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11.Sep.2021



Game Construction Kit: Scorpion Engine V2021.6.0
The "Scorpion Engine" developed by Erik 'earok' Hogan allows you to develop games. The engine itself is closed source, all demos and example games are open source. The editor runs under Windows. Graphics are imported as PNG files, levels created by using the editor Tiled eingesetzt. For importing and creating sounds, music and animations the Amiga formats (mod, 8svx, anim5) are used.

Recently version 2021.6.0 has been released featuring multiplayer for up to four players, multiplexed sprites, translucency effects and more (YouTube video). (dr)

[News message: 11. Sep. 2021, 19:49] [Comments: 0]
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11.Sep.2021



Dock bar: WBDock 2 V2.430 for AmigaOS 3.1 and higher
Thomas Rapp has updated his dock bar 'WBDock 2' for AmigaOS 3.1 to version 2.430 and recentlx fixed a bug pointed out by our reader 'yelworC'.
  • the MagicWB style can now have skinned edges
  • fixed starting project icons on WB V44+ with DOpus5 as WB replacement
  • preview of the dock app SDK included (unfinished)
  • fixed deadlock when dragging Workbench icons over the dock
(dr)

[News message: 11. Sep. 2021, 19:02] [Comments: 0]
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11.Sep.2021
Amigaworld.net (forum)


Video: 10 Minute Amiga Retro Cast #108 - Mainboard ReAmiga 3000
In episode 108 of his video cast 10MARC Douglas Compton reviews the replacement mainboard ReAmiga 3000 by John "Chucky" Hertell (amiga-news.de reported).

Besides this review there has been also video footage by the developer himself published in August and October 2019. (snx)

[News message: 11. Sep. 2021, 06:10] [Comments: 0]
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11.Sep.2021



RTG driver: P96 v3.1.2
A few weeks ago, Individual Computers had updated its graphics card driver P96 to version 3.1.1. Now another bug fix release is available. Changes:
  • In case the display was switched from a display that is not in the chain to the native output, connected to another card that is in the display chain, then P96 did not de-activate the monitor switch of the other card, and hence the display remained blank.
  • Added the 320x240 and 320x200 mode templates to P96Mode.
  • The vesa mode templates of P96Mode lacked the sync polarity information. They have now been added.
  • In case allocating an additional screen buffer for screen dragging does not work, V3.1.1 failed. V3.1.2 now falls back to an earlier method of migrating the front viewport and re-allocating it, requiring a roundtrip of the display contents through system RAM.
  • In case the board did not indicate the presence of the blitter, memory reorganization for screen dragging might not have worked at all, and thus screen dragging may have failed. This also hurt the ZZ9000 which, besides having a blitter, does not indicate its presence to P96.
  • In case the native Amiga output does not have any visible screen, it is now turned off and the background color is set to black.
  • The flicker fixers are now only turned off if a board on the display chain becomes active. Otherwise, the native display generation remains untouched.
  • In case no active screen is available anymore on a given monitor, the corresponding monitor is now blanked.
  • When allocating the frontmost bitmap, the memory handling only migrated front and back bitmap if no blitter was available for moving memory around. It now migrates all bitmaps.
  • The picasso96api.library now returns the CVisionPPC big-endian modes with increased priority to ensure tools use these modes with priority. This may help to get some programs to work that assume a particular display organization without checking what they get or need.
  • The same modifications have been made to the emulation.library, which is responsible for emulation of the villageTronic API and the cybergraphics API.
  • Note that while the above modifications make big-endian modes preferred modes, not all graphic modes may be available under all situations. In particular, if GRANTDIRECTACCESS is set, modes that require an "aperture switch" are not. In particular, the ARGB mode on the CVisionPPC requires such a switch to be made, and is thus not available, unless GRANTDIRECTACCES is not set.
  • The CGfx emulation indicated the depth of the ARGB modes as 32bit, though the original CGfx API indicates depths of such modes as 24 bit. This got fixed, and alpha is not included in the depth computation for emulation purposes.
  • Some programs seem to call LoadView(NULL) in supervisor mode. Note that this function is not supervisor-callable, though P96 now adds a workaround that executes at least some of the code in supervisor code. (*)
  • The P96 Installer script now explicitly sets the user level to "Intermediate" before continuing with the question whether to install the software. This is necessary as the "novice" user will never be asked, and therefore the user will never be asked, looping/waiting forever for confirmation.
Please mind that some of these updates are an effort to work around bugs of other programs. Especially (*) was an attempt of getting basically-broken software to work. In detail, a few demos have been reported that use this function call. However, our workaround was not successful, but also not harmful to compatibility with good software. Please note that this is not a standard thing for iComp to try - the prime directive should be to fix broken software at the source, and not add workarounds where they don't belong. (dr)

[News message: 11. Sep. 2021, 03:43] [Comments: 0]
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10.Sep.2021



Amiga emulator for MacOS: vAmiga 1.1 Beta 1
In May the developer Dirk Hoffmann released version 1.0 of his Amiga emulator for MacOS. Now he has released the new version 1.1 Beta1 and explained:

"During the last weeks I worked a lot on the code base of vAmiga and VirtualC64. My goal was to align the code bases of both emulators as much as possible, which I managed to do to a large extent. This effort will ease the maintenance of both emulators in future. In the process of refactoring, many internal changes have been made that are not noticeable to the user. However, due to the far-reaching changes, it is likely that one or the other bug has found its way in. For this reason, the new version is released as a beta version first.

The biggest change from a user's point of view is the newly added drop layer, which automatically blends in when a media file (ADF, DMS, etc.) is dragged into the emulator. Now changing disks is even simpler than it already was in the old version.

Last but not least, the speed of the emulator has been optimized. In warp mode, vAmiga 1.1 runs up to 15% faster than the previous version." (dr)

[News message: 10. Sep. 2021, 16:49] [Comments: 0]
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10.Sep.2021
Commodore News Page


Single-Screen-platformer: 'Inca Man' V1.1 released
Only a few days ago, Amiten (e.g. Cocoa Banana, Parallel Worlds 2) released the single-screen-platformer 'Inca Man' (video) and now provided an update to version 1.1. Changes:
  • Fixed lives counter.
  • Fixed colour to bat, vampire and wrong pixel to player 2.
  • Added 2 New game speeds/difficulties : Easy Mode and Super Easy(Slow) for kids.
  • Added TIME OVER.
  • Added PDF manual in English.
  • Added PDF manual in Español.
(dr)

[News message: 10. Sep. 2021, 16:30] [Comments: 0]
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09.Sep.2021



MUI-based SFTP/FTP(S)-Client: RNOXFER 1.3 for AmigaOS 3/4 and MorphOS
As announced by the release of the pdf viewer RNOPDF, the developer 'jPV^RNO' has updated his FTP client 'RNOXFER' to version 1.3 which among others now also supports the SFTP protokoll. Additionally he has published a tutorial and a video on his website which are supposed to explain the functions and the usage in a comfortable way. Changes of version 1.3:
  • Added support for the SFTP protocol
  • Added support for large files
  • Added an option to use graphic enhanced buttons in the program GUI
  • Transfer speeds are displayed in the progress gauge
  • Added an option to show directory names in bold text
  • Directory creating failures are handled better
  • Fixed handling of links with the full path
  • Added an option to verify uploads
  • Added selection information within the status line
  • Status line indicates if the selected files are equal on both sides
  • Better URL encoding when copying URLs to the clipboard
  • Pattern selection interprets #? as a wildcard now
  • More verbose delete requester
  • Added a password requester if no password is set when connecting
  • Added a command line argument for the passive mode (defaults to pasv now)
  • Minor tweaking
(dr)

[News message: 09. Sep. 2021, 12:18] [Comments: 0]
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09.Sep.2021



fxBlankers: Screenblankers for MorphOS
Stephan Blixth (OnyxSoft) wrote:

"I wanted to learn how to make some cool blankers for MorphOS. There was some basic examples how to make the framework etc. in the SDK for MorphOS which was really good as base. And since I'm not a demo coder I recall there was some cool effects in the AROS distribution. I used some of them as base to create this effectful blankers."

Version 1.0 provides the three screenblankers 'DawaFire', 'Fireworks' and 'Flamme'. You have to copy them to System:Classes/Blankers.
The source code is available on GitHub. (dr)

[News message: 09. Sep. 2021, 08:31] [Comments: 0]
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08.Sep.2021
Amigans


AmigaOS 4: MediaVault 1.3.0
MediaVault is an open source application for AmigaOS 4 which can be used to discover online radio stations. An external player like AmigaAmp and the jansson.library v2.12.1 are required. Changes in version 1.3.0:
  • Added
    • Added right sidebar with station info and avatar image, wherever the image is available
    • Added a new menu item to check for newer versions and start a selfupdate, if the user approves it. There is a way to see the latest changes before update.
    • Added a new message in case the "Discover More" button is clicked and no more stations were found
  • Fixed
    • Now the radio list is cleared if the search criteria change and no radio stations are found
    • Now the list is not cleared if the "Discover More" button is clicked and no more stations were found
    • Fixed a possible crash on window closing
  • Changed
    • Dropped oo.library network support for libcurl, which more mature and has a lot more options and features. Unfortunately that increased the executable size a lot.
    • Now oo.library and AmiSSL are not required
    • Fixed the version string to include the application name
    • Added a play button at the right sidebar which is enabled as soon as the user selects a radio station. By clicking it the radio will be loaded at the default player. The double click on the radio list was disabled.
    • On every request of radio stations, a list of 100 stations are returned and listed
(dr)

[News message: 08. Sep. 2021, 18:35] [Comments: 0]
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07.Sep.2021
Discord


RxEnv: Tools for the ARexx development environment (update)
Already for a longer time Carl Svensson has been dealing with ARexx programming language and for example had released a minimaltic GUI 'mp3Play' for the MP3 player "MPEGA" or a little WWW server 'gW3S'. Meanwhile these tools are not available any longer since, according to the author, he had to rewrite them and the required hardware - e.g. a network card - is not available anymore.

Now he has released tools for the ARexx development environment called RxEnv. He has written:

"Coding in ARexx on the Amiga can be great fun. It's a quirky little language by modern standards, nevertheless I find it to be a highly enjoyable experience. Still, ARexx was born in 1987, and it lacks many of the comforts we take for granted when working with younger scripting languages.

I've always felt that it's suffered greatly from the inability to include other scripts, allowing the programmer to build a small library of functions that can complement the built-ins. I also frequently miss a Read, Eval, Print Loop.

The best way to remedy this is of course to solve the problem yourself: A preprocessor and a REPL.

The preprocessor allows for the inclusion of ARexx "modules" - collections of native ARexx functions - in other ARexx scripts.

The REPL supports multi-line statements (so called "buffers"), will automatically print the result of any single statement returning a value and traps errors without touching the current variable scope. The REPL itself is written in ARexx and should run on any Amiga capable of running ARexx."

Version 1.0 of RxEnv was released under the 3.0 license.
Download: RxEnv10.lha (35kByte)


Update: (12:03, 09.09.21, dr)
The author has added some explanations:

"The main difference between rxpp and external functions is that with rxpp, the included functions will keep the scope of the including script. This means that included functions will have access to stems/compounds and other global variables, and that they will share SIGNAL, OPTIONS, NUMERIC, ADDRESS etc." (dr)

[News message: 07. Sep. 2021, 19:46] [Comments: 0]
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07.Sep.2021
Andreas Magerl (ANF)


Print magazine: Amiga Future, issue 152
The English and German issue 152 (September/October 2021) of the print magazine Amiga Future has been distributed. It can be ordered directly from its editorial office and from Amiga dealers that stock the magazine.

Content of the current issue includes reviews of "Bean versus the Animator", "Turbo Tomato" and "Silk Dust". (snx)

[News message: 07. Sep. 2021, 19:02] [Comments: 0]
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06.Sep.2021



Dread: First public demo version of Doom clone
For a while the developer and demoscene member Krzysztof Kluczek is working in his spare time on the Doom clone 'Dread'. So far only several videos were published showing the latest progresses (1, 2, amiga-news.de reported).
Yesterday he has published a new video on YouTube which demonstrates how the game runs on a native Amiga 500 and 1200 but also a first public demo version for Amiga and Atari ST. The corresponding links are listed in the description of the video. You can support the author on his Patreon site. (dr)

[News message: 06. Sep. 2021, 10:16] [Comments: 0]
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05.Sep.2021



PDF viewer: RNOPDF for AmigaOS 3/4 and MorphOS
From his family of RNO-applications (e.g. the FTP(S) client RNOXFER or the DTP application RNOPublisher), the developer 'jPV^RNO' has updated the PDF viewer 'RNOPDF' to version 1.4. Detailed changes:
  • Exported images can be sharpened
  • Improved exporting to custom sizes
  • Added the WINSIZE tooltype/argument
  • Localization support
  • Fixed pathless file arguments
  • Other small fixes
RNOPDF is available for AmigaOS 3/4 and MorphOS as well as for Windows and Mac.

The RNOPDF version for non-RTG Amigas will be not updated since it is a separate branch and still includes the changes.

On our request, the author told that now he is going to update für RNOXfer which basically already is finished. He is about to write a tutorial since many features users demand have been implemeted yet. In any case the ext version of RNOXfer will support SFTP.

The suthor appreciate any kind of feedback and support. (dr)

[News message: 05. Sep. 2021, 23:05] [Comments: 0]
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05.Sep.2021



SDL port for MorphOS: OpenTyrian
Tyrian is a vertically scrolling shoot-'em-up developed by Eclipse Software and published by Epic MegaGames in 1995. The game was originally released as shareware for PC-compatible DOS, with graphics created on an Amiga 1200 (see Wikipedia entry). 'BeWorld' has released an SDL implementation of the open source port 'OpenTyrian' for MorphOS.

On an AmigaOne X5000/20 the port runs fine. The SDL libraries are required. (dr)

[News message: 05. Sep. 2021, 10:01] [Comments: 0]
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05.Sep.2021



Aminet uploads until 04.09.2021
The following files have been added until 04.09.2021 to Aminet:
MCC_BetterString-11.3... dev/mui    316K  MOS BetterString custom class for...
MCC_NList-0.128.lha      dev/mui    2.0M  MOS NList custom classes for MUI
MCC_TextEditor-15.56.lha dev/mui    875K  MOS TextEditor custom class for MUI
MCC_TheBar-26.22.lha     dev/mui    1.6M  MOS Next Generation Toolbar MUI C...
P96PipDemo.lha           dev/src    7K        P96 Picture-in-Picture demo src
MCE.lha                  game/edit  3.3M  68k Multi-game Character Editor
MCE-MOS.lha              game/edit  3.6M  MOS Multi-game Character Editor
MCE-OS4.lha              game/edit  3.9M  OS4 Multi-game Character Editor
catchit.lha              game/wb    232K  68k CatchIt Game
scopagame.lha            game/wb    339K  68k Italian card game
sequencememory.lha       game/wb    190K  68k memory game
Sketch_de.lha            gfx/edit   2K        Unofficial German catalog for...
RNOPDF.lha               gfx/show   5.7M  MOS Compact PDF viewer
RNOPDF_OS3.lha           gfx/show   15M   WOS Compact PDF viewer
RNOPDF_OS4.lha           gfx/show   6.5M  OS4 Compact PDF viewer
ACE-MorphOS.lha          misc/emu   1.9M  MOS Amstrad CPC/CPC+ Emulator
AmiArcadia.lha           misc/emu   4.3M  68k Signetics-based machines emul...
AmiArcadiaMOS.lha        misc/emu   4.7M  MOS Signetics-based machines emul...
AmiArcadia-OS4.lha       misc/emu   4.8M  OS4 Signetics-based machines emul...
MirageImager.ACEpansi... misc/emu   18K   MOS ACEpansion plugin for ACE CPC...
MultiPlay.ACEpansion.lha misc/emu   22K   MOS ACEpansion plugin for ACE CPC...
Nova.ACEpansion.lha      misc/emu   12K   MOS ACEpansion plugin for ACE CPC...
SSA-1.ACEpansion.lha     misc/emu   16K   MOS ACEpansion plugin for ACE CPC...
hippoplayerupdate.lha    mus/play   152K  68k Updated HippoPlayer, a module...
PicDTBench.lha           util/dtype 25K   MOS Benchmark picture.datatype im...
Fast.lha                 util/misc  24K   68k File Splitter
ViNCEd.lha               util/shell 840K  68k ViNCEd, the CON: with ^Z & TA...
(snx)

[News message: 05. Sep. 2021, 08:25] [Comments: 0]
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05.Sep.2021



OS4Depot uploads until 04.09.2021
The following files have been added until 04.09.2021 to OS4Depot:
amiarcadia.lha           emu/gam 5Mb   4.0 Signetics-based machines emulator
thewidow.lzx             gam/adv 19Mb  4.0 Game Terror Paranormal Adventure
mce.lha                  gam/uti 4Mb   4.0 Multi-game Character Editor
rnopdf.lha               gra/vie 6Mb   4.1 Compact PDF viewer
mcc_betterstring.lha     lib/mui 316kb 4.0 BetterString custom class for MUI
mcc_nlist.lha            lib/mui 2Mb   4.0 NList custom classes for MUI
mcc_texteditor.lha       lib/mui 875kb 4.0 TextEditor custom class for MUI
mcc_thebar.lha           lib/mui 2Mb   4.0 The MUI Toolbar custom class
zitaftpserver.lha        net/ser 11Mb  4.1 A fast and secure FTP(S) server.
backitallup.lha          uti/arc 26kb  4.0 HD to HD Mirror Backup Program
picdtbench.lha           uti/ben 25kb  4.0 Benchmark picture.datatype image...
(snx)

[News message: 05. Sep. 2021, 08:25] [Comments: 0]
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05.Sep.2021



AROS Archives uploads until 04.09.2021
The following files have been added until 04.09.2021 to AROS Archives:
thewidow.lzx                 gam/mis 18Mb  Game Terror Paranormal Adventure
paperback_aros.zip           gra/ray 3Mb   Realtime rendered paper boxes
mcc_betterstring-11.36.lha   lib/mui 316kb Mui Custom Class
mcc_nlist-0.128.lha          lib/mui 2Mb   Mui Custom Class
mcc_texteditor-15.56.lha     lib/mui 875kb Mui Custom Class
mcc_thebar-26.22.lha         lib/mui 2Mb   Mui Custom Class
(snx)

[News message: 05. Sep. 2021, 08:25] [Comments: 0]
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05.Sep.2021



MorphOS-Storage uploads until 04.09.2021
The following files have been added until 04.09.2021 to MorphOS-Storage:
MirageImager_1.0.lha      Emulation/ACEpansion      Plugin for ACE CPC Emul...
MultiPlay_1.0.lha         Emulation/ACEpansion      ACEpansion plugin for A...
Nova_1.0.lha              Emulation/ACEpansion      Plugin for ACE CPC Emul...
OpenBor_7142_010921.lha   Emulation                 OpenBOR is the ultimate...
ACE_1.24.lha              Emulation                 The acidulous CPC/CPC+ ...
ShadowsOfDeath_OpenBOR... Games/Action              Complete and final vers...
TheWidow_FinalVersion2... Games/Adventure           The Widow the point and...
MCE_13.3.lha              Games/Editor              Multi-game Character Ed...
OpenTyrian_2.2_SDL2.lha   Games/Shoot 2D            An open-source port of ...
Woof_6.3.1.lha            Games/Shoot 3D            Woof! is a continuation...
RNOPDF_1.4.lha            Office/Show               A compact PDF viewer.
PicDTBench_1.1.lha        System/Benchmark          Benchmark picture.datat...
MCC_TheBar_26.22.lha      System/MUI Classes        Next Generation Toolbar...
MCC_NList_0.128.lha       System/MUI Classes        NList custom classes fo...
MCC_BetterString_11.36... System/MUI Classes        BetterString custom cla...
MCC_TextEditor_15.56.lha  System/MUI Classes        TextEditor custom class...
(snx)

[News message: 05. Sep. 2021, 08:25] [Comments: 0]
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05.Sep.2021
Amigaworld.net (Forum)


AmiKit XE: Preconfigured front end AmiLion 1.2
AmiLion is a front end with wallpaper backgrounds for the Workbench distribution AmiKit XE, written in Hollywood for quickly accessing Rabbit Hole programs like Firefox, VLC or Steam as well as website links like Aminet, Wikipedia or YouTube.

Besides Windows 10, version 1.2 now also fully supports Raspberry Pi. Further changes are an Amiga games page, an icon to shutdown the Windows PC or Raspberry Pi, respectively, new wallpapers and updated guides. (snx)

[News message: 05. Sep. 2021, 08:25] [Comments: 0]
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02.Sep.2021



Mod-Player: HippoPlayer 2.47
After 21 years in June the developer Kari-Pekka Koljonen had released the first update of his Amiga-MOD player HippoPlayer as new beta version. Two days ago on GitHub he has released the source code of the new version 2.47 and simultaneosly on Aminet the corresponding executable file. In this version new exotic music formats are supported, favorite modules feature added, enhanced kickstart 1.3 support and some fixes provided. Check out the details below. Detailed changes:

  • New fixes:
    • Fixed two serious crash bugs introduced in v2.46b. When starting to play the next module (especially by double clicking) Hippo could get confused and crash. These problems were very likely to happen especially on OS 3.2.
    • Tooltip fixes for buttons *Del*, *Pr*. Also increase tooltip delay a little bit.
    • Fix the case where HiP is given modules without absolute path via command line or via icon launch (eg. *DefIcons*), and the added files can't be opened. Now works.
    • Another relative vs. absolute path fix. When adding files so that the filerequester path is relative it could be that Hippo was not able to open the added files. That is, a file was added with path "Modules/DrAwesome/mod.bud peculiar" instead of "dh0:Modules/DrAwesome/mod.bud peculiar".
    • The default unzip command in prefs was changed to *c:unzip >nil: -jo "%s"*, this allows opening zipped modules where the module is within a subdirectory. Previously such modules would not be found from the zip file.
    • In Prefs the MPEGA settings were reported to display garbage at times, I wasn't able to reproduce this but some additional checks were added, maybe they will help.

  • New (very old) known bugs:
    • VisualPrefs_ tool can be used to adjust window bottom and top border, and window and screen title bar heights. Hippo can get confused and displays some extra vertical space below the window title bar when these are adjusted.

  • New supported music formats:
    • Medley Sound and Future Player
    • The author of these and the superb Imploder themes Paul van der Valk has recently passed away. His sound was truly unique!
    • Future Player replayer adapted from Wanted Team EaglePlayer sources.
    • Medley Sound replayer ripped from Imploder 4.
    • Ben Daglish: Also adapted from EaglePlayer sources by Wanted Team.
    • DeliTracker Custom:
      • There are hundreds of these modules available, with varying quality. Many modules work fine but some behave badly. They may do illegal memory accesses or crash speactacularly. The same happens also when played with DeliTracker.
      • One version of _Lemmings_ tries to do file accesses to load separate sample files, this is not supporte by Hippo and will probably crash.
      • A few modules do not get recognized as the important bits are not close enough to the start of the file.
      • Minor issue: Some modules display the subsong range in the titlebar so that the first song is #2 instead of #1.
    • Beathoven Synthesizer
    • Game Music Creator (Jumping Jack'Son!)
    • Digital Mugician 1
    • PumaTracker
    • SidMon 2 (SidMon 1 is already supported)
    • Delta Music 1 (Delta Music 2 is already supported)

  • New features:
    • Prefs_ option for toggling button tooltips on and off. By default it is on.
    • Support for _gzipped_ archives. You need to have a working gzip-application in path. (This was once supported but was removed at some point.)
    • Recursive subdirectory scan when adding modules is now supported on kickstart 1.3. Previously only the top level files of the selected directories were added. This has only worked on kickstart 2.0 or newer until now, due to the usage of a kickstart 2.0 DOS-library specific function. This function was reimplemented using available kick 1.3 methods.
    • New ARexx commands *CHOOSEPREV* and *CHOOSENEXT*. These work similarly as when the user presses arrow up and down to choose a module in the list. *GET VERS* command returns the app version. *GET VOLU* returns the current volume setting.
    • Favorite modules! You can now right click on a module to favorite it. Favorite modules are displayed in bold font. To view the favorites, there's a new button on top of the filebox slider gadget to click. It switches between normal listview and favorites view. Favorites are automatically saved after the user has been idle for a while, or when exiting the program, to file "S:HippoFavorites.prg". This is a normal module program file. To enable this feature toggle the _Favorite modules_ switch on the _General_ subpage in prefs. This feature probably doesn't make any sense if you are using floppies.
    (dr)

    [News message: 02. Sep. 2021, 08:44] [Comments: 0]
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01.Sep.2021
Discord


Atoms: A re-implementation of the Amiga game using web technologies
Already three years ago the programmer Thomas Pike reported on his website about the history and realization of his project: The re-implementation of the PD game 'Atoms' (YouTube video), originally released by Tom Kuhn, which was based on a Atari ST game, using web technologies. Say: The game can be played in the browser.

His re-implementation has some differences from the original: for example, the chain reactions and explosions are immediately visually visible. Likewise, in its implementation you can play against a computer opponent. On the other hand, the "elevator intromusic" present in the original is missing here. After a three-year break, the author has found some time to implement the change suggested by a comment on his game: The creation of an alternative color scheme to allow people with red-green vision problems to enjoy the game. When asked by Amiga-News, the author told us that in principle he also had network support on the agenda, but that this would involve a considerable amount of work, so that a realization was rather unlikely. He does not exclude a realization of the music support, however, he is dependent on an mp3 file due to the limitations of the web technologies. However, he lacks both the original music file and a qualitatively adequate mp3 variant. Reason enough for us to start a short search. We found the required information and finally data in a blog entry of the website Computer Related Nonsense. Just as quickly, the author then added that music component to his implementation today.

Since HTML5 and CSS were used for its implementation, a modern browser is required to play. Consequently, all our tests to get the game running in a browser under AmigaOS 4.1 failed (IBrowse, NetSurf, Odyssey). Only under MorphOS with Wayfarer the game could be started successfully (OWB also failed).

The source code of the project is available on the associated GitHub page. (dr)

[News message: 01. Sep. 2021, 21:20] [Comments: 1 - 02. Sep. 2021, 22:00]
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