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07.Jul.2016



Game project: Scourge of the Underkind (preview video)
On his website, graphic artist Wayne Ashworth documents the development of a game, which programmer Magnus Tegström and him are working on. "Scourge of the Underkind" is meant as a tribute to games like Gods, Chaos Engine and Alien Breed, is written in assembler and will have 16 levels, presented in 50 frames per second.

Ashworth releases videos documenting the development process. The latest video shows the latest version of the engine. There is no certain release schedule. Wayne Ashworth said: "If I said Christmas 2016 I would be incredibly optimistic." (cg) (Translation: dr)

[News message: 07. Jul. 2016, 23:28] [Comments: 0]
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07.Jul.2016
amigafuture.de (Webseite)


Printed Magazine: Amiga Future, issue 121 (Update)
The English and German issue 121 (July/August 2016) of the printmagazine Amiga Future have been released and can be ordered directly from the magazine's editorial office or from various Amiga dealers. This issue's topics include reviews of the graphics card GBAII++ and of BAUERSoft as well as a developer's log of the Shoot'em Up Reshoot. The cover CD includes an exclusive copy of the Jump'n Run SqrXz 4 for OCS Amigas.

Update: (09-07-2016, 15:30, cg)

Apparently there were problems during the printing process, and some subscribers were sent magazines with the first and last three pages missing. Affected customers should get in touch with the publisher, who will supply a replacement copy free of charge. (cg) (Translation: dr)

[News message: 07. Jul. 2016, 19:12] [Comments: 0]
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07.Jul.2016



Jump'n Run: Solid Gold Collector's Edition can be preordered
At the end of 2013, Frank Wille released his Amiga 500 jump'n run Solid Gold. From September, on amiga.net.pl a "Collector's Edition" will be available in a big box. The package will contain:
  • large cardboard box with colored wrapper
  • bonus ingame level
  • CD in white box (like DVD with cover)
  • printed color manual
  • two floppy labels
  • floppy disk with label (in option)
The price of "Solid Gold Collector's Edition" is 7,50 Euro plus 4,75 Euro shipping. For additional 1,13 Euro the box also will contain a disk. (cg) (Translation: dr)

[News message: 07. Jul. 2016, 19:03] [Comments: 0]
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07.Jul.2016
amigaworld.net (Webseite)


AROS: Commercial emulator frontend EmuLa 1.4
EmuLa ("Emulator-Launcher") recognizes ROMs or disk images using their checksum. After scanning your device, you will get a list of recognized roms which you can click to run and "if that rom need an emulator not yet installed in your system EmuLa will download it, install it and run the selected game!"

Currently Game Boy, Game Boy Color, Game Boy Advance, NES and Genesis / Mega Drive (stil not finished) are supported. Supported emulators were not mentioned. EmuLa is developed with Hollywood. The version for AROS will be released first - ports for AmigaOS 4, MorphOS, Windows, MacOS and Linux will be released later.

There is a free basic version of EmuLa - some features are disabled - which is free. The full version can be rented for about one Euro per month. Currently you can get a "LIFETIME subscription" as a "limited time offer" for 15 Euro. You have to pay via Paypal. (cg) (Translation: dr)

[News message: 07. Jul. 2016, 18:21] [Comments: 0]
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06.Jul.2016



Web browser: NetSurf 3.6 68k (SDL-version)
Artur Jarosik has updated his Amiga port of the web browser Netsurf. Jarosik's version is based on SDL, only the preferences are MUI-based. This Netsurf version is different to Chris Young's native, Reaction-based version (review)

Version 3.6 provides diverse minor tweaks. Additionally some bugs were fixed:
  • optimised dithering a bit (thanks matthey)
  • optimised little to big endian conversion
  • replaced buggy libiconv which disabled css on some sites
  • added low dithering quality option
  • fixed scale option bug
  • fixed favourite modifiy bug
  • youtube can be played as mp3 with preffered mp3 player in Prefs
  • updated libsdl to 1.2.15 with optimised parts from sdl 2.0.4
  • changed - download and play mp3 instead of stream
  • reduced binary size
(cg) (Translation: dr)

[News message: 06. Jul. 2016, 16:23] [Comments: 0]
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05.Jul.2016
Amiga Future (Webseite)


Amicast: Interview with Roman Kargin
In the blog of the English podcast Amicast a text interview with Roman 'kas1e' Kargin has been published, who together with other programmers develops Directory Opus 5 further and is responsible for the AmigaOS-4 port of the web browser Odyssey.

In future he could imagine to port the SSH and telnet client Putty as well as the virtual network programm OpenVPN. (snx) (Translation: dr)

[News message: 05. Jul. 2016, 18:33] [Comments: 0]
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04.Jul.2016



AmigaOS 4: Daniel Müßener about the current status of Warp 3D Nova (Update)
In late march, A-EON announced a new 3D driver system called Warp 3D Nova, which is supposed to replace the badly outdated Warp 3D. Since an Amiga specific solution doesn't make much sense, programmer Daniel 'Daytona675x' Müßener (Wings Remastered, Wings Battlefield) was hired to port the OpenGL variant OpenGL ES 2 to AmigaOS 4/Nova.

Even at the time A-EON announced Nova, Hans de Ruiter - the programmer responsible for the new system - tried to give a more realistic overview over the current state of things. In an extensive Interview with German Podcast Boingsworld, Daniel Müßener is voicing his concerns now and describes the problems he encountered during his attempt to port OpenGL ES 2 to Warp 3D Nova.

It became obvious pretty soon after starting the project that things like Stencil buffers or Mip-Mapping were not implemented in Warp 3D Nova yet, but on inquiry he was assured that these features were already being worked on. After spending quite some time on porting OpenGL, more and more details came to light that suggested to Müßener that the whole system was in pre Alpha state at best. Even simple things like the 'Hello World!' equivalent of OpenGL didn't work, were not implemented or simply crashed. Among those were essential features like defining variables or the 'Discard' command without which transparency effects are pretty much impossible. Müßener describes the current status of Nova as "only extremely few things are actually working".

The programmer acknowledges that developing a 3D driver system like Nova is a complex process that takes a lot of time, but he complains about the poor communication - he feels like he's been "abused as a cheap Alpha tester". In some cases - like a function for identifying a variable's type, a feature Müßener considers indispensable - he claims to have spent weeks doing a lot of persuading to make the other party agree the feature should be implemented. The whole system was allegedly far from the state he was promised, which resulted in him having to spend a lot more time porting OpenGL ES than the two or three weeks he initially scheduled.

Nova, which was released as part of the Amiga Enhancer package by now, is not ready for end users, according to Müßener. At least one of the function prototypes in the released header files is faulty, which implies nobody ever tested that function since programs using it can't actually be compiled. Müßener "hopes" that no external programmers tried to port a game to AmigaOS using Nova, since that would have been a devastating experience.

Müßener says he stopped working on OpenGL a week ago and will "not touch the code again". He's willing to give it another go if Nova reaches a more mature state, but "[A-EON and me] would have to discuss the exact terms first".

Update: (05.07.2015, 18:15, cg)

In the meantime, Daniel Müßener has published a counterstatement on his personal blog, criticizing our news item as tainted und complaining that we only picked the negative statements from his interview. (cg) (Translation: cg)

[News message: 04. Jul. 2016, 20:08] [Comments: 0]
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03.Jul.2016



Aminet-Uploads until 02.07.2016
The following archives have been added to Aminet until July 2nd, 2016:
nfs-handler.lha          comm/net   9K    68k NFS file system handler
BlockySkies_BootDisk.lha game/misc  146K  68k Blocky Skies - top down arcad...
BlockySkies_HardDrive... game/misc  160K  68k Blocky Skies - top down arcad...
MED_v3.22.adf            mus/edit   880K  68k MED 3.22 (Last Version + TOSE...
RTSP10.lha               mus/edit   18K   68k Real Time Sound Processor wit...
metemp3.zip              mus/play   189K  x86 mp3 Player For Aros
geo_tag_1.0.lha          util/wb    2.5M  MOS Geo tag addon for mapparium
(snx) (Translation: dr)

[News message: 03. Jul. 2016, 07:48] [Comments: 0]
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03.Jul.2016



OS4Depot-Uploads until 02.07.2016
The following archives have been added to OS4Depot until July 2nd, 2016:
amigaracer.lha           gam/dri 82Mb  4.1 A Lotus Turbo Challenge game alike
mapparium.lha            uti/sci 3Mb   4.0 OpenStreetMap Viewer
smtube.lha               vid/pla 2Mb   4.1 Qt : direct stream + download Yo...
(snx) (Translation: dr)

[News message: 03. Jul. 2016, 07:48] [Comments: 0]
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03.Jul.2016



AROS-Archives-Uploads until 02.07.2016
The following archive has been added to AROS-Archives until July 2nd, 2016:
metemp3.zip                  aud/pla 189kb mp3 Player For Aros
(snx) (Translation: dr)

[News message: 03. Jul. 2016, 07:48] [Comments: 0]
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03.Jul.2016



WHDLoad: New installers until 02.07.2016
Using WHDLoad, you can install games, scene demos and intros from cracking groups to your harddisk that were only working from floppy disks previously. The following installers have been added until July 2nd, 2016:
  • 2016-06-29 fixed: Strip Poker (Artworx) slave works on 68000 machine now (Info)
  • 2016-06-29 fixed: Indiana Jones & The Fate of Atlantis (Lucasfilms Games) fixed access fault (Info)
  • 2016-06-28 fixed: Tecnoball (TLK Games) slave works on 68000 machine when using files instead of diskimage (Info, Image)
  • 2016-06-28 fixed: Altered Beast (Sega/Activision) slave fully rewritten, access fault at level 4 fixed (Info)
  • 2016-06-27 fixed: Duck Tales: The Quest for Gold (Disney Software) slave works on 68000 machine now (Info)
  • 2016-06-27 improved: IK+ (Archer MacLean) writes to INTREQR fixed, full NTSC support, all timing related stuff adapted so game runs at the same speed on PAL and NTSC, timing fix for fast machines to avoid flickering, option to disable bonus rounds, graphics bug in bonus round (IK+ shield) fixed (Info)
  • 2016-06-26 updated: Slayer (Hewson) patch redone, support for protected original version added, trainer options added, WHDLoad v17+ features used (Info)
  • 2016-06-26 improved: California Games 2 (Epyx) slave rewritten, OS functions patched and is 68000 cpu compatible now (Info)
  • 2016-06-26 fixed: Quest For Glory / Hero's Quest (Sierra) fixed 68000/68010 compatibility (Info)
  • 2016-06-26 fixed: Conquests of Camelot (Sierra) fixed 68000/68010 compatibility (Info, Image)
  • 2016-06-26 fixed: Colonel's Bequest (Sierra) fixed 68000/68010 compatibility (Info, Image)
  • 2016-06-26 fixed: Codename: Iceman (Sierra) fixed 68000/68010 compatibility (Info, Image)
  • 2016-06-26 fixed: Leisure Suit Larry 3 (Sierra) fixed 68000/68010 compatibility (Info, Image)
  • 2016-06-26 fixed: Leisure Suit Larry 2 (Sierra) fixed 68000/68010 compatibility (Info, Image)
  • 2016-06-26 improved: Base Jumpers (Rasputin) removed need for kickstart 3.1 for ECS version (Info)
(snx) (Translation: dr)

[News message: 03. Jul. 2016, 07:48] [Comments: 0]
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02.Jul.2016
Carsten Siegner (ANF)


OpenStreetMap viewer: Mapparium extension Geo_tag 1.0
Carsten Siegner's extension Geo_tag for the OpenStreetMap viewer Mapparium searches directories for photographs associated with a geographical location (Geo-Tags) and enters them into Mapparium.

Download: geo_tag_1.0.lha (3 MB) (snx) (Translation: dr)

[News message: 02. Jul. 2016, 22:38] [Comments: 0]
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02.Jul.2016
David Brunet (ANF)


Obligement: More than 5,000 articles online
The articles below have been added to the website of french Amiga / MorphOS magazine Obligement during the last two months. Meanwhile more than 5,000 articles are online. On this occasion the publisher wishes to thank all editors and supporters. As usual, translations are welcome: Please contact David 'Daff' Brunet for more information.
  • May/June 2016 news
  • Old articles from Tilt 67 to 73:
    • File: Amiga Games in 1989
    • Interview: Bill Stealy
    • Review: Cabal
    • Report: Personal Computer Show 1989
    • Review: Deluxe Productions 2
    • Review: Paperboy
    • File: Two players games
    • Report: Summer Consumer Electronics Show 1989
    • Review: Datastorm
    • Review: Test Drive 2
    • Comparison: Amiga beat-them-up in 1988/1989
  • Review: E-UAE 1.0.0 JIT
  • Review: Enhancer Software
  • Review: Final Burn Alpha 0.2.97.37
  • Review: The Game
  • Review: Universe
  • Hardware: Rys MKII
  • Hardware: Catweasel Mk2
  • Hardware: Infinitv A1400
  • File: Monitors from Commodore (update)
  • DIY: Build a Boing Ball case for AmigaOne XE
  • Programming: AMOS - display text
  • Special quiz about audio cards
(snx)

[News message: 02. Jul. 2016, 06:52] [Comments: 0]
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30.Jun.2016
A1k.org (Forum)


OpenStreetMap viewer: Mapparium 0.5 and GPS-extension
Mapparium is an OpenStreetMap viewer for Amiga systems .Marcus 'ALB42' Sackrow has released version 0.5 which among others introduces the option of calculating routes "via YOUR or OpenLS". Please note that Mapparium needs a Gfx-card and a FPU to work.

On Aminet there is also an extension called gps_point, which so far was only available for MorphOS and which reads the position of a GPS device and exports it to Mapparium.

Changes:
  • FIX: AROS invisible search text
  • ADD: Routing calculation via YOUR or OpenLS
  • FIX: better Prefs window
  • ADD: Save/load routes from GPX
  • CHG: Open TrackView or RouteView on Show/Edit Button
  • CHG: Moved Track title edit into TrackView
  • ADD: Context sensitive Add Button
  • ADD: Possibility to hide/show tracks/route
  • FIX: Faster drawing for 68k Amiga
(snx) (Translation: dr)

[News message: 30. Jun. 2016, 16:42] [Comments: 0]
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30.Jun.2016
Amiga.org (Forum)


MiST review
Under the title link, Francesco Sblendorio has written an illustrated review about the Amiga clone MiST. His judgement is positive, because Mist feels like a real Amiga providing some additional features: Reduced power usage, easy configuration and support for VGA and SCART monitors. (snx) (Translation: dr)

[News message: 30. Jun. 2016, 16:24] [Comments: 0]
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