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Archive 06/2023


14.Jun.2023



SCSI-SD adapter: ZuluSCSI firmware V2023.06.13
ZuluSCSI is a new generation of file-based SCSI hard disk and CD-ROM drive emulators (review of an user). ZuluSCSI emulates a SCSI-I or SCSI-2 hard disk using an SD memory card (amiga-news.de reported). Changes of version 2023.06.13:
  • Fix CD-ROM leadout LBA with BIN/CUE images
  • CDROM: Mode page 0x2A, READ TRACK INFORMATION, and GET CONFIGURATION
  • Akai MPC3000 compatibility fix: Add the ability to delay boot. Set System=MPC3000 in your zuluscsi.ini file. This is only necessary on ZuluSCSI RP2040 hardware, and not with ZuluSCSI V1.
(dr)

[News message: 14. Jun. 2023, 06:18] [Comments: 0]
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14.Jun.2023



Amiga emulator: Amiberry 5.6.1
Amiberry is an Amiga emulator for ARM-based single-chip systems like the Raspberry Pi, the Odroid XU4 or the Tinkerboard from ASUS, which brings some newly developed features like a "WHDLoad-Booter" or support for controller configuration using RetroArch. For example it is used in the Workbench distribution AmiKit for the Raspberry Pi 4/400.

Yesterday, version 5.6.1 has been released. Changes:

Bugfixes
  • Hardfile properties were always set to default
  • cycle exact was incorrect enabled sometimes
  • Fix foreign disk image support when drive is standard Amiga 3.5" DD
  • hsync events should be before misc events
  • fixed uaegfx board parameters
  • uaegfx board name is UAE, not uaegfx.card
  • Fix helptext formatting in CPU panel
  • use double-quotes to denote inches in GUI
  • when using --autoload with a filename in the current path, Amiberry would crash
  • fix build errors with GCC 13.1
  • savestate cmd line option would not use filename
  • second controller buttons would not be registered in retroarch
  • Fullscreen toggle would no longer work since v5.3
  • reverted copying of prefs on hard reset
Improvements
  • P96 minor fixes
  • Removed unnecessary casting in scsi.cpp
  • VGA mode resolution autoswitch update
  • VGA autoswitch update to support new OS 3.2 monitors
  • Upgraded FloppyDriveBridge to v1.4
  • refresh GUI when hidden behind other windows
  • improve message when Main ROM is not found
  • improve Floppy GUI panel
  • use BGR888 for 32-bit modes
(dr)

[News message: 14. Jun. 2023, 05:59] [Comments: 0]
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14.Jun.2023
GitHub


AmigaOS 4: CPU profiler "Tequila" 1.1
Juha 'capehill' Niemimaki's "Tequila" is a simple CPU profiler that samples currently running tasks (screenshot). Changes of version 1.1:
  • Add custom rendering.
  • Add locale support.
  • Add Finnish and Italian catalogs.
  • Display task switches / second.
  • Display Forbid percentage.
  • Display "(task)" instead of PID 0 for pure tasks.
  • Fix occasional issue with unfreed signals at exit.
  • Fix occasional freeze during listbrowser.gadget update.
  • Reduce heap memory usage.
  • Optimize string handling.
  • Use Forbid() instead of Disable() when reading task lists.
Direct download: Tequila-1.1.lha (33 KB) (dr)

[News message: 14. Jun. 2023, 05:54] [Comments: 0]
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13.Jun.2023



CDXL tools: AGABlaster 0.9.92 and AGAConv 1.0.2
Markus Schordan's AGAConv is a CDXL video converter. It combines some existing tools to convert videos (MP4, etc.) into the CDXL format that can be played on an AGA Amiga with its AGABlaster or other CDXL players (amiga-news.de reported). Both tools have been updated and now support overscan. (dr)

[News message: 13. Jun. 2023, 21:06] [Comments: 0]
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13.Jun.2023



Image editor: PyDPainter 1.1.1 for Windows, Linux and macOS
The image editor PyDPainter (YouTube video) is inspired by DPaint and according to its author Mark Riale an attempt to create a usable pixel art program in Python using PyGame that can handle low resolutions and limited colour palettes and which can be as easy to use as possible (amiga-news.de reported). Changes of version 1.1.1:
  • Fix stencil undo bugs
  • Don't disable stencil on palette requestor
  • Added coords and Center buttons to Symmetry Requestor
  • Added filepath to config file
  • Added --config option to load a different config file
  • Added fill mode indicator to title bar
(dr)

[News message: 13. Jun. 2023, 08:51] [Comments: 0]
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12.Jun.2023



Crowdfunding for retro community "Amiga Global Alliance" canceled
David Pleasance - ex-Commodore UK management, author of several Commodore books and regular guest at various Amiga events since 2015 - had launched a new project with his "Amiga Global Alliance" ("AGA") at the beginning of June, which was to be financed via a Kickstarter campaign (amiga-news.de reported). As he now informs in an update under the title link, he has decided to cancel the Kickstarter campaign after various critical feedback. He hopes that with this decision he can "mend any fractures" that have arisen in the Amiga community as a result of the campaign. (dr)

[News message: 12. Jun. 2023, 22:33] [Comments: 0]
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12.Jun.2023
Amiga Future (website)


Puzzle game: Tenebra 2
The sequel to Tenebra has basically the same setting, but its 35 levels do also offer new game play elements. (snx)

[News message: 12. Jun. 2023, 21:38] [Comments: 0]
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12.Jun.2023



Tool: identify-library 43.0
A few moments ago, Richard Körber has released version 43.0 of his identify.library (amiga-news.de reported). Changes:
  • Added more expansions (and fixed a few typos).
  • InstallIfy has new options ENV and GLOBAL, to store the result in an env variable. Thanks to mfilos for the idea.
  • Identify now detects the AAA chipset in their single (low end) and dual (high end) configuration. We should never stop dreaming.
Downloads:

IdentifyDev.lha (67 kB)
IdentifyUsr.lha (100 kB) (dr)

[News message: 12. Jun. 2023, 21:02] [Comments: 0]
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12.Jun.2023



Adventure: "The Oregon Trail" in development
Sami Vehmaa - among other things, start bar QDock or maze game Cube - has started a new game project: "The Oregon Trail" (YouTube video of a live presentation) is set in 1847 and is a text-based adventure game. The goal is to survive the 2040-mile east-west wagon route, a journey that lasts about half a year. Food must be rationed, you have to hunt, trade and cross rivers, with the survival of the group having priority.

The chosen game character (banker, carpenter or farmer) determines the level of difficulty of the game, which ends when the travel group is eliminated or one has reached Oregon. An Amiga (or Amiga emulator) with a graphics card (960 x 540 in windowed mode) and 30 MB free RAM are required. (dr)

[News message: 12. Jun. 2023, 11:16] [Comments: 0]
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12.Jun.2023



Developer diary: "Settle the World" 06/23
Christian 'TheoTheoderich' Wiegel continues to work on his turn-based building and trading game "Settle the World" (amiga-news.de reported). His latest developer diary entry is about the implementation of an election system and a hapiness system:

"I started a large restructuring of the game. The goal is to include elections and a better happiness system. This is a lot of work that will take many weeks.

At the moment, the game is far too easy and offers no challenge. Computer opponents and natives will be a challenge later on....but there is still a long way to go.

Before that, an election system will be built in. If the player loses an election, the game is over for him. To achieve this, the needs system of the inhabitants and their happiness must be reworked.

The first thing to be done is the happiness/needs display, which has been completely rewritten. It looks almost the same as before, but works a little differently.

In the future, higher classes of inhabitants will need more and different food. This is where farms and grapes come into play.

Grapes are a pure bonus resource, similar to gold. Wine can only be harvested on these bonus squares, not on other squares. Farms are needed to harvest and process grapes.

Farms function like small towns, but without citizens and their needs. Grapes can later be processed into wine here. Wine is a luxury good for the aristocratic class and increases their happiness, which is an advantage later in the elections.

But farms should not only be able to process grapes, they should also produce meat. Meat is additional food for the aristocratic class as well. Cattle should be able to be kept on a farm and processed into meat by a butcher.

Unlike wine, however, meat does not increase the aristocrats' happiness, but is a basic requirement. So that all this can be produced, there will probably be four new units in the game:
  • Cowboy, for cattle breeding on a farm
  • Butcher, processes cattle into meat
  • Grape picker, harvests grapes from the corresponding bonus fields
  • Winegrower, processes grapes into wine
The whole thing is not yet fully thought out and tested. The farms are still a work in progress....but things are moving forward." (dr)

[News message: 12. Jun. 2023, 07:50] [Comments: 0]
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12.Jun.2023



Video: Repairing an A590 Rev.6, part 2
In the first part of his video series about the repair of an A590, Robert Smith dealt with the functionality in detail and the onboard Fast RAM (amiga-news.de reported). In this second part, everything revolves around the hard disk. (dr)

[News message: 12. Jun. 2023, 07:42] [Comments: 0]
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12.Jun.2023



Video tutorial: Working with sprites in AMOS
In another part of his series of short tutorials on AMOS Pro, and following on from his last video on sprites, retro and Amiga fan 'Yawning Angel' explains how to load them from an image bank file (.abk) and how to use the channel or move command to be able to control sprites with a joystick. (dr)

[News message: 12. Jun. 2023, 06:10] [Comments: 0]
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