13.Jul.2007
Christian Rosentreter (ANF)
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MorphOS: MapMasterDX 0.9
Mit Kelly Samels MapMasterDX für MorphOS lassen sich große, aus einzelnen Kacheln zusammengesetzte Landschaften für 2D-Spiele entwerfen (Screenshot).
Neuerungen in der Version 0.9:
- Pasting of x and/or y flipped blocks added
- Now goes directly to edit mode after loading blocks
- Larger possible map sizes (1024 x 1024)
- Setting added to keep block window open while editing
- Possible to save as raw 32 bit data or C source code
- Doesn't add ".lx" extension to filename if present
- Fixed crash when blank filename was selected
- Updated documentation
Download: mapmasterdx09.lha (388 KB) (snx)
[Meldung: 13. Jul. 2007, 20:49] [Kommentare: 0]
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