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14.Nov.2023 |
Tool: AssetBundleManager V0.3 Asset bundles are content such as textures, scripts or scenes that are saved separately from a main game or application and loaded when required. This minimises the number of resources to be loaded at startup. Dan 'zooperdan' Thoresen has written "AssetBundleManager", a tool for managing asset bundles that are used with the Scorpion Engine. (dr) [News message: 14. Nov. 2023, 06:36] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | ||
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