amiga-news DEUTSCHE VERSION
.
Links| Forums| Comments| Report news
.
Chat| Polls| Newsticker| Archive
.

[Login] [Register] [Forgot your password?]

< Next messagePrior message >
22.May.2020



Game Construction Kit: RedPill 0.7.14
RedPill is a Game Construction Kit written in AmiBlitz2, which can help developing games of diverse genres - see our little review of two games. RedPill is compatible to AGA and ECS, the "player" requires 1 MB Chip as well as some Fast RAM.

Changes in version 0.7.14:
  • New action trigger Play Anim 8 to play an animation based in the direction of the object.
  • Play Anim 8 uses 8 anims, starting with the Up/North Animation, and in clock-wise order. It uses 8 animations.
  • New action trigger Play Anim 4 to play an animation based in the direction of the object.
  • Play Anim 4 uses 4 anims, starting with the Up/North Animation, and in click/wise order. It uses 4 animations.
  • In a level, when a background image is used without any tiles placed, the palette from the image will be used.
  • For HUD bar elements, now it is possible to adjust the height of the bar.
  • Extra check in Auto Slice to avoid slicing a big image by mistake.
  • Level editor map now shows all available area instead of the camera limits area.
  • FIX: Tile properties display fixed when using tiles with border.
  • FIX: Fix in export game routines.
  • FIX: moving a livel object leaved some trash in the screen.
  • FIX: Level editor now can scroll to the bottom of the level.
  • FIX: Fix in edit trigger up/down controls, now last trigger is reachable.
(dr) (Translation: dr)

[News message: 22. May. 2020, 10:40] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
< Next messagePrior message >

.
Masthead | Privacy policy | Netiquette | Advertising | Contact
Copyright © 1998-2024 by amiga-news.de - all rights reserved.
.