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Carlos Peris (Mail)
| Game Construction Kit: RedPill 0.9.2|
RedPill, developed by Carlos Peris, is a game construction kit written in Amiblitz 3.8, which allows the development of games from various genres (see short tests of two Redpill games). RedPill is compatible with AGA and ECS, the "player" for playing the finished creations requires a total of 1.5 MB RAM.
Regarding the major jump from the previous version 0.8.13 to the latest 0.9.1, we have asked the author for some additional information which he kindly provided:
"Version 0.9 is a big step forward in the game creator progress, not just for the number of features that have been added but because it makes game development easier than before which is why Redpill exists in the first place. For each level you can define the music to play, the transition effects, the background to use and a lot more things. Before you had to use some triggers to set up these values per level as they were set up only for the project. Adding and browsing objects and tiles is much easier with the shortcuts added in the screens, editing levels if faster now (YouTube video).
The performance has also improved as has the compatibility with 68000 cpus (older versions required a 68020). The audio engine now uses PHX library which means that you have music and sounds at the same time without using a 3 channels mod.The sprite layer support is much better now, supporting 16 colors layer (instead of 4 color) and setting it up in the background or the foreground of the screen (YouTube video). When running in AGA, games use 24bit color precission and gradients even if the game is ECS. There are many other fixes and improvements thanks to the feedback from users.
These are two YouTube example tutorials showing how to do some type of games, and how fast is to get results:
Update: (04.11.21, 20:40, dr)
Meanwhile version 0.9.2 is available on Aminet which mainly fixes bugs. (dr)
[News message: 31. Oct. 2021, 06:30] [Comments: 0]
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