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Looking for testers for Vampire 600 Fast-IDE (28. Feb. 2017)
The Apollo-Core is a FPGA reimplementation of the m68k-series of Motorola, which also provides a separate graphic mode called SAGA. Currently the core is used in the accelerator boards Vampire 600 V2 and 500 V2(+). For the forthcoming version 'Gold 3' tes...

FPGA: Apollo-Core-Update "Gold2" (24. Jan. 2017)
The Apollo core is a FPGA-reimplementation of Motorolas m68k-series, which also provides a separate graphic output called SAGA. Currently the core is used in the accelerator boards 600 V2 and 500 V2(+). Changes in the latest core "Gold2": ...

Video: Igor "Majsta" Majstorovic presents the Vampire 500 (28. Sep. 2016)
On September 10th at the "BalCCon" (Balkan Computer Congress), Igor "Majsta" Majstorovic - who is the developer of the FPGA-based accelerator board Vampire 500 - for the first time presented his board to the public. In a detailed presentation Ma...

FPGA: Apollo-Core-Update "Gold" (06. Sep. 2016)
The Apollo core is a FPGA-reimplementation of Motorolas m68k-series, which also provides a separate graphic output called SAGA. Currently the core is used in the accelerator board Vampire 600 V2. Changes in the latest core which is called "gold": Add...

AROS: July 2016 Highlights (24. Aug. 2016)
Based on his weekly news on the progresses of the operating system AROS, Krzysztof 'deadwood' Śmiechowicz writes monthly summaries as well. In July several minor bug fixes and improvements provided by different developers (among others Neil Caffer...

Vampire 500: First pictures of FPGA-accelerator board for A500/A2000 (10. Aug. 2016)
Simo Koivukoski has published some first pictures of the Vampire accelerator board for A500/2000 at Google+. The board "will sit on place of your original CPU" or can be plugged into the CPU-slot of an Amiga 2000 using an adapter platine which is als...

FPGA: Apollo-Core-Update "Silver9" (04. Aug. 2016)
The Apollo core is a FPGA-reimplementation of Motorolas m68k-series, which also provides a separate graphic output called SAGA. Currently the core is used in the accelerator board "Vampire 600 V2". Changes in version 9: Fix fusing bug Fix MMU w...

FPGA: Apollo-Core-Update "Silver8" (30. Jul. 2016)
The Apollo-Core is a FPGA-reimplementation of Motorolas m68k-series, which also provides a separate graphic output called SAGA. Currently the core is used in the accelerator board "Vampire 600 V2". Changes in version 8: Enabled Vector instructi...

FPGA: Apollo-Core update "Silver7" (11. Jul. 2016)
The Apollo core is a FPGA-reimplementation of the m68k-series of Motorola which also provides a seperate graphic mode called SAGA. The core currently is used in the accelerator board "Vampire 600 V2". Among others the update "Silver7" provides too...

FPGA: Apollo-Core-Update "Silver6" (24. May. 2016)
The Apollo core is a FPGA-reimplementation of the m68k series of Motorola which also provides a separate graphic output called SAGA. Currently the accelerator boards "Vampire 600 V2" are using the core. Already last week the latest update "Si...

FPGA: Vampire-600/Apollo update "SILVER5" (07. May. 2016)
The Apollo-Core is a FPGA-reimplementation of the m68k-series of Motorola which also features an emulteg) graphic chip named SAGA. The latest update of the core which currently is used in the Vampire-600 accelerator boards togehter with the included ve...

FPGA: Vampire 600/Apollo-Update "SILVER3" (09. Apr. 2016)
The Apollo-Core is a FPGA-reimplementation of the m68k-series of Motorola, which also provides an (emulated) graphic chip named SAGA. The latest update of the core which currently is used in the Vampire accelerator boards provides the following improvemen...

Podcast: AmiCast 10 interviewed Gunnar von Boehn (Apollo-Core) (28. Feb. 2016)
In its tenth issue, the English-language podcast AmiCast has interviewed the developer Gunnar von Boehn who is working on the Apollo-Core as well as on the accelerator board Vampire II. ...

Amiga-Emulator: WinUAE 3.2 emulates PCI-hardware and bridgeboards (13. Nov. 2015)
For the first time, version 3.2 of the well-known Amiga emulator WinUAE can emulate a lot of additional hardware extensions. Besides, the 680x0 JIT and the PPC-emulation are now 64-bit compatible. WinUAE now requires a processor with Streaming SIMD Extens...

Amiga-Emulator: WinUAE 3.1 (08. Jun. 2015)
Version 3.1 of the well-known Amiga emulator WinUAE emulates a lot of additional hardware extensions for the first time. Besides, the sound of Paula can be mixed with other sound sources (CD, CD32 FMV, Toccate) and many other improvements have been implem...

FPGA: Phoenix-Core, Apollo-Core with 68020-support (19. Feb. 2015)
The Apollo-Core is a FPGA-reimplementierung of the m68k-series of Motorola. The new version, which is called Phoenix-Core by the developer, offers now support for the features of the 68020-processor. Beta testers already have access to Phoenix. ...

Apollo-Core: Photograph of Phoenix prototype (Update) (18. Jul. 2014)
Under the title link the developers of the Apollo-Core, which also is tested in the Vampire-600 accelerator board (amiga-news.de reported), have published a photograph of Rev. A of the Apollo-Phoenix-board. Probably in the third quarter of this ye...

68k-Core for FPGA: The "Apollo-Core" in use (13. May. 2014)
The "Apollo-Core" is the reimplementation of a m68k-CPU in a FPGA, which was originally developed for the Natami. Because instead of a CPU the Vampire 600 has a FPGA-unit, it can be used as test environment for the Apollo-Core. Now the developers (gr...

System-Patch for A3000/4000: ApolloFix loads 680x0.library to OnBoard-RAM (27. May. 2013)
André 'Ratte' Pfeiffer has written a patch for A3000-/A4000-users which always loads the 68040 and 68060 libraries to the virtual memory of the main board. This helps Apollo accelerator boards working without any problems with the reset-routines of some v...

Aminet-Uploads until 02.02.2013 (03. Feb. 2013)
The following packages have been added to Aminet until February 2nd, 2013: ToDisk2.6.lha disk/misc 65K 68k Thomson disk/k7 manager &... MCE.lha game/edit 934K 68k Multi-game Character Editor MCE-MOS.lha ...

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