| 22.May.2020 
 
 
 
 | Game Construction Kit: RedPill 0.7.14 RedPill is a Game Construction Kit written in AmiBlitz2, which can help developing games of diverse genres - see our little review of two games. RedPill is compatible to AGA and ECS, the "player" requires 1 MB Chip as well as some Fast RAM.
 
 Changes in version 0.7.14:
 
(dr) (Translation: dr)New action trigger Play Anim 8 to play an animation based in the direction of
the object.Play Anim 8 uses 8 anims, starting with the Up/North Animation, and in
clock-wise order. It uses 8 animations.New action trigger Play Anim 4 to play an animation based in the direction of
the object.Play Anim 4 uses 4 anims, starting with the Up/North Animation, and in
click/wise order. It uses 4 animations.In a level, when a background image is used without any tiles placed, the
palette from the image will be used.For HUD bar elements, now it is possible to adjust the height of the bar.Extra check in Auto Slice to avoid slicing a big image by mistake.Level editor map now shows all available area instead of the camera limits
area.FIX: Tile properties display fixed when using tiles with border.FIX: Fix in export game routines.FIX: moving a livel object leaved some trash in the screen.FIX: Level editor now can scroll to the bottom of the level.FIX: Fix in edit trigger up/down controls, now last trigger is reachable. 
 [News message: 22. May. 2020, 10:40] [Comments: 0]
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