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15.Apr.2017
Amigaworld (Webseite)


Virtual Amiga Multimedia Player 1.70
V.A.M.P. (Virtual Amiga Multimedia Player) is a video and sound player written with Hollywood. Version 1.70 is available for AmigaOS 3/4, MorphOS and Windows and was compiled with Hollywood 7. A Greek translation was added and the Polish one improved. Besides, the archive contains some new skins created by Czesiu Mnich. (cg) (Translation: dr)

[News message: 15. Apr. 2017, 23:34] [Comments: 0]
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15.Apr.2017



PDF magazine: REV'n'GE 73 (Italian/English)
The PDF-magazine REV'n'GE ("Retro Emulator Vision and Game") is available in Italian as well as in an English-language translation. REV'n'GE compares and reviews games on vintage computers.

Among others the latest issue includes articles about the Amiga games "Indigo", "The Three Musketeers" and "International Karate 2013". (cg) (Translation: dr)

[News message: 15. Apr. 2017, 23:25] [Comments: 0]
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14.Apr.2017
amiga.org (Webseite)


New Elbox tower case: BlackBOX 1200
Sinse the older tower cases of Elbox have not been available, the company now presents the third generation of A1200 towers: In a "BlackBOX 1200" an A1200 with accelerator board and Mediator or GRex busboard can be put and is available for 300 Euro (plus shipping).

Features of the new tower:
  • 350W ATX power supply unit
  • A microprocessor PC/Amiga keyboard interface
  • 2 bays for 5.25" drives
  • 1 bay for Amiga floppy disc drive (black fascia for A1200 floppy drive included)
  • 4 bays for 3.5" (internal) hard disc drives
  • 1 bay for 2.5" (internal) hard disc drive
  • Chassis structure: steel
  • Transparent side panel
  • 2 USB connectors on the top panel; Top panel buttons: POWER and RESET, Green-Power and Red-HDD
  • Air flow cooling system with 2 fans
  • Dimensions (LxBxH): 462mm x 190mm x 465mm
Currently there is only a detailed picture of the left, transparent side panel of the BlackBOX 1200. (cg) (Translation: dr)

[News message: 14. Apr. 2017, 19:01] [Comments: 0]
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13.Apr.2017



Game Construction Kit: RedPill 0.5.0 (alpha)
RedPill is a Game Construction Kit written in AmiBlitz2, which can help developing games of diverse genres - published videos show versions of Pacman and Pang. RedPill is compatible to AGA and ECS, the "player" requires 1 MB Chip as well as some Fast RAM.

For the program currently there is only a closed Facebook group, but the authors also can be contacted via eMail. The latest alpha version can be downloaded via Google Drive.

Changes in version 0.5.0:
  • Main feature of this release is that now it uses advanced scrolling implementation. This will allow RedPill games to make use of larger maps in the future v0.5.x versions. It also allows RedPill to use less ChipRam. This could lead to some bugs that will be fixed in next versions. Look at ScrollingTrick in Aminet to know more about the implementation
  • Now multiple tile changes can happen in every frame
  • Object rendering has been changed too, BBlits are no longer used
  • Projects now have a target frame rate in the Game Setup screen: 50 fps, 25 fps, 17 fps, 12 fps. Default is 25 fps
  • Angular phyics have been redone with a more robust implementation. Shot type objects now can follow the same direction of the object Instantiating them
  • Collisions have been changed again to be more optimal and perfect.A side effect is that ramp collisions are lost in this version, they will be back soon
  • Frame offsets have been added: Now you can modify the display offset by frame
  • Grid slice has been optimized, now shapes are trimmed to its visible size
  • Animations are now changed once per frame and now everytime a PlayAnim trigger is triggered
  • Stop Anim trigger does not need a parameter anymore
  • Global air friction has been added
  • Friction now works as it should, 1 means full friction and 0 means no friction at all
  • Temp files that are stored on ram: when playing from editor now use a common name
  • Debug info removed from tile properties screen
  • File names in tileset menu and sprites menu are truncated if length of name is too big
  • Fixed a bug that made not possible to modify condition parameters in lines 2-5
  • Fix in calculate map dimensions
  • RedPill(Debug).exe renamed to RedPillEditor(Debug).exe
(cg) (Translation: dr)

[News message: 13. Apr. 2017, 23:29] [Comments: 0]
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13.Apr.2017



Text editor: Vim 8.0.55 for AROS
Ola Söder's MUI-based port of the text editor Vim, which was released in February, now also is available for AROS. (cg) (Translation: dr)

[News message: 13. Apr. 2017, 06:11] [Comments: 0]
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13.Apr.2017



Emulator: FS-UAE 2.9.5dev (beta)
Frode Solheim has released a new development version FS-UAE 2.9.5dev which provides the following changes:

Changes in FS-UAE:
  • Added some game controller configs
  • Restructuring to allow for (future) multiple video/audio/input drivers
Changes in FS-UAE-Launcher:
  • Added support for WHDLoad 18.3
  • New quick settings panel (initial version) with toggle button
  • Tweaked Fusion Adwaita theme colors to better match recent GNOME theme
  • Controller configs for 8Bitdo SFC30 and Zero gamepads
  • Controller config for DualShock 3 in bluetooth mode on Linux
  • Make configurations list wider when window width is quite large
  • Remember last selected game list on startup
  • Lots of changes for non-Amiga/CDTV/CD32 game support
  • New GUI setting to enable use of additional game platforms
  • Disable config controls when loading a non-Amiga platform game
  • Fix check for startup-sequence when determining if an archive is WHDLoad
(cg) (Translation: dr)

[News message: 13. Apr. 2017, 06:09] [Comments: 0]
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12.Apr.2017
Tobias Abt (ANF)


Picasso96 sold to Individual Computers and Hyperion Entertainment (Update)
According to Alexander Kneer and Tobias Abt under the title link, they have decided "to sell the Picasso96 intellectual property to a joint ownership between Hyperion Computer Entertainment and Individual Computers GmbH (Jens Schönfeld)."

They also wrote: "Hyperion and Individual Computers have assured us that they will continue to support both the classic Amiga and next generation systems as well. They plan to integrate P96 into upcoming new OS releases."

Update: (13.04.2017, 13:00, cg)

In a statement on a1k.org (German, requires registration), Jens Schönfeld from Individual Computers explains that the Picasso96 distribution on Aminet will remain available and is still freely distributable. Users that want to register the software will be able to buy a "slightly improved" version from the Individual Computers online shop, using a "pay what you want" approach. (snx) (Translation: dr)

[News message: 12. Apr. 2017, 20:45] [Comments: 1 - 15. Sep. 2017, 09:00]
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11.Apr.2017
AROS-Exec (Forum)


AROS: A week in AROS (from 27.03.2017)
Additional to his work on AROS, since September 2014 Krzysztof 'deadwood' Śmiechowicz summarizes the latest progresses and developments of the AROS-programmers for every week. A year later he also published monthly highlights until November 2016. On 2 April Krzysztof Śmiechowicz announced that he is going to take a break from AROS. The last entry of "A week in AROS" which he wrote was published on 3 April.

Now Oliver 'o1i' Brunner continues the summaries. We would take this opportunity to again report about the open source AmigaOS clone every week.

Week of March 27th:
  • Bugs in decoration code fixed (Kalamatee)
  • Restructured directories for developer and debug packages (Kalamatee)
  • Configure and build system improved and fixed (Kalamatee)
  • APIC work continuing (mschulz)
  • SysBase -> ThisTask replaced with FindTask(NULL) in many user code packages (Kalamatee)
  • Work for AROS native gcc-6.3 started (Kalamatee)
  • Website spring cleanup (Mazze and Kalamatee)
Week of April 3rd:
  • Website / Documentation fixes (Mazze)
  • ACPI button fixes (Kalamatee)
  • SMP fixes (Kalamatee)
  • SMP-smallpt test fixes (mschulz)
  • IEEEDPDiv / IEEEDPMul implemented (neil)
  • ATAPI device timing fixes (mschulz)
  • genmodule 64-bit fixes (mschulz)
  • stdc.library fixed (mschulz)
(snx) (Translation: dr)

[News message: 11. Apr. 2017, 07:00] [Comments: 0]
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11.Apr.2017
Amiga.org (Webseite)


AmiCast: Text interview with Norbert Kett
Issue eight of the English language podcast AmiCast had an interview with Norbert Kett, who is the author of AmigaCloudHandlers available for all Amiga systems for accessing DropBox and Google Drive. Currently he is working on an implemantation of OpenGL for the Vampire accelerator boards. (snx) (Translation: dr)

[News message: 11. Apr. 2017, 06:22] [Comments: 0]
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10.Apr.2017
Andreas Falkenhahn (ANF)


Anim player und converter: RNOAnim 1.0
RNOAnim "is a compact animation player that also has some conversion and editing functions." The program was written with Hollywood and has the following features:
  • MUI-GUI (MUI Royale)
  • Internal loaders: IFF, GIF, AVI (uncompressed/MJPEG)
  • Included plugins: APNG, FLI/FLC, YAFA
  • Can save (convert) to: GIF, APNG, and AVI (MJPEG)
  • Can export frames to PNG images
  • Animations can be resized freely by resizing the window
  • Several options to alter the playback speed
  • Animation frames can be added, inserted, or removed
  • All changes (size, speed, frames) will be saved when saving a new animation
  • Drag & drop loading
  • Extensive ARexx support
  • Keyboard and mouse controls
Further links: Discussion in the official Hollywood forum, a GIF animation created with RNOAnim.

The MorphOS version also can be installed via Grunch. In this case the corresponding Ambient MIME types are automatically configured for the different formats. (cg) (Translation: dr)

[News message: 10. Apr. 2017, 23:38] [Comments: 0]
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09.Apr.2017



Aminet-Uploads until 08.04.2017
The following archives have been added to the Aminet until April 8th, 2017:
hey_1.0.i386-aros.zip    comm/mail  5.9M  x86 Html Enhancer for YAM
links-mos.lha            comm/www   6.3M  MOS Links text-only WWW browser w...
Overlay.tgz              dev/asm    4K        Old ASM source demonstrating ...
cc65-morphos.lha         dev/cross  12M   MOS ANSI C 6502 cross development...
HWP_AHX.lha              dev/hwood  130K  WOS Hollywood plugin for AHX/Hive...
HWP_AVCodec.lha          dev/hwood  6.4M  WOS Hollywood plugin for FFmpeg c...
HWP_HTTPStreamer.lha     dev/hwood  74K   MOS Stream HTTP files with Hollywood
HWP_SQLite3.lha          dev/hwood  952K  WOS Hollywood plugin for SQL data...
minipicolisp.i386-aro... dev/lang   137K  x86 A minimal version of PicoLisp
abackup_src.lha          disk/bakup 540K      ABackup source code
atoms_halibut.lha        game/think 70K   68k Atoms type game
atoms_halibut_src.lha    game/think 230K      Atoms (Halibut) source code
Greedium.lha             game/wb    861K  MOS A small mui game about numbers
RNOAnim_OS4.lha          gfx/show   2.2M  OS4 Animation player, converter, ...
VICE-AmigaOS4-3.0.lha    misc/emu   27M   OS4 Emul. c64(dtv),c128,pet,cbm2,...
VICE-i386-AROS-3.0.ta... misc/emu   21M   x86 Emul. c64(dtv),c128,pet,cbm2,...
lhasa-0.3.1.lha          util/arc   53K   68k Free Software LHA implementation
1TouchMac_src.lha        util/boot  28K       1TouchMac source code
LoadModule.lha           util/boot  19K   68k Install Libs/Devs reset-proof
smd2bin_src.lha          util/conv  14K       smd2bin source code
Hexaco.lha               util/wb    32K   68k Color values as hex/dec/... (...
TTManager_src.lha        util/wb    61K       TTManager source code
(snx) (Translation: dr)

[News message: 09. Apr. 2017, 06:06] [Comments: 0]
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09.Apr.2017



OS4Depot-Uploads until 08.04.2017
The following archives have been added to the OS4Depot until April 8th, 2017:
seq.lha                  aud/mis 108kb 4.0 Simple MIDI step sequencer
picflowgad.lha           dev/lib 80kb  4.0 Display picture strips in a GUI
abc-shell.lha            dev/uti 182kb 4.0 Amiga Bourne Compatible Shell
arabic_console_device... dri/inp 4Mb   4.1 An arabic console device
s0y_gameicons_2017.lha   gra/ico 6Mb   4.0 s0y gameicons 2017
(snx) (Translation: dr)

[News message: 09. Apr. 2017, 06:06] [Comments: 0]
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09.Apr.2017



AROS-Archives-Uploads until 08.04.2017
The following archives have been added to the AROS-Archives until April 8th, 2017:
minipicolisp.i386-aros.lha   dev/lan 137kb A minimal version of PicoLisp
hey_1.0.i386-aros.zip        net/ema 6Mb   Html Enhancer for YAM
(snx) (Translation: dr)

[News message: 09. Apr. 2017, 06:06] [Comments: 0]
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09.Apr.2017



WHDLoad: Version 18.3 and new installers until 08.04.2017
Using WHDLoad, you can install games, scene demos and intros from cracking groups to your harddisk that were only working from floppy disks previously.

Three days ago version 18.3 was released now supporting the Apollo core of the Vampire accelerator boards by recognizing them as 68040 processors. Additionally the following installers have been added until April 8th, 2017:
  • 2017-04-06 improved: Chaos Engine 2 (Bitmap Brothers) access fault fixed, option to preset level code (Info)
  • 2017-04-02 new: Megademo (Vermin) done by StingRay (Info, Image)
(snx) (Translation: dr)

[News message: 09. Apr. 2017, 06:06] [Comments: 0]
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09.Apr.2017
AROS-Exec (Forum)


AROS: ZunePaint 0.10, ZuneView 0.37 and ZuneFIG 1.4r345
Yannick Erb has released AROS Updates of his ZuneTools ZunePaint and ZuneView as well as of the vector graphics program ZuneFIG.

Changes in ZunePaint:
  • Do not show ILBM as a save option (it isn't working)
  • Reworked interface to allow use of smaller resolution screen
  • Magic Wand and Lasso select could crash for big regions (WORD overflow
Changes in ZuneView:
  • Merged in changes from ZunePaint
  • Magic Wand and Lasso selection mode activated
  • Reworked interface to allow new selection modes
  • Do not show ILBM as a save option (it isn't working)
Changes in ZuneFIG:
  • Rework catalog handling to be more in line with standard AROS handling
  • Rely on library auto opening
  • Empty mouse pointer reworked to cope with Windows hosted
(snx) (Translation: dr)

[News message: 09. Apr. 2017, 06:06] [Comments: 0]
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