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Archiv 'Updates for hardware and software products'


04.Oct.2019



Game Construction Kit: RedPill 0.7.2
RedPill is a Game Construction Kit written in AmiBlitz2, which can help developing games of diverse genres - published videos show versions of Pacman and Mirror. RedPill is compatible to AGA and ECS, the "player" requires 1 MB Chip as well as some Fast RAM.

If you are about to update your previsous (0.6.x) version, you will notice that opening an existing project might take a longer time to load - the program is correcting a wrong calculation of the number of levels of the previous version.

Changes in version 0.7.1:
  • Export added in main screen to export the project into an encrypted .redpill file. This file can only be opened from the Redpill player.
  • Export will create a folder named export, this export folder is the distribution folder of your game.
  • Now each map can have its own tileset, the palette will be adapted to the spritesheet palette if there aren't enough colors available.
  • This also means each level now has its own palette saved in a separate file
  • Help for triggers is available inside the editor, just select a trigger and press the Help key. Sadly it is not finishing and not all triggers are documented, but it will come.
  • Condition triggers had a general optimization resulting in faster condition evaluation.
  • Level object screen has been changed to allow editing in a simpler way, several issues have been fixed.
  • Object triggers can be exported to text for easier and global visualization.
  • External text editor can be set in the icon, just like the image editor.
  • In the HUD, the icon sprite used can be set with either a number or number variable.
  • Added manual sprite cut to manually cut frames from a spritesheet.
  • Added action trigger Angle to target that sets the GO angle to point the target, useful for shots and many more.
  • Added action trigger Tiled Move to move objects in tiles.
  • Added action trigger Tiled Push to push other others away when moving objects with Tiled Move.
  • Collision boxes changed to the old (and better) routine.
  • Animation frames can now last less than 0.05.
  • Tabs added in the level editor screen for faster ediing.
  • Minimap tab added to the level editor for quick visualization of tiles and game objects, and map repositioning.
  • Sound Generator added to create new sounds inside the editor, the save feature uses DataToIff V1.1 - Sound File Conventer - Written by Janne Saarme 1990-1992.
  • Bouncing example added in the examples directory.
  • Pillman game example has been added to the projects folder.
  • Red color has been added in the editor for some menus and UI elements.
  • Dialog engine noe uses AGA colors when the game is AGA.
  • Added protection code to the custom load font, if font is not found it should not break.
  • If the background sprites cannot be loaded then level sprites are deactivated.
  • Frame has been removed from the HUD Bar element
  • HUD Bar element now can show timer variables.
  • Issue fixed with HUD texts numbers not being erased correctly.
  • Fixed issue with triggers Hit->CustomX not working properly.
  • Lumberjack platform by Lemming880 has been added to the projects.
Changes in 0.7.2:
  • Parts of the HUD were erased under certain circumstances, this has been fixed.
  • Camera Follow now doesn't follow the Object when it is not active.
  • In Grid Slice, an empty frame was considered, reducing the number of available frames, this has been fixed.
  • Set Speed C action triggers now changes the side the Object if facing.
  • Set Speed X from var now takes into account the side, if side is left speed X will be negative.
  • Some glitches removed when switching between menus.
  • Minor fixes in audio.
  • Some other minor fixes
(cg) (Translation: dr)

[News message: 04. Oct. 2019, 00:19] [Comments: 0]
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03.Oct.2019
Amiga Future (Webseite)


Android/Chrome: Amiga Forever Essentials 1.07 and 1.0.0.2
Since the year 2013, Cloanto is distributing the "Amiga Forever Essentials" providing officially licensed Amiga-ROM and Amiga-OS files for Amiga emulators. For Android meanwhile version 1.07 is available, the Chrome version has been already updated to version 1.0.0.2 at the beginning of September. (snx) (Translation: dr)

[News message: 03. Oct. 2019, 08:27] [Comments: 0]
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02.Oct.2019



Operating system: MorphOS 3.12
Press release: The MorphOS development team is proud to announce the public release of MorphOS 3.12. This new version introduces brand new dual-monitor capabilities to various Powerbook laptops as well as G5 desktop systems, and features improved thermal management, fan control and dynamic CPU frequency switching, which provide increased energy efficiency and reduced noise levels. Additionally, the Helios Firewire stack has been fully integrated into the core OS and we added support for hundreds of modern printers and scanners.

Furthermore, the Odyssey web browser has been upgraded and now utilizes newer and more modern components for handling connections, encryption, spell-checking, and low-level drawing operations. Plus, it features a redesigned and more adaptive user interface.

In addition, our official integrated development environment Flow Studio has been substantially updated and extended yet again bringing numerous usability and LUA scripting enhancements, full support for Hollywood, and code sensing as well as function listing abilities for many additional languages.

Developers will also appreciate the inclusion of a new MUI text rendering engine that is capable of rendering Unicode text. This feature is currently enabled in selected applications and in all ObjC applications. Thanks to the addition of the new ObjFW runtime, it is now also possible to write native ObjC applications that utilize Automatic Reference Counting (ARC).

Moreover, MorphOS now offers a rewritten spellchecker that is based on Hunspell and libvoikko cores and uses UTF-8. Spell-checking is now supported in all of MUI's string input gadgets, Flow Studio and Odyssey.

For a more comprehensive explanation of these changes and a list of additional features, such as the ability to mute the boot chime on Mac computers from within MorphOS, please read our release notes.

We strongly urge new users to carefully read our installation and troubleshooting guides before they attempt to install MorphOS for the first time. Existing users can upgrade via the familiar procedure but are encouraged to read the guides as well. MorphOS 3.12 is available for download in our files section. (cg) (Translation: dr)

[News message: 02. Oct. 2019, 22:38] [Comments: 0]
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