20.Feb.2003
Christoph Gutjahr (ANF)
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Interview with Ben Hermans in German and English
In light of a few currently circulating rumors about the status of AmigaOS 4, and the announcement of the partnership with
SciTech, we contacted Ben Hermans (AmigaOS 4 project leader and managing partner of Hyperion Entertainment) and conducted a
short interview with him.
The English language version may be read here and the
German language version may be read here.
We thank Ben Hermans for taking the time to answer our questions. (nba) (Translation: dm)
[News message: 20. Feb. 2003, 10:59] [Comments: 0]
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20.Feb.2003
Lars Ghandy Sobiraj (ANF)
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Scene: First Edition of Saxonia Disk-Mag Appears
Yesterday the demo scene group Void released the first edition of their completely new disk-mag "Saxonia #1."
Because neither the group nor the mag has a homepage, the online portal Diskmag.de is offering the download (click on title link). Saxonia functions on all classic Amigas, according to the chief editor; it can even run on an A500 with expanded RAM. (nba) (Translation: dm)
[News message: 20. Feb. 2003, 10:57] [Comments: 0]
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20.Feb.2003
C64 News (ANF)
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Music: SIDBoost your Amiga!
There is a new SID player for Amiga made by Glover/Samar called
SidBooster.
Forget about older players like PlaySid or Sid4Amiga.
This is the best SID emulation on Amiga and it can be compared
only with original C64! Recommended is at least 68040/40 and
full installed MUI (most plugins). Works perfectly on my
A4000/060/56Mhz, all BoingBags installed and Kick 3.9 (3.1
with ROM Patch from OS 3.9). "imagepool.library" was needed
for my miggy (can be found on AmiNet).
(ps)
[News message: 20. Feb. 2003, 02:17] [Comments: 0]
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20.Feb.2003
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Aminet Uploads until 20th February 2003
Since our last message there were the following new uploads to the Aminet:
JabberwockySRC.lha comm/tcp 182K+Jabber client
MiamiSDK211.lha comm/tcp 134K+Miami SDK 2.11
libpng-bin.lha dev/gg 124K+AmigaOS GeekGadgets port of libpng-1.2.5
BetaScan_GER.lha hard/drivr 2K+German catalog for BetaScan (free!)
UFStory.lha pix/anim 269K+UltimateForce Story
trodas_icons2.lha pix/gicon 244K+Glow icons made by trodas
(ps)
[News message: 20. Feb. 2003, 01:41] [Comments: 0]
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20.Feb.2003
Atroxis.de
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Music: Markus Holler's MP3 Download Site
Markus Holler, known to many Amiga users for his musical pieces for Tales of Tamar, Operation: Counterstrike and The Holy Trinity, is now working on his own music download site. Currently there are already a few previously unheard songs to be found there, which in part come from the latest VD* Convention Video! Have fun!
*Virtual Dimension [ ;) -DM]
(ps) (Translation: dm)
[News message: 20. Feb. 2003, 00:08] [Comments: 0]
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19.Feb.2003
Terry Fry (E-Mail)
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Techconnect: SciTech Software to Add Graphic Power to AmigaOS 4 and Beyond
The press release by Hyperion regarding the partnership with SciTech
(as reported) is recognized as well outside the Amiga world. You may read the English article by Techconnect following the title link.
(ps) (Translation: ub)
[News message: 19. Feb. 2003, 23:48] [Comments: 0]
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19.Feb.2003
AMIGAplus
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REBOL: Picture viewer ReViewer v1.3
On the 12th of February 2003 version 1.3 of ReViewer, a picture viewer for the open platform
REBOL, has been releasded. The software with its graphical interface is to call stable even with this early version and by the platform independence of REBOL useable with the Amiga too.
The free download is possible at the website linked by the title.
(nba) (Translation: ub)
[News message: 19. Feb. 2003, 23:35] [Comments: 0]
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19.Feb.2003
Christoph Gutjahr (ANF)
|
Interview with Ben Hermans
In the light of some rumours currently circulating (regarding the
status of AmigaOS 4) and the recent announcement of the partnership
with SciTech, we contacted Ben Hermans (Managing partner of
Hyperion Entertainment,
AmigaOS 4 project manager) and did a short interview.
Amiga-News: There's a rumor that OS4 is further delayed because Amiga Inc. are unable to contribute money to the project. Does your business plan rely on financial contributions from Amiga Inc.?
Ben Hermans: No, it doesn't. It has to be recognized however that software development costs money and that more money means more development resources and hence a shorter development cycle.
Amiga-News: You have to pay three senior developers, and the only known source of income for Hyperion during the last 15 months was the work on the Teron/AmigaOne BIOS (and Quake 2 of course, but that probably made just enough money to buy Steffen a Pizza). What/who pays the wages of your developers?
Ben Hermans: Contract work as you pointed out. Our work for Mai is ongoing and has been quite extensive.
There always will be new chipsets to support, new CPU's to support, Linux related work to be done etc.
We just delivered a substantially upgraded firmware for the AmigaOne/Teron hardware. More news on this will follow.
During the OS4 development cycle we also ported two Mac games (Nobody Lives Forever and Gorky 17), which brought in revenue.
Amiga-News: Still, the idea that you'll have to acquire additional funds if OS4 gets delayed some more makes sense. Your only option to acquire more funds would be to assign senior developers to other projects. In other words, if you don't match your current dead-line, OS4 will get even further delayed because the Friedens and/or Steffen Häuser would have to work on some Mac-Ports or contract work not related to OS4. right?
Ben Hermans: Absolutely. In fact, I dare say that if we had been in a position to concentrate solely on OS 4 during the past 15 months, OS 4 might already have been finished.
Amiga-News: Could you explain the legal status of AmigaOS4 to us? You said you "own" it,and Amiga Inc. are entitled to buy it back at a (quote) "very reasonable price". Is Amiga Inc.'s right to buy the OS back transferable, i.e. could they sell it to a third party? What happens if Amiga go bankrupt, would you still be able to sell the OS as *Amiga*OS? Would the party that acquires Amiga Inc.'s assets also acquire the right to buy AmigaOS4?
Ben Hermans: Our contract with Amiga does indeed contain an IP buy-back clause, which means that Amiga can acquire the work done by us on OS 4.
Once Amiga has acquired the rights to OS 4, theoretically a third party might buy it from them but certainly not with a view to burry it and halt development. If no new version of OS 4 is released within 6 months after release of OS 4, our right to develop the OS further and indefinitely relives.
If Amiga goes bankrupt, our license is commuted to an exclusive license to develop AmigaOS further, for any platform, not just PPC. This legally excludes a potential new owner from exploiting the source-code himself.
There is therefore nothing to be gained from buying Amiga's assets in the event of bankruptcy unless the new owner is willing to work with the OS 4 development team in good faith.
Amiga-News: Could you try to describe the current status of OS4 without using phrases like "everything's right on track" and "99% finished"? Is the integration of the 68k emulator finished? Are there external beta testers running ExecSG on their system?
Ben Hermans: We are now down to 8 outstanding items of the feature-list we released some time ago.
Only one of these issues is a show-stopper in the sense that it could introduce further delays (the emulation integration), the remaining issues are minor, several of which will be taken care of still this month.
By way of example: InstallerNG, one of those 8 items I mentioned. It is not finished yet. This won't hold up release of OS 4 as we can always switch back to the old Commodore installer. Another example: one Reaction class still needs to be taken care of. We are confident this will happen still this month. There are more of these minor issues, 8 in all like I said.
We are still working on the emulation integration. Unfortunately the external developer working on it had several pressing personal and professional issues to take care of which resulted in some delay. This is one of those instances where a bigger budget would certainly have helped. We nonetheless hope to wrap this up very soon as the work is now in such a state that full-time Hyperion developers can step in and take over.
Exec SG unsurprisingly sports all the functionality listed in the feature-list as already implemented. Several developers have access to it and are running it on their Cyberstorm PPC and AmigaOne hardware in order to develop device drivers. Meanwhile a team of 77 beta-testers and translators have been testing and localizing OS 4 components since many months now.
Amiga-News: The Alt-WOA scheduled for the 26th of April has been cancelled recently, because of the fact that "OS4 may not be ready by then". Were you involved in that decision? What does "not ready" mean in this context: "not ready for sale" or "not ready for demonstration"?
Ben Hermans: The organizers demanded ironclad guarantees that OS 4-A1 combo would be on sale at that time.
As a matter of principle, I informed them that the only way we could guarantee that now, would be for OS 4 to be ready NOW. It is not and I therefore declined to give them this guarantee as a matter of principle.
Huge corporations like Microsoft (Windows 95 released in 96 and Windows XP ring a bell?) and Intel (Merced/Itanium anyone?) with budgets larger than the gross product of most third world countries have missed their deadlines as a matter of course. It is simply unrealistic to expect a 100% guarantee. Life doesn't work that way. Not for Microsoft, not for Intel or Sun and certainly not for a small company like Hyperion. Do I expect that OS 4 will be ready by that time? I most certainly do, based on the information available to me at this point. But it would be intellectually dishonest to claim that I can guarantee that 100%, I have been in the business too long now.
Amiga-News: What kind of development tools can we expect for OS 4?
Ben Hermans: Development for OS 4 will initially need to take place with a barebones GCC. We already have Linux based cross-compilers as well as an OS 3.x based cross-compiler.
Moreover, Olaf Barthel has been working hard on a completely AmigaOS native GCC implementation which does not require ixemul and instead uses his own C runtime library.
We also hope to convince the VBCC maintainers to produce an AmigaOS 4.x version.
Amiga-News: Your partnership with SciTech was a positive surprise to most users. But supporting 180 different graphics chipsets definitely sounds like overkill if you would be only targeting desktop users. Is this partnership a first step to make AmigaOS more interesting for "embedded" appliances, like kiosk systems or Infochannel services?
Ben Hermans: The partnership with SciTech has several very important advantages.
First of all, we are assured that we will always have access to 2D drivers for the latest graphics cards. SciTech's expertise in this area is unrivalled and the manpower they can bring to bear is unmatched. SciTech has built up close relations with many graphics card manufacturers over the years. They can get hold of the required chipset documentation much easier than anyone else. This partnership essentially frees us from the job of ever having to write 2D drivers again and instead allows us to redirect resources elsewhere.
Secondly, Hyperion and SciTech will work together on 3D drivers. SciTech recognizes our expertise in this area and combined with their know-how, chipset documentation and development resources we can be similarly cut down on development time for 3D drivers.
Thirdly, your point about embedded systems is very valid. You don't need well over 170 chipsets to be supported for a desktop OS although choice is always a good thing. In the embedded space however choice may well be crucial when it comes to deciding which embedded OS to choose. There are a number of chipset producers competing in this space which won't win any prices for performance but certainly for cost-effectiveness and low power-consumption. When you are dealing with embedded devices, you are dealing with high volume productions. It's not hard to understand that saving say 10 USD per unit on the graphics chipset translates into massive savings when you are dealing with a production run of several thousand devices. Likewise, some devices may well demand low power-consumption for various reasons (cramped housing, hot environment or simply energy conservation). For such devices too a wide choice of chipsets may well tilt the balance in favor of a specific embedded OS. Let me give
one final example: kiosk and information systems. We know of well upwards of a thousand Amiga based systems still in use for this type of technology all over the world. These people are looking for a way to upgrade their aging systems but they are not satisfied with the TV Out quality produced by most current graphics cards except Matrox. By adopting SNAP, we are giving them that option.
Amiga-News: Some people were concerned about the way SciTech's SNAP technology gets integrated into AmigaOS. Will programmers have to deal with a completely new API, or even two independent APIs?
Ben Hermans: No, the idea is that SNAP operates solely as a display driver, a monitor driver for Picasso 96.
Amiga-News: Will SNAP display drivers be any slower than "native" AmigaOS drivers? SciTech seem to be using an OS independent binary format.
Ben Hermans: As some benchmarks on SciTech's site show, SNAP is fully accelerated and quite frequently outperforms the "official" drivers. We have no concerns whatsoever in this area.
Amiga-News: Given your tight resources, SNAP will certainly not be included with OS4.0, will it? When can we expect SciTech's technology to be available for AmigaOS4? What kind of display drivers will be included with AmigaOS4.0?
Ben Hermans: SNAP relies on the SciTech x86 Bios emulator. This is embedded in the AmigaOne firmware but not present in the Cyberstorm PPC for instance. We are still examining whether it makes sense to have the x86 Bios emulator present also for the BlizzardPPC or Cyberstorm PPC. This may well not be the case as it is very CPU intensive. Moreover, due to the very limited bandwidth on the Amiga classic, operating state of the art graphics cards (to the extent that they even exist in PCI form) can be considered overkill. Having said that, Forefront Technologies is still working on "native" P96 drivers for the Radeon range and they are making good progress.
We don't see any overriding reason why SNAP cannot be included with the AmigaOne version of AmigaOS 4.0. SciTech will migrate the codebase to Linux PPC (thus ridding us of any potential endian conflicts) and we will take it from there. This should be a fairly trivial job for a company which specializes in porting software from one architecture to another and from one CPU family to another.
Amiga-News: Is there anything you want to say in closing?
Ben Hermans: Yes, I want to thank everyone for their patience. I realize that it has been a long wait and that the wait is still not entirely over yet. On the other hand, I want to emphasize again the massive amount of work that was accomplished over these past 15 months. For the first time since the demise of Commodore, the entire AmigaOS source-code has been consolidated in one central CVS repository. A maintainer has been assigned for nearly every OS module. The old Commodore "bug and improvement suggestion" database is available to the OS developers. We have replacements for all still relevant Kickstart 3.1 modules and have implemented nearly all of the functionality outlined in the features document. No-one but Commodore has ever undertaken development on the AmigaOS on this scale. The result will be well worth the wait.
Amiga-News: Thanks for taking the time to answer our questions, Mr. Hermans.
(ps)
[News message: 19. Feb. 2003, 23:25] [Comments: 0]
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19.Feb.2003
GFX-BASE
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Lorraine Design: New Glow Icon set
Bojan Milovic by Lorrain Design has released a new icon set on February the 15th 2003. Included are 130 Windows pictograms which he converted to AmigaOS 3,5+ and extended with the glow effect. The original pictograms were made by Jim Tackett.
(ps) (Translation: ub)
[News message: 19. Feb. 2003, 23:19] [Comments: 0]
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19.Feb.2003
Amiga.SourceForge
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DCR8520 Amiga ports: Updates from 02-18-2003
Diego 'DCR8520' Casorran has on his website at SourceForge some of his ports made available for download. On the 18th February 2003 there were the following programs updated or added:
(ps) (Translation: ub)
[News message: 19. Feb. 2003, 20:29] [Comments: 0]
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19.Feb.2003
Andreas Magerl (E-Mail)
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Amiga Future: Preview to issue #41
From today on there is the preview and an extract of the March/April issue of the
Amiga Future online. Beside a detailed Pegasos/MorphOS test
(part 2) there are tests of Hollywood, IBrowse 2.3
and the Amiga Arena Games-CD, an interview with Bill Buck and more within the magazine.
At the CD there is the not limited version of
Virtual Karting 2 included. The magazine will be published on March the 5th 2003.
(ps) (Translation: ub)
[News message: 19. Feb. 2003, 17:50] [Comments: 0]
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19.Feb.2003
Michael Asse (ANF)
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Payback for GBA - status report #4
James Daniels has published another status report about the
GBA-version of Payback. Interesting aspect: The background-music
seems to be managed using music modules. (nba) (Translation: ub)
[News message: 19. Feb. 2003, 15:28] [Comments: 0]
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19.Feb.2003
WHDLoad
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Installer: WHDLoad - New packages (until 02-18-2003)
With WHDLoad it is possible to install games to the hard disk which were intended for floppy use originally. The following packages were added or updated:
- 02-18-03 new: Explora 2 / Chrono Quest 2 (Infomedia/Psygnosis)
- 02-18-03 fixed: Bagitman (Bignonia)
- 02-18-03 optimized: Ultimate Body Blows (Team 17)
- 02-18-03 optimized: Pinball Illusions (Digital Illusions/21st Century)
- 02-17-03 new: Graham Gooch Cricket: Test Match S.E. (Audiogenic)
(nba) (Translation: ub)
[News message: 19. Feb. 2003, 12:58] [Comments: 0]
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19.Feb.2003
Christiane Schorn (E-Mail)
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WACOM at the CeBIT
The WACOM Europe GmbH will attend at the CeBIT this year as a partner
at the stand of the adf (Arbeitskreis für digitale Fotografie e.V.)
at hall 1 stand 4D3. Fitting to the fair attendance of the
adf the leading manufacturer of graphic tablets shows solutions for digital picture processing for professional and hobby photographers.
The graphic tablet system Intuos2 will be shown as well as the
Interactive Pen Display Cintiq 18SX for professional users of
digital photography, graphics, audio/video. All input devices of WACOM work cableless and without batteries.
According to the WACOM principle the digital pens and airbrush react naturally by the pressure of hand. So the user can create variable lines, soft blendings and differently strong filter effects for masking.
With its innovative product lines WACOM offers all digital photographers simple and natural to use tools for the digital picture processing.
(nba) (Translation: ub)
[News message: 19. Feb. 2003, 12:46] [Comments: 0]
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19.Feb.2003
xdial (ANF)
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xdial: Ironical contribution to a forum becomes a reality satire
Who states within an online forum the opposite of his intention in an ironical manner must be prepared that the statement will be interpreted in a wordly meaning and to declare himself/herself at the court for that. Read the full article at the title link.
(nba) (Translation: ub)
[News message: 19. Feb. 2003, 12:40] [Comments: 0]
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19.Feb.2003
Golem IT-News
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Golem: Study - MP3s do not affect the selling of CDs reasonable
Nearly weekly there are new studies made about the effects of MP3 exchange sites to the selling of CDs and the result is - often probably depending of the initiator - mostly a different one. The marked research institute TNS Emnid claims to have found out that most Internet surfers still buy CDs not reasonably changed by the free alternatives from the net.
Read the full article (German) at Golem IT-News by the title link.
(nba) (Translation: ub)
[News message: 19. Feb. 2003, 12:37] [Comments: 0]
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19.Feb.2003
Telepolis
|
Good Old Adventures: Online revival of Larry and Guybrush
Who of the older gamers does not get a smile on the lips a dreamy, nostalgic disturbed view when thinking of the adventure heroes Larry and Guybrush. Now the past can get a game revival because the Dutch company Q42 revitalizes the old Sierra and LucasArts adventures. Read a brief (German) article about the "Good Old Adventures" at Telepolis.
(nba) (Translation: ub)
[News message: 19. Feb. 2003, 01:21] [Comments: 0]
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18.Feb.2003
Sylvio Kurze (ANF)
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Soms3D Website reworked and Open Archive online
The ADA-Team has decided to publish parts from the old SOMS2d development. The
decision of publising storyboard and source code will be done later.
The developer files are available on the main page under "Stuff". Also the Soms3D
corner will be updated to the new genre and the official prologue is now online.
(ps) (Translation: gf)
[News message: 18. Feb. 2003, 23:38] [Comments: 0]
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18.Feb.2003
Thomas Frieden (E-Mail)
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Hyperion Entertainment Press Release
CHICO, CA, USA - February 11, 2003
SciTech Software Inc. and Hyperion Entertainment VOF are pleased to
announce they have entered into a strategic partnership which will
see SciTech's SNAP(tm) technology integrated into AmigaOS 4.x which is
currently under development by Hyperion for PPC based systems.
SciTech SNAP, SciTech's leading edge graphics device support, allows
for the rapid development and deployment of embedded solutions across
multiple platforms and currently already supports well over 170
different graphics chipsets including all the latest offerings from
industry leaders ATI, nVidia and Matrox.
A full list of supported chipsets can be found
here.
"We are very excited about SNAP as it offers us out of the box support
for a huge and ever growing number of graphics cards and effectively
allows us to redirect resources away from device driver development
and cut down on time to market", said Ben Hermans, managing partner of
Hyperion. "We are convinced that prospective customers of AmigaOS 4.x
will appreciate the high-performance, low footprint graphics card
technology that SciTech has developed over many years."
"SciTech shares in the vision of the Amiga platform and is excited to
play a key roll in the further development of the original multi-media
OS." said Andrew Bloo, Director of Marketing, SciTech Software
Inc. "By adopting SciTech SNAP Graphics as the core graphics
architecture for the Amiga OS, Amiga can now offer a level of
performance and compatibility equal to that of any mainstream OS".
SciTech and Hyperion are set to broaden their cooperation to encompass
3D graphics support and support for other PPC based operating systems.
About SciTech Software Inc.
SciTech Software Inc. is a leading developer of next generation
multi-OS device driver development tools for embedded, industrial and
enterprise systems. SciTech Flagship product, SciTech SNAP Graphics,
is a robust display driver solution, with full 2D acceleration on more
than 170 graphic chipsets. SciTech SNAP Technology enables hardware
manufactures to cut costs, speed time to market and reduce long-term
support issues. Additionally SciTech SNAP provides hardware venders
with the ability to explore the emerging embedded markets through a
powerful, OS agnostic device driver abstraction layer. Enterprise
customers benefit from the SciTech SNAP technology through the unified
chip drivers, which allow IT managers to roll out a single display
driver across an entire enterprise, drastically reducing associated
test matrices and long-term support costs. SciTech also provides
leading edge development tools for the embedded and industrial
markets. These tools allow developers to quickly add support for new
and or emerging OS'es and with the SciTech SNAP architecture instantly
gain access to more than 170 supported graphic chip sets. Founded in
1994, SciTech Software Inc. is a privately held company, backed by the
original investment of its founders and the ongoing sales of its
leading edge solutions. SciTech Corporate offices are located in
Chico, California.
For more information please visit: http://www.scitechsoft.com.
About Hyperion Entertainment VOF
Hyperion Entertainment is a privately held Belgian-German company,
founded in March of 1999. The company specialises in 3D graphics and
the conversion of top-quality entertainment software from Windows to
niche-platforms including Amiga, Linux (x86, PPC) and MacOS (OS 9/X).
Hyperion Entertainment has undertaken contract-work in the field of 3D
graphics for companies such as Monolith (www.lith.com) and has
developed a mature, fast, small foot-print technology to bring 3D
graphics to low power digital devices such as PDA's and STB's.
Hyperion is currently working on AmigaOS 4.0, a vastly enhanced PPC
native incarnation of the groundbreaking OS introduced by Commodore in
1985.
Update:
Here also the link to the press release from SciTech Software, Inc.
(ps)
[News message: 18. Feb. 2003, 21:30] [Comments: 0]
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18.Feb.2003
clickBOOM
|
clickBOOM: S-Files 21 - No Winter Sleep
The Canadian software-developer clickBOOM writes in its new S-Files 21:
"Sorry about the lack of updates recently -- we have
been very, very busy. So, without further ado let me
debrief you on the latest developments here at
clickBOOMville.
Firstly, the interesting thing about our recent work is
that it's mostly not game-related! Interested?
Our first and most important project is for a new cell
phone web solution that will blow you away. We will be
showcasing it to the world by the end of March.
The second project is for a next-generation wireless
communications software for a major company, and it's part
of a suite of utilities which you might be using in near
future if you are going to be surfing the web wirelessly.
We are currently under NDA for this project, so there is
nothing more we can say until the project is finished and
on the market.
"Hey, but what about games?", I hear you asking. Well, as you
probably noticed over 3 months ago we had removed links to new
Cinemaware games which we were developing at the time. Sadly,
due to circumstances beyond our control, back then we had to
put on hold development of all Cinemaware games. Unfortunately,
as of today the development still hasn't resumed. I will have
all the info for you within 48h, I promise.
Development of all our other games is proceeding according to plan." (nba)
[News message: 18. Feb. 2003, 15:48] [Comments: 0]
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18.Feb.2003
Bjorn Lynne (E-Mail)
|
Audio-Track from Bjorn Lynne for free
From February, 18th to March, 4th on the website of LynneMusic the audio track
"Kyrania" will be free for download (title link) because of the 2000th sold CD
"Wolves of the Gods". Also the CD is available for the special price of $12.99 within
the next fortnight.
(nba) (Translation: gf)
[News message: 18. Feb. 2003, 15:42] [Comments: 0]
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