21.Aug.2025
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Various overlooked Amiga games from recent years
Despite constant coverage of new games, preview videos and demo versions, it sometimes happens that a game slips under our radar and is not reviewed by us. We have therefore searched through the Indie Retro News archives and compiled a list of titles that have not yet been featured on amiga-news.de:
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(cg)
[News message: 21. Aug. 2025, 22:34] [Comments: 0]
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21.Aug.2025
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Open source project: IDE driver lide.device 40.10
The open source project lide.device provides a new IDE driver for the Amiga, which supports larger partitions and booting from CD-ROM, among other things. Changes in version 40.10:
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(cg)
[News message: 21. Aug. 2025, 22:22] [Comments: 0]
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21.Aug.2025
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Print/PDF magazine: Amiga Addict, issue 39
The upcoming issue 39 of the British magazine Amiga Addict will be delivered from 1 September, pre-orders are already being accepted. This issue's topics include:
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(cg)
[News message: 21. Aug. 2025, 22:19] [Comments: 0]
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20.Aug.2025
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AmigaOS 4: AmigaGCConDocker 3.0.1
A new Docker image for Windows, Linux or Mac OS is available for AmigaOS 4 developers, which, as the name suggests, provides developer tools. In addition to GCC 11.5.0, it includes binutils 2.40, an SDK for the new Qt 6.2.0 and clib4 2.0.0.
(snx)
[News message: 20. Aug. 2025, 15:51] [Comments: 0]
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20.Aug.2025
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Windows/Linux/Mac OS: MarkdownGuideHtmlConverter
As its name suggests, the .NET-based MarkdownGuideHtmlConverter converts files between Markdown and HTML formats, as well as between Smart Plain Text and HTML (e.g., lines in a text file that begin with a minus sign are converted to bullet points in the resulting HTML file), and from AmigaGuide format to HTML or Markdown.
(snx)
[News message: 20. Aug. 2025, 15:50] [Comments: 0]
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20.Aug.2025
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Programming: Amiga Blitz Basic 2 Visual Studio - Javascript Native Edition
The extension of Visual Studio to support Blitz Basic 2 (amiga-news.de reported) is now available in version 0.11.0. Since our last news item, experimental support for AmiBlitz 3 has been added, among other things.
(snx)
[News message: 20. Aug. 2025, 15:50] [Comments: 0]
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20.Aug.2025
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Guru Meditation: Analyzing crashes with Insight
Insight is a program that can be started via Workbench or the command line interface. It automatically searches the system's LastAlert array for the most recent errors, displays them, and comes with a database of over 200 known errors, which can also be studied in "Guru Mode" independently of actual crashes.
(snx)
[News message: 20. Aug. 2025, 15:50] [Comments: 0]
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20.Aug.2025
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Do it yourself: Amiga RGB Video Splitter
With the DIY project linked below, you can output the Amiga's RGB signal to two monitors simultaneously.
(snx)
[News message: 20. Aug. 2025, 15:50] [Comments: 0]
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19.Aug.2025
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AmigaOS 4: SDK-Addon 1.5
For the official AmigaOS 4 developer package, George 'walkero' Sokianos has published a supplement at the title link that adds newer versions of the GCC compiler (11.5.0) and clib4 (V2.0.0) for AmigaOS 4 to the SDK.
(nba)
[News message: 19. Aug. 2025, 10:27] [Comments: 0]
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18.Aug.2025
Indie Retro News (Website)
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Open source game engine from 1995: CONK - Action Game Construction Kit
"CONK" is a construction kit for action games written in Assembler and C, which was never completed due to the collapse of the Amiga market. It consists of a map editor ("Bonk"), a sprite editor ("Gonk"), the "action editor" ("Zonk") and the actual engine "Ponk", which runs the finished game.
One of the developers provides a ZIP archive (3.2 MB) with the latest version of the engine on his website. In addition to the Construction Kit and various unfinished demo games, it also contains the source code for all components of the Construction Kit.
To start one of the examples, navigate to the respective directory ("Blast" or "ConkDemo") and then start the game engine giving the name of the desired title as a parameter:
/Ponk/Ponk <NAME>.game
(cg)
[News message: 18. Aug. 2025, 18:45] [Comments: 0]
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18.Aug.2025
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Cross-compiler/assembler: Calypsi 5.11
"Calypsi" is a collection of compilers and assemblers that run under Windows, Linux and macOS and can generate code for various retro platforms - 6502 and 68000 processors are supported, among others. Although the project is hosted on Github, the source code is not freely available and use of the tools is only permitted for private purposes. Changes in version 5.11:
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(dr)
[News message: 18. Aug. 2025, 17:30] [Comments: 0]
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18.Aug.2025
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Jump'n Run: Box Edition of Abbey(s) of the Dead
After developer 'UltraNarwhal' released his expanded port of "Abbey(s) of the Dead" as a download around 1.5 years ago (amiga-news.de reported), collectors and gamers can now also purchase the box edition for around 34 euros.
(dr)
[News message: 18. Aug. 2025, 17:26] [Comments: 0]
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18.Aug.2025
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Demo party: Amiga productions of Evoke 2025
Last weekend, this year's edition of the "Evoke" demo party took place in Cologne (amiga-news.de reported). Numerous Amiga productions were presented there:
Invitations
Alternative Platforms
One Screen ANSI / ASCII (Amiga)
(dr)
[News message: 18. Aug. 2025, 17:21] [Comments: 0]
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18.Aug.2025
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FPGA: Apollo core 11k
The Apollo Core is an FPGA reimplementation of Motorola's m68k series, which also includes its own graphics output called Super-AGA. The current version 11k can be installed in all models of the V4 series. Read the official press release:
Hello Amiga and Vampire fans
The new Core Release 11K is finished and ready for you.
One year development time went into this Core release.
What does it bring you?
- Compatibility with a number of games has been improved
- The CRT like display of old Amiga games got nicer, making the game look even more authentic now.
- The built-in deinterlacer/flicker fixer has been improved so that you can use old games or applications that used interlaced modes
- For improved compatibility with old games, the CPU speed can now be set in 4 stages: A2000 speed, A1200+ speed, A4000 speed, full throttle.
- The FPU (floating point unit) has been improved / compatibility has been increased
- Some FPU commands like FADD / FSQRT have been accelerated
- The CPU has become more powerful - this is very noticeable in demanding tasks such as video playback or demanding games like Robin Hood.
- Maggie 3D texture mapping has been significantly improved.
- Maggie has become much faster,
- and Maggie also supports more features and alpha blending modes.
- We added new screenmodes.
- System Super-AGA DMA was upgraded to do 256 Bit bursts
ROM Improvements
- The ROM includes a debugger like "actionreplay" this is very useful for coding or for hacking games.
- The built-in drivers can now also boot from the SD port (not just from CF).
- Users can now save their preferred settings for SAGA or CRT mode in the software acceleration settings – no more cumbersome jumpers required.
- IDE drivers support now CDrom, and several drives in connected.
- IDE drivers support also several controllers, e.g. IDE on A600 mainbaord + IDE on Manticore.
This release includes a great many improvements and over a year of work.
In my opinion, this is the absolute best core.
The new cores work very good together with APOLLO-OS distro 9.5.
If you want to install your own OS version, or continue to run older release - please mind that you need to update some tools/drivers.
We improved the way IDE drivers are loaded.
This change does require that you update APOLLOMAP and APOLLOFLASH tool!
In general I would recommend to either use APOLLO-OS 9.5, or if you run anything else to update the whole SAGA-Driver package.
Please note that the Accelerators Cards not need a jumper anymore for selecting Super-AGA /CRT mode. They will per default run in Super-AGA mode and you can by software set them in the mode you want. We will publish a tool maybe with gui for this soon.
Please remove the jumper! If you dont want to run them in Super-AGA mode, please wait with the update for the tool the coming days.
(dr)
[News message: 18. Aug. 2025, 16:49] [Comments: 0]
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18.Aug.2025
Indie Retro News (Webseite)
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Point-and-click adventure: NEONnoir 1.2.2
The point-and-click adventure "NEONnoir", in which the player takes on the role of a down-and-out private detective who has to track down a drug-addicted daughter from a good family, has been updated. Version 1.2.2 fixes a few minor bugs, and a WHDLoad version is now available for the first time.
(cg)
[News message: 18. Aug. 2025, 13:17] [Comments: 0]
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18.Aug.2025
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Open source A4091 software package: A4091 version 42.33
For ReA4091, the open source replica of Commodore's Fast SCSI2 controller "A4091", there is also an open source software package available, which contains AmigaOS drivers, a ROM image, a test utility and software for debugging the driver. Since our first news item, versions 42.32 and 42.33 have been released, offering improved support for CD-ROM/DVD drives (especially with ACARD adapters) and A4000T support (including boot menu and CD boot support), among other things.
(dr)
[News message: 18. Aug. 2025, 06:15] [Comments: 0]
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18.Aug.2025
Allanon
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Preview video: "The Gate"
At the beginning of October last year, we presented Fabio 'Allanon' Falcucci's AMOS game "The Gate", a mixture of "Impossible Mission" and "Project Firestart" with his own ideas and concepts. The developer reports on the current status of the project in a recent Patreon post and has also published a short video under the title link.
(dr)
[News message: 18. Aug. 2025, 06:07] [Comments: 0]
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18.Aug.2025
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Video: AmiKit on an A500 PiStorm
In its latest video, the YouTube channel "Proteque-CBN" shows how the Workbench distribution AmiKit runs on an Amiga 500 equipped with a PiStorm.
(dr)
[News message: 18. Aug. 2025, 06:01] [Comments: 0]
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17.Aug.2025
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Aminet uploads until 16.08.2025
The following files have been added until 16.08.2025 to Aminet:
more ...
(snx)
[News message: 17. Aug. 2025, 08:17] [Comments: 0]
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17.Aug.2025
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OS4Depot uploads until 16.08.2025
The following files have been added until 16.08.2025 to OS4Depot:
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(snx)
[News message: 17. Aug. 2025, 08:17] [Comments: 0]
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17.Aug.2025
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AROS Archives uploads until 16.08.2025
The following files have been added until 16.08.2025 to AROS Archives:
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(snx)
[News message: 17. Aug. 2025, 08:17] [Comments: 0]
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17.Aug.2025
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MorphOS-Storage uploads until 16.08.2025
The following files have been added until 16.08.2025 to MorphOS-Storage:
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(snx)
[News message: 17. Aug. 2025, 08:17] [Comments: 0]
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17.Aug.2025
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Video: Assembling a memory expansion board for the Amiga 500
At the title link, Neil Hamer from "Retro4u" shows how to assemble the board when building a memory expansion for the Amiga 500 yourself. This is based on a replica of Commodore's A501+ 1 MB Chip-RAM card.
(snx)
[News message: 17. Aug. 2025, 08:17] [Comments: 0]
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16.Aug.2025
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AmigaOS 4: clib4 2.0.0
With clib4 Andrea 'afxgroup' Palmatè is working on a variant of the official ADTools clib2, which should be specific for AmigaOS 4 in order to be easier to maintain and above all to add functions that are difficult to implement on original Amigas. The most important changes in Version 2.0.0:
more ...
(cg)
[News message: 16. Aug. 2025, 23:32] [Comments: 2 - 18. Aug. 2025, 14:36]
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16.Aug.2025
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Preview videos: Various games in an early stage of development
The C64 game Danger Dennis (video) is a single-screen platformer inspired by Mr. Robot and His Robot Factory. According to the developers, the C64 version is merely a port of the unreleased Amiga original, which is still in development.
"Sir Redford Knights Adventure" (video) is a dungeon crawler with randomly generated levels ('roguelike'). A demo version is already available, showing the first five sections of the game, but it does not yet contain all the planned items and statistics. The target platform is a standard A500.
Jonathan Thomas is working on an Amiga port (video) of his "2.5D" arcade racer FASTER released in 2024 for the Atari ST.
"RallyXSE" (video) is nothing but a proof of concept at this stage, intended to demonstrate what is possible with AGA using the Scorpion Engine. When asked about it, the author explains that it is not yet a complete game. He states: "I'll keep improving it and who knows - maybe it'll be a full game in the end."
According to the developers, "Hyper Runner" from Raster Wizards is inspired by "Wipeout, Lotus Challenge and Outrun". Moving images were first shown two years ago, a new video was released a while ago to demonstrate the current status.
A team called "Basement Ape" is working on a Beat'em Up (video) that is still untitled and is being realised with the help of the Scorpion Engine.
(cg)
[News message: 16. Aug. 2025, 23:29] [Comments: 0]
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15.Aug.2025
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QR code creator: CreateQR
RedeemerQR is a very simple tool for generating QR codes. Marcus 'ALB42' Sackrow adapted the source code from Delphi to Free Pascal and created a version for the Amiga. Unlike the original, however, no image is saved, but rather output to the shell.
(dr)
[News message: 15. Aug. 2025, 06:11] [Comments: 0]
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15.Aug.2025
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Emulator: WinUAE 6.0.1
The Amiga emulator WinUAE has been released in version 6.0.1. Overview of changes:
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(dr)
[News message: 15. Aug. 2025, 06:00] [Comments: 0]
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