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Archive 01/2023


19.Jan.2023



ACube Systems: First batch of Sam460LE boards shipped - second delayed
Press release - January 29, 2023

Dear customers,

We have sent out as many boards as we could prepare.

Unfortunately, we received from our suppliers some faulty Ethernet controllers and therefore some boards failed the stress tests. This will create a delay in the delivery of the remaining Sam460LE. :-(

The replacement Ethernet controllers will arrive in mid-February, after Chinese New Year. Again, we will perform our extensive testing because we would rather not release a poor product.

We apologize for yet another delay caused by companies that do not play fair. We will keep you informed.

Thank you.
The ACube Systems Team (dr)

[News message: 19. Jan. 2023, 20:33] [Comments: 0]
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18.Jan.2023
MorphZone


MorphOS: Email client Iris 1.7 (update)
Jacek 'jacadcaps' Piszczek has released version 1.6 of his email client Iris for MorphOS. Changes:
  • Settings UI improvements, missing help bubbles, etc
  • External image viewer option for image attachments in mail reader
  • Autoconfiguration disabled for POP3 entirely. While POP3 accounts may still be manually added, they are eventually going to be deprecated in Iris entirely
  • Updated all localizable strings to use safe formatting tokens since some of the translations would cause Iris to crash
  • Fixed a crash if a new folder was added as an INBOX subfolder on the server
  • Updated WebKit, cURL and other libraries
Download: iris.lha (21 MB)

Update: (20.01.2023, 05:11, dr)

Meanwhile version 1.7 is available which fixes a Polish catalog issue and two causes of crash. (dr)

[News message: 18. Jan. 2023, 20:52] [Comments: 0]
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18.Jan.2023
Floppy (Kommentar)


AROS: Distribution Icaros Desktop Live 1.31 beta 20230118
Paolo Besser released a beta version of his AROS distribution Icaros Desktop live which contains the recent ABIv0 backports by Krzysztof 'deadwood' Śmiechowicz, but also other additions, and asks users willing to support it to test it. (dr)

[News message: 18. Jan. 2023, 19:09] [Comments: 0]
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18.Jan.2023



SMB2 handler smb2fs V53.4 for AmigaOS 3/4 and AROS
The Server Message Block (SMB) is a network protocol for file, print and other server services in computer networks and allows access to files and directories located on another computer (Wikipedia entry). Fredrik Wikstrom's SMB2 handler is based on libsmb2 and allows remote access to files via the SMB2/3 protocols (amiga-news.de reported). Version 53.4 is now not only available for AmigaOS 4, but also for AROS and thanks to Szilard Biro for AmigaOS 3. Changes:
  • Rewrote the readv() and writev() implementations according to: sahlberg/libsmb2#242
  • Merged latest changes from libsmb2:
    • Read share flags and use encryption if needed.
    • Fix ntlm_convert_password_hash on big endian.
  • Added AmigaOS 3 and AROS ports (the AmigaOS 3 port is thanks to the work of Szilard Biro).
Requirements: newlib.library V53.40 or later (or V53.30 as included in AmigaOS 4.1 FE) and the filesysbox.library V54.4 or later for AmigaOS 4, filesysbox.library 54.3 or later for AROS and AmigaOS 3 and optional the requester.class (ClassAct/ReAction, for password requester) for AmigaOS 3.

Downloads:

smb2fs.i386-aros.lha (79 KB)
smb2fs.m68k-amigaos.lha (148 KB)
smb2fs.ppc-amigaos.lha (127 KB)
(dr)

[News message: 18. Jan. 2023, 18:57] [Comments: 0]
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18.Jan.2023



Game Construction Kit: Scorpion Engine V2022.8
The "Scorpion Engine" developed by Erik 'earok' Hogan allows you to develop games. The engine itself is closed source, all demos and example games are open source. The editor runs under Windows. Graphics are imported as PNG files, levels created by using the editor Tiled eingesetzt. For importing and creating sounds, music and animations the Amiga formats (mod, 8svx, anim5) are used.

A few moments ago he has released version 2022.8. Changes:
  • New game sample: "Elf Spirit Hunters"
  • Sprite sheet importer includes scaling function inspired by the RotSprite algorithm
  • Integration with Tiled's "template" system in order to allow actors to be placed at exact pixel-perfect coordinates (as well as to allow VARs to be set per actor on the map itself)
  • New "asset bundles" system allows you to be very granular about which sound effects and animations are in memory at any one time
  • Removed all limitations on screen width, allowing 320x wide games to be possible
  • New "cartridge" file structure merges the many previously output files into a single file
  • New "debug mode" feature allows for stepping through codeblocks at real time line by line during gameplay
  • New "Maryo", "Sonyc" and "Jetpack" movement types allowing for improved platformer game control
  • Support for the "Endrun" utility for freeing additional memory on the A500 Amiga
  • Anim5 support has been substantially improved, and a new demo has been included for that
  • Map format has been improved so there's no longer a hard limit of 256 foreground tiles or animated tiles, and memory requirements have been dropped from six bytes per tile to five
  • A set of new math functions focusing on trigonometry purposes
  • Sundry bug fixes and performance enhancements
You can support the developer on his Patreon website. (dr)

[News message: 18. Jan. 2023, 06:00] [Comments: 0]
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17.Jan.2023



Website launch: retro.directory
Robert Smith, previously known for his DrawBridge or FloppyBridge project and various video releases, has put online "retro.directory", a first version of his website for searching and finding museums, magazines, clubs and groups, events, podcasts, Youtubers, arcades, shops or cafés, all of which have a connection to Retro (YouTube video).

Reporting your own entry is free of charge. There is also the option of advertising or sponsoring the initiative. As the developer reports, he wants to offer an easy way to find retro-related places and websites with the directory. The website should also work with older (retro) browsers, but then you won't have access to the map. (dr)

[News message: 17. Jan. 2023, 21:21] [Comments: 0]
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17.Jan.2023



Adventure interpreter: ScummVM 2.2.0
The developer 'NovaCoder' has been porting the adventure interpreter ScummVM to AmigaOS 3 for a long time: while there are current implementations of version 1.9 for RTG Amigas and AGA Amigas with 68060 processor, the version for AGA Amigas with 68030 processor (and up) is based on version 1.5 and dates from 2015.

Now there is another approach: the English developer Robin 'betajaen' Southern has created a fork based on the build of 'mheyer32' and released versions of ScummVM 2.2.0 for AmigaOS 3 (030, 040 and 060 processor). As he writes, he does not want to hinder 'NovaCoders' work. He added support for arrow keys, GAME tooltypes and EGA palette changes to the 'mheyer32' build and reduced the start-up time. Furthermore, he said, he is focusing on Sierra's game engine SCI, as he plays Police Quest 2 on Twitch, which requires arrow keys for gameplay. Joysticks are also supported.

In separate executables he has also included support for AGI and SCUMM. The developer has more or less tested the following games with an Amiga 1200 (Vampire) under AmigaOS 3.2.1:
  • SCI - Police Quest 2
  • SCI - Colonel's Bequest
  • SCI - Codename: Iceman
  • SCI - Kings' Quest IV
  • AGI - Police Quest 1
  • AGI - King's Quest III
  • SCUMM - Maniac Mansion
  • SCUMM - Zak McKracken
  • SCUMM - Monkey Island 1
  • SCUMM - Monkey Island 2
  • SCUMM - Fate of Atlantis
(dr)

[News message: 17. Jan. 2023, 06:21] [Comments: 1 - 17. Jan. 2023, 18:37]
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