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10.Feb.2002
Richard de Rivaz (ANF)


Home Server: INET DIAL with support for SAMBA and Amithlon
MDR has published version V3.849 of the Home Server INET DIAL (ID). The Server supports SAMBA for PC based local area networks as well as NETFS for Amiga networks. ID now also supports AMITHLON.

INET DIAL provides remote connectivity, 'dial-up' and 'dial-in' connections to and from remote computers, remote rebooting, reading of e-mail, local and remote control of X-10 devices for electrical home appliances and much more.

Download: inet_dial.lha (sd) (Translation: sr)

[News message: 10. Feb. 2002, 17:52] [Comments: 1 - 11. Feb. 2002, 16:45]
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10.Feb.2002
Amiga Future


Audio: Amplify V1.4
On 9 February 2002 Bernhard Wörner released version 1.4 of his audio tool 'Amplify'. The MP3 import has been added to this version.

Amplify runs on AmigaOS 3.0, 68020 and 1,5 MB free memory.

The tool for various 68k CPUs and PPC is ready for download via the title link. (sd) (Translation: sr)

[News message: 10. Feb. 2002, 17:16] [Comments: 0]
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10.Feb.2002
Amiga Flame


AmigaDE: games and jobs from Kaliko
Kaliko, the makers of 'Last in Line', a puzzle/board game, which came fourth in the Top Ten AmigaDE Games of 2001, have now announced their line-up of AmigaDE games for 2002:
  • BrainTeaser (March/April)
  • Kaliko Minigolf (March/April)
  • Pirate's Puzzle (April/June)


"BrainTeaser: the furry edition" is being developed in cooperation with Quality Team, the makers of the action adventure 'Sixth Sense Investigations'.

BrainTeaser is a game similar to Tetris in which you have to link three or more blocks with the same picture so that they will disappear and there is space for new ones.

The blocks appear from the bottom and you have to move them like a shuffle game in order to link the same blocks with each other. This makes the game harder and more different from other games which are similar to Tetris.

Kaliko would like to release further games this year and for this they need help. They are currently seeking a number of talented individuals such as Amiga-programmers who have good knowledge of VP assembler, C or C++ as well as Amiga-programmers (680x0/PPC) who have sound knowledge of assembler, C or C++. They are also looking for creative game designers and talented 2D artists. If you want to contact them, just send an e-mail to info@kaliko.net. (sd) (Translation: sr)

[News message: 10. Feb. 2002, 17:16] [Comments: 0]
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10.Feb.2002
ANN


Game: WarpSCUMM V0.1.0b
On 9 February 2002 Adam Waldenberg released version 0.1.0b of WarpSCUMM, which is an Amiga port of ScummVM used to play LucasArts adventures such as Maniac Mansion and Monkey Island.

A custom implementation of a SDL library is used called WarpSDL.library, which supports CyberGfx (P96) and AHI and runs on 68k computers. A PPC version of and direct support for the Amiga audio chip 'Paula' is in the process of being developed.

ScummVM is an open source implementation of the LucasArts S.C.U.M.M. systems, which process game data files such as Maniac Mansion.

Download: (sd) (Translation: sr)

[News message: 10. Feb. 2002, 17:14] [Comments: 0]
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10.Feb.2002
BTTR-Team (E-Mail)


Back to the Roots Amiga-News 236
Hewson and 21st Century are companies who released many real game classics for Amiga computers years ago. We're very proud to tell you, that both companies are now supporting "Back to the Roots". For the beginning Stormlord, Deliverance, Slam Tilt and Zynaps are online from these companies.

Other new additions to the games section are: Merchant Colony, Virocop, Impossamole, Darkmere, Fire and Ice, Katakis, Jaguar XJ220, R-Type II and many more.

As usual lots of new demos, music files and pictures have been added, too. (ps)

[News message: 10. Feb. 2002, 05:38] [Comments: 0]
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09.Feb.2002
Jens Meirich (ANF)


Amiga-Treffpunkt Oberlausitz gets forum
Jens Meirich wrote:
Since today we have a forum on our homepage. The forum shall be used by all Amiga users. In this forum you can exchange experiences and of course offer help on all levels as far as it is related to the Amiga.

Of course there are some rules to respect but there's more to find out about these on our homepage where we kindly welcome you. (ps) (Translation: wk)

[News message: 09. Feb. 2002, 21:18] [Comments: 0]
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09.Feb.2002
Chaos Computer Club


CCC: European council releases additional protocol for cyber crime convention
»32 civil-rights organisations from 17 countries have in a common letter dated from the beginning of February demanded the release of the draft of an additional protocol for the cyber crime convention that shall forbid the spreading of "racist and xenophobic" terms of expression in the net. Similar to the first drafts of the cyber crime convention was this one kept secret until now. Now has the European council released the draft.«
More about this see title link. (ps) (Translation: wk)

[News message: 09. Feb. 2002, 20:35] [Comments: 0]
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09.Feb.2002
Amigart


Linux/APUS 2.4.17
Following the title link you'll find the new binaries of Linux/Apus v2.4.17 for AmigaPPC. (ps) (Translation: wk)

[News message: 09. Feb. 2002, 20:20] [Comments: 0]
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09.Feb.2002
Elvis (ANF)


New Angband ports for Amiga
Hi There...

I've finally got around to finishing off all of my Amiga compiles, and they've all been uploaded. Details below.

News first!

68000 Support
I've decided to drop 68000 support - I'm going by the assumption that if a user has enough memory to play some of these variants, then they will have a better processor than the bog standard one. All variants will now be targetted for the 68020. Demands from some of the Zangband-based variants are increasing, and with the addition of Lua into Angband and Zangband, and inveitably into their offspring, then a basic unexpanded 68000 system just wouldn't be able to cope.

It's been a while since I've had any feedback from a 68000 user - if what I'm doing is such a bad move, please do not hesitate to contact me, and I can put together 68000-targetted executables.

New code
Well, not exactly new code, but all of the variants now use the same Amiga-specific code. Previously, Zangband and it's variants used the most up-to-date code, and Angband was still stuck with some old code that was several years old. Not any more - Angband now benefits from the new code too. I've altered some bits and pieces, but you probably won't notice much of a difference. The main difference is that Angband graphics now work the way they should do, along with masking. Also, if you use the Adam Bolt tiles, these will now work with all versions, not just the Zangband-based ones.

Lua
The Lua-based variants all compile and run successfully for the Amiga. I have compiled all of the Angband alpha releases (2.9.4, 2.9.5, 2.9.6, 2.9.6.alpha2 and 2.9.6alpha3) and all of the Zangband dev releases (2.7.0 Pre-release 1, 2.7.0 Pre-release 2, 2.7.0 Pre-release 3 and 2.7.0 final). If you're eager to take a look, the Zangband dev releases are available below, along with the versions with Shayne Steele's option and branding patches. Angband alphas remain unreleased.

Uploads
These have no long been done, so you'll have to wait for Robert to move them all to their respective locations.

Conglomoband 0.0.1 - conglomoband-001-ami.lha (1437K)

CyAngband 0.3.2 - cyangband-032-ami.lha (506K)

D11-Angband 1.1.0 - d11angband-110-ami.lha (580K)

EyAngband 0.4.0d - eyangband-040d-ami.lha (658K)

Gumband 2.2.0a - gumband-220a-ami.lha (784K)

Hengband 1.0.9r1
There's a little bit of a problem on the graphics for this variant - light doesn't seem to bahave the way you'd expect it to. You won't see the yellow glow around the player, and floors won't light up as you'd expect. Apart from this, it's OK. All lighting behaves properly in ASCII mode.

hengband-109r1-ami.lha (1414K)

NTAngband 0.2 - ntangband-02-ami.lha (1286K)

PernAngband 5.1.1 - pernangband-511-ami.lha (1612K)

UnAngband 0.4.8g - unangband-048g-ami.lha (830K)

Zangband 2.6.2 & Option Patch 1.6 & Branding Patch 1.3
Shayne Steele's patches have been included here - for further details of the patches, check out his site.

zangband-262o16b13-ami.lha (961K)

Zangband 2.7.0 Dev Release
Chance to check out the current stable dev release with Lua scripting.

zangband-270-ami.lha (1184K)

Zangband 2.7.0 Dev Release & Option Patch 1.7 & Branding Patch 1.4
Zangband with the latest versions of Shayne Steele's patches - again, check out the details of the patches at his site.

zangband-270o17b14-ami.lha (1189K)

Bablos - Angband Variant Site
(ps)

[News message: 09. Feb. 2002, 20:02] [Comments: 0]
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09.Feb.2002
Michael Asse (ANF)


AmigaFFE Projekt searches versions of Frontier
Michael Asse wrote:
In the course of the AmigaFFE project I'm looking urgently for Frontier-Elite II versions in different languages for:

CD32 (other than English)
Disk version (other than German)

It would be great if anybody could help. Just send an email to westpdmkids@yahoo.de. As I'm owner of the CD32 version (English) and the disk version (German) there are no legal problems. Thanks in advance... (ps) (Translation: wk)

[News message: 09. Feb. 2002, 14:56] [Comments: 0]
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09.Feb.2002
Virtual Dimension (ANF)


VD: English translation of the video "On the spot: Amiga 2001" finished
In the meantime has the English version of the video about the "Amiga 2001" by Virtual Dimension been finished. All presenters, interviews and comments had been dubbed (of course not Ben Hermans who can be heard in original) and the questioning of the exhibition visitors had been subtitled. (ps) (Translation: wk)

[News message: 09. Feb. 2002, 14:46] [Comments: 0]
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09.Feb.2002
Olaf Köbnik (email)


Amiga Arena: interview with Stefan Blixth and Aural illusion source
Amiga Arena - Interview
Stefan Blixth, known to many people better as "OnyxSoft", has up to now developed numerous tools for the Amiga. OnyxBase, QuickNote, Graphica are only some where Graphica is still in the alpha state and not released, yet.

The Amiga Arena talked to Stefan Blixth about his new programs and a very comprehensive comment by Stefan completes the interview. The interview is available in German and English.

PuzzelBOBS news
On the PuzzelBobs support site of the Amiga Arena is the module "Rockers Galore" by "Up Rough System" available for download! Matching the puzzle game this module offers a relaxed dub sound! Just copy it into the directory "Module" of PuzzelBOBS!

Aural illusion V. 3.0 source released
The until now unreleased source code of the unfortunately never published sound sampler Aural illusion V 3.0 by "Blachford Technology" is now available for download and for free continuation of development. According to Nicolas Blachford can this code used without restrictions.

Download at Blachford Techology.
On interest please send an email to nicholas@blachford.info. (ps) (Translation: wk)

[News message: 09. Feb. 2002, 13:26] [Comments: 0]
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09.Feb.2002
PerfectPaint


Paint Program: PerfectPaint V2.81
For the paint program PerfectPaint by Georges Halvadjian has an update to version 2.81 been released. Required is the installation of the version 2.8. The update contains the following changes:
  • Improve text Requester:
    More easy to select vectorial font
    Font Path can be changed.
  • Bug Fix:
    Control anim requester
    Movie Factory
    pp_CheckBox
    Processing tool: Linked Freehand
  • Increase to 50 the number of gadgets usable in arexx dialog
  • New Arexx Command:
    pp_ScreenToFront
    pp_PlaceGui
    pp_Convert2RGB
    pp_ScalePicture
    pp_GetLocale.
  • AdjustLevels and AutoLevels work well now with Stencil
  • Improve AppIcon (add the possibilities to load Icon)
  • Jpeg size detection is much faster.
  • Add a menu to the undo/redo button:
    Free Current Undo/Redo
    Free All Undo/Redo
  • Improve RAW saving, with a requester.
  • When PfPaint can't load a picture, it tries to load it as a RAW picture.
In the download area of the PerfectPaint website you can find in addition some new scripts by Markus Castro.

Download:
PfPaint_281.lzx (ps) (Translation: wk)

[News message: 09. Feb. 2002, 12:32] [Comments: 0]
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09.Feb.2002
Chris Perver (ANF)


Textviewer: EvenMore - new plugin
I have created a new Generic plugin. If all the plugins fail to recognise a binary file, this plugin will open the file and strip all lines ending with CR or LF.

This is a 'last resort' plugin, there will be files it will not work on due to formatting differences, but it can be used for files for some files which no plugins exist yet (I tested it on an Outlook 2000 email, worked with no glitches, works with a few glitches on some Mac text files).

Download now for free at the above link! (ps)

[News message: 09. Feb. 2002, 05:12] [Comments: 0]
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09.Feb.2002
Robert Gustavsson (ANF)


BoingNow! - A New Amiga Site
BoingNow! is a new Amiga News and Resources site.

Here you will find News, Forums, Downloads, a Web Directory and more.

This site is dependent on you contributing with Amiga News, Downloads, Web Links and your wisdom(!) in the Forums.

For now there's not much content, but with you all contributing and me adding as much as I can, hopefully it will soon be a place worth a visit now and again... (ps)

[News message: 09. Feb. 2002, 05:10] [Comments: 0]
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08.Feb.2002
Thomas Tavoly (ANF)


Distributed Amiga/The Amiga RC5 Team effort homepage temporarily offline
Distributed Amiga/The Amiga RC5 Team effort homepage (normally reachable under http://distributed.amiga.org) is temporarily offline due to moving to a new server. It is unknown how long the move will take, please bear with us until the move is complete. (ps)

[News message: 08. Feb. 2002, 20:12] [Comments: 0]
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08.Feb.2002
FORE-MATT Home Computing (ANF)


100%AMIGA CD Magazine issue 21
100%AMIGA has had a makeover for 2002 with a new look interface and we are pleased to announce that we now can offer a second GUI that is compatible with ALL A1200/4000 Amigas with expanded hardware.

This month we take a look at the graphically stunning Descent game Freespace: The Great War and an interactive guide to the upcoming ALT-WOA Amiga show on the 23rd February.

We have also introduced some new sections where we delve into the Amiga News Headlines of years gone by and lend a helping hand with Hints, Tips and Cheats. More information is available from Amiga Online Superstore. (ps)

[News message: 08. Feb. 2002, 20:11] [Comments: 0]
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08.Feb.2002
Amigan Software


Amigan Software: Worm Wars V6.9 and Report+ V5.3
Worm Wars has been released in version 6.9. The game requires OS2.04+ and PAL/DblPAL, as well as an MC68020+. Report+ can be downloaded in version 5.3. With Report+ you can easily create bug reports, Aminet readme files, documentations and similar reports. The program is freeware and is based on ReAction and GadTools.

Download:
WormWars.lha
ReportPlus.lha (ps) (Translation: rh)

[News message: 08. Feb. 2002, 20:09] [Comments: 0]
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08.Feb.2002
YAM


Mailprogram: YAM mailing list moved
The YAM mailing list moves from Yahoo to Freelists.org. List members are invited to subscribe to the new list. (ps)

[News message: 08. Feb. 2002, 19:06] [Comments: 0]
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08.Feb.2002
WHDLoad


Installer: WHDLoad - New packets (until 08.02.2002)
With WHDLoad you can install games on your harddrive which were formerly meant only for use with disks. The following packets have been added or updated:
  • 08.02.02 improved: Geisha (Cocktel Vision) supports German version too, misc other changes
  • 08.02.02 new: Carcharodon - White Sharks (Demonware) done by Galahad
  • 06.02.02 improved: Rotor (Arcane) blitter waits added, snoop mode fix
  • 06.02.02 new: The Final Battle (Mirrorsoft) done by Bored Seal
  • 06.02.02 improved: Elvira - The Arcade Game (Flair Software) music/sound fixed, blitter waits added and more
  • 06.02.02 improved: Cliffhanger (Psygnosis/Spidersoft) Fast-Mem support
  • 06.02.02 improved: Alien Breed Story (Team 17) Fast-Mem support, delay added
(ps)

[News message: 08. Feb. 2002, 18:48] [Comments: 0]
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08.Feb.2002
T.o.T.


Game: Tales of Tamar - New Amiga version 0.41 R1
Tales of Tamar is an internet turn-based strategy game for Amiga, Atari, Java, Linux and PC by Eternity Entertainment Software. For registered beta testers there's a new Amiga version 0.41 R1 available for download.

The latest version finally enables players to annex enemy towns, thus exterminating enemy players. It also allows them to maintain several towns in a country.

The only things missing until the release the Amiga base set are towns for level two, three and four, cavalry, artillery, settlers and a few other bits. The light at the end of the tunnel is near :-) (ps)

[News message: 08. Feb. 2002, 18:42] [Comments: 0]
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