22.Aug.2025
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Rear Window blog: Creating a sndfile.library for AmigaOS 4
In his latest blog entry, Rave developer Daniel 'trixie' Jedlicka reports on his work on the sndfile.library for AmigaOS 4, the development of a BOOPSI class for displaying multi-channel audio waveforms (e.g. 5.1 surround) and how detours can lead to the goal after all. (dr)
[News message: 22. Aug. 2025, 22:29] [Comments: 0]
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22.Aug.2025
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Crowdfunding: AmiGameJam 2025 - Return of the Arcade
This year's programming competition "AmiGameJam" has the motto "Return of the Arcade" (amiga-news.de reported). Organiser Moya 'Amiga Cammy' McGeough has launched a fundraising appeal to purchase prizes for the winners and cover the shipping costs for physical prizes.
This year, the winner of the first prize from AmiGameJam will have the opportunity to present their game on a full-size arcade machine (specifically, the GRS Build-A-Cade FU) with custom artwork, which will be installed in some of America's largest arcades. The winner will receive a working replica of the arcade machine on a 1:6 scale, on which their game will run. Further prizes are planned. The target donation amount is around 1,900 euros. (dr)
[News message: 22. Aug. 2025, 06:54] [Comments: 0]
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22.Aug.2025
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Crowdfunding: Memory Management Unit (MMU) for Apollo V4 series
Willem Drijver has launched a fundraising campaign to develop a Memory Management Unit (MMU) (German) for the Vampire V4 series, which, if successful, will be implemented by Gunnar von Boehn. An MMU for the 68080 CPU is expected to offer the following advantages:
- Compatibility with (Amiga) Unix/Linux
- Compatibility with Motorola 68060 MMU
- Compatibility with Atari Platform
Of the targeted ¤4,000, over ¤3,200 has already been received.
(dr)
[News message: 22. Aug. 2025, 06:47] [Comments: 0]
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21.Aug.2025
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Various overlooked Amiga games from recent years
Despite constant coverage of new games, preview videos and demo versions, it sometimes happens that a game slips under our radar and is not reviewed by us. We have therefore searched through the Indie Retro News archives and compiled a list of titles that have not yet been featured on amiga-news.de:
Crimbo (video) is a single-screen platformer in which Santa Claus must collect all the Christmas presents. The remake of a 2010 ZX Spectrum release requires any Amiga with 1.5 MB RAM.
The AMOS game Bulbmaster (video) is a Sokoban variant: some objects roll until they hit an obstacle and must be disposed of in holes on the playing field, while others serve merely as buffers and must be positioned skilfully.
WackoPac (video) is a Pac-Man clone in which players earn their power pills in a bonus game designed as a shooter. The current version took sixth place in the Function 2023 Game Dev Compo, an AGA implementation was still being considered in 2023.
Christian 'TheoTheoderich' Wiegels' debut work Caves & Cargo (video) is inspired by classics such as Gravity Force and Thrust: the aim is to recover a growing number of freight containers from winding caves. In addition to a hard drive, you will also need two megabytes RAM, half of which needs to be chip RAM.
"Hidden gems of Ireland" (video) is a search for artefacts designed with Backbone that attempts to convey real knowledge about castles in Ireland and the coins and objects found there. The download is available via Google Drive. The author presented his title in a thread on the Polish forum PPA.pl. (cg)
[News message: 21. Aug. 2025, 22:34] [Comments: 0]
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21.Aug.2025
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Open source project: IDE driver lide.device 40.10
The open source project lide.device provides a new IDE driver for the Amiga, which supports larger partitions and booting from CD-ROM, among other things. Changes in version 40.10:
- Various ATAPI fixes
- lideflash: Show old/new lide version information
- lideflash: Inhibit DOS devices during programming
- Fixed typos by @polluks
- KS dependent priorities of partitions by @smdprutser
- Use firebutton to boot different partition by @smdprutser
(cg)
[News message: 21. Aug. 2025, 22:22] [Comments: 0]
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21.Aug.2025
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Print/PDF magazine: Amiga Addict, issue 39
The upcoming issue 39 of the British magazine Amiga Addict will be delivered from 1 September, pre-orders are already being accepted. This issue's topics include:
- We tuck into a fry-up with the Philip Oliver of the Oliver Twins, who dish out the secret recipe behind their Amiga Dizzy favourites, Fast Food! and Kwik Snax.
- Review of Fast Food 2 from Bitmap Soft - a brand new successor to Dizzy's food-related arcade games!
- Guest author Alex Harris enters the ring to admire the knockout artwork of Gremlin’s Shadow Fighter. Plus commentary from original artists Fabio Capon and Greg Staples!
- Upgrades, add-ons, and mods galore! AA shows you how to max out your Amiga without breaking the bank.
- Most Amiga users have used the infamous Turran FTP file server at some point. We connect with its founder and maintainer, Turranius, for an exclusive interview.
- Classic gaming retrospectives: Blob and Worms CD32.
- New Amiga game releases put to the test: Krogharr The Beerserker and Gemdalus.
- The fascinating history of US Amiga retailer, Merlancia Industries.
- AA's Creative Revolution tutorials continue with Fantavision - this month exploring its powerful vector-editing tools.
- CD music album review of Taris Xavia - Commodore Amiga Pure Mod.
- New: Developer Diaries. Adrian Browne spreads his wings to reveal how he crafted the artwork for Anguish, the AGA follow-up to Amiga classic Agony.
- In Testbench we review RISKYMouse, could this be the point-and-click solution Amiga users have always dreamt of?
- Our regulars including former-Sensible Software's Stoo Cambridge, Demoscene (NOVA demoparty), AMOS coding tutorial, Amiga news and User Groups.
(cg)
[News message: 21. Aug. 2025, 22:19] [Comments: 0]
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20.Aug.2025
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AmigaOS 4: AmigaGCConDocker 3.0.1
A new Docker image for Windows, Linux or Mac OS is available for AmigaOS 4 developers, which, as the name suggests, provides developer tools. In addition to GCC 11.5.0, it includes binutils 2.40, an SDK for the new Qt 6.2.0 and clib4 2.0.0. (snx)
[News message: 20. Aug. 2025, 15:51] [Comments: 0]
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20.Aug.2025
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Windows/Linux/Mac OS: MarkdownGuideHtmlConverter
As its name suggests, the .NET-based MarkdownGuideHtmlConverter converts files between Markdown and HTML formats, as well as between Smart Plain Text and HTML (e.g., lines in a text file that begin with a minus sign are converted to bullet points in the resulting HTML file), and from AmigaGuide format to HTML or Markdown. (snx)
[News message: 20. Aug. 2025, 15:50] [Comments: 0]
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20.Aug.2025
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Programming: Amiga Blitz Basic 2 Visual Studio Code - Javascript Native Edition
The extension of Visual Studio Code to support Blitz Basic 2 (amiga-news.de reported) is now available in version 0.11.0. Since our last news item, experimental support for AmiBlitz 3 has been added, among other things. (snx)
[News message: 20. Aug. 2025, 15:50] [Comments: 0]
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20.Aug.2025
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Guru Meditation: Analyzing crashes with Insight
Insight is a program that can be started via Workbench or the command line interface. It automatically searches the system's LastAlert array for the most recent errors, displays them, and comes with a database of over 200 known errors, which can also be studied in "Guru Mode" independently of actual crashes. (snx)
[News message: 20. Aug. 2025, 15:50] [Comments: 0]
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20.Aug.2025
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Do it yourself: Amiga RGB Video Splitter
With the DIY project linked below, you can output the Amiga's RGB signal to two monitors simultaneously. (snx)
[News message: 20. Aug. 2025, 15:50] [Comments: 0]
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19.Aug.2025
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AmigaOS 4: SDK-Addon 1.5
For the official AmigaOS 4 developer package, George 'walkero' Sokianos has published a supplement at the title link that adds newer versions of the GCC compiler (11.5.0) and clib4 (V2.0.0) for AmigaOS 4 to the SDK. (nba)
[News message: 19. Aug. 2025, 10:27] [Comments: 0]
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18.Aug.2025
Indie Retro News (Website)
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Open source game engine from 1995: CONK - Action Game Construction Kit
"CONK" is a construction kit for action games written in Assembler and C, which was never completed due to the collapse of the Amiga market. It consists of a map editor ("Bonk"), a sprite editor ("Gonk"), the "action editor" ("Zonk") and the actual engine "Ponk", which runs the finished game.
One of the developers provides a ZIP archive (3.2 MB) with the latest version of the engine on his website. In addition to the Construction Kit and various unfinished demo games, it also contains the source code for all components of the Construction Kit.
To start one of the examples, navigate to the respective directory ("Blast" or "ConkDemo") and then start the game engine giving the name of the desired title as a parameter:
/Ponk/Ponk <NAME>.game
(cg)
[News message: 18. Aug. 2025, 18:45] [Comments: 0]
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18.Aug.2025
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Cross-compiler/assembler: Calypsi 5.11
"Calypsi" is a collection of compilers and assemblers that run under Windows, Linux and macOS and can generate code for various retro platforms - 6502 and 68000 processors are supported, among others. Although the project is hosted on Github, the source code is not freely available and use of the tools is only permitted for private purposes. Changes in version 5.11:
- Fix some issues with combining memories in raw output format into a single file.
- Fix problem with Fedora installation in that installed libraries very severely stripped down and not working properly.
- 65816: In some situations functions calls having multiple parameters with calculations that required the same register resources could cause an internal error.
- 6502: Target Commander X16 is no longer supported.
- 6502: Target Foenix F256 is no longer supported.
- 6502: The banked code model is no longer supported.
- 6502: Some changes in board support naming convention, but this should be fully transparent if you link with --target=c64 or --target=mega65.
- 65816: The --target=c256 option replaces --target=foenix as the foenix is too vague now with additional products coming.
- 68000: The options --target=a2560k and --target=a2560u replaces --target=foenix as the foenix is too vague.
(dr)
[News message: 18. Aug. 2025, 17:30] [Comments: 0]
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18.Aug.2025
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Jump'n Run: Box Edition of Abbey(s) of the Dead
After developer 'UltraNarwhal' released his expanded port of "Abbey(s) of the Dead" as a download around 1.5 years ago (amiga-news.de reported), collectors and gamers can now also purchase the box edition for around 34 euros. (dr)
[News message: 18. Aug. 2025, 17:26] [Comments: 0]
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18.Aug.2025
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Demo party: Amiga productions of Evoke 2025
Last weekend, this year's edition of the "Evoke" demo party took place in Cologne (amiga-news.de reported). Numerous Amiga productions were presented there:
Invitations
Alternative Platforms
One Screen ANSI / ASCII (Amiga)
(dr)
[News message: 18. Aug. 2025, 17:21] [Comments: 0]
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18.Aug.2025
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FPGA: Apollo core 11k
The Apollo Core is an FPGA reimplementation of Motorola's m68k series, which also includes its own graphics output called Super-AGA. The current version 11k can be installed in all models of the V4 series. Read the official press release:
Hello Amiga and Vampire fans
The new Core Release 11K is finished and ready for you.
One year development time went into this Core release.
What does it bring you?
- Compatibility with a number of games has been improved
- The CRT like display of old Amiga games got nicer, making the game look even more authentic now.
- The built-in deinterlacer/flicker fixer has been improved so that you can use old games or applications that used interlaced modes
- For improved compatibility with old games, the CPU speed can now be set in 4 stages: A2000 speed, A1200+ speed, A4000 speed, full throttle.
- The FPU (floating point unit) has been improved / compatibility has been increased
- Some FPU commands like FADD / FSQRT have been accelerated
- The CPU has become more powerful - this is very noticeable in demanding tasks such as video playback or demanding games like Robin Hood.
- Maggie 3D texture mapping has been significantly improved.
- Maggie has become much faster,
- and Maggie also supports more features and alpha blending modes.
- We added new screenmodes.
- System Super-AGA DMA was upgraded to do 256 Bit bursts
ROM Improvements
- The ROM includes a debugger like "actionreplay" this is very useful for coding or for hacking games.
- The built-in drivers can now also boot from the SD port (not just from CF).
- Users can now save their preferred settings for SAGA or CRT mode in the software acceleration settings – no more cumbersome jumpers required.
- IDE drivers support now CDrom, and several drives in connected.
- IDE drivers support also several controllers, e.g. IDE on A600 mainbaord + IDE on Manticore.
This release includes a great many improvements and over a year of work.
In my opinion, this is the absolute best core.
The new cores work very good together with APOLLO-OS distro 9.5.
If you want to install your own OS version, or continue to run older release - please mind that you need to update some tools/drivers.
We improved the way IDE drivers are loaded.
This change does require that you update APOLLOMAP and APOLLOFLASH tool!
In general I would recommend to either use APOLLO-OS 9.5, or if you run anything else to update the whole SAGA-Driver package.
Please note that the Accelerators Cards not need a jumper anymore for selecting Super-AGA /CRT mode. They will per default run in Super-AGA mode and you can by software set them in the mode you want. We will publish a tool maybe with gui for this soon.
Please remove the jumper! If you dont want to run them in Super-AGA mode, please wait with the update for the tool the coming days. (dr)
[News message: 18. Aug. 2025, 16:49] [Comments: 0]
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18.Aug.2025
Indie Retro News (Webseite)
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Point-and-click adventure: NEONnoir 1.2.2
The point-and-click adventure "NEONnoir", in which the player takes on the role of a down-and-out private detective who has to track down a drug-addicted daughter from a good family, has been updated. Version 1.2.2 fixes a few minor bugs, and a WHDLoad version is now available for the first time.
(cg)
[News message: 18. Aug. 2025, 13:17] [Comments: 0]
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18.Aug.2025
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Open source A4091 software package: A4091 version 42.33
For ReA4091, the open source replica of Commodore's Fast SCSI2 controller "A4091", there is also an open source software package available, which contains AmigaOS drivers, a ROM image, a test utility and software for debugging the driver. Since our first news item, versions 42.32 and 42.33 have been released, offering improved support for CD-ROM/DVD drives (especially with ACARD adapters) and A4000T support (including boot menu and CD boot support), among other things. (dr)
[News message: 18. Aug. 2025, 06:15] [Comments: 0]
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18.Aug.2025
Allanon
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Preview video: "The Gate"
At the beginning of October last year, we presented Fabio 'Allanon' Falcucci's AMOS game "The Gate", a mixture of "Impossible Mission" and "Project Firestart" with his own ideas and concepts. The developer reports on the current status of the project in a recent Patreon post and has also published a short video under the title link. (dr)
[News message: 18. Aug. 2025, 06:07] [Comments: 0]
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18.Aug.2025
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Video: AmiKit on an A500 PiStorm
In its latest video, the YouTube channel "Proteque-CBN" shows how the Workbench distribution AmiKit runs on an Amiga 500 equipped with a PiStorm. (dr)
[News message: 18. Aug. 2025, 06:01] [Comments: 0]
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17.Aug.2025
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Aminet uploads until 16.08.2025
The following files have been added until 16.08.2025 to Aminet:
OpenURL-7.19.1.lha comm/www 4K OS3 OpenURL - Get that URL!
North.lha dev/blitz 351K OS3 A game template for Ami...
DiskFlush.lha disk/misc 14K OS3 Flush all filesystem bu...
kcshdproxy.lha disk/misc 17K OS3 Mount a KCS PowerPC boa...
rkrm-dos.pdf docs/misc 1.6M GEN RKRM AmigaDOS
openpci68k.lha driver/oth 178K OS3 PCI driver for all brid...
Janggi_AROS.lha game/board 3.4M ARO Korean chess program UC...
Janggi_MorphOS.lha game/board 3.4M MOS Korean chess program UC...
Janggi_OS4.lha game/board 3.7M OS4 Korean chess program UC...
MCE-OS4.lha game/edit 5.8M OS4 Multi-game Character Ed...
MCE.lha game/edit 5.1M OS3 Multi-game Character Ed...
Team17TributePart2.lha game/think 633K OS3 Puzzle think game
1il-bmp2bin.lha gfx/conv 3K OS3 bmp2bin for 15-32Bit RT...
PolarPaint_68k.lha gfx/edit 2.0M OS3 Paint program made with...
PolarPaint_AROS.lha gfx/edit 2.3M ARO Paint program made with...
PolarPaint_manual.pdf gfx/edit 575K GEN Manual for PolarPaint
PolarPaint_MOS.lha gfx/edit 2.2M MOS Paint program made with...
PolarPaint_OS4.lha gfx/edit 2.6M OS4 Paint program made with...
PolarPaint_small_68k.lha gfx/edit 1.9M OS3 Paint program made with...
PolarPaint_small_AROS.lha gfx/edit 2.1M ARO Paint program made with...
PolarPaint_small_MOS.lha gfx/edit 2.0M MOS Paint program made with...
PolarPaint_small_OS4.lha gfx/edit 2.4M OS4 Paint program made with...
PolarPaint_small_WOS.lha gfx/edit 2.2M WUP Paint program made with...
PolarPaint_WOS.lha gfx/edit 2.4M WUP Paint program made with...
AmiArcadia-OS4.lha misc/emu 11M OS4 Signetics-based machine...
AmiArcadia.lha misc/emu 10M OS3 Signetics-based machine...
AmiArcadiaMOS.lha misc/emu 10M MOS Signetics-based machine...
Mame106MiniMix1.6.lha misc/emu 7.7M OS3 MAME 0.106 MiniMix R1.6
AmiModRadio.lha mus/play 3.9M OS3 Play modules from Inter...
ham8_animations.lha pix/anim 337M GEN 3D animations 320x256 (...
NAFCYI1993S2-B00.zip text/bfont 2.6M GEN NAFCYI Summer 1993 (BMP...
NAFCYI1993S2-00.zip text/pfont 2.7M GEN NAFCYI Summer 1993 (PS ...
AmiSSL-v5-OS3.lha util/libs 4.0M OS3 OpenSSL as an Amiga sha...
AmiSSL-v5-OS4.lha util/libs 3.6M OS4 OpenSSL as an Amiga sha...
AmiSSL-v5-SDK.lha util/libs 2.5M VAR OpenSSL as an Amiga sha...
AmigaGPT.lha util/misc 2.3M VAR App for chatting to Cha...
CreateQR.lha util/misc 132K VAR Create QR Codes
VATestprogram.zip util/misc 9.1M OS3 Versatile Amiga Testpro...
(snx)
[News message: 17. Aug. 2025, 08:17] [Comments: 0]
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17.Aug.2025
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OS4Depot uploads until 16.08.2025
The following files have been added until 16.08.2025 to OS4Depot:
qt6demos.lha dev/cro 106Mb 4.1 Just a few demos of Qt6 for OS4.1
amissl-sdk.lha dev/mis 2Mb 4.0 SDK for AmiSSL
arabic_console_device... dri/inp 3Mb 4.1 An arabic console device, line&a...
amiarcadia.lha emu/gam 11Mb 4.0 Signetics-based machines emulator
janggi.lha gam/boa 4Mb 4.0 Korean chess program UCI compatible
cardsmakingkit.lha gam/uti 4Mb 4.0 This is a SDK to make your decks...
mce.lha gam/uti 6Mb 4.0 Multi-game Character Editor
polarpaint.lha gra/edi 3Mb 4.1 Paint program made with Hollywood
polarpaint_small.lha gra/edi 2Mb 4.1 Paint program made with Hollywood
amissl.lha lib/mis 4Mb 4.0 OpenSSL as an Amiga shared library
amigagpt.lha net/cha 2Mb 4.1 App for chatting to ChatGPT
favapps.lha uti/tex 102Mb 4.1 a bunch of apps that you really ...
(snx)
[News message: 17. Aug. 2025, 08:17] [Comments: 0]
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17.Aug.2025
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AROS Archives uploads until 16.08.2025
The following files have been added until 16.08.2025 to AROS Archives:
janggi.i386-aros.lha gam/boa 3Mb Korean chess program UCI compatible
cardsmakingkit.lha gam/uti 3Mb This is a SDK to make your decks...
(snx)
[News message: 17. Aug. 2025, 08:17] [Comments: 0]
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17.Aug.2025
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MorphOS-Storage uploads until 16.08.2025
The following files have been added until 16.08.2025 to MorphOS-Storage:
AmiModRadio_1.1.lha Audio/Players Play modules from Inter...
Tilt-n-Roll_1.2.0.lha Games/Action Port of Tilt-n-Roll (CP...
CardsMakingKit_2.30.lha Games/Card A little kit to make yo...
CDogs-SDL_2.3.1.lha Games/Shoot2D Classic overhead run-an...
Janggi_1.0.lha Games/Think Korean chess program UC...
AmigaGPT_2.9.0.lha Misc App for chatting to Cha...
Wayfarer_10.5.lha MorphOS-update Wayfarer is the latest ...
Easy2Install_1.2.lha Network/PackageManager A package manager to do...
(snx)
[News message: 17. Aug. 2025, 08:17] [Comments: 0]
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17.Aug.2025
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Video: Assembling a memory expansion board for the Amiga 500
At the title link, Neil Hamer from "Retro4u" shows how to assemble the board when building a memory expansion for the Amiga 500 yourself. This is based on a replica of Commodore's A501+ 1 MB Chip-RAM card. (snx)
[News message: 17. Aug. 2025, 08:17] [Comments: 0]
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16.Aug.2025
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AmigaOS 4: clib4 2.0.0
With clib4 Andrea 'afxgroup' Palmatè is working on a variant of the official ADTools clib2, which should be specific for AmigaOS 4 in order to be easier to maintain and above all to add functions that are difficult to implement on original Amigas. The most important changes in Version 2.0.0:
- Memory allocator: overhauled. wmem now supports aligned allocations (e.g., memalign / posix_memalign).
- Pthreads: heavily optimized. Semaphores were replaced with mutexes where appropriate. Thread-local storage (TLS) operations are now much faster thanks to targeted inline assembly.
- I/O: fixes and speedups to stdio/unistd paths; performance now closely matches newlib’s.
- Startup: fixed issues when launching programs from Workbench tooltypes. Note: existing programs may need to be recompiled.
- ctype: fully rewritten; up to ~80% faster.
- Environment: getenv() / setenv() reimplemented for higher performance.
- Misc: numerous additional fixes and improvements.
(cg)
[News message: 16. Aug. 2025, 23:32] [Comments: 2 - 18. Aug. 2025, 14:36]
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16.Aug.2025
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Preview videos: Various games in an early stage of development
The C64 game Danger Dennis (video) is a single-screen platformer inspired by Mr. Robot and His Robot Factory. According to the developers, the C64 version is merely a port of the unreleased Amiga original, which is still in development.
"Sir Redford Knights Adventure" (video) is a dungeon crawler with randomly generated levels ('roguelike'). A demo version is already available, showing the first five sections of the game, but it does not yet contain all the planned items and statistics. The target platform is a standard A500.
Jonathan Thomas is working on an Amiga port (video) of his "2.5D" arcade racer FASTER released in 2024 for the Atari ST.
"RallyXSE" (video) is nothing but a proof of concept at this stage, intended to demonstrate what is possible with AGA using the Scorpion Engine. When asked about it, the author explains that it is not yet a complete game. He states: "I'll keep improving it and who knows - maybe it'll be a full game in the end."
According to the developers, "Hyper Runner" from Raster Wizards is inspired by "Wipeout, Lotus Challenge and Outrun". Moving images were first shown two years ago, a new video was released a while ago to demonstrate the current status.
A team called "Basement Ape" is working on a Beat'em Up (video) that is still untitled and is being realised with the help of the Scorpion Engine. (cg)
[News message: 16. Aug. 2025, 23:29] [Comments: 0]
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