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Archiv 'Updates for hardware and software products'


06.Oct.2019
MorphZone (Webseite)


MorphOS: Software Development Kit 3.14
Press release: The MorphOS development team is proud to announce the release of the MorphOS Software Development Kit 3.14 (October 2019). Our new software development kit advances a number of key technologies enabled by updates to the latest binutils 2.32, ports of the most recent versions of the GCC7, GCC8 and GCC9 compilers as well as a newer perl.

The threading models in GCC5 and up were changed to posix, enabling better libstdc++ compatibility in std::thread, etc thanks to the new ports of libpth and libpthread. A switch to the DWARF2 Exception Handling Model improves performance of C++ code of up to 30 percent. Objective-C ARC is now supported on MorphOS thanks to the introduction of the ObjFW runtime and other advances in compiler ports.

The new SDK requires MorphOS 3.12 and about 3GB of free disk space and can be found in our files section. As always, a separate source package is available for download as well. (snx) (Translation: dr)

[News message: 06. Oct. 2019, 22:38] [Comments: 0]
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06.Oct.2019
Amiga Future (Webseite)


Distribution for AmigaOS 3.9: AfA One 1.3
Version 1.3 of the AmigaOS-3.9 distribution "AfA One" (amiga-news.de reported) based on AfA ("AROS for AmigaOS") is available under the title link. (snx) (Translation: dr)

[News message: 06. Oct. 2019, 09:11] [Comments: 0]
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06.Oct.2019



Aminet-Uploads until 05.10.2019
The following archives have been added to Aminet until October 5th, 2019:
AFnews-68k.lha           comm/news  851K  68k Amiga Future Everywhere 68k
AFnews-OS4.lha           comm/news  1.2M  OS4 Amiga Future Everywhere Amiga...
MCC_TextEditor-15.53.lha dev/mui    869K  MOS TextEditor custom class for MUI
Office_Test.lha          dev/mui    231K  MOS Demo program for office.mcc
F1GP2019Carset.lha       game/data  25K       2019 Carset for F1GP
Atomulator.lha           misc/emu   3.2M  MOS Emulator of an Acorn Atom
Flac133_a68k.lha         mus/misc   429K  68k Free Lossless Audio Codec
Flac133_Aros.lha         mus/misc   1.9M  x86 Free Lossless Audio Codec
AmigaAMP3.lha            mus/play   1.7M  OS4 Multi format audio player wit...
AmigaAMP3-68k.lha        mus/play   376K  68k MPEG audio player with GUI
SysInfo.lha              util/moni  53K   68k Classic Amiga System Informat...
UserMenus.lha            util/wb    2.7M  68k User defined menus for Wanderer
WebRadio_sbar.lha        util/wb    85K   MOS A sbar plugin to listen to We...
(snx) (Translation: dr)

[News message: 06. Oct. 2019, 09:11] [Comments: 0]
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06.Oct.2019



OS4Depot-Uploads until 05.10.2019
The following archives have been added to OS4Depot until October 5th, 2019:
amigaamp3.lha            aud/pla 2Mb   4.1 Multi format audio player with GUI
mcc_texteditor.lha       lib/mui 869kb 4.0 TextEditor custom class for MUI
zitaftpserver.lha        net/ser 9Mb   4.1 A fast and secure FTP(S) server.
aiostreams.lha           vid/mis 248kb 4.1 Stream online video from major p...
(snx) (Translation: dr)

[News message: 06. Oct. 2019, 09:11] [Comments: 0]
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06.Oct.2019



AROS-Archives-Uploads until 05.10.2019
The following archives have been added to AROS-Archives until October 5th, 2019:
flac133.i386-aros.lha        aud     2Mb   Free Lossless Audio Codec
hwp_ahx.i386-aros.lha        dev/lib 135kb Library Plugin For Hollywood App...
amifish.i386-aros.zip        gam/boa 2Mb   Chess program interface for Stoc...
mcc_texteditor-15.53.lha     lib/mui 869kb TextEditor custom class for MUI
lilcalendar.i386-aros.lha    uti/wor 3Mb   Calender scheduling and reminder...
usermenus.i386-aros.lha      uti/wor 3Mb   User defined menus for Wanderer
(snx) (Translation: dr)

[News message: 06. Oct. 2019, 09:11] [Comments: 0]
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06.Oct.2019



MorphOS-Storage-Uploads until 05.10.2019
The following archives have been added to MorphOS-Storage until October 5th, 2019:
WebRadio_1.10.lha         System/Ambient/Screenbar  A sbar plugin to listen...
Wyrmsun_3.5.5.lha         Games/Strategy            Wyrmsun is an open-sour...
VintageSongPlayer_2.20... Audio/Players             A different, funny and ...
GrafX2_2.7_WIP.lha        Graphics/Draw             GrafX2 version 2.7 WIP,...
ScoutNG_beta.lha          System/Monitoring         Preview of the exec lib...
AmiArcadia_25.82.lha      Emulation                 A Signetics-based machi...
Screenshot14.jpeg         Screenshots               Screenshot realised by ...
Cyclecounter.ACEpansio... Emulation                 ACEpansion plugin for A...
Office_test_1.0.lha       Office/WordProcessor      Demo program for office...
Atomulator_1.29.lha       Emulation                 Emulator of an Acorn Atom
(snx) (Translation: dr)

[News message: 06. Oct. 2019, 09:11] [Comments: 0]
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06.Oct.2019



WHDLoad: New installers until 05.10.2019
Using WHDLoad, you can install games, scene demos and intros from cracking groups to your harddisk that were only working from floppy disks previously. The following installers have been added until October 5th, 2019:
  • 2019-09-29 improved: Wizball (Ocean) random quit after some time fixed, manual added (Info)
  • 2019-09-29 improved: Crazy Cars (Titus) supports another version, uses less memory (Info)
(snx) (Translation: dr)

[News message: 06. Oct. 2019, 09:11] [Comments: 0]
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06.Oct.2019
Amiga Future (Webseite)


AmigaRemix: New songs added
AmigaRemix has made available new mixes of well-known soundtracks of Amiga games as MP3-files. Since our last news item, the following songs have been added:
  • Defender of the Crown (The Elf's Story)
  • Turrican II - Traps (ft. Chris Hülsbeck, from Back in Time Live 2018)
  • Turrican II - Desert Rocks (ft. Chris Hülsbeck, from Back in Time Live 2018)
  • Super Cars 2
  • Human Target (trigger happy remix)
  • Apidya (War At Meadow's Edge)
  • Mike The Magic Dragon - Crocket's Theme (Piano Live)
  • Turrican 3 - Credits
  • Turrican 1 Medley (Piano Live)
(snx) (Translation: dr)

[News message: 06. Oct. 2019, 09:11] [Comments: 0]
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05.Oct.2019
Amiga Future (Webseite)


Compiler: vbcc 0.9g
vbcc is a C compiler written by Volker Barthelmann (compiler core) and Frank Wille (Amiga-specific adaptions). The compiler supports AmigaOS 3.x, AmigaOS 4, MorphOS, PowerUp as well as WarpOS. According to the developers "it supports ISO C according to ISO/IEC 9899:1989 and a subset of the new standard ISO/IEC 9899:1999 (C99)."

Changes:
  • Implemented hash table with a default size of 1000. Can be controlled by -hash-size=
  • Fixed bug with recursive struct definitions
  • Fixed bug with C99 designated initializers
  • Fixed C99 initializations of const objects
  • Fixed bug with mixed dynamic initializations
  • Fixed bug with partially initialized structs (C99)
  • Addded __noinline attribute
  • m68k: General improvements of code generation
  • m68k: Use ASR-sequence for signed division with a power of two
  • m68k: Fixed peephole bug
  • m68k: New attribute __fp0ret, to force float-return in fp0, disregarding a -no-fp-return option
  • m68k: Fixed bug with unsigned short array indexes > 32767
  • m68k: Allow 16-bit multiplication
  • m68k: Fix for possible register clobbering in PUSH loops going up
  • m68k: Avoid using the same reqister for Dr:Dq in DIV?L.L instructions
  • m68k: Fixed pointer differences in 16-bit int backend (vbccm68ks)
  • m68k: Fixed bug with shiftisdiv on big-endian hosts
  • PPC: Optimized memcmp() in vclib and as assembler-inline
  • vclib: Fixed snprintf() and vsnprintf() for sizes exactly matching the source
  • vclib atari: Made gem.h compile without warning in ANSI/C89 mode
  • vclib kick13: Support for 16-bit int. New config files
  • vclib kick13: Workaround for IEEE single to double precision conversion in mathieeedoubtrans.library
  • Fixed some kick13 clib headers
(snx) (Translation: dr)

[News message: 05. Oct. 2019, 07:43] [Comments: 0]
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04.Oct.2019



Game Construction Kit: RedPill 0.7.2
RedPill is a Game Construction Kit written in AmiBlitz2, which can help developing games of diverse genres - published videos show versions of Pacman and Mirror. RedPill is compatible to AGA and ECS, the "player" requires 1 MB Chip as well as some Fast RAM.

If you are about to update your previsous (0.6.x) version, you will notice that opening an existing project might take a longer time to load - the program is correcting a wrong calculation of the number of levels of the previous version.

Changes in version 0.7.1:
  • Export added in main screen to export the project into an encrypted .redpill file. This file can only be opened from the Redpill player.
  • Export will create a folder named export, this export folder is the distribution folder of your game.
  • Now each map can have its own tileset, the palette will be adapted to the spritesheet palette if there aren't enough colors available.
  • This also means each level now has its own palette saved in a separate file
  • Help for triggers is available inside the editor, just select a trigger and press the Help key. Sadly it is not finishing and not all triggers are documented, but it will come.
  • Condition triggers had a general optimization resulting in faster condition evaluation.
  • Level object screen has been changed to allow editing in a simpler way, several issues have been fixed.
  • Object triggers can be exported to text for easier and global visualization.
  • External text editor can be set in the icon, just like the image editor.
  • In the HUD, the icon sprite used can be set with either a number or number variable.
  • Added manual sprite cut to manually cut frames from a spritesheet.
  • Added action trigger Angle to target that sets the GO angle to point the target, useful for shots and many more.
  • Added action trigger Tiled Move to move objects in tiles.
  • Added action trigger Tiled Push to push other others away when moving objects with Tiled Move.
  • Collision boxes changed to the old (and better) routine.
  • Animation frames can now last less than 0.05.
  • Tabs added in the level editor screen for faster ediing.
  • Minimap tab added to the level editor for quick visualization of tiles and game objects, and map repositioning.
  • Sound Generator added to create new sounds inside the editor, the save feature uses DataToIff V1.1 - Sound File Conventer - Written by Janne Saarme 1990-1992.
  • Bouncing example added in the examples directory.
  • Pillman game example has been added to the projects folder.
  • Red color has been added in the editor for some menus and UI elements.
  • Dialog engine noe uses AGA colors when the game is AGA.
  • Added protection code to the custom load font, if font is not found it should not break.
  • If the background sprites cannot be loaded then level sprites are deactivated.
  • Frame has been removed from the HUD Bar element
  • HUD Bar element now can show timer variables.
  • Issue fixed with HUD texts numbers not being erased correctly.
  • Fixed issue with triggers Hit->CustomX not working properly.
  • Lumberjack platform by Lemming880 has been added to the projects.
Changes in 0.7.2:
  • Parts of the HUD were erased under certain circumstances, this has been fixed.
  • Camera Follow now doesn't follow the Object when it is not active.
  • In Grid Slice, an empty frame was considered, reducing the number of available frames, this has been fixed.
  • Set Speed C action triggers now changes the side the Object if facing.
  • Set Speed X from var now takes into account the side, if side is left speed X will be negative.
  • Some glitches removed when switching between menus.
  • Minor fixes in audio.
  • Some other minor fixes
(cg) (Translation: dr)

[News message: 04. Oct. 2019, 00:19] [Comments: 0]
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