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23.Apr.2002 Tales of Tamar |
Game: T.o.T. - New Amiga Version 0.43R1 / Mac V0.22 The new Amiga version 0.43 R1 and version V0.22 for Mac of the internet based roundgame Tales of Tamar by Eternity have been released. The update is available for download by beta testers at the usual location. In version 0.43 the statistics screen of the ToT PC version has been ported, corrected and activated. At the same time the Amiga version of ToT now also supports SMTP Auth.
In the Mac version 0.22 the building screen has been ported and some city
routines have been implemented.
(ps) (Translation: cb) |
22.Apr.2002 Elvis (ANF) |
Game: EyAngband 0.4.2 An Amiga version of EyAngband 0.4.2 has been uploaded to clockwork. As soon as someone has moved from Incoming, you'll be able to access it via the following link: eyangband-042-ami.lha (658 KB) There are bound to be plenty of graphical discrepancies, so email me with a list and I'll get them fixed for the next release. Gumband 2.2.0c gumband-220c-ami.lha Enjoy...
Bablos - Angband Variant Site
(ps) |
22.Apr.2002 Michael Asse (ANF) |
Update Amiga Frontier Page The Amiga-Frontier-Page, which has several versions of Frontier-Elite-II as shareware-version for download has been updated. I added the Polish and Czech versions of the game. (ps) [News message: 22. Apr. 2002, 11:29] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
22.Apr.2002 Amiga Future |
Updates: HSMathLibs V44.50, muFS patch V45.13 HSMathLibs Matthias Henze released a new version (44.50 beta2 for mc68881/82 and 44.50 beta8 for mc68040 and mc68060) of HSMathLibs for betatesters only. muFS patch Etienne Vogt released beta version 45.13 of "muFS patch". Download: muFS4513p.lha (27K), Readme (sd) (Translation: sk) [News message: 22. Apr. 2002, 00:28] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
22.Apr.2002 CyberGFX |
USB-Poseidon: support for ZIP-drives Vision Factory Developments updated the UHCI-driver used by Poseidon. The new version now supports USB ZIP 250MB drives. The new version was tested with a VIA 83572 UHCI PCI USB-card and a G-REX A4000. (sd) (Translation: sk) [News message: 22. Apr. 2002, 00:26] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
21.Apr.2002 Achim Klopsch (ANF) |
Sport: Runcoach - runner's training program for Amiga PC Achim Klopsch writes: For people who are into running and who are preparing themselves for a marathon, putting together their individual training program is a great help. A typical question would be: How do I need to set up my training in order to improve my time for the half-marathon by 5 minutes? Subsequently, a program will be devised up to the time of the competition which consists of the best possible combination of different training blocks. Runcoach, available in Aminet, is such a program (freeware) also for our Amiga. It's the realization of the well-known PC version by the Australian Paul Shields. Erik Engdahl is the maker of the Amiga version. Unfortunately he's very busy at work. However, further development might be possible if there are enough users. Therefore whoever is interested in using Runcoach, please contact me. Further development could comprise:
Download: misc/sci/rc.lha (48K), Readme (sd) (Translation: sr) [News message: 21. Apr. 2002, 17:56] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
21.Apr.2002 Bernd Rösch (ANF) |
Emulator: WinUAE Beta for sound test plus P96-Fix On 21 April 2001 a new beta version of the Amiga emulator 'WinUAE' for Windows was released. This version is supposed to test whether the sound has improved. The sound doesn't block UAE in any case, so that speed problems are not supposed to occur. In addition there's also a P96 Fix. Whoever got problems with Picasso 96 on WinUAE, can also take a look at the beta version. A readme archive has been attached. Download: winuae_soundbeta.zip (sd) (Translation: sr) [News message: 21. Apr. 2002, 17:39] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
21.Apr.2002 Markus Pohlmann (ANF) |
Game: Update of the 'Projekt Crashsite' web page Markus Pohlmann writes: Again we've got some news about the role game 'Projekt Crashsite'. First the bad news: Frederike, the graphic artist, hasn't shown any further interest in 'Projekt Crashsite' and has stopped her work without giving any reasons for her decision. The search for a new graphic designer has already started. Now the good news: A new picture shows the new lay-out and design of the battle routine. The labelled buttons have been replaced by icons which improve the futuristic visual effects. The KI of the battle program is halfway finished. It's much better and faster now. Besides the battle program offers variable texts and very soon you'll be able to choose between a German or an English version. And maybe even other language in the future. According to a vote it has just been decided that 'Projekt Crashsite' will first be further developed for the PPC and only subsequently for the 68k. You can read up on all this at: www.projektcrashsite.de (sd) (Translation: sr) [News message: 21. Apr. 2002, 17:33] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
1 890 1775 ... <- 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 -> ... 1795 1842 1894 |
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