16.Dec.2024
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Game remake: Extreme Violence 2 V0.10
'pixelplop' is currently developing a successor to the shareware game Extreme Violence, released by Simon Green in 1993, for this year's AmiGameJam. The new game supports four instead of just two players (a-news.de bamiga-news.de reported). In the current version 0.10, several new features have been added and changes have been made since our last report.
A summary of the changes:
- Fixed potential crash when in Frontend on some systems.
- Fixed crash on exit.
- Fixed Loading Screen and Frontend Menus running too fast.
- Fixed big graphical glitches when the map preview scrolls on and off.
- A lot of restructuring to try and make the game more system friendly
- If a player gets several kills in quick succession an announcer will say "EXTREME"!
- AI Bots should be able to correct themselves if they get stuck going around in circles for a while.
- 1 line fix that stops the game crashing if there are no AI players!!!
- AI will attempt to dodge incoming bullets.
- Improvements to the AI path finding.
- Players should no longer be able to get walled in when level generates.
- Enabling the Extra Joysticks should not crash the game when temporarily re-enabling the system.
- Radar dots are now the correct colours for all players in horizontal split.
- Option to turn on/off permanent blood splats.
- Option to turn on/off spectating other players until after all human players are out.
Extreme Violence 2 requires an Amiga with an OCS chipset and 1 MB Chip RAM and can be downloaded in return for a voluntary donation (longplay of v0.9 of the Author himself). (nba)
[News message: 16. Dec. 2024, 19:29] [Comments: 0]
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