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Archiv 'New hardware and software products'


09.Nov.2019
Indie Retro News


Commercial puzzle game: Vegetables Deluxe
Mike Richmond's 'Vegetables Deluxe' (video) is a "match 3 game featuring all-new full colour hi-resolution graphics". Originally developed for the C64 entwickelt, purchasers of a 'deluxe' version will get an ADF download including an Amiga port as bonus. You can purchase the digital editon of Vegetables Deluxe for 5,40 ¤, the boxed version delivered on a (C64-) disk and with printed manual for 17 ¤, plus shipping from Canada. (cg) (Translation: dr)

[News message: 09. Nov. 2019, 23:45] [Comments: 0]
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09.Nov.2019
Indie Retro News


Playable demo: Jump'n Run 'M.KID'
M.KID (video) is an Amiga port of an unreleased jump'n run game with the same name for the MSX2 platform. It was created with the Game Construction Kit RedPill. (cg) (Translation: dr)

[News message: 09. Nov. 2019, 23:27] [Comments: 0]
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03.Nov.2019
Amigaworld.net (Forum)


Announcement: New FPGA Amiga implementation M5
Under the title link Jesús de la Torre - among others developer of a laser upgrade for Amiga mice - has announced a new Amiga FPGA board in Mini-ITX format called M5 for 224,95 Euro. A Kickstart-ROM chip provided by Cloanto is included but alternative versions can be loaded as well.

The used FPGA is a Spartan 3 XC3S400 (PDF survey), for the emulation of the 68000 processor and the Custom chips are separate softcore and a revision of the Minimig implementation will be used (blog entry with comments, automated English deutsche automatisierte translation). (snx) (Translation: dr)

[News message: 03. Nov. 2019, 07:57] [Comments: 0]
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31.Oct.2019
Icke (a1k) (ANF)


Crowdfunding: Mechanical Amiga-500/1200 keyboards
Similar to the project, announced by the A1200.net team, under the title link the Australian Liwei Guan offers a crowdfunding campaign for mechanical keyboards for the computers Amiga 500 and Amiga 1200.

They are meant as replacements for existing keyboards because the metal carrier and the controller are not included. Additional to the US/UK keycaps also German ones are planned - other languages will be offered if there is sufficient demand. (snx) (Translation: dr)

[News message: 31. Oct. 2019, 08:50] [Comments: 0]
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31.Oct.2019
Samuli Holopainen (ANF)


Real-time strategy game: AI
Samuli Holopainen writes: AI was made for Christiandevs annual Speedgame 2019 competition where it became #1 in both categories of "Best Fun Game" (shared #1) and "Most Original Concept", in which AI scored the maximum score of 5 points. Overall ending however only at #3.

In AI you are in control of an AI sending Robots to kill Humans. There's a catch however, you cant control Robots individually, but you can only control from where and when to send Robots, and what ALL Robots will be targeting at any time and then Robots will themselves decide how to achieve it.

The version sent to the competition is not the same as this release version. This release version is worked a bit further, adding such features as Save Game (autosave), Upgrades, bug fixes, other tweaks, and the possibility to actually complete the game properly.

Notice, however, that this game does need a heavy machine, and no real AmigaOS 3.x machine is able to run this, AmigaOne X1000 or equivalent is recommended. Although if you don't mind a slower speed, then you could play this with some lower spec machines. In addition, there is also a possibility to make the speed faster for slower machines, but this happens with the cost of stability. You might be able to play this with for example lower-spec Sams but prepare for bugs then.

You can check a bit about this game (the competition version) from a video about all Speedgames.

As usual with my games, to support Indiego Appstore, this game will first be available only through Indiego Appstore. But it will be released to Aminet later as well. (snx)

[News message: 31. Oct. 2019, 08:50] [Comments: 0]
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