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Archive 12/2022


22.Dec.2022
deadwood


AROS x86_64: Update of ABI-v11 developer branch
The AROS developer Krzysztof 'deadwood' Śmiechowicz had given his stable branch of AROS for 64-bit Intel and AMD processors the code name 'ABIv11' to distinguish it from the in-progress ABIv1 version in the main AROS repository. It has now updated this to version "20221221-1". The new release includes improvements and fixes made since March 2022. Among improvements is the major work done on Scalos during summer to fix multiple compatibility, stability and 64-bit problems. (dr)

[News message: 22. Dec. 2022, 21:04] [Comments: 0]
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22.Dec.2022



Blog: Amiga Kit's Christmas entry
At the beginning of October, Amiga Kit had started its own blog. In the new entry published yesterday, one remembers games suitable for the Christmas season and takes a look at various Amiga specials. (dr)

[News message: 22. Dec. 2022, 20:51] [Comments: 0]
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22.Dec.2022



ReAction-GUI for XAD: Avalanche 1.9 for AmigaOS 3 and 4
Chris Young has released version 1.9 of his ReAction-based graphical user interface Avalanche for the unarchiving system XAD, which also supports the xfdmaster.library and can search for viruses using the xvs.library. The developer has written his tool explicitly for AmigaOS 3.2, but has also been tested under AmigaOS 4. Since it uses a new window.class, it might not work with older OS3 versions. Changes:
  • Add "snapshot window" option:
    • note that the position is not saved unless save is clicked in prefs
  • Add ToolType to disable the ASL hook (filters ASL req to only show archives)
  • Add ToolType to set the initial drawer visible in ASL requester
  • Fix iconify
  • Rebuilt with optimisations
(dr)

[News message: 22. Dec. 2022, 19:28] [Comments: 0]
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22.Dec.2022
Mike Battilana (E-Mail)


Amiga Forever 10: Update 10.0.10.0
The emulator package Amiga Forever 10 (amiga-news.de reported) was updated on December 20 with version 10.0.10.0. By including WinUAE 4.10.0, the integration of a virtual modem was rounded off on the Amiga side, so that it can also be used with the programs NComm and Term.

Those who already use Amiga Forever 10 can carry out the update under "Help/About" or download the installation program again. (snx)

[News message: 22. Dec. 2022, 13:02] [Comments: 0]
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22.Dec.2022



AmigaOS 4: BreakHack released
According to George 'walkero' Sokianos in his latest Ko-Fi blog entry, he started working on porting a game called BreakHack some time ago and finally decided to release it. It is a Roguelike game developed by Linus Probert. The latter describes the game as "a casual roguelike intended to provide entertainment for 10-30 minutes when you are taking a break from anything else in your life. It's easy to learn but hard to beat, no extra lives no fuss. Just enter the dungeon kill the monsters and get the loot."

Sokianos received permission from the original developer to include all assets.

Direct GitHub download: breakhack-OS4_4.0.3r1.lha (15 MB) (dr)

[News message: 22. Dec. 2022, 11:48] [Comments: 0]
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22.Dec.2022



Advent Calendar: Door 22 - Jacek Piszczek
Willkommen zum 22. Türchen, für das Jacek 'jacadcaps' Piszczek eine kleine Anekdote verfasst hat.

Even those who have never or only marginally dealt with the MorphOS operating system will have heard about Jacek's impressive work on his e-mail client Iris and web browser Wayfarer. As exciting as his projects are, the interview we conducted with him in the middle of this year is also worth reading and we would like to recommend it here.

We hope you will find as much time for your projects in the future, Jacek. We wish you much joy and continued positive feedback. He wrote the following hardware anecdote:

"It was 1998 and I finally managed to buy an A1200 with a PowerPC. Of course at that time it was already becoming a little hard to just get everything from one store, so it took a while to get the motherboard, the Infinitiv tower case and so on. Once everything was finally there, I was very eager to replace the A500 I’ve since outgrown.

I’ve known, of course, that the aging hardware was a little finicky and tried to be patient with it. Still, I didn’t expect smoke to come out of the computer on the first power on. Turned out it was the Micronik power adapter cable which was either soldered incorrectly or didn’t get a good enough fit. The result: the cables literally burst and I had to get the power adapter repaired. It’s bugged me several times since, before I was able to replace the whole tower for an Elbox one:

Another attempt. Got the cable repaired and assembled everything back again. Power on. Smoke comes out… OK… deep breath… Turns out that in my haste to get it all working I’ve managed to shift the IDE plug by 1 pin. Since Commodore cheaped out when building the Amiga and didn’t use a shrouded header it wasn’t exactly hard to do. Unfortunately, this fried the IDE chip on the A1200 motherboard, so now I’ve had a nice, working, A1200 with a PowerPC card and only a floppy drive to run software from. A much faster A500, ha ha.

In the end it was easier to just add an Elbox FastATA to the set than get the A1200 motherboard repaired. Think it all cost me over a month and way too much money. Still, that Amiga was what eventually let me start working on MorphOS and I’ve used it daily until about 2004." (dr)

[News message: 22. Dec. 2022, 11:29] [Comments: 0]
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21.Dec.2022



Advent Calendar: Door 21 - Frank Wille
The 21st door goes online and for this one Frank Wille has taken time out with an anecdote.

If you want to take a look at Frank Wille's wealth of work, his Homepage is the best place to start. For more than 20 years he has been working together with Volker Barthelmann on vbcc, a highly optimised, portable ISO C compiler for Amiga 3/4 and MorphOS, last updated in March this year. The vbcc distribution also includes the portable linker vlink and the portable assembler vasm.

In any case, one should not forget to take a look at the "Other Projects" to get an impression of Frank's versatility: he is responsible for the game Solid Gold and the Amiga conversions of Retroguru games such as the Sqrxz series (1, 2, 3), Giana's Return, Xump or Fruit'Y, but also for the assembler PhxAss, the involvement in the Amiga and Pegasos versions of the operating system NetBSD as well as for ppclibemu ppclibemu. He was also involved in the beta test of the Pegasos II adaptation of AmigaOS 4.1. Furthermore, he indirectly supports the Sonnet-Amiga project through corresponding adaptations of vasm and vlink.

Many thanks also to you, Frank, for your long-lasting commitment. We read your story:

"I have been in love with Denmark for decades. Wonderful nature and carefree freedom. All is still right with the world. It's no wonder that the Danes are considered the happiest people in the world. I'm sure that's true of the rest of Scandinavia too, but Denmark is the best place for me to be. Because of all the time I spend there, I have also learned the language - well, at least I don't have any problems understanding everything - and I have also become a fan of the Danish charts, which you can listen to on long drives in the car. I have written many titles on a USB stick, so that I can remember them here on journeys as well.

Back to the Amiga: With our games (Solid Gold, Sqrxz, Trap Runner, Celtic Heart, etc.) I attach a lot of importance to the classic feeling, with trackloader from disk. I.e. the game starts already in the bootblock, loads a 2nd-stage bootloader, which then shows the team logo and loads the main part.

The boot block has 512 bytes and still has some unused space. Then I remembered that some programmers in the past liked to put hidden messages in such areas, like the ROM song in the flash ROM on Phase5's CSPPC (and BPPC?) cards. I think it was something from Morissette at the time.

So in each boot block of our games, I put a verse of various songs from the Danish charts that I just happened to have in my head. Among others, from the following artists: Celina Ree, Medina, Jokeren, Rasmus Seebach. All in Danish. Only Celtic Heart has a verse in English by Tuomas Holopainen (Nightwish) "The Life and Times of Scrooge", which of course was not in the charts. :)" (dr)

[News message: 21. Dec. 2022, 16:21] [Comments: 0]
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20.Dec.2022
Thomas Wenzel (ANF)


Audio player: AmigaAMP 3.33 released
Thomas Wenzel wrote: Merry Christmas and Happy New Year! :)

Bug fixes:
  • Fixed repeat track/all functionality.
  • Corrected error message for unsupported stream format. Fixed wrong memory deallocation when closing the about requester. Revised automatic runtime switching between AHI and MHI output.
New features:
  • Added pulldown menu items for repeat track/all and shuffle.
  • Better handling of AHI modes with different limitations.
AHI has some peculiarities in that the maximum volume depends on the mode used (stereo++ or not) and the number of mixing channels. Until now, you always had to be careful not to turn it up too loud, because otherwise it would suddenly get quieter again, and with a bit of bad luck you wouldn't hear anything at all. The aim is that you don't have to worry about this any more because AmigaAMP determines the necessary limits itself. Hopefully it works for everyone. :) (dr)

[News message: 20. Dec. 2022, 21:43] [Comments: 0]
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20.Dec.2022



Advent Calendar: Door 20 - Robert Smith
It's getting close to Christmas and we open the 20th door with an anecdote from Robert Smith.

The developer is probably best known for his project, initially called "Arduino Amiga Floppy Disk Reader/Writer": this uses a microcontroller - in this case an Arduino board - to read and write Amiga floppy disks with a connected, commercially available PC floppy disk drive. In mid-2021, he then renamed it "DrawBridge" (Disk Reader and Writer Bridge). Since the beginning of 2022, he has also made a plug-in available with the "FloppyBridge", whereby the emulators WinUAE and Amiberry can work with real floppy disks (video about how it works).

Apart from that, he deals with a wide variety of topics and tries to explain facts and backgrounds to users through videos. For example: Thank you Robert for your informative videos and your various projects. Continued success and joy. His anecdote:

"Whilst I was at college (high school) I started to develop my interest in computers, and having received an Amiga 500+ for Christmas. I quickly became interested in programming rather than just playing games. As if “computers” wasn’t enough of a reason to be picked on at school for being a geek or nerd, programming was like the ultimate, but I was not discouraged.

A few years later I went to university, a difficult time, especially if you’re shy, as you’re surrounded by lots of new people. It was also during the time when most of us were slowly transitioning away from the Amiga after commodore went bankrupt and was (it felt like) constantly being sold to yet another company with empty promises.

On the one hand I had all this great Amiga knowledge, but on a dead platform. It doesn’t take long to meet other like-minded people with similar skills, and you soon realise they’re just as useful on other machines as they were on the Amiga. We were all geeks and nerds though, and you could sometimes feel a bit of an outcast in some situations.

One day I had a revelation whilst sharing a drink at the student union bar. Sitting there, listening to the table next to us, was a group of guys discussing the football match that had occurred the night before. The level of enthusiasm, passion, anger, competitiveness and raging going on regarding the players, the referee, and the various different teams they supported, along with the intimate knowledge they seemed to have about the skills of each individual player made me smile. I sat there thinking, we’re all geeks in our own way. Merry Christmas." (dr)

[News message: 20. Dec. 2022, 06:57] [Comments: 0]
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