08.Oct.2014
amigafuture.de (Webseite)
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Emulator: Preview to WinUAE 2.9.0
As usual the developers of the well-known Amiga emulator WinUAE present a short preview to the changes of the next version. WinUAE 2.9.0 is supposed to be released in December 2014:
New features:
- CyberStorm PPC and Blizzard PPC board emulation, uses QEMU PPC CPU
emulator
- CD32 Full Motion Video cartridge emulation. (For example Cannon
Fodder CD32 intro movie and standard VCDs are supported)
- Popular accelerator boards emulated (Blizzards, CyberStorms, Warp
Engine, TekMagic, A2630), including on-board SCSI if available
- More SCSI expansion boards emulated (Fastlane, Oktagon, Blizzard Kit IV)
- Multiple SCSI controllers can be active simultaneously
- A590 XT hard drive emulation
- Show on screen message when disk or CD is inserted or ejected or input
device is autoswitched
- Added null serial port mode that connects two WinUAE instances running
on same PC
- Fastest possible CPU speed mode is now available with cycle-exact mode
- Immediate blitter is available in cycle-exact modes
- 68040/060 with more compatible emulates instruction cache, MMU supported
- 68000/68010 + 32-bit address space is supported
- Optionally game controllers can be kept active when WinUAE does not have
focus
- Implemented secondary Z2 RAM board, for example 6M Z2 RAM + 2M Z2 RTG board
combination is now possible
- Added "history" menu to filesystem, hardfile and tape path selection
Updates:
- Programmed chipset display modes accurate improved
- Uncompressed CHD harddrive image write support
- Implemented previously unavailable small Z2 RAM board sizes (64k to 512k)
- Z3 boards automatically use original address space if JIT direct is not
enabled or with JIT direct if host has enough address space (64-bit Windows)
Fixed bugs:
- 68060 with "Unimplemented CPU emu" checkbox ticked: 68060 only unimplemented
instructions were not emulated normally
- Screenshot with D3D shader filter enabled always took filtered screenshot
- SCSI CD READ CD command only worked with audio tracks if track was number 1
- Hard reset didn't reset map rom loaded KS ROM data
- AGA sprites in borders were clipped incorrectly in some situations (2.8.0)
- Autofire always on mode crashed
(cg) (Translation: dr)
[News message: 08. Oct. 2014, 15:12] [Comments: 0]
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