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23.Oct.2021



Tech-Demo: Update for 'Street Fighter 2' game with Scorpion Engine
'Street Fighter 2' is the attempt to recreate the well-known beat'm up on the Amiga using the Scorpion Engine in a better way. The author is not going to develop a full game but hopes to inspire other developers. The update for the playable demo version includes the following changes: more ... (dr)

[News message: 23. Oct. 2021, 10:19] [Comments: 0]
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23.Oct.2021



Countdown: C64 & Amiga game music remade as epic film scores
Running until Sunday, 24. October 00:39 CEST, a Kickstarter campaign tries to finance the C64 & Amiga game music album 'Epic Action Vol1' (amiga-news.de reported). So far 13.000 Euro from the required 23.000 Euro were payed. On our request a member of Prismatic Realms told that a failure of the financing also definitely mean the end for the project. But in any case the group will continue to develop retro games. (dr)

[News message: 23. Oct. 2021, 08:14] [Comments: 0]
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23.Oct.2021



AmigaGuide to HTML converter: GuideML 3.16 for AmigaOS 3/4
GuideML is an AmigaGuide to HTML converter which can convert most AmigaGuides and since v3.1 also has a GUI. After 13 years the author Chris Young has updated the tool, which originally was started by Richard Körber. Additional to some bug fixes, now the tool uses the locale.library v38+ which should remove accents from characters for better compatibility. And version 3.16 introduces basic support for the '@{img' command of AmigaOS 3.2. more ... (dr)

[News message: 23. Oct. 2021, 07:40] [Comments: 0]
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21.Oct.2021



Music editor: MusicMaker V8 Version 3.12 (update)
Thomas Winischhofer's 'MusicMaker V8' ('MMV8') is a sample-based music editor which the author started back in 1986 as hobby project. As the author wrote, "much later it published in France and the German speaking parts of Europe by Data Becker (V1.76) and by Wolf Software (V2.358, Germany only)." This version 3 dates back to late 1992 and was never published as a commercial product.

In the readme it is explained, that MMV8 uses "macros" which - unlike "patterns" in trackers - apply to a single channel only. Those "macros" are then put in a playing order, which is called a track. As MMV8 provides up to eight audio channels, up to eight tracks can be set up.

As Thomas Winischhofer told us some time ago, he "doesn't really want to do anything more on the MM except occasionally fix bugs that stand out." That would not be worth reporting. However, this has turned into a few updates in recent times, each of which has been published on Aminet. As the developer writes, he has small windows of time at the moment, which, unlike the DSP drivers - his other Amiga project of the recent past) he can use sitting at the emulator to fix bugs and improve the source code from 1986 and the following years. But he definitely doesn't want to take away the character and charm of the 80s from the program.

In the latest versions the author mainly worked on the GUI and fixed several minor bugs.


Who of our readers had or has used the music editor?

Update: (07:43, 24.10.21, dr)

Meanwhile version 3.12 is available. Now "m" now shows instrument paths and minor inconvenience in the install script were fixed. (dr)

[News message: 21. Oct. 2021, 06:43] [Comments: 0]
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21.Oct.2021
Prince (Mail)


Video tutorial: Episode 17 of assembler coding course
'Prince', the founder of the former demo group 'Phaze101', currently streams on Twitch the assembler coding course "Corso completo di programmazione assembler in due dischi" (amiga-news.de reported) in English and after some time uploads the videos of it to YouTube. Yesterday episode 17 was published, continuing running through chapter 7 of the book which is about "Sprites / Joysticks / Tables / Bit Manipulation". (dr)

[News message: 21. Oct. 2021, 06:25] [Comments: 0]
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20.Oct.2021
Amiga Future (website)


OpenSwitcher: Do-it-yourself floppy disk drive switcher
OpenSwitcher is a do-it-yourself floppy disk drive switcher for the Amiga, tested with an Amiga 500+ and 2.x as well as 3.x Kickstart ROMs. Seperately, there is also a variant for the Amiga 600 and 1200.

Aim of the project is a solution built of easily available and easily programmable parts that is easily to install as well. (snx)

[News message: 20. Oct. 2021, 12:26] [Comments: 0]
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20.Oct.2021
Amiga Future (website)


New downloads at amigaland.de
At amigaland.de Mirko Engelhardt offers software that had been commercial before with the permission of the respective copyright owners. Latest additions include the soccer manager simulation Bundesliga Manager as well as the adventures Jonathan and Die Kathedrale by Software 2000 as well as the economic simulations Mag!!! and ranTrainer by Greenwood Entertainment Software. (snx)

[News message: 20. Oct. 2021, 12:15] [Comments: 0]
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20.Oct.2021
Thorsten Mampel (ANF)


Event: Developers and presentations at Amiga-Meeting Nord 2021 (Germany)
From November 5 to 7, 2021, the next Amiga-Meeting will take place in Neumünster, Germany. Everyone actively taking part with his own computer will receive keyfiles for Amiga Forever and C64 Forever sponsored by Mike Battilana of Cloanto. Besides 'Matze' also Entwickler-X, Arne/HavanaClub and Kai/Forgottenhero will be there and probably also Frank Mariak of the MorphOS developer team may join.

More details can be found in our german news-item or at the title link. (snx)

[News message: 20. Oct. 2021, 09:38] [Comments: 0]
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20.Oct.2021



BASIC-Compiler: AQB 0.7.3
With his compiler AQB, which is oriented to Microsoft's AmigaBASIC or QuickBASIC, but not intended as a clone, the developer Guenter Bartsch has the intention to create a modern, clean, AmigaOS-compatible and future-proof BASIC, which is tailored to modern Amiga application development.

In version 0.7.3, besides bug fixes in the compiler, various functions and modules were added. (dr)

[News message: 20. Oct. 2021, 06:25] [Comments: 0]
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20.Oct.2021
Janne Peräaho (Mail)


Review: Amiga python port of puzzle game 'Oil Worker'
In mid-July, developer Janne Peräaho had begun a series of Python conversions with the game Space Invaders. He now continued this series with the game OilWorker originally published by Wil Alvarez in 2008 as implementation for AmigaOS 4.1. Thereby he optimized the loading of the game data, created the possibility to reset the highscore and added a small manual. more ... (dr)

[News message: 20. Oct. 2021, 04:03] [Comments: 0]
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19.Oct.2021
Andreas Magerl (ANF)


Print magazine: Amiga Future, issue 153 - preview and excerpts
Preview and excerpts of Amiga Future issue 153 (November/December 2021) have been published online now at the title link. Its content includes an interview with Guido Henkel as well as reviews of Cybersphere and AmigaOS 3.2.

Amiga Future magazine is available as an English and a German printed magazine and can be bought directly from the magazine's editorial office as well as several Amiga dealers. (snx)

[News message: 19. Oct. 2021, 09:16] [Comments: 0]
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18.Oct.2021
zooperdan


Puzzle: Wheel of fortune game 'YAWoFFA'
Developer 'zooperdan' today released his BlitzBasic-written implementation of the Wheel of Fortune game called 'YAWoFFA' (Yet Another Wheel of Fortune For Amiga). The principle should be familiar: Spin the wheel of fortune, choose a letter and try to solve the word or combination of words you are looking for. The game can be played alone or with four players. more ... (dr)

[News message: 18. Oct. 2021, 21:58] [Comments: 0]
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18.Oct.2021
George Sokianos


AmigaOS 4: MediaVault 1.4.3 (update)
MediaVault is an open source application for AmigaOS 4 which can be used to discover online radio stations and, since Version 1.4.0, also to listen to podcasts. An external player like AmigaAmp and the jansson.library v2.12.1 are required. By releasing the new version 1.4.2, the author George Sokianos has adapted his program to the changed api so searching for radio stations is working again.

Update: (12:43, 21.10.21, dr)

Meanwhile version 1.4.3 is available which fixes some bugs and was compiled with openssl to 1.1.1l. (dr)

[News message: 18. Oct. 2021, 20:58] [Comments: 0]
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17.Oct.2021



Aminet uploads until 16.10.2021
The following files have been added until 16.10.2021 to Aminet:
more ... (snx)

[News message: 17. Oct. 2021, 08:07] [Comments: 0]
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17.Oct.2021



OS4Depot uploads until 16.10.2021
The following files have been added until 16.10.2021 to OS4Depot:
more ... (snx)

[News message: 17. Oct. 2021, 08:07] [Comments: 0]
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17.Oct.2021



MorphOS-Storage uploads until 16.10.2021
The following files have been added until 16.10.2021 to MorphOS-Storage:
more ... (snx)

[News message: 17. Oct. 2021, 08:07] [Comments: 0]
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17.Oct.2021
Amigaworld.net (Forum)


AmiWest: PDF file of Emu68 speech by Michal Schulz
Michal Schulz has published the slides of his speech at AmiWest 2021 about his JIT emulator for ARM, Emu68 (amiga-news.de reported), at the title link. (snx)

[News message: 17. Oct. 2021, 08:07] [Comments: 0]
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17.Oct.2021



AmiWest: Announcements of A-EON/Amigakit
Matthew Leaman (Amigakit, A-EON), Trevor Dickinson (A-EON), and Steven Solie (ExecSG) are not attending AmiWest in person, but will be talking about A-EON and Amigakit's projects and products in a live-streamed video conference. Most of the points addressed can be seen in the screenshots of the respective presentation below, but we have briefly summarized some additional points addressed: more ... (cg)

[News message: 17. Oct. 2021, 02:27] [Comments: 0]
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16.Oct.2021



AmigaOS 4: Preview to Qt 6.2.0
In 2011, Alfkil Wennermark released a first native port of the C++ class library Qt 4.7 for AmigaOS 4.

At the end of August on amigans.net, the author reported that he is about to port Qt6. Now he has uploaded a first preview of a text editor to OS4Depot ceated with QT 6.2.0. Following the instructions of the author, we get the following impressions: more ... (dr)

[News message: 16. Oct. 2021, 19:32] [Comments: 0]
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16.Oct.2021
Achim Kern (Mail)


Game announcement: 'Balloons' for all Amiga systems
Achim Kern is not only continuously working on his 'SmartHome' project for automating one's own four walls (amiga-news.de reported), but also uses the multimedia-oriented programming language Hollywood used for this purpose to develop games such as Mars Tank Attack.

In his latest game project, 'Balloons', those balloons have to be shot at a fair, with the difficulty increasing from level to level: with more balloons, shorter time and a limited number of shots. Likewise, in higher levels, certain sequences are given, such as three blue, two red, four green balloons. This sounds simple, but the player has to remember this order...If you have further ideas for levels, please contact Achim Kern. The screenshots kindly provided by the author should give a first impression. The game will be available for free for all platforms supported by Hollywood Player and is planned for the end of the year. more ... (dr)

[News message: 16. Oct. 2021, 17:07] [Comments: 0]
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16.Oct.2021



Commercial action game: Turbo Tomato 1.10
At the end of July, Bitmap Soft released the commercial action game , in which you have to try to remove mutated vegetables from the playground using bombs. Now an update to version 1.10 has been released introducing the different difficulty levels 'SOFT' and 'SPICY'. The other changes: more ... (dr)

[News message: 16. Oct. 2021, 07:05] [Comments: 0]
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