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Amiga events
01.-02.08.25 • Amiga/040 • Mountain View (USA)
11.-14.09.25 • Classic Computing 2025 • Hof (Germany)
17.-19.10.25 • Amiga40 • Mönchengladbach (Germany)
14.-16.11.25 • Flashback-Symposium #02 • Jößnitz (Germany)

27.Feb.2003
clickBOOM


clickBOOM: S-Files 22 - Cinemaware-Games
clickBOOM publishes details about Cinemaware-games in its latest S-Files 22: "Below you will be able to find more information on the current state of PC/Mac Digital Remasters (Wings, Lords of the Rising Sun, It Came from the Desert and Rocket Ranger) which we have been developing for over a year for Cinemaware, Inc.

Digital Remasters proved to be a very challenging, yet very satisfying undertaking, as it required disassembling a 10-15 year old code which was originally never meant to be used on anything other than the computers of that era (namely Amiga 500 and 8-bit consoles).

Late last year, however, regularly scheduled payments for development from Cinemaware suddenly stopped. Being a small team, it is imperative for clickBOOM that work we take makes financial sense. Therefore, our parent company, PXL, had to put development on hold or risk a financially difficult situation when working without payment.

We were willing to work towards a solution and were patiently waiting for payment from Cinemaware which would allow us to continue development. Unfortunately, lack of payment was also followed by 6 weeks of no communication from Cinemaware. It seemed as if they had gone out of business. Not even phone calls were being returned.

In the course of the past 3 months every effort was made on part of PXL to secure voluntary payment from Cinemaware, Inc. However, that has proved to be impossible, so PXL has no other alternative but to file a lawsuit against Cinemaware, Inc. for breach of contract and unpaid development cost.

Even after enduring all of this, it is still our hope that the situation can be resolved, so that we can finish these almost completed games. We believe it would be a shame for players around the world never to enjoy them.

To the many fans who have written and called, we want to say thank you. We will keep you posted." (nba)

[News message: 27. Feb. 2003, 12:33] [Comments: 0]
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27.Feb.2003
Heise Newsticker


heise: IBM PPC 970 Now up to 2.5 GHz
The IBM R&D group wants to show prototypes of the PowerPC "Blades" at the CeBIT convention. In a press release IBM relates that the PowerPC 970 operates "with speeds from 1.8 to 2.5 GHz" and is the "fastest PowerPC to date." A few months ago speeds of only 1.8 GHz were talked about. Read the complete story at heise online under the title link. (nba) (Translation: dm)

[News message: 27. Feb. 2003, 11:50] [Comments: 0]
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26.Feb.2003
Emerald Imaging


RPG game: eVe status update
In January 2003 Emerald Imaging, known for the adventure game 'Aqua', announced a new game called 'eVe'. The game will include hand drawn scenes and selected good music might increase the fun factor, too. Today some first early stage screen shots were published.

For the screen shots at the website of the title link it is emphasized that these are from an early and not final version and that they just should demonstrate the progress of work on eVe. Actually the focus is on development of the main game play and core programming, later on the graphics will be finished. Most main characters are finished already. Further information will follow soon. (nba) (Translation: ub)

[News message: 26. Feb. 2003, 22:06] [Comments: 0]
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26.Feb.2003



AMIGAplus 02/2003 - a wolf in a sheep's robe
The Pegasos has arrived - even currently in small numbers. Within the new AMIGAplus 02/2003 (#133), which is currently on mail delivery, there are the following topics to read about:

Pegasos & MorphOS - the wolf in a sheep's robe
Walker, Boxer, Amirage, Hombre, pre\box, Puma, A5000 or MCC - all these have something unpleasant in common: Afther an announcement there was only deep silence. Ten years after the CD32 as the last real Amiga innovation, this year the PowerPC based Pegasos brings some new winds to the poor sails of the Amiga market. Within our test we measure if this is more of a fresh storm or just a mild breeze.

indivision - Scandoubler & Flickerfixer
Scandoubler and flickerfixer which brought the world of the PC monitors to the Amiga screen modes were there and are there from time to time. But individual computers are still good for a surprise with the introduction of their Scandoubler/Flickerfixer indivision: For the first time there is a device available which can be used in conjunction with a genlock and so is usable for video post production.

Subway - Highspeed for the little
After the Zorro version Highway of the USB controller family by E3B/Michael Böhmer gained big attention there is a version for the clockport available now: The Subway. For us a reason to examine this card and to report about the progress made with the driver software Poseidon.

Crossfire II - Firepower party in space
During the last year there were not too much games for the Amiga community released. But this is no reason for desparation. There are numerous small teams all over the world that work on new Amiga games. Mostly theses are new developments and no repeated ports. One of these teams is called Dreamworlds Development. If the new action adventure "Crossfire II" can create coloured dream worlds shows our test.

Also read about:
  • Quake II at the A+ focus
  • Talk with Genesi
  • SuperView 5 1.0 at a test
  • Digital Almanac III 5.0 tested
  • Interview with the Breakpoint organizers
  • Programming workshop: Simple DirectMedia Layer, part 2
  • Amiga Status Report: To be or not to be...
  • and much more

The AMIGAplus is available by abonnement, via direct order and at the Amiga dealers for EUR 5.-.

Please mind that the CD-ROM 20 will be delivered with the coming issue 03/2003.

Preview: In the coming issue #134 we will report about the following topics: Tests of TKR LAM200E, IBrowse 2.3, VHI Studio 6 and Birdie Shoot, compatibility report of MorphOS, launch of a video workshop with Draco and much more. (nba) (Translation: ub)

[News message: 26. Feb. 2003, 16:43] [Comments: 0]
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26.Feb.2003
Jens Schönfeld (ANF)


individual Computers is the first sponsor of the Breakpoint Party
Since many years, individual Computers supports so-called scene-parties that offer a forum for demo-programmers. A "demo" is a program that does not require interaction with the user, as opposed to game demos. It's a combination of graphics, music and special effects - a presentation of the hardware capabilities, the programmer's and the artist's skills (graphics and music).

The term "artist" is no exaggeration: The "Euro-style demo" has evolved from a subculture of the 80s to a form of art that we already supported with cash and hardware prizes on the legendary Mekka&Symposium parties.

Mekka&Symposium will not take place this year. The same experienced team that was responsible for these parties organizes the Breakpoint Party on Easter this year. It'll take place in Bingen, Germany. Many people still confuse scene-parties with LAN-parties, but this is a big mistake: A large-scale network is available, but gaming is frowned upon by the scene's etiquette. (ps)

[News message: 26. Feb. 2003, 14:40] [Comments: 0]
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26.Feb.2003
Satra Systems


Data base: SatraDB for AmigaOS 4.x only
The data base management system for Amiga 'SatraDB' is under development for quite a while already. Because it is a hobby project progress was reported only rare. AmigaOne and AmigaOS 4 will arrive soon. Therefore the development team has decided to abandon the version for Classic-Amiga and develop SatraDB for the new system only.

The design of SatraDB is finished up to 90% and the development is up to 81%. Further technological details are to find by the title link at the "Product Information" area. (ps) (Translation: ub)

[News message: 26. Feb. 2003, 13:06] [Comments: 0]
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26.Feb.2003
Erik Johansson / AmiGBG (E-Mail)


Event: AmiGBG, Gothenburg on 03-29-2003
On March the 29th 2003 the AmiGBG in Gothenburg, Sweden will open its doors for the 2nd time. AmiGBG is an Amiga fair, organized by Amiga users, it is the only Swedish Amiga show. Read the full press release:

AmiGBG 2003 Press Release

For the second year in a row, the user group AmiGBG will organize an Amiga fair at Lindholmen, Gothenburg, Sweden. AmiGBG 2002 was the first Amiga fair in Sweden since 1998 and had over 450 visitors. At the fair you will see both the Amiga system of tomorrow, based on G3/G4-processors, and Classic Amiga (based on 68k). We hope to be able to present, among other things, a complete version of the new AmigaOS - OS4 - running on the new PowerPC based hardware - AmigaOne.

The fair is aimed at both Amiga enthusiasts as well as for people interested in other alternative platforms. Amongst other things, Linux will most likely be demonstrated on the new AmigaOne. The exhibitors will be everything from abroad companies to Swedish usergroups. The invitation to participate at AmiGBG 2003 has not only been sent to "pure" Amiga companies but also to other hardware manufactures.

About AmiGBG

AmiGBG is a Swedish usergroup who's mainly goal is to organize fairs and increase the interest for Amiga. The team AmiGBG has organized AmiGBG 2002 (see above) and AOne Gothenburg 2002 Fall Event, an event where the new Amiga was shown in Scandinavia for the first time.

For more info regarding those events, please look at the links below:

...fairreport_uk.txt
...storyid=1062
...aone

For more info:
Internet: www.amigbg.com
Email: info@amigbg.com (ps) (Translation: ub)

[News message: 26. Feb. 2003, 10:47] [Comments: 0]
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25.Feb.2003
Martin Heine (ANF)


Genesi is looking for games
Genesi needs immediately new and old games with small memory need that can be used in a Set-Top-Box or a handheld device. It will be used the W@LK KEY. The W@LK Key can be loaded with several games, traded between gamers, and used as a give-away for publicity.

If you are interested and have access to old source codes or want to develop such games or port them to MorphOS you should get in contact with bbrv@genesi.lu. (ps) (Translation: gf)

[News message: 25. Feb. 2003, 21:35] [Comments: 0]
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25.Feb.2003
GameIcons.info


GameIcons: New Archive with more than 90 Games Icons
A new archive with more than 90 icons for games was released on January, 25th on GameIcons.info. Chris Vella has created this package.

Download: GameIcons-2001.lha (nba) (Translation: gf)

[News message: 25. Feb. 2003, 16:48] [Comments: 0]
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24.Feb.2003
Ricco Clemens (E-Mail)


"Capture the Flag" for Descent: Freespace
The MultiplayerPack03 for Descent: Freespace was published today. It contains five multiplayer missions. Four of them are "Capture the flag" maps offering further interesting possibilities for the multiplayer game. (ps) (Translation: sk)

[News message: 24. Feb. 2003, 21:55] [Comments: 0]
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24.Feb.2003
Ein Liker (ANF)


Turrican 2002 download for PC
The freeware game "Turrican 2002" is now available for PC and can now be downloaded. You can find further information at the title link.

If there was a cult game for the Amiga, then it was "Turrican". A game, which set at that time new yardsticks and influenced lastingly a whole category. The third and last part of the "Turrican" series for Amiga was released in 1993. (ps) (Translation: sk)

[News message: 24. Feb. 2003, 19:13] [Comments: 0]
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24.Feb.2003
Amiga Interactive Guide


Amiga Interactive Guide update
The 'Amiga Interactive Guide' was updated within several parts and/or extended by new systems. You find a detailed list of the changes in the column "What's new?". (ps) (Translation: sk)

[News message: 24. Feb. 2003, 18:56] [Comments: 0]
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24.Feb.2003
Stefan Blixth (E-Mail)


New and revised Freeware by OnyxSoft
The Swedish developer team OnyxSoft published two new freeware tools ActivateWindow V1.0 and GummiSurf V1.0.

ActivateWindow is a Commodity similar Tool, which makes it possible to activate and move a window in the front or background by usig a hotkey.

GummiSurf is an addon for the download manager Charon. It permits the production of download lists in a simple and comfortable way.

Further the tools Cathedral (Audio tool for hall effects, V1.32) and DRemind (Remebering tool, V1.64) were updated. (nba) (Translation: sk)

[News message: 24. Feb. 2003, 16:30] [Comments: 0]
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24.Feb.2003
Bruno Ethvignot in fr.comp.sys.amiga


Game: Technoballz AGA now also available as adf file for emulators
Bruno Ethvignot made an ADF file of the Amiga game Technoballz AGA available for download. Thus the game can be played on UAE and other Amiga emulators.

Download: TecnoballZ_AA.adf (ps) (Translation: sk)

[News message: 24. Feb. 2003, 14:59] [Comments: 0]
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24.Feb.2003
A.D.A.


New in A.D.A. archives: 'Wild/Anadune and near Kolor' and 'Phenomeno
'Amiga Demoscene Archives' now contains the following new demos:

Wild/Anadune and Nah Kolor. Yes! Probably Lazur's best slideshow and amongst the best slideshows ever! Wonderful presentation, nice music and stunning pictures. Released in 1996. Highly recommended!

Phenomenon/DCS. This could have been a killer demo but it is somewhat spoiled by the slow and long 3D scene in the first part. Still, a beautiful demo from one of the most talented teams in the Amiga demoscene. As usual, stunning graphics by Adam (and optic), very cool music (Illusion and Substance) and great effects and code by Shape. Released at The Party 1998. Again, highly recommended! (ps) (Translation: sk)

[News message: 24. Feb. 2003, 13:50] [Comments: 0]
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24.Feb.2003
Bill Panagouleas (ANF)


DiscreetFX Releases Spontaneous Combustion Sample Pack
DiscreetFX Releases Spontaneous Combustion Sample Pack For Amiga, Amiga Video Toaster/Flyer & Video Toaster [2]

A Low Cost Sample Version of a New Real-Time Fire, Smoke & Explosion Effects Library

Chicago, Illinois -- February 22, 2003 -- DiscreetFX LLC Inc., Real-time Broadcast Quality Visual Effects developer for the Amiga Video Toaster Flyer and Video Toaster [2] releases a low cost version of Spontaneous Combustion to give customers a chance to try this all new Fire, Smoke and Explosion add-on for the Amiga Video Toaster Flyer and Video Toaster [2]. Here at DiscreetFX we realize that in these tough economic times every dollar of our clients money is valuable and they want to spend it wisely only on software products they absolutely need to enhance their video and production business. We feel strongly that Spontaneous Combustion will make your productions more explosive and make them sizzle so we are offering a sample pack to allow clients to see if this new product is right for their business. At a cost of only $9.95 including shipping and handling this is a tremendous value and allows everyone to get a taste of what Spontaneous Combustion can offer. For your money you get the following features.

Amiga/Video Toaster Flyer version:
  1. 1. Four Real-time Broadcast Quality Fire Effects from Spontaneous Combustion.
  2. 2. Four animated Video Toaster Flyer clip files that can be used for advanced Compositing.
  3. 3. Complete 24 bit IFF image sequences of Real-time effects included in the sample pack.
  4. 4. Four Audio sequences in Flyer Audio & Amiga Audio that correspond to the included effects.
  5. 5. $10 off the price of the full release version of Spontaneous Combustion.
Even if you don't have a Video Toaster you can still use this version with an AGA or Graphics card based Amiga.

Video Toaster [2] version
  1. 1. Four Video Toaster [2] Real-time Broadcast Quality Fire Effects from Spontaneous Combustion.
  2. 2. Four Uncompressed Video Toaster [2] RTV files that can be used for advanced Compositing.
  3. 3. Complete still image sequences of the four Real-time effects included in the sample pack.
  4. 4. Four Audio sequences that correspond to the included effects.
  5. 5. $10 off the price of the full release version of Spontaneous Combustion.
Further information and pricing you will find under the title link. (ps)

[News message: 24. Feb. 2003, 11:32] [Comments: 0]
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24.Feb.2003
Leser (ANF)


wxWindows - portable Open-Source GUI-Toolkit
At the title link you can find information about the portable open source GUI Toolkit wxWindows. The source code of this graphic user interface (GUI) is available in the programming language C++, which permits object-oriented programming. Perhaps someone would like to port it. (ps) (Translation: sk)

[News message: 24. Feb. 2003, 11:20] [Comments: 0]
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23.Feb.2003



Aminet uploads until 23.02.2003
Since our last message there were the following new uploads to the Aminet:

MiamidxCT.lha        comm/net     8K+Catalonian catalog for Miami Deluxe
MiamidxSP.lha        comm/net     9K+Spanish catalog for Miami Deluxe
MiamiSPA.lha         comm/net     6K+Spanish catalog for Miami 3.2 
anubis-3.6.1.lha     comm/tcp   1.4M+Outgoing mail processor
curl-7.10.2.lha      comm/tcp   872K+Transfer files with URL syntax
JabberwockyBIN.lha   comm/tcp   124K+Jabber client
SFL-BOD_final.lha    demo/intro  53K+BrainOverDrive - 51k intro - final versi
SFL-Mecanica.lha     demo/intro  55K+Mecanica - 64k intro
pvt-cafe2002.lha     demo/slide 2.8M+Demoparty Computer Art Festival 2002 Sli
efortune-files.lha   dev/e       53K+Fortune files for E-Fortune
efortune.lha         dev/e        7K+E-Fortune, displays random quotes
random.lha           dev/e        2K+Random Number Generator, Amiga E Module
zlib-bin.lha         dev/gg      35K+AmigaOS GeekGadgets port of zlib-1.1.4
Flexy.lha            dev/misc   122K+FLEXY 1.4  A very user-friendly GUI for 
SFSCheck.lha         disk/misc   57K+Utility to check a SmartFileSystem devic
Sepulchre_Wood.lha   docs/hyper 327K+Fighting Fantasy-style game (Amigaguide)
AIOV68.lha           docs/mags  349K+Amiga Information Online, Issue 68 (Febr
DC2Lvl-Bobby.lha     game/data  389K+81 levels for Diamond Caves II
whirlwind.lha        game/demo  267K+Whirlwind demo,racing game inspired in W
zdragonball.lha      game/demo  251K+Beat'em up with Dragonball characters
Anim2gif.lha         gfx/conv   150K+Converts and scales an amiga animation t
autotrace-0.30.lha   gfx/conv   891K+Converts bitmap to vector graphics.
swftools-0.4.2.lha   gfx/misc   2.8M+Collection of tools for the manipulation
ambot.lha            hard/drivr  24K+Cybot (Real Robots) programmer BETA PREV
BetaScan_GER.lha     hard/drivr   2K+German catalog for BetaScan_v3 (free!)
imdbDiff030214.lha   misc/imdb  2.5M+Diffs for the Internet MovieDatabase
hum_m014.lha         mods/moods 142K+Moods - Music For Your Instincts
hum_m025.lha         mods/moods 143K+Moods - Music For Your Instincts
hum_m033.lha         mods/moods 478K+Moods - Music For Your Instincts
hum_m046.lha         mods/moods 173K+Moods - Music For Your Instincts
hum_m051.lha         mods/moods 181K+Moods - Music For Your Instincts
hum_m126.lha         mods/moods 247K+Moods - Music For Your Instincts
hum_m202.lha         mods/moods 1.1M+Moods - Music For Your Instincts
hum_m203.lha         mods/moods 2.5M+Moods - Music For Your Instincts
hum_m204.lha         mods/moods 330K+Moods - Music For Your Instincts
hum_m205.lha         mods/moods 149K+Moods - Music For Your Instincts
hum_m206.lha         mods/moods 260K+Moods - Music For Your Instincts
hum_m207.lha         mods/moods 2.0M+Moods - Music For Your Instincts
hum_m208.lha         mods/moods 357K+Moods - Music For Your Instincts
hum_m209.lha         mods/moods 5.9M+Moods - Music For Your Instincts
hum_m210.lha         mods/moods 1.7M+Moods - Music For Your Instincts
hum_m211.lha         mods/moods 287K+Moods - Music For Your Instincts
hum_m212.lha         mods/moods 358K+Moods - Music For Your Instincts
hum_m213.lha         mods/moods 361K+Moods - Music For Your Instincts
hum_m214.lha         mods/moods 108K+Moods - Music For Your Instincts
hum_m215.lha         mods/moods 337K+Moods - Music For Your Instincts
hum_m216.lha         mods/moods 495K+Moods - Music For Your Instincts
hum_m217.lha         mods/moods 760K+Moods - Music For Your Instincts
hum_m218.lha         mods/moods 2.9M+Moods - Music For Your Instincts
hum_m219.lha         mods/moods 2.5M+Moods - Music For Your Instincts
flac-1.0.4BETA.lha   mus/misc   2.1M+FLAC - Free Lossless Audio Codec
ringtonetools.lha    mus/misc    61K+Mobile tones converter
Speex-1.0beta1.lha   mus/misc   467K+Free voice codec
TheMPegEncGUI.lha    mus/misc   305K+GUI 4 Lame,OggEnc,BladeEnc,Pegase,Ncode,
SMtorneo.lha         pix/anim   904K+A fighting tournament and a flight of a 
GameIcons6.lha       pix/gicon  918K+Glow/Color Icons for Amiga games.
trodas_icons2.lha    pix/gicon  444K+Glow icons made by trodas
hypermail2.1.5.lha   text/misc  268K+Takes mail msgs and generates HTML docum
Epson_ColorSrc.lha   text/print  23K+24 bit Epson Stylus Driver Source for WB
AnArchiver.lha       util/arc   391K+New archiver GUI for LhA, LZX & Zip.
UnRAR-3.10.lha       util/arc   269K+Official UnRAR 3.10 Amiga release
MemTrailer.lha       util/boot    4K+Allocates 16/32 bytes for mem-protection
ciphersaber.lha      util/cli    19K+CipherSaber, RC-4 encryption program
hd.lha               util/cli     7K+HD, hexdumper
LottoNY.lha          util/misc   24K+ReAction NY Lottery Number Generator  
AmiGOD2.lha          util/moni   75K+AmigaOS benchmark BETA 16.02.2003
ereboot.lha          util/wb     11K+E Reboot, adds Reboot-item to Tools menu
Scalos-OPM.lha       util/wb    123K+Scalos 'Open Drawer' under MUI
(ps)

[News message: 23. Feb. 2003, 18:44] [Comments: 0]
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23.Feb.2003
Olaf Köbnik (E-Mail)


Amiga Arena: Beambender release
In 1997 the first and at the same time last Amiga game by developer team "Blue Lemon Studio" had been released by their erstwhile publisher "Verkosoft". With permission from the developers, who now call themselves bluelemon, Amiga Arena exclusively facilitates the free release of Beambender.

Beambender mixes action, thinking and skill elements. The goal of the game is to hit all exits (target points of a laser beam) in their respective colour with the help of various components (mirrors and colour changers). Extensive instructions in German are included.

Beambender offers a.o.:
  • more then 40 animations
  • 80 nerve wrecking levels
  • all in all 40 mins of music
  • more than 20 special FX
  • Single and Team mode

Beambender is immediately playable from hard disk or diskette. Amiga Arena operator Olaf Köbnik extends special thanks to Bernhard Aichinger for the support and permission. Special thanks also go to Alexander Mutscher who has provided the game. (nba) (Translation: cb)

[News message: 23. Feb. 2003, 16:52] [Comments: 0]
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23.Feb.2003
Olaf Köbnik (E-Mail)


Info pages re. Amiga Arena Games Edition 2002 CD-ROM
If you want to know more about the Amiga Arena Games Edition 2002 CD-ROM, you can now find some information on the new Web site.

Furthermore, some of the shareware games which had first been released for free download by Amiga Arena are now online again. These contain shareware classics such as Uropa2, Scorched Tanks, Breed96, Risiko or Action Cat. (nba) (Translation: cb)

[News message: 23. Feb. 2003, 16:52] [Comments: 0]
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23.Feb.2003
Aminet


Magazine: Amiga Information Online (AIO) #68
Issue #68 of the Amiga online magazine 'Amiga Information Online (AIO)' has been published. This issue contains (a.o.) the following articles:
  • Review IBrowse 2.3
  • Review GetAllHTML
  • Review DirSSCompare
  • Review AmiGod
  • Hollywood 1.5 status report
  • Project Petunia Pages
  • Dr. Strange, Web Wanderer
  • A Closeup Of The Amiga Serial Port
  • Hints & Tips

The complete table of contents can be gathered from the Readme accompanying the archive. AIO uses a custom viewer and can be used from AmigaOS 3.0 onward.

Download: AIOV68.lha (369 KB) - Readme (nba) (Translation: cb)

[News message: 23. Feb. 2003, 15:30] [Comments: 0]
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