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Andreas Magerl (ANF)

Anniversary: APC&TCP has now been active for 30 years
Andreas Magerl writes: "The APC&TCP computer club was founded more than 30 years ago. (Does anybody of you know exactly when?) As one of the largest Amiga clubs worldwide, the question of how to better support all the programmers in the club came up quite quickly. Our members produced some really good programs and games, but they all voiced their opinion that they weren't very happy with the commercial contracts that were offered by major publisher. After long deliberations, APC&TCP sales was founded in May 1992.

The main task of sales was to market the club members' software as effectively as possible. The first software titles released through APC&TCP were Databench and 1990. Other titles such as Kargon, Jaktar, Flyin High, Pinball Brain Damage, and many others, followed on quite quickly by even more. More recently, APC&TCP has released software titles for the Amiga such as Roadshow, CygnusED, Reshoot R, Tiny little Slug, Trap Runner, and there are other products that are already in their 'starting blocks'.

Some time ago a shareware series was released, which comprised of a few dozen shareware titles that were marketed here by club members. Incidentally, APC&TCP blossomed quite quickly into one of the cheapest PD diskette dealers in Germany.

Initially there were also a number of third-party products in the range, which were mainly sold to club members. Though quite quickly after that, our range of goods reverted to being only our own products that were offered, apart from a few exceptions. One of those exceptions, by way of example, is the LOAD from VzEkC e.V. Issue 8 will soon be available in the APC&TCP online shop.

For many years, the NoCover floppy disk club magazine was also distributed through APC&TCP. Incidentally APC&TCP has been publishing the print magazine Amiga Future for over 20 years, and what's more, the Amiga Future will be reaching its 25th anniversary in January. Yes, the Amiga Future magazine is still being printed. :)

Over the years, in addition to the many software titles released through APC&TCP, there has also been a whole range of merchandise produced by APC&TCP: such as, posters, mouse pads, mugs, stickers and much, much more. APC&TCP also took over the distribution of the Amiga Joker magazine, issues 17 and 19. Recently the VD Aktuell has also become available through APC&TCP.

Over the years APC&TCP has remained very active, in many areas, though generally that is in the background, without Amiga users really being aware of their involvement. For example, APC&TCP took over the advance ticket sales for the Amiga trade fairs from ICP. So, it was a natural step for APC&TCP to present the Amiga at Gamescom in a show area of approx. 100 square metres. APC&TCP will be there, yet again, at the Amiga 37 in the autumn of 2022 and is also assisting the organisers to make the venture a success, as usual, in the background.

Over the last 30 years, APC&TCP has released over 200 products for the Amiga, and there are also 125 NoCover issues. Additionally approx. 140 German and 80 English Amiga Future magazine issues have been printed during that time. After 30 years, APC&TCP actually seems to be one of the largest software publishers for the Amiga with a current 6-digit annual turnover. From which no-one has become super-wealthy here, it's just that the Amiga is simply great fun to use. :)

Our main goal, currently, is to reach our 50th year anniversary, which would be something to really celebrate. In addition, we are always searching for entertaining games and applications, where the programmer is looking for a fair and reliable publisher. One of the great advantages of APC&TCP is that a programmer can have their say as to any choice of packaging, which is also one of the reasons why APC&TCP does not have any standardised or similar packaging from one product to another. If you are one of those gifted, and interested programmers, then please send an email to" (snx)

[News message: 02. May. 2022, 14:06] [Comments: 0]
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07.Apr.2022 (Webseite)

Amiga Games, Inc. sells Amiga NFTs to fund blockchain development
"Amiga Games, Inc." (AGI) was a spin-off of Amiga, Inc. founded by Bill McEwen in 2013 to continue the last remaining line of business: selling (emulated) Amiga game classics for mobile platforms. AGI was taken over by the Writers Group almost immediately after it was founded - whose shares were already available on the stock exchange for a few hundredths of a cent at that time.

Although there was initially talk of hundreds of Amiga titles that were to be brought to various mobile platforms - the range of around a dozen titles and the Blackberry as the only supported platform never changed. Almost two years later, the offer had to be completely discontinued as the license received from the new owner of the Amiga rights expired at the end of March 2015.

AGI's official website has never featured much more than an animated boingball in all these years (Web Archive), but at the end of March, was completely overhauled: There is talk of a "relaunch", the "resurrection of old games" and the "ultimate mobile platform for playing your favorite retro games". Interested parties can invest in this project in advance in order to have a "say" in the development of the platform and the selection of titles.

This investment is made by purchasing so-called NFTs. The tokens offered by AGI are graphics related to games such as Dune or Rocket Ranger, which are available at a unit price of USD 250. The income generated in this way will be used to finance the development of the "Retro Infinity Player" - i.e. the software engine with which AGI intends to bring retro classics to various modern platforms. The only information about the Retro Player that can be found on the website is the statement that it is "Blockchain based" und already in development.

There is no imprint to be found on the site, and according to the Terms & Conditions, which are over 60 pages long on our computer, is an offer from Active World Club. The latter's website does not contain any content either and just announces an imminent "Reboot". According to the company's own Twitter channel, the cryptocurrency "Active World Rewards Token" (AWRT) currently appears to be AWC's main area of business.

Editor's note: "Blockchain", "NFT" and "cryptocurrency" are the very buzzwords that have been used for several years now in a constant attempt to entice investors and private investors to make speculative purchases. That someone at Amiga Games Inc. is really working on the development of a retro player can probably be ruled out - quite apart from the fact that an allegedly "blockchain-based" retro player makes no sense whatsoever. (cg) (Translation: cg)

[News message: 07. Apr. 2022, 16:33] [Comments: 0]
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A-EON confirms lack of an AmigaOS 4 license
A few days ago, Alinea announced that the X5000 was back in stock. Their listing of a complete system includes a digital copy of AmigaOS 4, but according to a former Hyperion manager, A-EON no longer has a valid AmigaOS 4 license - which brings up the question where Alinea is purchasing X5000 motherboards bundled with an AmigaOS 4 license. Approached by, Matthew Leaman from A-EON and Amigakit confirms that "there are no active OEM agreements for A-EON hardware". According to him each reseller makes "his own arrangements for any third party software they resell".

Since Alina claims (German) to be purchasing hardware and software from the same source, that means there has to be another layer in the distribution channel - somebody who has access to valid OS4 licenses, bundles them with motherboards purchased from A-EON and then sells them to Alinea and maybe other dealers.

Neither Matthew Leaman nor Simon Neumann from Alinea wanted to discuss details of the current distribution model with Leaman only confirmed that the boards currently on sale are not new production runs, they are supplied from existing stocks. We asked both Ben Hermans (Hyperion) and an entrepreneur who is rumoured to be the middleman described above for a statement, but have not heard back from either party so far.

Note from staff: In his original statement (German) at, Simon Neumann explains that one of the reasons for the new price of a X5000 system - 2400 Euros instead of 2100 Euros - is the substantially higher wholesale price the German dealer has to pay. An additional middleman between A-EON and dealers selling to endusers would explain that, since the middleman obviosly has to generate profit as well. (cg)

[News message: 25. Mar. 2022, 13:02] [Comments: 0]
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