19.Jun.2025
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SFX engine: Audio Mixer 3.7.2 (update)
Jeroen Knoester's Audio Mixer (video of version 2.0) allows you to mix up to four samples in real time on a single channel without generating a high CPU load (3.7% CPU load for 4 samples at 11KHz on a standard 1MB A500). In version 3.7.1 some bugs have been fixed:
- (BUGFIX) MixerPlayFX, MixerPlayChannelFX, MixerPlaySample and MixerPlayChannelSample now return the correct channel value in D0.
- (BUGFIX) MixerPlayFX, MixerPlayChannelFX, MixerPlaySample and MixerPlayChannelSample now store the rounded sample length back to the MXEffect structure.
- (BUGFIX) Tables used by MixPluginVolume have been corrected to take into account the non-signed nature of the register offset used.
Update: (20.06.2025, 17:08, dr)
Meanwhile version 3.7.2 is available:
- (BUGFIX) MixerPlayFX channel determination fixed when MIXER_68020 is set
(cg)
[News message: 19. Jun. 2025, 22:58] [Comments: 0]
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