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Archive 11/2021


21.Nov.2021
Andreas Falkenhahn (ANF)


Hollywood plugin: hURL 1.2 for several data transfer protocols
Press release: Airsoft Softwair, the hardest working men in code business, are back on your screen with a major update of hURL - the ultimate multi-protocol data transfer plugin for Hollywood, which allows Hollywood scripts to transfer data using all kinds of different network protocols including full SSL support.

Version 1.2 is a major update that now supports Hollywood 9's extended network adapter so that Hollywood's DownloadFile() and UploadFile() functions can now handle all protocols supported by hURL instead of just HTTP. This makes it much easier to use hURL because you often don't have to use hURL's lowlevel interface any longer but can just use DownloadFile() or UploadFile().


hURL supports an incredibly wide range of transfer protocols, e.g. DICT, FILE, FTP, FTPS, Gopher, HTTP, HTTPS, IMAP, IMAPS, LDAP, LDAPS, POP3, POP3S, RTMP, RTSP, SCP, SFTP, SMB, SMBS, SMTP, SMTPS, Telnet and TFTP. As with all Hollywood plugins, hURL comes with extensive documentation in various formats like PDF (over 300 pages!), HTML, AmigaGuide, and CHM that contains detailed descriptions about all functions and methods offered by the plugin.

All of this makes hURL the ultimate data transfer tool for Hollywood that contains everything you need to send and receive data via almost any transfer protocol on the planet.

hURL is now available for free download from the official Hollywood portal. Thanks to Hollywood's cross-platform plugin system versions for AmigaOS 3.x (m68k), AmigaOS 4, MorphOS, Linux (PPC, ARM, x86, x64), Mac OS (PPC, x86, x64), Windows (x86, x64), Android (ARM, ARM64), and iOS (ARM, ARM64) are provided.

Note that on AmigaOS and compatibles, AmiSSL 4.x is required by hURL for SSL transfers. Since this isn't available in a native MorphOS version yet, you can just use the 68k version of AmiSSL 4.x on MorphOS. It has been verified to work fine with hURL. (snx)

[News message: 21. Nov. 2021, 19:52] [Comments: 0]
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21.Nov.2021



Aminet uploads until 20.11.2021
The following files have been added until 20.11.2021 to Aminet:
REDPILLGameCreator.lha   dev/misc   2.2M  68k Game Creator with AGA support
MaestrixReloaded.lha     driver/aud 163K  MOS The Maestrix 2: Reloaded on P...
dsp3210.lha              driver/oth 407K  68k DSP 3210 drivers and tools
FlashMandelNG_OS4.lha    gfx/fract  17M   OS4 Mandelbrot & Julia fractals AOS4
AmiArcadia.lha           misc/emu   4.4M  68k Signetics-based machines emul...
AmiArcadiaMOS.lha        misc/emu   4.7M  MOS Signetics-based machines emul...
AmiArcadia-OS4.lha       misc/emu   4.9M  OS4 Signetics-based machines emul...
AmiVms.lha               misc/emu   3.2M  68k Simulates OpenVMS commands
abcm2ps.lha              mus/misc   554K  MOS Convert music tunes from ABC ...
HuntnGather.lha          util/dir   102K  68k File indexing and search util...
TestProgram.zip          util/misc  431K  68k Versatile Amiga Test Program
AnalogClock.lha          util/time  38K   68k Analog transparent clock for ...
(snx)

[News message: 21. Nov. 2021, 08:56] [Comments: 0]
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21.Nov.2021



OS4Depot uploads until 20.11.2021
The following files have been added until 20.11.2021 to OS4Depot:
amiarcadia.lha           emu/gam 5Mb   4.0 Signetics-based machines emulator
flashmandelng.lha        gra/mis 17Mb  4.0 Mandelbrot & Julia fractals ...
datenbank.lha            off/dat 51Mb  4.1 Simple offline Database done wit...
(snx)

[News message: 21. Nov. 2021, 08:56] [Comments: 0]
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21.Nov.2021



AROS Archives uploads until 20.11.2021
The following files have been added until 20.11.2021 to AROS Archives:
barspipes.zip                aud     5Mb   Port of Amiga 68k Best Midi Sequ...
4klive.i386-aros.zip         aud/mis 491kb Simple synth toy.
a1kstartup_remix.zip         aud/mis 42kb  Aros startup sound
dt42.lha                     aud/mis 814kb DT-42 DrumToy
flac133.i386-aros.lha        aud/mis 2Mb   Free Lossless Audio Codec
gtuner.i386-aros.lha         aud/mis 5Mb   a Guitar Tuner
muitronome.i386-aros.lha     aud/mis 83kb  a Mui Ahi Metronome
armodplugplayer02.i386-ar... aud/pla 2Mb   Plays 22 different mod formats ,...
harmonyplayer.i386-aros.zip  aud/pla 1Mb   multi format music player
modexplorer_aros.zip         aud/pla 2Mb   Streaming mod file from Internet...
protracker23d.i386-aros.zip  aud/tra 3Mb   Music making software "ProT...
protrekkr.i386-aros.lha      aud/tra 10Mb  Protrekkr
siddump.i386-aros.lha        aud/tra 106kb C64 music debug output utility
snow_ninja.i386-aros.lha     dem/sce 16Mb  Demo from SSEP 2012
z-nexx.i386-aros.lha         dem/sce 23Mb  Demo from SSSP 2013
aidea.lha                    dev/ide 11Mb  IDE Enviroment
bas2tap.i386-aros.lha        emu/uti 111kb Sinclair BASIC file to TAP tape ...
bin2tap.i386-aros.lha        emu/uti 107kb Sinclair CODE file to TAP converter
z802tzx.i386-aros.lha        emu/uti 183kb Spectrum Z80 Snapshot to TZX Tap...
bumprace.i386-aros.zip       gam/act 1Mb   Avoid obstacles in top-down spac...
darkest-hour.i386-aros.lha   gam/adv 88kb  Old-fashioned text adventure game
nmtm1.lzx                    gam/adv 20Mb  Point and click adventure game
nmtm-solution.lha            gam/mis 9kb   The solution for the game No Mor...
brickshoot.i386-aros.zip     gam/puz 3Mb   Shoot to clear colored blocks (6...
football-manager.i386-aro... gam/spo 138kb Relive the Sinclair Speccy footb...
grafx2-2.7.i386-aros.zip     gra/edi 1Mb   The Ultimate 256-color bitmap pa...
68k_datatypes.zip            gra/mis 24kb  new datatype for aros m68k
hwp_rapagui-2.1.i386-aros... lib/mis 7Mb   Cross-platform GUI toolkit for H...
toolbar_mcc.zip              lib/mui 4kb   Toolbar custom class for MUI
simplemail_0.43.zip          net/ema 1Mb   IMAP POP3 Client Email
hbecard.lha                  uti/mis 4Mb   This little happy birthday elect...
(snx)

[News message: 21. Nov. 2021, 08:56] [Comments: 0]
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21.Nov.2021



MorphOS-Storage uploads until 20.11.2021
The following files have been added until 20.11.2021 to MorphOS Storage:
MaestrixReloaded_2.0.lha  Audio/Drivers             The Maestrix 2: Reloade...
abcm2ps_8.14.12.lha       Audio/Misc                Convert music tunes fro...
HivelyTracker_1.8.lha     Audio/Tracker             HivelyTracker 1.8 writt...
AmiArcadia_28.22.lha      Emulation                 A Signetics-based machi...
REminiscence_data.lha     Games/Adventure           REminiscence_data.lha
REminiscence_0.4.9.lha    Games/Adventure           REminiscence is a re-im...
NMTM_14.11.21.lha         Games/Adventure           A game concept demo of ...
Woof_8.0.0.lha            Games/Shoot3D             Woof! is a continuation...
dsda-doom_0.22.lha        Games/Shoot3D             This is a fork of prboo...
(snx)

[News message: 21. Nov. 2021, 08:56] [Comments: 0]
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21.Nov.2021



WHDLoad: New installers until 20.11.2021
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 20.11.2021:
  • 2021-11-15 improved: Workbench 3.1 (CBM) reassembled with latest kickemu, WHDCtrl enabled (Info)
(snx)

[News message: 21. Nov. 2021, 08:56] [Comments: 0]
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21.Nov.2021
Amiga.org (Forum)


Event: Videos of AmiWest 2021
October 16 and 17, the 24th AmiWest took place in Sacramento, California (amiga-news.de reported), and as usual Robert Bernardo prepared videos of the show, with the final one published today: (snx)

[News message: 21. Nov. 2021, 08:56] [Comments: 0]
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21.Nov.2021



FPGA: First Playstation1 game for MISTer
In mid-August we reported that Robert 'FPGAzumSpass' Peip had announced a Playstation1 emulation for the MISTer. In mid-October he announced via YouTube video that first games would basically run. Now yesterday via Twitter announced that with RidgeRacer the first PlayStation game is now playable on MiSTer: Some bugs are still present, but encourage testing. Unfortunately, those who do not have a second SDRAM available will have to wait a few more days.
He has documented his efforts in a GitHub project. (dr)

[News message: 21. Nov. 2021, 08:08] [Comments: 0]
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20.Nov.2021



Accelerator board: Last Buffee status update for 2021
In our last new item we reported that the Buffee accelerator boards had to be sent back for revision. Now the developers have published a last bog entry for this year (pictures available under the title link):

"I have many words for the last year, none of which I can really express here. Suffice to say that this “chip shortage” has pushed back retail production run into January – at least at this point – I believe nothing anyone’s saying until I have boards physically in hand. Despite the delays, our beta testing is going along well, but very, very slowly. We’re still waiting for the last of the beta boards to come in before we begin shipping, and I absolutely appreciate everyone’s patience with this. Software is coming along nicely and we have good timing on the bus and can read and write, so that’s progress!

Debugging the bus aside, we’re well along testing PJIT and the C (slow) emulator. But I wanted to take a small step aside and talk about what we’ve been developing ON. Say hello to the DIP-64 version of the MiniMig currently under development!

While I’d love to say that this is just for Buffee, this opens the MiniMig up to running basically any 68000 accelerator, fast RAM or IDE expansion, adding a ton of utility it never had before. Want a 68030? Ok. Maybe an 8MB+IDE board? Sure. How about a Vampire? Hey, sometimes Buffee gets along with Vampires too. Anyway, this is an amazing bit of kit and of course, can still run the SEC000 at 50MHz giving it near Amiga 3000 speeds.

I’m also taking a stab at fixing up some of the old MiniMig Verilog code to add real Amiga mouse support (quadrature decode) as well as proper scanlines that don’t darken the screen along with aspect-correct scaling. Wait, what’s that, you haven’t heard of this? Well, most scanline implementations just black-out or dim alternating lines which dims the screen. Given that LCD’s already have a horrid dynamic range compared to CRTs, it’s not great makign the screen dimmer than it has to. The magic is in using what is basically an overlay filter, combined with some horizontal (but no vertical) smoothing. I think the look is fantastic.

We’re also looking at updating some other aspects like removing the antiquated PS/2 ports and supporting the 50MHz mode with Buffee to have a 50MHz bus to chip RAM. Fun times ahead, we just need to be a little more patient." (dr)

[News message: 20. Nov. 2021, 21:22] [Comments: 0]
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20.Nov.2021



The Amiga video memory: Amigavideo.net
Amigavideo.net collects on its site any videotapes dedicated to the Amiga. Amigavideo wants to make available hours of videos to the Amiga community, "from TV commercials to boring 2-hour long tutorials, without forgetting the institutional films selling the machine as the 'most amazing' computer ever."

The first goal of this website is to gather as many Amiga related videos as possible, preferably in the best available quality. As Thierry further reports, many of the videos can also be found elsewhere. With Amigavideo.net one simply wants to increase the chances for the Amiga fan to find and watch the video he is looking for. Besides, so many websites have disappeared without a trace, Commodore Billboard or Back2roots come to mind.

Thierry was kind enough to tell us the following about the history of the project:
"The website has been officially launched on Oct 2017 (quick panel during AmigaON, an Amiga reunion that took place in Ontario, Canada) The first idea of this website surfaced around 2015 when my pile of Amiga VHS tapes was getting bigger and bigger. I'm a big Amiga fan/user (since...1990) and also Cinema/AudioVisual enthusiast, the reason of my "attraction" to everything involving Amiga and Video.

The main reason was to "share" those tapes instead of just keeping it in a storage and with a "better" interface than YouTube or etc (where pretty much all the videos already are...but good luck to find anything if you don't know the exact name of the video...

Recently, the whole collection has been upscaled to 720/60p with noise reduction....insanely long process but I'm very happy with the result."

A future step would be to obtain master copies (also on loan) and preserve them (at least digitally) in as future-proof a state as possible. (dr)

[News message: 20. Nov. 2021, 08:51] [Comments: 0]
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20.Nov.2021



Emulation: vAmiga as web port
Christian Corti has obviously specialized in web conversions of emulators and programs with his web presence NEOART Costa Rica: Thus, besides the web conversion of the C64 emulator "VirtualC64" and the music tracker "Future Composer" in the form of a remake, he also offers the web conversion of the Amiga emulator for MacOS vAmiga developed by Dirk Hoffmann. All that is needed is a current browser such as Chrome, Edge or Firefox. The required ROMs are provided in the form of an 'AROS Replacement Kickstart ROM'. It is also possible to use your own ROMs, but tests in this regard have failed on our part. Corti explicitly points out the beta status of the project, but we wanted to see how applicable this already is and chose as a test object the game Crazy Columns, which the author Jochen Hoffer provides in the form of an adf file.

After calling the title link, we are greeted as follows:


After a "Continue", the settings page awaits us:


We decide for "Install AROS" and thus for the "AROS Kickstart Replacement ROM". In the tab "Hardware" you can load pre-configured preferences. Since 'Crazy Columns' was written for the Amiga 500, we decide to use it. After an "OK" the emulator starts:


Since no action is triggered by pressing the icons, we simply drag the ADF file of the game into the window and the game is loaded. However, the first attempt is still slowed down by the message 'too little memory'. We increase the Fast RAM from the default 0 kB to 512 kB and start again. This time with success:


Furthermore, there is a second web implementation of the vAmiga emulator, vAmigaWeb. This is maintained by GitHub user "Mithrendal" and can be reached at this direct link. As vAmiga developer Dirk Hoffmann tells us, "this emulator is also in beta. At the moment important features like the keyboard are still missing. A mouse support is available since yesterday. This webport should run later mainly on mobile devices." (dr)

[News message: 20. Nov. 2021, 07:18] [Comments: 0]
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19.Nov.2021



Game Construction Kit: RedPill 0.9.3
RedPill, developed by Carlos Peris, is a game construction kit written in Amiblitz 3.8, which allows the development of games from various genres (see short tests of two Redpill games). RedPill is compatible with AGA and ECS, the "player" for playing the finished creations requires a total of 1.5 MB RAM.

This new version 0.9.3 provides the following changes:
  • Profiler update: Trigger conditions and actions are displayed. Also added extra cathegories in the main bar.
  • Code for global variables has been optimized.
  • Code for input has been optimized.
  • Render code has been optimized.
  • New action Trigger Sprite Layer to enabled or disable the Level Sprite Layer.
  • New action Trigger Sprite Spd X to set up the Level Sprite Layer Speed in X.
  • Removed HUD Enabled/Top/Bottom from HUD screen as now the setup is done in Level Properties.
  • Audio routines for player and the editor have been unified.
  • Code has been converted to ASCII, this is just better for me but could have some unknown implications.
  • Some internal code refactoring.
  • In Game Setup screen Target FPS has been renamed to Max FPS.
  • FIX: Sprite setup not being seen in the Level Properties screeb.
  • FIX: When entering the level screen some old projects could crash the editor.
(dr)

[News message: 19. Nov. 2021, 06:35] [Comments: 0]
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