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08.Nov.2017
Lorfarius (Host) (ANF)


Retro podcast: AMIGArama, issue 2
AMIGArama is an English-language podcast, new issues are suppoesed to be published every week. Topics of the retro podcast are Amiga games and utilities - each issue is about one classic Amiga game. This week the podcast is about Jetstrike. The aim of the moderator Lafarius is to present every commercial Amiga game in one episode of his podcast. (cg) (Translation: dr)

[News message: 08. Nov. 2017, 22:44] [Comments: 0]
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08.Nov.2017
Amiga Future (Webseite)


Game announcements: Cybermove and Speedgrid
According to a report of the Amiga Future, Virtual Dimension is developing a Sokoban-like game, in which a robot has to move boxes around barriers. The game is supposed to be finished when the Gamescom 2018 will be take place.

Another game has been announced by Simone 'saimo' Bevilacqua (e.g. "BOH"). In Speedgrid (video) you control a spaceship and have to collect different objects. (snx) (Translation: dr)

[News message: 08. Nov. 2017, 20:14] [Comments: 0]
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07.Nov.2017
Andreas Magerl (ANF)


Print magazine: Amiga Future, issue 129
The English and German issue 129 (November/December 2017) of the print magazine Amiga Future has been distributed today, and can also be ordered directly from the editorial office of Amiga Future as well as Amiga dealers who stock the magazine. Content includes a show report from Gamescom 2017, news from the MorphOS camp and a laser upgrade for Amiga mice. (snx)

[News message: 07. Nov. 2017, 20:09] [Comments: 0]
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06.Nov.2017
a1k.org (ANF)


FPGA processor: 68080 is to licenced to hardware producers for free
Gunnar von Boehn offers to provide his reimplementation of a 68k processor calles 68080 to further hardware producers. Currently the Vampire accelerator boards ("Apollo Cores") are equipped with a 68080 which are available for A500/A600 and announced for the A1200. For the "big" Amigas so far nobody has offered such solutions.

von Boehns now offers that a hardware producer can licence a version of the 68080 for free which after booting the system is reduced to the speed of a real 68060 processor but apart from that has all the features of a 68080. This "Shareware output" of the CPU end users could turn off by purchasing a keycode.

If companies would use this offer, producers could again offer fast accelerator board for Amigas and Ataris despite the high prices resp. the unavailability of such boards. On the other hand, von Boehn could break into new markets because producers like Jens Schönfeld could offer boards for the Amiga3000/4000.

This offer is limited to the CPU of the Apollo Core. Other parts like SAGA or a chipset emulation are not included. (cg) (Translation: dr)

[News message: 06. Nov. 2017, 23:47] [Comments: 0]
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05.Nov.2017
Andreas Falkenhahn (ANF)


15 years of Hollywood: Malibu 1.4 released as Freeware
Press release: 15 years ago today, on Nov 5th 2002, Airsoft Softwair, the hardest working men in code business, released version 1.0 of Hollywood. Back then it was advertised as a "multimedia authoring system" comprising over 150 functions and it was only available for 68k Amigas. It immediately attracted the attention of lots of creative people from all around the world and thanks to the fantastic support of its community Hollywood has grown into a real swiss army knife for all different kinds of purposes. Who would have guessed 15 years ago that Hollywood would evolve into such a beast of a software that runs on over a dozen of different platforms and has lots of plugins that enhance its capabilities even further?

To celebrate Hollywood's 15th anniversary, Airsoft Softwair proudly presents a brand-new version of Malibu, the plugin that enables Hollywood to run Scala scripts. First released in June 2003, Malibu was the first Hollywood plugin and the one that started it all. As a special gift to the Hollywood community for its fantastic support over the last 15 years Airsoft Softwair has decided to make Malibu freely available for everybody. Previous versions were sold commercially but now Malibu is a Hollywood plugin that is provided completely free of charge like all other Hollywood plugins.

Malibu 1.4 is a major update that introduces support for Linux and Mac OS and for 64-bit architectures. It also contains various bug fixes and enhancements like the ability to export Scala scripts as Hollywood scripts. Malibu emulates nearly the whole Scala command set and supports all Scala versions from 1.0 up to Scala InfoChannel 500 which was the last Amiga version of Scala. Emulation is done by the El Capitan microkernel which tries to achieve the best performance possible on the system used. With Malibu it is now possible to run those Scala presentations without the actual classic Amiga hardware. Because the whole emulation runs on top of Hollywood's multimedia application layer you can run Scala presentations on every platform supported by Hollywood. In many cases the quality of the pictures that Malibu displays is much better than the original Scala quality because Scala often had to remap many pictures with very different colors to a 8-bit display which resulted in a massive loss of color information. With Malibu, however, all graphics are shown in true colour.

Scala is a program which helped the Amiga to become a real multimedia wonder. There were no products for a long long time that could beat an Amiga with Scala. Therefore Scala was widely used in all different production fields, from movies and television to big shows. Everyone who has worked with Scala knows what powers it has. But this power is only possible because Scala is very hard-coded to the Amiga's custom chips which leads to the problem that it does not run on modern Amiga systems or other platforms. For many years all sorts of users complained that there was no Scala that runs RTG compatible. This time is over now. Malibu revives Scala in a completely system-friendly way.

Malibu is available free of charge and can be downloaded from the official Hollywood portal under the title link. Versions for AmigaOS 3, AmigaOS 4, MorphOS, AROS (x86), Windows (x86,x64), Mac OS X (ppc, x86, x64) and Linux (ppc, arm, x86, x64) are provided.

Screenshots:
(snx) (Translation: dr)

[News message: 05. Nov. 2017, 06:46] [Comments: 0]
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05.Nov.2017
Amiga.org (Forum)


AMOS animation: Alfredo's Perilous Pitfall
Alfredo's Perilous Pitfall is a remake of the sequel of an C64 animation which was inspired by an Apple-II series about a stick figure written by Richard Derocher. The source code of the AMOS animation is included.

Download: alfredo.adf (880 KB) (snx) (Translation: dr)

[News message: 05. Nov. 2017, 06:46] [Comments: 0]
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05.Nov.2017



Aminet-Uploads until 04.11.2017
The following archives have been added to the Aminet until November 4th, 2017:
WhatChanged.lha          biz/dbase  6K    MOS Identifies file system change...
SteMarRegBlitzSources... dev/basic  6K        4 Stefano Maria Regattin Blit...
file-mos.lha             dev/gg     1.3M  MOS Determine file type
Aquaria_ppc-morphos.lha  game/actio 3.3M  MOS Aquaria, underwater game
bermudasyndrome-wos.lha  game/actio 306K  WOS Bermuda Syndrome Engine (Warp...
MCE.lha                  game/edit  1.7M  68k Multi-game Character Editor
MCE-MOS.lha              game/edit  1.9M  MOS Multi-game Character Editor
MCE-OS4.lha              game/edit  2.0M  OS4 Multi-game Character Editor
fxPAINT_de.lha           gfx/show   23K       Unofficial German catalog for...
alfredo.adf              pix/anim   880K  68k Alfredo's Perilous Pitfall
workbenchexplorer.lha    util/dir   2.0M  OS4 Modern file browser loaded wi...
FontWalker_mos.lha       util/misc  1.4M  MOS Collect and display TTF fonts
FontWalker_os3.lha       util/misc  2.4M  68k Collect and display TTF fonts
FontWalker_os4.lha       util/misc  1.8M  OS4 Collect and display TTF fonts
RSCP.lha                 util/moni  25K   68k RawSpeed Controller Performan...
(snx) (Translation: dr)

[News message: 05. Nov. 2017, 06:46] [Comments: 0]
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05.Nov.2017



OS4Depot-Uploads until 04.11.2017
The following archives have been added to the OS4Depot until November 4th, 2017:
mce.lha                  gam/uti 2Mb   4.0 Multi-game Character Editor
workbenchexplorer.lha    uti/fil 2Mb   4.1 Modern file browser loaded with ...
(snx) (Translation: dr)

[News message: 05. Nov. 2017, 06:46] [Comments: 0]
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05.Nov.2017



AROS-Archives-Uploads until 04.11.2017
The following archive has been added to the AROS-Archives until November 4th, 2017:
metadiary.i386-aros.zip      off/mis 220kb Color-coded activity log.
(snx) (Translation: dr)

[News message: 05. Nov. 2017, 06:46] [Comments: 0]
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05.Nov.2017



WHDLoad: New installers until 04.11.2017
Using WHDLoad, you can install games, scene demos and intros from cracking groups to your harddisk that were only working from floppy disks previously. The following installers have been added until November 4th, 2017:
  • 2017-11-03 improved: PP Hammer (Demonware) RawDIC imager, disk access disabled, new install script (Info)
  • 2017-11-02 improved: Twin World (Blue Byte/UBI-Soft) RawDIC imager, Bplcon0 color bit fixes, DMA waits in replayer and sample player fixed, trainer options added, source code included, new install script (Info)
  • 2017-10-31 improved: Toki (Ocean) reverted to previous install release (Info)
  • 2017-10-31 updated: Gem'X (Demonware/Kaiko) patch redone, RawDIC imager, bugs in TFMX replayer fixed, high-score load/save, source code included (Info)
  • 2017-10-30 fixed: Great Courts 2 / Pro Tennis Tour 2 (Blue Byte) load/Save tournament was broken (Info)
  • 2017-10-30 fixed: Gem'X (Demonware/Kaiko) disk access removed, Bplcon0 color bit fixes, copperlist termination fixed (Info)
  • 2017-10-30 improved: Amnios (Psygnosis) 68000 quitkey support (Info)
  • 2017-10-30 fixed: Mr.Nutz (Ocean) problem with wrong disk request after intro screens fixed (Info)
  • 2017-10-30 new: Aunt Arctic Adventure (Midware) patch redone, SPS 1757 version supported, trainers added (Info)
  • 2017-10-30 improved: Toki (Ocean) adapted to WHDLoad v17: dynamic CUSTOM settings (Info)
  • 2017-10-29 improved: Mr.Nutz (Ocean) proper 68000 quitkey support, illegal copperlist entries fixed, source code included (Info)
  • 2017-10-29 improved: Celtic Legends (UBI-Soft) RawDIC imager, more blitter waits added, blitter wait patches disabled on 68000, load/save game routines rewritten, 68000 quitkey support, new install script (Info)
(snx) (Translation: dr)

[News message: 05. Nov. 2017, 06:46] [Comments: 0]
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04.Nov.2017
Amigaworld.net (Webseite)


Print magazine: 2nd issue of "Amiga User" available
After having published issue "0" a month ago, now the next issue "1/2017" of the magazine "Amiga User" (amiga-news.de reported) is available in an Polish and English edition and can be also ordered as e-book. This latest issue among others is about mathematical software, database management system, effective disk recovery and about hard disk drive in Amiga 500. (snx) (Translation: dr)

[News message: 04. Nov. 2017, 06:06] [Comments: 0]
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01.Nov.2017
David Brunet (ANF)


New articles on Obligement website
The articles below have been added to the French Amiga/MorphOS magazine Obligement's website during the last two months. All translations are welcome. Please contact David 'Daff' Brunet for more information.

English articles:
  • Review: Beneath A Steel Sky
French articles:
  • September/October 2017 news
  • Old articles from Tilt 104 to 108:
    • Report: Supergames Show 1992, Siggraph 92, Foire de Paris 1992, Jaguar XJ220
    • Reviews: Campaign, Flashback, Road Rash, The Manager, BAT 2
    • News: Ocean, ça déménage, Interview with Eric Chahi, What's new on CDTV?, Interview with Jordan Mechner
    • Comparative: Amiga 4000 vs Falcon 030
  • Interview with Zaher Sai (Amiga user from Syria)
  • Interview with Artur Jarosik (developper of NetSurf)
  • Review: Beneath A Steal Sky
  • Review: C64 Forever 7
  • Review: Slarti
  • File: Classic Reflections - Whatever happened to Micro-Systems Software?
  • File: Behind the scenes, developpment of Traps 'n 'Treasures
  • Tutorial: Installation of Linux Ubuntu on AmigaOne X5000
  • Point of view: Behin the scenes, developpment of the Amiga 3000+
  • Point of view : First steps of a MorphOS user on AmigaOS 4.1 Final Edition
  • Special quizz about the Kickstarts
(cg) (Translation: dr)

[News message: 01. Nov. 2017, 16:20] [Comments: 0]
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01.Nov.2017
English Amiga Board (Webseite)


Space Invaders clone: Space Hippies
"Space Hippies" (Youtube video) is a Space Invaders clone, developed in 1992 and by Martin Fowler and so far was not released. The scene group Wanted Team could get the source codes from Fowler and created a scene like release - including intro and trainer menu. The souce codes are included in the release.

Direct download: Space-Hippies-2017-Trainer-Fix-Flashtro.zip (678 KB) (cg) (Translation: dr)

[News message: 01. Nov. 2017, 00:02] [Comments: 0]
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31.Oct.2017
Amiga Future (Webseite)


FPGA graphics board: Driver and firmware 1.8.3 for the VA2000
Lukas 'mntmn' Hartmann has released another driver and firmware update for his FPGA-based graphics board VA2000. In version 1.8.3 a linear memory management is used which allows it to work with applications and games which do not accept the "BytesPerRow" specification. Besides, a workaround for a Picasso96 bug is included. For the extension VA21000CX now an automatic de-interlacer for the "Hires Laced" and "Lores Laced" screen solutions is available. (cg) (Translation: dr)

[News message: 31. Oct. 2017, 23:53] [Comments: 0]
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31.Oct.2017



Logic game: impsbru
In "impsbru" (Youtube video) you have to control a red block along 3D objects which remind on M.C. Escher. Level editors also are included in the game. The source codes of the game which was written in C are available on Github.


impsbru was developed and tested on an A500 with Kickstart 1.3 but should run on any Amiga.

Download: impsbru.zip (50 KB) (cg) (Translation: dr)

[News message: 31. Oct. 2017, 23:43] [Comments: 0]
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31.Oct.2017
MorphZone (Webseite)


MorphZone Library: Crash Course to Hollywood Programming
Under the title link a short "crash course" for programming in Hollywood was published including three example programs, one of them for creating an user friendly interface. (snx) (Translation: dr)

[News message: 31. Oct. 2017, 20:49] [Comments: 0]
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