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11.-14.09.25 • Classic Computing 2025 • Hof (Germany)
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26.Feb.2023
itch.io


Platform game: "Boxx" remake V0.5
The developer 'Lemming880' is currently working on the fourth part of his "Boxx" series developed with the Scorpion Engine (amiga-news.de reported). At the same time he is also porting the first part of the series, originally written with Backbone, to the Scorpion Engine (amiga-news.de reported). The latest update to version 0.5 includes the following changes:
  • Upgraded to Scorpion Engine v2023.0
  • faster responding menu: less loading screens
  • player and boss shooting sounds changed to original
  • music same volume
  • Performance:
    • A500 = 8% improvement on v0.4
    • A1200 = 11% improvement on v0.4
An Amiga 500 with 1MB RAM is required. (dr)

[News message: 26. Feb. 2023, 21:22] [Comments: 0]
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26.Feb.2023
Andreas Falkenhahn (ANF)


Hollywood 10: Xcelicious available now
Press release: After 2 years of development, Airsoft Softwair, the hardest working men in code business, are proud to announce the immediate availability of Hollywood 10: Xcelicious. Hollywood is a programming language that can be used to create a wide variety of programs, ranging from games and GUI-based applications for desktop systems to mobile apps for Android and iOS. Hollywood's special feature is its support for retro platforms (e.g. AmigaOS, MorphOS, AROS) and modern operating systems (e.g. Windows, macOS, Linux) alike. It comes with a library of over 1000 commands and its functionality can be extended further through over 30 plugins which are available for free download.



Version 10.0 is a major update and comes with many new features. Here is a non-exhaustive list of what's new in Hollywood 10:
  • Almost 100 new commands for lots of new programming fun!
  • Text and font engine is now completely extensible by plugins
  • Support for the macOS arm64 platform (Apple Silicon)
  • Vector text objects are now supported
  • Layers can now be grouped or merged
  • Support for charspacing and linespacing
  • Popup menus (aka context menus) are now supported
  • New serialization modes for the JSON serializer
  • Advanced console functions for creating TUIs
  • Support for filesystem plugins
  • Greatly improved joystick support
  • Support for AmigaInput on AmigaOS 4
  • MagicBeacon and Ranchero support
  • Greatly improved plugin interface with user tags
  • Custom vector brushes can now be used
  • Advanced locale functions like date and number formatting
  • Ready for at least three 10.0-exclusive plugins!
  • Over 100 new pages of PDF documentation, 1272 pages altogether!
  • Lots of other changes, optimizations and bug fixes
Hollywood 10 is the ultimate Multimedia experience and a must-have for all creative people. Hollywood is available on CD and as a download version. Both versions include Hollywood for all supported platforms. Buying Hollywood gets you a single-user license for all 16 platforms supported by Hollywood. If you already own Hollywood, you can buy a discounted upgrade version. People who bought Hollywood 9 in 2023 can request a free upgrade.

Hollywood is the ultimate bridge between all the different AmigaOS compatible platforms and the other three modern desktop systems, Windows, macOS, and Linux! Additionally, Hollywood also supports the Android and iOS platforms. A truly unique feature is the ability to cross-compile native executables for many different platforms including: AmigaOS 3.x, AmigaOS 4, WarpOS, MorphOS, AROS (x86), Windows (x86, x64), macOS (x86, x64, arm64, ppc), Linux (x86, x64, ppc, arm), and Android/iOS with optionally available add-ons. You don't even have to own these platforms in order to compile executables for them. It's enough to run Hollywood on one of the supported platforms and then compile programs for all the others! Only Hollywood makes it possible. If you want to learn more about Hollywood, please visit the the official Hollywood portal at the title link which also has a forum for all questions concerning Hollywood.

All this makes Hollywood The Cross-Platform Multimedia Application Layer. Join the Multimedia revolution and get your personal copy of Hollywood 10: Xcelicious now! (snx)

[News message: 26. Feb. 2023, 20:23] [Comments: 0]
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26.Feb.2023



Aminet uploads until 25.02.2023
The following files have been added until 25.02.2023 to Aminet:
mrwolf.lha               comm/tcp   32K   OS4 Pool-friendly SNTP time sync ...
aweb_3_5_091.lha         comm/www   2.6M  68k AWeb APL Lite 3.5.091
GQ2.lha                  game/role  8.8M  68k Point & Click Adventure
AmiArcadia.lha           misc/emu   4.6M  68k Signetics-based machines emul...
AmiArcadiaMOS.lha        misc/emu   4.9M  MOS Signetics-based machines emul...
AmiArcadia-OS4.lha       misc/emu   5.1M  OS4 Signetics-based machines emul...
cc1541.lha               misc/emu   155K  68k Create Commodore 1541 floppy ...
Centurion.lha            misc/emu   132K  MOS Centurion CPU6 based minicomp...
AmyStromWiFiSwitch.lha   misc/misc  7.4M  ALL Control and query the myStrom...
tedplay.lha              mus/play   869K  MOS Commodore 264 family media pl...
cabextract.lha           util/arc   54K   68k Extract MS Cabinet (.CAB) arc...
cabextract_OS4.lha       util/arc   44K   OS4 Extract MS Cabinet (.CAB) arc...
VATestprogram.zip        util/misc  3.9M  68k Versatile Amiga Testprogram
ScreenTime.lha           util/time  69K   68k Screen clock with calendar
Turkish_Packs.lha        util/wb    47K       Turkish Catalog packs some ap...
UserMenus.lha            util/wb    2.8M  68k User defined menus for Wanderer
(snx)

[News message: 26. Feb. 2023, 08:16] [Comments: 0]
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26.Feb.2023



OS4Depot uploads until 25.02.2023
The following files have been added until 25.02.2023 to OS4Depot:
amissl-sdk.lha           dev/mis 2Mb   4.0 SDK for AmiSSL
amiarcadia.lha           emu/gam 5Mb   4.0 Signetics-based machines emulator
fallout2-ce.lha          gam/rol 5Mb   4.1 Fallout2 Community Port for Amig...
amissl.lha               lib/mis 3Mb   4.0 OpenSSL as an Amiga shared library
mrwolf.lha               net/mis 32kb  4.0 Pool-friendly SNTP time sync client
avalanche.lha            uti/arc 84kb  4.1 Simple ReAction GUI for xadmaster
avalanche_ita.lha        uti/arc 6kb   4.0 Italian translation for Avalanche
deark.lha                uti/arc 6Mb   4.0 Extracting data from various fil...
cabextract.lha           uti/fil 44kb  4.0 Extract Microsoft Cabinet (.CAB)...
amystromwifiswitch.lha   uti/mis 2Mb   4.0 Control and query the myStrom Wi...
image2pdf.lha            uti/tex 9Mb   4.0 Convert JP(E)Gs and PNGs to PDF
animplayer.lha           vid/mis 2Mb   4.0 Anim player with playlist support
(snx)

[News message: 26. Feb. 2023, 08:16] [Comments: 0]
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26.Feb.2023



AROS Archives uploads until 25.02.2023
The following files have been added until 25.02.2023 to AROS Archives:
gltron.i386-aros.zip         gam/dri 6Mb   a 3d lightcycle racing game usin...
amissl.i386-aros.zip         lib     3Mb   AmiSSL is a port of OpenSSL for ...
usermenus.i386-aros.lha      uti/wor 3Mb   User defined menus for Wanderer
animplayer.i386-aros.lha     vid/mis 2Mb   Anim player with playlist support
(snx)

[News message: 26. Feb. 2023, 08:16] [Comments: 0]
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26.Feb.2023



WHDLoad: New installers until 25.02.2023
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 25.02.2023: (snx)

[News message: 26. Feb. 2023, 08:16] [Comments: 0]
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26.Feb.2023
Amiga Future (Webseite)


AmigaRemix: Further files added
AmigaRemix collects remixes of well-known soundtracks of Amiga games. Since our last news-item, the following mp3 files have been added:
  • Stuck in Snow Chip (hyperunknown remix)
  • 4mat´s l.f.f. 2023 remake
  • Ivan 'Ironman' Stewart's Super Off Road Medley
(snx)

[News message: 26. Feb. 2023, 08:16] [Comments: 0]
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26.Feb.2023
Seiya (ANF)


PDF magazine: REV'n'GE 143 (Italian/English)
Besides the Italian original issue, the PDF magazine REV'n'GE ("Retro Emulator Vision and Game") is also available in English. The magazine's reviews compare, if available, the different ports of classic games to the various platforms of their time. Furthermore a focus is on rather unknown retro games.

Amiga-related, the current issue is about "Brides of Dracula" and "Operación Fallida". (snx)

[News message: 26. Feb. 2023, 08:16] [Comments: 0]
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25.Feb.2023



AmigaOne X5000: Why AmigaOS 4 and MorphOS tick differently
What is one of the advantages of an AmigaOne X5000? You can use AmigaOS 4 and MorphOS in parallel on it (and Linux). But what drives you crazy on a regular basis? The obviously out-of-sync clocks!

Naturally, at first one doubts one's own inability to use the two OS correctly. But if you ask around, even experienced developers feel the same way: If you set the clock correctly under AmigaOS 4 at the moment, at winter/standard time, it will show one hour later when you boot MorphOS afterwards. Conversely, after setting the correct time under MorphOS, the hour hand goes forward one hour. How?

The solution to the riddle was not only profoundly but also very helpfully led by the MorphOS developer Frank Mariak and the AmigaOS developer Olaf Barthel: As Mariak explains, "MorphOS sets the time in the RTC hardware clock to Universal Coordinated Time (UTC) - just like Linux and also MacOS. Everything that is then set in the operating system in terms of times is the local time, which is derived from UTC".

AmigaOS works differently, which is due to its history, to which Olaf Barthels explains: "In 1985/1986 one could not yet look far enough into the future. The operating system interfaces for reading and setting the current system time were not designed to take time zones into account back then. So when you call up what time it is and what date is current, you always get back the "local time". When setting, it is the same (the local time is expected).

With AmigaOS4, it is assumed that the time information for files, etc. always represents the local time. The local time is then automatically changed if necessary. This time change issue has even been present in AmigaOS for a very long time (late 1980's/early 1990's)."

And Frank Mariak adds: "The problem also existed for a long time with MorphOS because of the legacy compatibility to AmigaOS, until with MorphOS 3.10 a usable, compatible way was found to store the time in UTC in the hardware, but still realise the possibility of the automatic summer/winter time change under MorphOS".

Conclusion: either you continue to set the clock manually in the future, or you use a possibility to automate this via Network Time Protocol (NTP) server. A simple but elegant option for this is the commodity Mr. Wolf: placed in the appropriate folder under Utilities and permanently integrated via WBStartup, the time is adjusted automatically when an internet connection is available. However, two things need to be taken into account:


Obviously, the network connection on the X5000 is activated a little later than the WBStartup programmes are started. Therefore, it is important to set a "DELAY", i.e. a delay of a few seconds. By the way, during testing it turned out that after the elapsed ten seconds the time was still not adjusted. When asked about this, the developer Chris Young checked this and found that in the previous version 2.1 - regardless of the delay set - at least 15 minutes had to elapse. However, this has been fixed in version 2.2, which he has just released, and the delay entered does indeed take effect in this way.

Secondly, it is important that the time is not stored in the hardware. Otherwise you will have the problem of the shifted time again. Therefore, only set "SAVE=SYSTEM". (dr)

[News message: 25. Feb. 2023, 05:33] [Comments: 0]
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25.Feb.2023



Video tutorials: Download of the source codes
Retro and Amiga fan 'Yawning Angel' has so far published a series of short tutorials about AMOS Pro (amiga-news.de reported). Now he has published the corresponding source codes on his website as text and AMOS files and explains this in a current YouTube video. (dr)

[News message: 25. Feb. 2023, 05:29] [Comments: 0]
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24.Feb.2023



Video: Development of the MiniMig
The developer Ranko Rodic reported at the World of Commodore 2022 about the MiniMig project (amiga-news.de reported), of which he had published revision 1.91 at the end of 2022. (dr)

[News message: 24. Feb. 2023, 15:10] [Comments: 0]
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24.Feb.2023
Commodore News


Paint program: Multipaint 2023 for Windows/Linux/Mac
Multipaint is designed to be able to draw pictures with the colour limitations of some typical 8-bit and 16-bit computer platforms. In the now released version 2023, the Amiga mode is now also an official part of the painting programme (see also the corresponding blog entry on this):

n Amiga screen with variable size and 2-32 colours, adjustable palette with 16 levels each for red, green and blue. Multipaint can only handle larger bitmaps to a limited extent, so it is recommended to limit the size to the usual resolutions, e.g. 320 x 200 or 320 x 256. There is an export for IFF files that can be loaded e.g. in Deluxe Paint, but currently no IFF import. (dr)

[News message: 24. Feb. 2023, 14:36] [Comments: 0]
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23.Feb.2023



Event: AmiWest 2023 (12.-15. October in Sacramento, USA)
According to the organizers, the 26th edition of the AmiWest will be held at the Holiday Inn Express in Sacramento, California, from October 12 to 15, 2023. More information will be released as time goes on. (dr)

[News message: 23. Feb. 2023, 06:06] [Comments: 0]
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22.Feb.2023
Passione Amiga (ANF)


Italian print and PDF magazine: Passione Amiga, issue 12
The twelfth issue of the Italian magazine "Passione Amiga", which is available as usual with 48 color pages both as a booklet and as a PDF file and this time features an exclusive cover picture by Eric Schwartz, deals with the following topics:
  • Ring around the World, new graphic adventure reviewed in world premiere!
  • Video games reviewed: Turrican II AGA, Abu Simbel, Crimbo, AmiBlock, Agonman, Maria Renard's Revenge, Kulki
  • Reportage Amiga Ireland 2023
  • Reportage Press Start 2022
  • Museums with Amiga in Italy
  • Archer MacLean
  • AmigaGCC - introduction
  • Corso di Blender, part 4
  • Commodore CD32 FMV
  • Interview with Eric Schwartz
  • And also: Games news, Tech news, THEA500 Mini news, Tricks and Solutions, Demo Scene, New Talents, Mailbox
(snx)

[News message: 22. Feb. 2023, 12:56] [Comments: 0]
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22.Feb.2023
Floppy (forum)


AROS: amisslmaster.library 4.12
Following the release for AmigaOS and AmigaOS 4, version 4.12 of the open source encryption library AmiSSL is now also available for AROS/x86.

Download: amissl.i386-aros.zip (3 MB) (snx)

[News message: 22. Feb. 2023, 12:48] [Comments: 0]
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22.Feb.2023
'S0Y' (Mail)


Temptations port for CD32: Second demo version available
The developer 'S0Y' is working on his CD32 port of Temptations, the platform game originally released for MSX-1 in 1988 (amiga-news.de reported), and now has released a second demo version which additional to the CD32 version also is available as adf file for the Amiga 1200 and as WHDLoad (2 MB ChipRAM + 4 MB FastRAM required). (dr)

[News message: 22. Feb. 2023, 06:48] [Comments: 0]
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22.Feb.2023
Patreon (Webseite)


Game Construction Kit: Scorpion Engine V2023.0
The "Scorpion Engine" developed by Erik 'earok' Hogan allows you to develop games. The engine itself is closed source, all demos and example games are open source. The editor runs under Windows. Graphics are imported as PNG files, levels created by using the editor Tiled eingesetzt. For importing and creating sounds, music and animations the Amiga formats (mod, 8svx, anim5) are used.

A few moments ago he has relesaed version 2023.0 (YouTube video). Changes:
  • Major performance optimisations make this by far the fastest release of the Scorpion Engine to date.
  • New features like "maskless blit" and draw clipping, and the new "Big Ship" demo shows how these can be used to render massive actors with relatively minimal performance overhead.
  • New "line of sight" demo shows how an enemy can be made to chase the player only if there's no walls between them.
  • Filters in the editor allow you to quickly search through long lists of actors, animation, code and blocks.
  • Powerful new randomizer based on the XORSHIFT* algorithm.
  • Improvement for the "foreach" command, actors can be filtered by more than just the type of actor.
  • Channels can now be reserved specifically for music or SFX.
  • Various other fixes and improvements.
You can support the developer on his Patreon website. (dr)

[News message: 22. Feb. 2023, 06:30] [Comments: 0]
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21.Feb.2023



Arcade game: C64 port "Kalle Kloakk" in development
Kåre Johansen is in the process of porting one of his old C64 games, "Kalle Kloakk", to the Amiga and has already published three developer videos for it (1, 2, 3). (dr)

[News message: 21. Feb. 2023, 15:05] [Comments: 0]
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21.Feb.2023



Puzzle game: Follix 1.3 (AGA)
Besides his puzzle game ArtPazz, Simone 'saimo' Bevilacqua has also updated his second puzzle game Follix:
  • Fixed endless floppy drive motor spinning.
  • Fixed graphical glitch that could happen in the transition between the game and information screens.
  • Made disappearance of game area when passing to the pause screen happen in a single frame instead of two.
  • Added clearing of CPU caches after the loading of the data file (as that contains also a couple of machine code routines).
  • Changed the conditions of many If, Until and While statements and turned For ... Next loops into Repeat ... Until loops to have the AMOS Professional Compiler produce shorter and faster code.
  • Sharpened the top/bottom sides of the menu buttons.
  • Recompiled against ALS v2.3.
  • Optimized executable with custom tool.
  • Touched up manual.
(dr)

[News message: 21. Feb. 2023, 14:31] [Comments: 0]
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21.Feb.2023



Puzzle game: ArtPazz 1.4 (AGA)
In ArtPazz, the goal is to put the jumbled pieces of each classic painting back in their original place by moving them around (video). The puzzle game was created with AMOS Professional for AGA-Amigas and is free, but the author also allows you to pay a voluntary price.

Simone 'saimo' Bevilacqua has now released version 1.4, which includes the following changes:
  • Fixed endless floppy drive motor spinning
  • Recompiled against ALS v2.3.
  • Optimized executable with custom tool.
  • Touched up manual.
  • Changed the conditions of many If, Until and While statements and turned For ... Next loops into Repeat ... Until loops to have the AMOS Professional Compiler produce shorter and faster code.
(dr)

[News message: 21. Feb. 2023, 14:02] [Comments: 0]
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21.Feb.2023



Web browser: AWeb APL Lite 3.5.091
The AWeb APL Development Team and Mirek Michalak have compiled the latest version 3.5.09 of the web browser AWeb APL Lite with the latest AmiSSL SDK to give the browser better compatibility regarding encrypted https web pages. (dr)

[News message: 21. Feb. 2023, 13:52] [Comments: 0]
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21.Feb.2023



Game soundtrack: "Turrican II - Secret Dungeons" remix
In addition to complete albums (for example Jaguar XJ220 Remix album), Bert 'D4XX REMIX' Brüggemann releases single remixes: now happened with an extended remix of Chris Hülsbeck's "Turrican II - Secret Dungeons". (dr)

[News message: 21. Feb. 2023, 13:04] [Comments: 0]
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21.Feb.2023



Linux: Kernel 6.2 for AmigaOne X1000/X5000
Right after the release of the Linux kernel 6.2, Christian 'xeno74' Zigotzky has compiled it for AmigaOne X1000 and X5000 and offered the kernel for download in the associated discussion topic of the Hyperion forum. (dr)

[News message: 21. Feb. 2023, 12:52] [Comments: 0]
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21.Feb.2023



Video: "Tunnel" animation recovered
As an user reports on his YouTube channel "Elpis Is Hope", he happened to have in his old CD backups an old "tunnel" animation that he had originally created for the advertising agency "Propaganda".
It is a low-resolution HAM8-ANIM8 format recorded directly from his old A4000 onto a VHS tape. He said that the playback in the video was not smooth because he did not have time to properly record and time the 50/60 fps conversion. (dr)

[News message: 21. Feb. 2023, 12:36] [Comments: 0]
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21.Feb.2023
Hackaday (website)


Do it yourself: Another solution for using an external HDMI upscaler
At the title link, 'c0pperdragon' describes ways to achieve pixel-precise HDMI output of Amiga video signals instead of upconverting the final analog output signal. Besides solutions that move the RGBtoHDMI system completely into the computer, internal modifications make it possible to connect the former alternately to several computers.

One possibility for this is an adapter board that is placed under the Denise chip (amiga-news.de reported). In the meantime, a second variant was added: With the DB23 hack, eight less used of the 23 pins of the Amiga video connector are re-purposed by re-soldering, to make all 12 color bits directly available without changing anything on the case. Using an adapted cable with the required pinout, the RGBtoHDMI system, that can thus be connected externally, can then upscale the picture with comparatively lower latency. (snx)

[News message: 21. Feb. 2023, 08:23] [Comments: 0]
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20.Feb.2023
ANF


Report from AmigaWinterTreffen 2023 (Germany)
From February 10 to 12, 2023 the "AmigaWinterTreffen" took place in Großensee near Hamburg, Germany. Simon Adolf from the organizing team sent us a report from the event, which can be read in German in our corresponding news-item. Pictures from the meeting can be found on Facebook. (snx)

[News message: 20. Feb. 2023, 16:59] [Comments: 0]
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20.Feb.2023



Sprite/Icon/Map editor: Raster Master V1.2 R75 for Windows 10/11
Raster Master is a sprite/icon/map editor for Windows 10/11 which generates RayLib-, PutImagedata and Map code for gcc, AmigaBASIC, Amiga C, Amiga Pascal, QuickBasic, QB64, Quick C, Turbo Pascal, freepascal, Turbo C, Turbo Basic, Power Basic, FreeBASIC, GWBASIC, BASICA, and PC-BASIC (YouTube video).

Today version 1.2 R75 has been released with the following changes:
  • New 8 bit Palette Mode. With the new palette mode we can import all the available art packs/sprite images without losing quality. This benefits mostly modern languages and libraries. Anything using raylib and RGB/RGBA output options
  • New Palette mode is found in Palette Menu under Palette XGA and Palette XGA 256
  • Sprite Import Utility also has new Palette Modes as Import options
  • Fix Open Palette menu item. Small typo was causing palette to be loaded incorrectly
(dr)

[News message: 20. Feb. 2023, 16:43] [Comments: 0]
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20.Feb.2023
Amigans (Forum)


AmigaOS 4: C runtime library clib2 v1.0.0 beta 8
Andrea 'afxgroup' Palmate has created a fork of the official clib2 library, included in adtools. This library is exclusively for AmigaOS 4 to make it easy to maintain and to be able to add all the missing clib2 functions that are hard to add on 68k Amigas. The goal is to make it POSIX compliant and also fix any C++ problems that exist with newer compilers (amiga-news.de reported).

Yesterday he has released the eighth beta version with the following changes:
  • Added internal pthreads library
  • Added new missing math functions
  • Added dprintf
  • Fixed a memory leak when using posix_memalign
  • Some constructors/destructors changes
  • Fixed ncurses/termios problems. Now ncurses can be used without any problem
  • Added stdio_ext functions (except __freadptr)
  • Some test progams makefile changes. Now it is possible to compile tests using GNUMakefile
  • Many other internal changes
(dr)

[News message: 20. Feb. 2023, 08:51] [Comments: 0]
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20.Feb.2023
Marco A. Breddin (Microzeit)


Crowdfunding: Book "STAMIGA: The Flame Wars"
Microzeit from Germany and Editions64K from France are going to publish "STAMIGA: The Flame Wars", a book that is supposed to illuminate the competition for the number 1 home computer between the Amiga and the Atari ST in the mid and late 1980s, with the following key data:
  • English Hardback Edition
  • ca. 400 colour pages
  • High-quality offset print
  • 170 × 230 mm portrait format
  • Special cover refinement
  • 135 gr/m² silk-matt illustration paper
  • Finest print raster (120)
  • Surface sealing (varnished pages)
  • Made in Germany
The book aims to combine a fact- and opinion-based approach by providing a collection of newly written background articles, comparing hypotheses with facts, including eyewitness accounts, and presenting analyses of historical media. The crowdfunding, which still has 21 days to go, has already raised about 7000 Euros of the 22,000 needed. (dr)

[News message: 20. Feb. 2023, 07:48] [Comments: 0]
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