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Archive 04/2022


24.Apr.2022
Andreas Falkenhahn (ANF)


Hollywood 9.1 released

Press release: Airsoft Softwair, the hardest working men in code business, are proud to announce the immediate availability of Hollywood 9.1. This is a maintenance release which contains mostly bug fixes amid a few new features. It is available free of charge for all customers who bought a Hollywood 9.0 license and can be downloaded from the restricted download area using the personalized user accounts.

Hollywood is the ultimate cross-platform programming language and multimedia application layer that can be used to create all sorts of games and applications. It supports over 900 inbuilt commands that are documented in detail on over 1000 pages. Furthermore, it features a wide variety of plugins that empower programmers to use all kinds of modern technologies like OpenGL, SDL, a true cross-platform GUI toolkit that uses native widgets, PDF import/export, SVG support, SQL support, SSL/TLS and extensive network protocol support and so much more. There really is hardly anything that Hollywood can't do it and Hollywood can do it on all platforms imaginable because it is available in native versions for AmigaOS3, AmigaOS4, MorphOS, WarpOS, AROS (x86), Linux (arm, ppc, x86, x64), macOS (ppc, x86, x64), Windows (x86, x64), Android and iOS.

To celebrate the 20th anniversary of Hollywood in 2022 we even offer a special 20 euros discount on the full version of Hollywood for a limited time only. This is the perfect chance for all people who don't own Hollywood yet to grab their own copy and to explore the wonderful world of Hollywood and be fascinated by the gigantic functionality of this unique piece of software and all of the plugins that come with it! (dr)

[News message: 24. Apr. 2022, 18:56] [Comments: 0]
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24.Apr.2022



MorphOS: Software collection Chrysalis 3.16
Yannick 'Papiosaur' Buchy's Chrysalis is a preconfigured collection of programs, games and emulators and now is available in version 3.16 for MorphOS 3.16.

Changes:
  • SilkRAW 1.3 (Domenico Lattanzi)
  • OpenTTD 12.2 (BeWorld)
  • Symmetrix 1.0 (Matthias Böcker)
  • UpTime 1.5a (Matthias Böcker)
  • GrafX 2.8 (BeWorld)
  • MouseEyes 1.4 (Matthias Böcker)
  • Exutil 1.1.2 (Ulrich Beckers)
  • MouseCoords 1.4 (Matthias Böcker)
  • ModernArt 3.3 (Matthias Böcker)
  • SDL2 (BeWorld)
  • bePlayer 1.3 (BeWorld)
  • Odyssey 1.26 standalone version (MorphOS Team)
  • Blues R3 (BeWorld)
  • AmiSSL 4.12 68k (Jens Maus)
  • GenesisPlus 2.2 (Kelly Samel)
  • FinalBurnNeo 1.0.0.3WIP (BeWorld)
  • ScummVM 2.5.1 (BeWorld)
  • Pixy 1.0a r3 (Tony Canazza)
  • MUIBase 4.4 (Steffen Gutmann)
  • WitchCleaner 2.20 (Templario)
  • and more...
Download: Chrysalis_3.16.iso (1 GB) (dr)

[News message: 24. Apr. 2022, 14:14] [Comments: 0]
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24.Apr.2022



Email client: YAM development discontinued
The last Nightly Build is almost a year old: As the authors of the Amiga email client YAM now confirmed to us on request, the development has been stopped.

The reasons for this are manifold: Basically it became more and more obvious over the years how difficult it was to develop something for the Amiga platform. The lack of progress in the operating system itself makes it more and more difficult to make Amiga programs in general and YAM in particular fit for the current (security) standards compared to other systems (Linux, Windows, macOS). Almost every feature has to be developed for every platform (AmigaOS 3.x, AmigaOS 4, AROS, MorphOS) completely by oneself, because the respective operating system does not provide it. Thus one would have to port the complete SSL system in the newest version to all platforms. If UTF8 is to be supported as a universal standard for encoding any text, the complete conversion in both directions would have to be developed 100% in-house, because the operating system supports UTF8 only insufficiently, if at all. In return, however, the expectations of the users are linked to the progress of the other systems: An Amiga should still be able to do the same as other systems. This expectation can be fulfilled to a certain degree, but only with enormous development effort. This enormous additional effort, however, is in contrast to the ever decreasing number of developers. The remaining YAM developers have completely detached themselves from the Amiga and are now pursuing projects on other platforms.

In the past it had also not been possible to inspire new developers to work on YAM (and also on all other projects). Depending on that: YAM (like the other projects) is an open source project. If you like, you are welcome to create a fork of it and start developing immediately.

Finally, a brief summary of the history:

In our German database, there is a first entry about version 2 of the e-mail client 'YAM' from October 23, 1998. The original author Marcel Beck started the development of a first, very limited version already in 1995. The program was so popular that there was even a dedicated newsletter. In just such a newsletter the author then announced in October 2000 that he would give up development due to lack of time. Version 2.2 was the last one published by him. In June 2001 the YAM Open Source Team released his first version 2.3. (dr)

[News message: 24. Apr. 2022, 13:18] [Comments: 0]
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24.Apr.2022



Aminet uploads until 23.04.2022
The following files have been added until 23.04.2022 to Aminet:
fd-kickthesofa.lha       demo/aga   797K  68k Demo - GERP 2022
soul_strain.lha          demo/aga   160K  68k Demo - Revision 2022
swaptro_v2_0.adf         demo/disk  880K  68k Wild demo - Revision 2022
tek-transhuman_pachin... demo/disk  8K    68k Transhuman / Pachinkoland - G...
gloot.zip                demo/euro  98K   68k Demo - Revision 2022
lax-extremeboost.lha     demo/euro  513K  68k Demo - Revision 2022
APX-Blood.lha            demo/intro 9K    68k 4k intro - Revision 2022
chickenstomp.adf         demo/intro 880K  68k Intro - Syntax Society Easter...
desire-ramonticgetawa... demo/intro 97K   68k 40k intro - GERP 2022
hexjunkierc3.zip         demo/intro 5K    68k 4k intro - Revision 2022
logicOS.zip              demo/intro 306K  68k Intro - Revision 2022
nah_techno_insignia.zip  demo/intro 15K   68k 4k intro - Revision 2022
notyetphonk.zip          demo/intro 7K    68k Intro - Revision 2022
ukramiga32b_v2.zip       demo/intro 4K    68k 32b intro - Revision 2022
Void-BunnyCracktro.lha   demo/intro 163K  68k "Cracktro" for Feedback 12
Void-CircleUndercover... demo/intro 64K   68k Intro from Revision 22
dS_UP-A1.adf             demo/mag   880K  68k Diskmag - March 2022
JP19.zip                 demo/mag   1.5M  68k Jurassic Pack #19
tek-crapbox-11.adf       demo/misc  880K  68k Demopack - April 2022
Void-Dreams38.zip        demo/misc  570K  68k Demopack - Revision 2022
Home-Coming.adf          demo/sound 880K  68k Music Disk - January 2022
mst-mc1.lha              demo/sound 115K  68k Mysterious Chips 1 by Mystic
Void-Feedback12.lha      demo/sound 2.8M  68k Pack with music from GERP 2022
vbcc_bin_morphos.lha     dev/c      2.7M  MOS Optimizing ISO C compiler, PP...
vbcc_bin_powerup.lha     dev/c      1.4M  PUP Optimizing ISO C compiler, PP...
vbcc_bin_warpos.lha      dev/c      1.2M  WOS Optimizing ISO C compiler, PP...
vbcc_target_m68k-kick... dev/c      486K      ISO C compiler, AmigaOS 1.2/1...
ld80.lha                 dev/cross  70K   MOS L80 replacement linker
zmac.lha                 dev/cross  284K  MOS Z80 Macro Cross Assembler
Fracman.lha              game/misc  147K  68k The 'Arcade' game revisited
Gotcha199.lha            game/think 56K   68k Pair two numbers to get the 1...
SilkRAW_AROS.lha         gfx/misc   2.0M  x86 GUI for Dave Coffin's program...
SilkRAW_MorphOS.lha      gfx/misc   2.1M  MOS GUI for Dave Coffin's program...
SilkRAW_OS4.lha          gfx/misc   2.4M  OS4 GUI for Dave Coffin's program...
AmiVms.lha               misc/emu   3.3M  68k Simulates OpenVMS commands
cc1541.lha               misc/emu   152K  MOS Create Commodore 1541 floppy ...
australianlocale.lha     util/sys   1K        Modified country locale for A...
(snx)

[News message: 24. Apr. 2022, 07:05] [Comments: 0]
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24.Apr.2022



OS4Depot uploads until 23.04.2022
The following files have been added until 23.04.2022 to OS4Depot:
vlink.lha                dev/cro 174kb 4.0 A portable linker, written in AN...
arabic_console_device... dri/inp 3Mb   4.1 An arabic console device, line &...
silkraw.lha              gra/mis 2Mb   4.1 GUI for Dave Coffin's progr...
(snx)

[News message: 24. Apr. 2022, 07:05] [Comments: 0]
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24.Apr.2022



AROS Archives uploads until 23.04.2022
The following files have been added until 23.04.2022 to AROS Archives:
xmp_3_1_0.i386.zip           aud/pla 715kb Xtended Module Player fixed and ...
silkraw_aros.lha             gra/mis 2Mb   GUI for Dave Coffin's progr...
aget.i386-aros.zip           net/mis 12kb  Command Line Tool similar WGet w...
(snx)

[News message: 24. Apr. 2022, 07:05] [Comments: 0]
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24.Apr.2022



MorphOS-Storage uploads until 23.04.2022
Die folgenden Pakete wurden bis zum 23.04.2022 dem MorphOS-Storage hinzugefügt:
Jabber.module_2.0.lha     Communication/KwaKwa      A module for KwaKwa ins...
GG.module_2.0.lha         Communication/KwaKwa      A plugin for KwaKwa ins...
Kwakwa_1.10.lha           Communication             Multiprotocol, plugin b...
vbcc_0.9h.lha             Development/C             A highly optimizing por...
cc1541_3.4.lha            Emulation/Misc            Create Commodore 1541 f...
NMTM_Final.lha            Games/Adventure           No More Toxic Man!!! - ...
DevilutionX_1.4.0.lha     Games/Adventure           Diablo build for modern...
MCE_13.71.lha             Games/Editor              Multi-game Character Ed...
OpenTTD_12.2.lha          Games/Strategy            A clone of Transport Ty...
SilkRAW_1.3.lha           Graphics/Misc             GUI for Dave Coffin's p...
(snx)

[News message: 24. Apr. 2022, 07:05] [Comments: 0]
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24.Apr.2022



WHDLoad: New installers until 23.04.2022
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 23.04.2022: (snx)

[News message: 24. Apr. 2022, 07:05] [Comments: 0]
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24.Apr.2022
Amiga Future (Webseite)


Do it yourself: Kickstart Flash ROM
At the title link, Oleg Mishin has published his project for creating a Kickstart Flash ROM oneself. Depending on the Amiga model, there are both a 40 and a 42 pin variant. (snx)

[News message: 24. Apr. 2022, 07:05] [Comments: 0]
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23.Apr.2022



'Return to Monkey Island' announced, Interview with developer
Monkey Island is a five-part graphic adventure series based on an idea by Ron Gilbert. He was heavily involved in the development of the first two parts, which were also released for the Amiga, before leaving LucasArts in the early 1990s.

At the beginning of April, the developer announced another 'Monkey Island' part in his Blog. Initially interpreted as an April Fool's joke, it became certainty with the release of a first teaser: 'Return to Monkey Island' will be released in 2022.

In an interview with ars TECHNICA, the developer now gives first insights into the development and the history of the game. (dr)

[News message: 23. Apr. 2022, 17:31] [Comments: 0]
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23.Apr.2022
Twitter


RTG driver: P96 V3.3.0 released
Jens Schönfeld (individual Computers) has released version 3.3.0 of his RTG driver P96 which among others offers "faster C2P/P2C (for CV3D even hardware-accelerated), new drivers for classic GFX cards like Retina Z2 (the very first one, don't confuse with Z3 version) and Visiona". Changes:
  • This release of P96 adds one new feature, namely in-screen mode switches. This allows on advanced graphics cards mixing of high-color/true-color/true-alpha and chunky modes, depending on the flexibility of the hardware. This requires from the driver to implement extended interface functions.
    • PicassoIV allows mixing high-color and chunky modes on the same screen. True color and true-alpha modes cannot be mixed with each other or any other modes. Hi-color modes mixed with chunky screens have pixels of twice the width.
    • CVision3D supports very flexible mode switching as almost any modes can be mixed. The only exception is that double scanned, interlaced, double-clocked (very high resolution) modes or modes with more than 4095 bytes per line do not allow mode sharing. The pixel aspect ratio is not affected.
    • As a side effect, the CVision3D supports now also draggable True-color screens. They could not be dragged before.
    • The UAE emulator supports flexible mode sharing of all modes without any restrictions, leaving the pixel aspect ratio alone.
  • P96 3.3.0 comes with a driver for the Retina (Zorro-II version) graphics card based on the NCR77C22E+ chip. Please do not confuse this card with the RetinaZ3BLT, which is a different card which was supported already. This driver requires mmu.library to be installed, because the Z2 version of Retina uses banked memory access.
    • The Retina Z2 offers a hardware sprite, hi-color and true-color support, but no hardware acceleration. The sprite is not functional in true color mode (or rather, would only offer shades of grey as colors).
    • If you receive the error "Direct MMU setup failed to work" from the MuEVD shapeshifter driver with the RetinaZ2, update MuEVD to release 47.1 or edit the ENVARC:MuEVD.Prefs file and include there the option "REF=Yes". This turns off remapping of the MacOs screen to the RetinaZ2 framebuffer.
  • P96 3.3.0 also comes now with a driver for the Visiona graphics card based on the INMOS IMSG300 chip.
    • Note that this card is notoriosly hard to configure and hard to use, as its output is not complying to the VGA standard, but rather to TV standards. Many LCD displays may not be able to show the signal generated by this card, though older CRTs should be able to show its signal. Your LCD may require to support either composite sync or sync on green, and it may be required to cut the "VSync" output of the card and connect HSync to the composite sync input.
    • Visiona (and the IMSG300 chip on it) do not support a sprite nor offer a blitter, thus operations may be relatively slow. Neither does the chip offer panning, nor does the driver currently support interlace. The latter is due to a restriction of the chip which requires particular display width for interlaced screens.
    • The Visiona driver is configured through the "SYNC" tool type, which can be either set to "tesselated" (default, recommended), "composite", "separate" or "green". The latter activates sync on green. Unfortunately, the "separate" sync signal is not VGA compatible and thus not suitable for most modern monitors.
  • The S3 Virge chipset driver on the CVision3D has been extended again and now also accelerates planar to chunky conversion. The vertical position of S3 based double-scanned views was computed incorrectly and doubled the vertical position. You may have to adjust your double scanned modes a little bit.
  • The S3Virge allows unfortunately not to enable double scan on double-clocked modes. Thus, double-clocking is now kept disabled for double- scanned modes, which limits the resolution of double-scanned modes to approximately 1152x432. 1280x512 is not possible without overclocking, but 1280x1024 remains available as it can be double-clocked.
  • The S3Virge stream processor is (at least for some steppings) not able to generate pictures wider than 4095 bytes. In this case, the stream processor is turned off and display generation is forwarded to the legacy VGA engine. This also requires disabling memory windows on such modes.
  • The hardware overlays of the S3 and PicassoIV checked whether their apperture settings were consistent with the apperture setting of the screen they appear on. However, this check is no longer required as the 3.2.x release series supports on-demand apperture switching.
  • Due to a missing bracked, the P-IV video window (e.g. for PalomaTV) was initialized incorrectly on the first pass, leading to incorrect clipping. Once the window was moved, everything was fine again. This problem has been fixed.
  • Screen dragging support for the RetinaZ3Blt was broken, and probably never worked. This should hopefully work in this release now. The same problem goes for the Altais card which is based on the same chip driver.
  • The CPU-driven chunky to planar conversions have been rewritten and as such got hopefully somewhat faster. The old roxl-based approach has been replaced by a "folding" algorithm.
  • The CPU-driven planar to chunky or direct-color blitting algorithms have been rewritten and hopefully accelerated. The roxl-based algorithm has been replaced by a table-based algorithm.
  • The CPU driven masked planar to chunky or planar to direct blitting has been rewritten and is hopefully faster than before. This code now also supports interleaved sources without kludges.
  • The logic that re-enabled DMA when a previous RTG screen had turned it off as it wasn't still quite right. It did not turn on DMA if the new view to be loaded was non-NULL, but a native view, and it turned on the sprite DMA even though it should not.
  • P96 now turns the display off when switching between planar and chunky modes. This avoids some color distortions while switching.
  • If a task changed the colors of an off-monitor screen, P96 erraneously changed the colors of the front-most screen of the same board.
  • When double clicking on a mode in P96Mode, the mode now also becomes the active mode being edited, and all mode informations are updated accordingly in the gadgets below.
  • When the display was switched away from a board with a flicker fixer such as the P-IV, though the target board was not in the display chain, the flicker fixer got disabled, even though it should have stayed on to mirror the native screen that then remains visible.
  • When modifying or testing a mode with P96Mode, it could have happened that the mouse could not be moved within the entire screen. This was due to a defect in the rtg.library when creating a temporary mode.
  • In case a board does neither provide a mouse cursor nor a blitter, but apperture mapping, P96 incorrectly passed the pointer to the mouse cursor through the aperture mapping algorithm, potentially damaging the mouse pointer colors, or even main memory.
  • p96BestModeIDTagList() also delivered modes smaller than the requested view. While possible, smaller modes should be penaltized more and thus the algorithm was slightly modified.
  • The cgxBestModeID() function did not handle modes smaller than the requested modes properly either because it worked with the dimension difference as unsigned rather than signed number.
  • P96 now includes a substitute of the BestModeID() function of the Os which provides a suitable ModeID under constraints given by the caller. Unfortunately, the Os function makes assumptions on the suitability of a mode due to its pixel speed, which is irrelevant for the purposes of P96. Also, the Os function only allocates modes within a given class of monitor IDs, whereas P96 allocates a separate monitor for each resolution and thus would not find a mode of a size different from that of the monitor provided.
  • The P96 guide has been reworked, the list of tool types monitor icons take have been extended and checked, and the list of environment variables have been extended and checked as well.
  • The P96 guide contains now considerably larger section on the P96Settings program and how to create your own video modes.
  • The P96 guide now also contains an FAQ (frequently asked questions).
It is explicitly pointed out that P96 is commercial software: Distribution via "warez" sites or file sharing is punishable and endangers the future of P96. Jens Schönfeld thanks all "members of the Amiga community who have stopped some violations even before they have been published." (dr)

[News message: 23. Apr. 2022, 08:23] [Comments: 0]
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23.Apr.2022



Video test: A600/1200 CF2IDE adapter
In his latest video, Chris Edwards tests the new A600/1200 CF2IDE adapter released by RetroRewind, which claims to be "the world's first and only CF2IDE adapter with buffering, which separates a total of 24 signals from the rest of the system." This improves the signals and thus contributes to the system's stabilization. A converter is also integrated, which prevents the HDD LEDs on some CompactFlash cards from litting permanently.

Furthermore, an additional drive is also supported, which can be connected to the 44-pin connector CN3. (dr)

[News message: 23. Apr. 2022, 08:00] [Comments: 0]
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22.Apr.2022



Emulator: QEMU 7.0 released
QEMU is an open source computer emulator and virtualizer. QEMU is able to emulate a complete computer in software without the need of hardware virtualization. So it is possible to emulate Amiga operating systems like AROS, AmigaOS or MorphOS on QEMU. This support is provided by QEMU developer Zoltan Balaton, who gives lots of tips and info on a dedicated webseite (see also our Excursion of Amiga operating systems on non-native hardware).

As he tells us on request, he did not make any improvements in this development cycle that could have been included in version 7.0, which was released three days ago. A preliminary sound support for Pegasos2 does not work properly yet and he does not have the time for bug analysis. There had been some changes to the PPC CPU emulation by others, but whether that improved the emulation of the Amiga operating systems or not would just have to be tested. In any case, all supported systems would still boot. (dr)

[News message: 22. Apr. 2022, 15:12] [Comments: 0]
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