNU core utilities
libart_lgpl.lha           dev/misc     147K  OS4  libart_lgpl - A fast 2D Graphical librar
libfribidi.lha            dev/misc     296K  OS4  GNU FriBidi is an implementation of the 
AmsterServerList.lha      docs/misc      4K  GEN  Amster Server List
WwPartCale2006-ITA.lha    docs/misc      3K  GEN  2006 italian calendar made with Wordwort
scummvm-frak.lha          game/misc    2.7M  OS4  Point-and-Click adventure interpreter
Easy1541.lha              misc/emu     137K  OS3  Full package to manage a 1541 Drive 1.3.
DED_FFA1.mp3              mods/anakir  1.6M  GEN  "begin to fear" FFA track 1 by DeadPOP 0
DED_FFA2.mp3              mods/anakir  1.7M  GEN  "grit" FFA track 2 by DeadPOP 01
DED_FFA3.mp3              mods/anakir  2.0M  GEN  "disdance" FFA track 3 by DeadPOP 01
DED_FFA4.mp3              mods/anakir  2.7M  GEN  "placid" FFA track 4 by DeadPOP 01
DED_FFA5.mp3              mods/anakir  1.9M  GEN  "astroturf" FFA track 5 by DeadPOP 01
DED_FFA6.mp3              mods/anakir  2.6M  GEN  "killygirl" FFA track 6 by DeadPOP 01
DED_FFA7.mp3              mods/anakir  874K  GEN  "punx dead" FFA track 7 by DeadPOP 01
DED_FFA8.mp3              mods/anakir  3.4M  GEN  "useless c---" FFA track 8 by DeadPOP 01
DED_FFA9.mp3              mods/anakir  1.3M  GEN  "muvaf--inc---z" FFA track 9 by DeadPOP 
DED_FFAa.mp3              mods/anakir  1.4M  GEN  "anthrax spores" FFA track 10 by DeadPOP
DED_FFAb.mp3              mods/anakir  2.2M  GEN  "ten k" FFA track 11 by DeadPOP 01
DED_FFAc.mp3              mods/anakir  3.6M  GEN  "bodily fluid" FFA track 12 by DeadPOP 0
DED_FFAd.mp3              mods/anakir  1.4M  GEN  "astroi" FFA track 13 by DeadPOP 01
DED_FFAe.mp3              mods/anakir  1.6M  GEN  "undastandin" FFA track 14 by DeadPOP 01
DED_FFAf.mp3              mods/anakir  1.7M  GEN  "rebellion" FFA track 15 by DeadPOP 01
DED_FFAg.mp3              mods/anakir  1.9M  GEN  "kobi" FFA track 16 by DeadPOP 01
DED_FFAh.mp3              mods/anakir  5.0M  GEN  "but kiss her" FFA track 17 by DeadPOP 0
DED_FFAi.mp3              mods/anakir  2.0M  GEN  "like a cat" FFA track 18 by DeadPOP 01
DED_FFAj.mp3              mods/anakir  1.5M  GEN  "henry ford" FFA track 19 by DeadPOP 01
DED_FFAk.mp3              mods/anakir  1.8M  GEN  "L.F.U." FFA track 20 by DeadPOP 01
DED_FFAl.mp3              mods/anakir  1.1M  GEN  "crusty" FFA track 21 by DeadPOP 01
DED_FFAm.mp3              mods/anakir  1.3M  GEN  "out of it" FFA track 22 by DeadPOP 01
ADPCM_dec.lha             mus/misc      29K  OS3  Decoder for Christian Buchner's ADPCM pa
sapmaker-mos.lha          mus/misc      98K  MOS  Making SAP files from Atari XL/XE's musi
waveutils-mos.lha         mus/misc     186K  MOS  Wave utilities (Info/Repair/Simplify)
PTPlayLibrary.lha         mus/play      75K  VAR  Play ("decode") protracker modules
EVSkullflags.lha          pix/icon      93K  GEN  Patch with Skullflags for Eye Viewer 2.x
aoneshampoing.jpg         pix/misc     330K  GEN  Funny picture about the AmigaOne (in Fre
ikir_theme.lha            pix/theme    1.1M  GEN  ikir's Amiga OS4 Theme
Amigaz_OS3.9.png          pix/wb       549K  GEN  My A4000 OS3.9 desktop
BareED.lha                text/edit    347K  OS3  Text editor supporting proportional font
twiglets.lha              text/misc      5K  OS4  Make big text from normal fonts
d64tozipcode_aos4.lha     util/arc      35K  OS4  Converts D64 image files to Zipcode form
unrar-bin.lha             util/arc     161K  OS4  Unpacks RAR files
unrar-src.lha             util/arc     140K  GEN  Unpacks RAR files - source
unzip-bin.lha             util/arc     148K  OS4  UnZIP - binary archive
unzip-src.lha             util/arc     1.3M  GEN  UnZIP - source archive
zip-bin.lha               util/arc     154K  OS4  Zip
zip-src.lha               util/arc     905K  GEN  zip source archive
disappear101.lha          util/batch     1K  GEN  shell script to wipe out unwanted volume
StackAttack2.lha          util/boot      7K  OS3  Set minimum stack size for new processes
DirSize_IL.lha            util/cli      45K  VAR  Calculate directory sizes (68k + MorphOS
akGIF-dt.lha              util/dtype    43K  VAR  akGIF-dt V45.31 (GIF, 68000-060/MOS)
WarpJPEGdt.lha            util/dtype   187K  VAR  JFIF-JPEG datatype V45.5 (68k,OS4,WarpOS
StormMesa_Archive.lha     util/libs    1.9M  GEN  Sources for StormMesa 3.1 / AMesa
StormMesa_Demos168K.lha   util/libs    524K  OS3  Demos for StormMesa 3.1
StormMesa_Demos1PPC.lha   util/libs    483K  WUP  Demos for StormMesa 3.1
StormMesa_Demos268K.lha   util/libs    907K  OS3  Demos for StormMesa 3.1
StormMesa_Demos2PPC.lha   util/libs    677K  WUP  Demos for StormMesa 3.1
StormMesa_Demos368K.lha   util/libs    896K  OS3  Demos for StormMesa 3.1
StormMesa_Demos3PPC.lha   util/libs    655K  WUP  Demos for StormMesa 3.1
StormMesa_Demos468K.lha   util/libs    536K  OS3  Demos for StormMesa 3.1
StormMesa_Demos4PPC.lha   util/libs    517K  WUP  Demos for StormMesa 3.1
StormMesa_Demos568K.lha   util/libs    1.0M  OS3  Demos for StormMesa 3.1
StormMesa_Demos5PPC.lha   util/libs    730K  WUP  Demos for StormMesa 3.1
StormMesa_Demos668K.lha   util/libs    1.0M  OS3  Demos for StormMesa 3.1
StormMesa_Demos6PPC.lha   util/libs    841K  WUP  Demos for StormMesa 3.1
StormMesa_Dev.lha         util/libs    397K  VAR  StormMesa Developer archive
StormMesa_LibsPPC.lha     util/libs    503K  WUP  MESA/OpenGL implementation for AmigaOS
StormMesa_Src.lha         util/libs    1.5M  GEN  StormMesa 3.1 - The sources for GL, GLU 
StormMesa_VPerf68K.lha    util/libs    164K  OS3  StormMesa/OpenGL benchmark program
StormMesa_VPerfPPC.lha    util/libs    149K  WUP  StormMesa/OpenGL benchmark program
zlibrary.lha              util/libs     41K  OS4  zlib core as a shared library for AmigaO
AslToRT.lha               util/misc     31K  OS3  Asl/Arp/Req/Intuition/RT requester to RT
flite-ahi-bin.lha         util/misc     15M  OS4  Flite: speech synthesis engine (with AHI
NoLed.lha                 util/misc     19K  OS3  Low-Pass Filter Killer
zhxpk.lha                 util/pack     27K  OS4  zhxpk - (un)packer using xpk
isomount122.lha           util/rexx      5K  GEN  mounts CD isos, 1.44mo pc and 880ko Amig
wet.lha                   util/wb      668K  OS4  Weather conditions on Workbench 4, AppIc
(cg) (Translation: aj)

[News message: 30. Jan. 2006, 02:46] [Comments: 0]
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30.Jan.2006



os4depot.net: Uploads til 29.01.2006
os4depot.net uploads since our last report:
timeless.lha       dem/sce  202kb  Scene Demo From 1994 , lots and lots of 
zlibrary.lha       dev/lib   40kb  zlib core as a shared library for AmigaO
scummvm-frak.lha   gam/adv    2Mb  Point-and-Click adventure interpreter
coreutils-bin.lha  dev/uti    4Mb  GNU core utilities
libfribidi.lha     dev/lib  295kb  GNU FriBidi is an implementation of the 
depthmenu.lha      uti/wor  106kb  Popup menu for depth gadgets.
awk.lha            dev/lan  330kb  awk the text processing language
libart_lgpl.lha    dev/lib  146kb  libart_lgpl - A fast 2D Graphical librar
zhxpk.lha          uti/arc   26kb  zhxpk - (un)packer using xpk
d64tozipcode.lha   uti/fil   34kb  Converts D64 image files to Zipcode form
flite-ahi-bin.lha  aud/mis   15Mb  Flite: speech synthesis engine (with AHI
unzip-bin.lha      uti/arc  147kb  UnZIP - binary archive
unzip-src.lha      uti/arc    1Mb  UnZIP - source archive
zip-bin.lha        uti/arc  154kb  Zip
zip-src.lha        uti/arc  905kb  zip source archive
twiglets.lha       uti/tex    5kb  Make big text from normal fonts
wet.lha            uti/wor  668kb  Weather conditions on Workbench 4, AppIc
unrar-bin.lha      uti/arc  160kb  Unpacks RAR files
unrar-src.lha      uti/arc  140kb  Unpacks RAR files - source
(cg) (Translation: aj)

[News message: 30. Jan. 2006, 02:46] [Comments: 0]
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30.Jan.2006
antibike (ANF)


Java für den Amiga: JAmiga Status-Update
The JAmiga-Team released a new Screenshot , which shows the last progress of the implementation of a Java Virtual Machine for Amiga. The developer notify that a lot "AWT Test Suites" working correctly. (cg) (Translation: aj)

[News message: 30. Jan. 2006, 02:43] [Comments: 0]
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28.Jan.2006
David Brunet (ANF)


Quake 3 wins the Amiga Games Award 2005
The winner of the public voting on the Amiga Games Award 2005 is Quake 3, followed by Virtual Grand Prix 2 and Descent Freespace 2.

The results in detail:
  • 01. Quake 3: Arena
  • 02. Virtual Grand Prix 2
  • 03. Descent Freespace 2
  • 04. Foobillard
  • 05. Noiz2sa
  • 06. Neverputt
  • 07. Neverball
  • 08. rRootage
  • 09. Hexen 2
  • 10. Battle Of Wesnoth
(snx)

[News message: 28. Jan. 2006, 20:56] [Comments: 0]
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28.Jan.2006
Alinea Computer (ANF)


Alinea Computer: AmiPhoto 1.2 and ANotice 2.01 available
Press release - Wehrheim, Germany, the 28th of January 2006.

AmiPhoto 1.2
Today a new update 1.2 of AmiPhoto is available. In this update we have fulfilled a lot of our customers wishes. If you are not a customer of Alinea Computer because you miss a few features, then please contact us. We hope we can fulfill your desire.

Version 1.2 changes:
  • you can rotate JPEG files
  • you can jump from one page to another
  • new menu item: "Save catalog"
  • some new tooltypes: NO_APPICON => No AppIcon on the WB NO_STARTLOGO => no AmiPhoto logo at the start VIEWER (e.g.: VIEWER="Work:Tools/MysticView") => use another viewer instead of MultiView
  • and some bugfixes and internal improvements
We also updated the PDF manual. All registered customers can access the new version in our download section. If you have not registered, please register your copy here.

ANotice 2.01
This little update of ANotice 2 simply consists of bugfixes and deletion of inconsistencies. Big thanks go to Remo Constantin for his bugreport. We recommend this update even if your ANotice 2 works perfectly. All costumers will receive the update within the next few hours.

English site reworked
Our english sites are completely reworked. A very special thanks go to Darren Glenn for his work.

New partner sites
We are glad, that we have two new partner sites: amigaone.de and intuitionbase.com. Together with intuitionbase.com we started a little article competition. We would be very happy if you would enter this contest.

AmiPhoto at dealers
We want to mention that you can get AmiPhoto also from our trade partners GuruMeditation and GGS-Data.

New items in our shop
Our shop has a lot of new items. You can find Radeons for your AmigaOne or Pegasos and a lot of other things. Please pop down to our online shop and have a good browse. (snx)

[News message: 28. Jan. 2006, 19:20] [Comments: 0]
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28.Jan.2006
MorphOS-News.de (software list)


GCC macro: API_MUI 1.7
API_MUI by Marian Guc is a macro for the GCC compiler to simplify the creating of MUI programs. The macro works with AmigaOS 3.x as well as with MorphOS and now also AROS.

Download: API_MUI_1.7.lha (8 KB) (snx) (Translation: wk)

[News message: 28. Jan. 2006, 07:33] [Comments: 0]
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28.Jan.2006
Martin Merz (ANF)


News from Masonicons: apageMIK
The site masonicons.de, well known for offering lots of icon sets in the 'Glowicons' style, got a new design and there are some new downloads available.

'apageMIK' is a construction set for creating Amiga related standard websites. The package provides a basic environment for creating a simple standard page, hosting e.g. your program files. You just need a HTML editor - the design is delivered by 'apageMIK'.

There are also new wallpapers available: 'Dancing in the Sunshine of the Dark' inspired by a song of 'Fury in the Slaughterhouse' and 'The Wretched' inspired bei the music of 'Nine Inch Nails'. (cg) (Translation: cg)

[News message: 28. Jan. 2006, 02:47] [Comments: 0]
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7-bit: Bluetooth adapter for control pads (25. Apr.)
First stable version of a native 64-bit AROS (24. Apr.)
Print magazine: Amiga Future 174 - Preview and reading samples (24. Apr.)
Emulation: QEMU 10.0 / bboot 0.8 (23. Apr.)
Announcement and pre-order campaign: AmiGUS sound card (19. Apr.)
ACube Systems: UBoot 2015.d for Sam440ep flex and mini-itx (15. Apr.)
Paint program: PolarPaint for all Amiga systems (11. Apr.)
ACube Systems: UBoot 2015.d for Sam460EX, Sam460CR and Sam460LE boards (09. Apr.)
Mining strategy game: The history of "Aminer" (07. Apr.)
Event: Start for ticket sales for "Amiga40" (05. Apr.)
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