09.Aug.1999
Andreas R. Kleinert by eMail
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Maintenance / Not Available
Andreas R. Kleinert writes:
To - citing the provider - ensure more performance and lower risk of failure
for the future, our webserver will be umgraded tonight.
This might lead to limited availability of the domain.
www.ar-kleinert.de will be, partially or wholly, be unavailable for WWW and
FTP in the night from August 9th to 10th, 1999, starting 0:00 AM, and August
10th from 2:00 to 2:30 PM. I apologize for the inconvenience.
(ps)
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09.Aug.1999
Herbert Markart by eMail
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FutureZone: Linux-Party in Vienna
Herbert Markart writes:
The First Linux Installation Party will take place in Vienna on August 27th. If
you bring your system, you will get Linux installed. More links about it:
Registration
and the map how to find it.
(ps)
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09.Aug.1999
Thomas Steiding by eMail
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Press release by Epic Marketing
Pagan Games and Epic Marketing announce their cooperation:
From: ThomasSteiding epic@swol.de
To: Petra Struck petra.struck@online-club.de
Date: Mon, 09 08:00:00 10:10:38 +0100
Subject: Preseerklärung
Press Release
Pagan Games and Epic Marketing are happy to announce a long term cooperation.
This cooperation means that Epic Marketing will publish all Pagan Games
developed in the next couple of years.
Says Vince Pike of Epic: "This will
be a strong cooperation where both partners can concentrate on what they
are doing best: Pagan Games can concentrate on delivering top quality
games and Epic on the Marketing aspect. We look at this as a very strong
partnership which will deliver high quality products to the Amiga community."
Jason Hayman of Pagan Games, one of the co-founders of the Pagan Group adds:
"Our relationship with Epic allows us a stable and supported base for future
development of all Pagan Gamesin the next 3 years. We see this as a long term
deal with Epic with a very promising future for us both. We are the largest
development group on the Amiga with over 20 members working on 3 projects -
and we are still hiring more!"
The first product to be released will be the Amiga title "Dafel:Bloodline",
an action based RPG game. "Dafel:Bloodline" has an isometric 3D POV, similar
to the "Chaos Engine" series and comes with a sound system called Full Sensual
Gaming (FSG) which will be responsible for the best possible atmosphere ever
in a computer RPG game.
The features of "Dafel:Bloodline" are:
* Extremely fast chunky to planar (c2p) graphics engine. RTG compatible.
The game offers two resolutions to play in, 320 x 240 and 640 x 480.
Both offer 256 colours on screen, with the 640 x 480 requiring a
graphics card and a faster processor to run. The AGA version runs at
25 fps. Both screen resolutions are RTG compatible working on CyberGFX
and Picasso96 systems.
* FSG Audio System (Full Sensual Gaming) & CD Music/Effects.
"Dafel:Bloodline" uses our own stereo sound handling system in the game.
Using either Paula (or possibly AHI) we split the available channels
in half assigning one pair to what we call Sound Objects (SO) and the other
pair to Environment sound Objects (ESO). SO`s are used to create objects
that can be tracked by sound alone. using advanced algorithms, the volume
level of the sound is calculated in real timeso the closer you are, the louder
the SO will be heard and the further away you are, the quieter the SO will
be heard. In relation to the SO, the ESO`s are used to add atmosphere and
ambedience to a level. In conjunction to background sound effects being
played off the CD, ESO`s are used to add an extra dimensionto the
audio set by trigger points on the game map.
* Game Engine
in "Dafel:Bloodline" we have mixed two gaming elemnts together, action and
adventure into one single engine. The action elemnts consist of Dafel
attacking level enemies and end of level monsters. There are three ways
Dafel can attack using his sword. The first basic way is called a "low swing",
which inflects little damage, but allows a consistent flow of attacks.
The second attack is a "medium swing", which allows more damage on the enemy
but takes longer. The final attack is a "Full Swing", where Dafel slashes
down from his head and inflicts the most damage, but also needs the most time
to execute.
The adventure and strategic elements arise from the solving of puzzles , the
communication with other characters and the being of Dafel himself.
Throughout the game there will be subplots that are relevant to the core plot.
Dafel must find and complete these to progress through the core plot.
The game has been designed in a non-linear fashionallowing the player
to revisit areas and solve puzzles in any order. There are however
key plot stages that need to be completed before advancing to another
sub-plot. These key stages are always followed by a cut-scene to develop
the plot further.
Dafel must also live in the world and to do so he must maintain his armour
and sword and also feed and drink himself. Strategic elements arise in this
management role of looking after his equipment and hunting for food. Dafel
can also visit blacksmiths or shops to maintain or improve his armour
and sword.
* Enemy Artifical Intelligence
Enemies that roam Dafel`s world can behave in 3 different ways. We have
"roamers" who aimlessly wander through the maps attacking at pure will.
We have "ambushers" who can lay in wait then attack and then we have
"group-attackers" who only fight in groups. These 3 classes are subdivided
into various attributes such as sight, hearing, smell and intelligence.
An enemy with low sight will rely on smelling and hearing his enemy.
* Manga Style FMV and Cut Scenes
Bloodline begins with a 5 minute FMV sequence based upon the prologue.
The game also end with a FMV sequence.
The finished product can be expected at around the time of the Cologne
exhibition. A playable demo will be released in a couple of weeks.
Preorders can already be placed with Epic Marketing UK (Tel:01793/432176,
E-Mail:epicmarketing@dialin.net) or Epic Marketing Germany (Tel:07071/
400492, E-Mail:info@epic-marketing.de) for a special preorder price.
"Dafel:Bloodline" will probably remain the only product that will still
support the Classic 68k based Amiga. The next project "Scavengers", an
action based but still strategic game in complete 3D which will combine
the best of Wing Commander and Command&Conquer into a new game, is scheduled
for release on Amiga MCC and might also be developed for Amiga PPC and 3D
graphic boards if there is enough demand for it.
More on this and other projects that Pagan Games and Epic Marketing are
currently working on can be found at these webpages:
www.pagan-games.com
www.epicmarketing.ltd.net
www.epic-marketing.de
-----------------------------------------------------------
EPIC MARKETING
HIRSCHAUER STRASSE 9
72070 TÜBINGEN
Tel: +49 (0) 7071 40 04 92
Fax: +49 (0) 7071 40 04 93
Mail:epic@swol.de (ps)
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08.Aug.1999
Heise [Newsticker]
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Heise: Hackermeeting hacked?
From the Heise article about the Chaos Communication Camp by the CCC:
The ports of the camp systems connected to the network have been scanned far and wide
since Friday evening, to find the weak spot in the "enemy" system. The organisers had
warned all "green" users to do Telnet sessions with encryption only, to make life not
too easy for the password sniffers. But about 6:30 PM, the catastrophy happened: the
systems suddenly denied any exchange of data with each other or internet. The Network
Operation Center (NOC) at the campsite surrendered and issued a "Red Alert". Even in
the early morning of Saturday, the NOC was still offline.
Further links (all German only):
Heise: Wild guessing
about network failure in the CCC Camp
Camp-Website
Chaos Computer Club
(ps)
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08.Aug.1999
HydraBBS
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Update HydraBBS Version 1.08
This update fixes a broken HBBS_SaveFile() function in the HBBSCommon.library, version
1.07. If you use HydraBBS and have not yet registered, please do so, because the author
is unwilling to continue development without registrations.
(ps)
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08.Aug.1999
Amiga Web Directory [News]
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Aqua - new game under development by Emerald Imaging
Aqua is an adventure game being developed by Emerald Imaging. Details about
the game will not be released before the financial side is cleared. Forums
will be implemented on the website.
(ps)
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08.Aug.1999
Kai Hölzel by eMail
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Small report from the GuruMeditation with more pictures
Kai Hölzel writes:
With this we want to say thank you to all those who supported us. A small summary
of the event can be found at the title link.
The report is German.
(ps)
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08.Aug.1999
Michael Pfeiffer by eMail
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WaveTracer DS Mark V now available
Michael Pfeiffer writes:
WaveTracer DS Mark V is now available on CD-ROM! Please order from our distributor
Nightshift.
The CD-ROM with the WaveTracer software packet of course contains special versions
for 68020 and 68040 CPUs as well as a PPC version (WarpOS)!
(ps)
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08.Aug.1999
Matthias Henze by eMail
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First public alpha version of stormamiga.lib V45
Matthias Henze writes:
After a long time, we have something new again. stormamiga.lib is now available
as first public alpha version of V45.
(ps)
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08.Aug.1999
Andreas Falkenhahn by eMail
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AHelp Version 1.3
Andreas Falkenhahn writes:
A new version of AHelp has been released. Version 1.3 is from now on available
from the Airsoft Softwair homepage, and soon from Aminet, too. The version offers
several improvements and bugfixes. Additionally, French and Spain catalogs are
available. Download:
AHelp1_3.lha,
readme: AHelp1_3.readme.
(ps)
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07.Aug.1999
Thomas Claus by eMail
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First pictures from GuruMeditation in Göda
First pictures from GuruMeditation in Göda (ps)
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07.Aug.1999
Torsten Dudai
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New Cartoon: The ultimate trading simulation

(td) (Translation: td)
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07.Aug.1999
Paul Nolan
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Photogenics 4.1 Release 57 available
You can download the update from the download page (title link). To install the
update: unpack the archive; Photogenics 4.x must be running; run the update from
the Update57 directory, reboot.
(ps)
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07.Aug.1999
freeamiga.org
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aMozillaX - Status Report
aMozillaX - Status Report.
(ps)
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07.Aug.1999
CGX
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CyberGraphX: Graphic card diagram
CGFX has commited a survey,
which gfx boards are used. Response has been very good, you can look at the
result either as text or
graphic. Those who have not
yet filled out the form can of course still do so.
(ps)
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06.Aug.1999
Martina Jacobs by eMail
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Provider-Info: Biggest search engine worldwide goes online
From the article by Provider-Info:
New FAST search index now contains over 200 million web pages, the whole web in one
year. The unique parallel architecture based on the Dell servers offers the fastest,
latest and most relevant search results.
Fast Search & Transfertm (FASTtm - developer of the leading
search engine technology for the internet - presented FAST Searchtm, The
Worlds Biggest Search Enginetm, to be found at
www.alltheweb.com. FAST is the first company
to develop a search engine with the final goal "All The Web, All The Time"tm.
FAST Search is the result of over a decade of research in the area of optimizing search
algorithms and their architectures, a project originally initiated by the Norsk Institute
for Technology, Trondheim.
Full article see title link.
(ps)
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06.Aug.1999
ANN
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AmigaNG mentioned in "The Star Online", Malaysia: Guess who's back?
AmigaNG mentioned in "The Star Online", Malaysia: Guess who's back?
(ps)
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06.Aug.1999
Camouflage
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Latest info about Camouflage project
Camouflage AB development is discontinued.
Camouflage AB will be completely replaced by CamX.
Camouflage AB users can upgrade to CamX for free.
CamX will be much more intuitive, flexible, stable and future-oriented.
CamX is developed system-independent.
So, CamX can be used on any multitasking-system (Amiga68k, AmigaNG, Linux, BeOS, QNX).
Free Amiga68k/Bete-versions will be available on the homepage first.
More details at the link above.
(ps)
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06.Aug.1999
Kai Hölzel by eMail
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Don't forget: August 7th-8th, Guru Meditation in Göda near Bautzen, Germany
The Amiga party in eastern Germany on August 7th-8th in Göda
Start: Saturday, 10:00 AM, End: Sunday about 2:00 PM
(ps)
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06.Aug.1999
CCC
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The big Chaos Communication Camp is underway
For this huge event, CCC has put a dedicated website online, which you can find
at www.camp.ccc.de (link above). There, you can get in-depth information about the camp.
(ps)
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06.Aug.1999
Marc Albrecht by eMail
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A.C.T.: Samplitude Special and amiga-news.de - lottery!
Marc Albrecht writes:
I offer the following SPECIAL until August 11th, 1999, for all who state "Amiga-News-Aktion"
as subject of an ordering eMail:
- Samplitude Opus FULL VERSION for 127,82 Euro (instead of 204,01 Euro) including p&p
within Europe
- Samplitude Opus UPDATE from LITE or MS to FULL VERSION: 102,26 Euro (instead of 152,88 Euro)
including p&p within Europe
Additionally, visitor #250.000 of amiga-news.de recieves a Prelude1200 plus
Samplitude Opus LITE (combined value: 203,49 Euro)
Marc, a great idea :-). The relevant counter is that from WebHits, on the left. This counter
has a reload lock of several hours, so it's not possible to hit reload repeatedly! Screenshot,
with time send to albrecht@act-net.com.
(ps)
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