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25.Dec.2023



Preview video: Hyperborea Resurrected
Daniel 'Daytona675x' Müßener is in the process of continuing a project that was started four years ago and interrupted in the meantime (YouTube videos): back then, he began developing a new shoot 'em up called "Hyperborea" with graphic designer Torben Bakager Larsen, who was also responsible for Battle Squadron, among other things.

Everything from the original prototype code was discarded, started from scratch and only some auxiliary functions from Souverän Soccer were adopted. Technically, the game is as good as finished and has the following features:
  • 304 x 256 PAL @ 50 fps (almost always ;) )
  • vertical scroller with additional horizontal scrolling (384 pixel wide levels)
  • 1p and 2p simultan mode
  • 100% flicker free bullets and enemies
  • tons of bullets
TTorben Bakager Larsen is back on board, the strict colour restrictions of the old version have been removed. The game is mostly developed in C++ and about 10% in ASM. The video shows the current test level with some enemies and many, many bullets on an A1200 with deactivated turbo card / FastRam. (dr)

[News message: 25. Dec. 2023, 22:04] [Comments: 0]
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