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16.Dec.2022



MorphOS: Sixth beta version of TinyGL
MorphOS team developer Mark 'Bigfoot' Olsen had offered a bounty project for improved OpenGL support as well as drivers for more Radeon graphics cards under the title link, which has been successfully funded (amiga-news.de reported). Now the developer has released the sixth public beta version of his TinyGL update. He wrote:

"The main change in this update is the completion of project 1: Implement the fixed-function OpenGL pipeline as shaders. This change fixes a variety of rendering problems in various apps and games on hardware that currently supports shaders, meaning R300 and newer.

Unfortunately there are a couple of known regressions in this update as well, but at this point they've reached a number and severity that is low enough that I didn't want to hold off this update any longer before getting it out to you all.

The known problems all affect R300 and newer hardware and are:
  • Virtual Grand Prix 2 runs noticeably slower than before, and the rear view mirrors no longer render correctly.
  • FooBillard has rendering glitches it didn't have before. However this update also does fix some rendering issues that were previously broken, so this one is a mixed bag.
  • Descent Freespace is completely broken.
  • Reportedly there's an issue with the plasma blanker, but I'm not entirely sure of the details at this point.
I will probably release one more TinyGL update this year that hopefully addresses all of the above, plus any other regressions that might be reported by you." (dr)

[News message: 16. Dec. 2022, 18:00] [Comments: 0]
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