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16.Dec.2024



Game remake: Extreme Violence 2 V0.10
'pixelplop' is currently developing a successor to the shareware game Extreme Violence, released by Simon Green in 1993, for this year's AmiGameJam. The new game supports four instead of just two players (a-news.de bamiga-news.de reported). In the current version 0.10, several new features have been added and changes have been made since our last report.

A summary of the changes:
  • Fixed potential crash when in Frontend on some systems.
  • Fixed crash on exit.
  • Fixed Loading Screen and Frontend Menus running too fast.
  • Fixed big graphical glitches when the map preview scrolls on and off.
  • A lot of restructuring to try and make the game more system friendly
  • If a player gets several kills in quick succession an announcer will say "EXTREME"!
  • AI Bots should be able to correct themselves if they get stuck going around in circles for a while.
  • 1 line fix that stops the game crashing if there are no AI players!!!
  • AI will attempt to dodge incoming bullets.
  • Improvements to the AI path finding.
  • Players should no longer be able to get walled in when level generates.
  • Enabling the Extra Joysticks should not crash the game when temporarily re-enabling the system.
  • Radar dots are now the correct colours for all players in horizontal split.
  • Option to turn on/off permanent blood splats.
  • Option to turn on/off spectating other players until after all human players are out.
Extreme Violence 2 requires an Amiga with an OCS chipset and 1 MB Chip RAM and can be downloaded in return for a voluntary donation (longplay of v0.9 of the Author himself). (nba)

[News message: 16. Dec. 2024, 19:29] [Comments: 0]
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