amiga-news DEUTSCHE VERSION
.
Links| Forums| Comments| Report news
.
Chat| Polls| Newsticker| Archive
.

Amiga events
18.-21.04.25 • Revision 2025 • Saarbrücken (Germany)
13.-15.06.25 • Flashback-Symposium #02 • Jößnitz (Germany)
01.-02.08.25 • Amiga/040 • Mountain View (USA)
11.-14.09.25 • Classic Computing 2025 • Hof (Germany)
17.-19.10.25 • Amiga40 • Mönchengladbach (Germany)

11.Sep.2024
heise.de Newsticker (ANF)


Heise article on Andy Warhol's Amiga graphics (German)
As reported some weeks ago, one of the two art prints with Debbie Harry's portrait is for sale. Now Heise has also published an article about Andy Warhol's work with the Amiga at the title link - and adds that a sales price of 26 million dollars is being speculated for the picture including the signed floppy disk. (snx)

[News message: 11. Sep. 2024, 13:04] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
11.Sep.2024



Image editor: PyDPainter 2.0.1 for Windows, Linux and macOS
The image editor PyDPainter (new YouTube video of version 2.0) is inspired by DPaint and according to its author Mark Riale an attempt to create a usable pixel art program in Python using PyGame that can handle low resolutions and limited colour palettes and which can be as easy to use as possible (amiga-news.de reported). Version 2.0.1 fixes the following bugs:
  • Anim files from PPaint missing last two frames
  • Unable to draw when magnified when changing frames
  • Anim save issues with palette and blank frames
  • Smear mode crash
(dr)

[News message: 11. Sep. 2024, 06:20] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
10.Sep.2024



MorphOS: E-Mail client Iris 1.34
Just under a week ago, Jacek 'jacadcaps' Piszczek released version 1.34 of his e-mail client Iris for MorphOS. The changes in detail:
  • Fixed a crash during update check on some configurations
  • Fixed a crash when editing a message in a locally mapped folder
  • Fixed not to duplicate messages when editing a message in locally mapped folder or local storage
  • Increased mail filter string length limit
  • Updated WebKit and associated libraries
  • Shows a popup window w/ progress bar when downloading an update
(dr)

[News message: 10. Sep. 2024, 15:25] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
09.Sep.2024
Amigaworld.de (ANF)


Amigaworld.de: Alternative riser cards for the A604n memory expansion
Press release: AMIGAworld is pleased to announce the availability of two alternative riser cards for the A604n memory expansion for the Amiga 600 from Individual Computers (photo).

These new riser cards are designed for WiFi (PicoWyfy) and USB (Subway/Freeway/RapidRoad) expansions, which can be used in the Amiga 600 by simply plugging them in without a cable. The cards can be ordered for private use as a DIY project at the title link. (snx)

[News message: 09. Sep. 2024, 09:51] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
09.Sep.2024



Game Construction Kit: RedPill 0.9.42
RedPill, developed by Carlos Peris, is a game construction kit written in Amiblitz 3.99, which allows the development of games from various genres (e.g. Agonman). RedPill (YouTube video) is compatible with AGA and ECS, the "player" for playing the finished creations requires a total of 1.5 MB RAM. Jens 'Farbfinsternis' Henschel has written a tutorial.

The biggest addition of version 0.9.42 is the possibility to add UI bars to the objects, this way you can display Health, Energy, Stamina etc. This could be very useful for RPG and strategy games, but also for other kind of games:


Alle changes:
  • UI Bar is a new type of object that allows to show energy&health bars above the game objects. They can be attached to the object they need to represent.
  • A project example ex_UIBar has been added to show the usage of this new object type.
  • Added action trigger Follow Me to allow an object request the camera focus.
  • Camera triggers have been moved to the Input&Canera cathegory in the editor.
  • Camera follow now has a parameter to specify if the camera should move immediatly to the targetted object.
  • Set Parent trigger now allows to target a non static object. In this case it will attach to the first that it finds.
  • Fix in the slope code that was introduced after some optimizations.
  • Fix for slope peaks, where the character could move downwards in the level.
  • Fix for HUD not being aligned with the main display when using a reduced screen width.
  • Fix for CD32 buttons mapping to Fire 1 and Fire 2.
  • Fix for custom font when used in the HUD.
  • Fix for a one pixel stripe in the left of the screen where the background sprite layer would be visible
  • Fix in FX layer
  • Some unused code was removed
(dr)

[News message: 09. Sep. 2024, 09:30] [Comments: 1 - 10. Sep. 2024, 15:39]
[Send via e-mail]  [Print version]  [ASCII version]
09.Sep.2024



Preview video: Amiga port of arcade classic Elevator playable
In addition to an Amiga port of Galaga, Jean-François 'jotd' Fabre is also working on a conversion of Taito's arcade classic Elevator Action (amiga-news.de reported). The video now published under the title link shows that, apart from a few graphic errors and inaccuracies, the game logic works completely. (dr)

[News message: 09. Sep. 2024, 08:33] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
09.Sep.2024
Fabio Falcucci (Mail)


Developer log: First map of the game "The Gate" completed
At the beginning of October last year , we introduced the AMOS game "The Gate" by Fabio 'Allanon' Falcucci, a mixture of "Impossible Mission" and "Project Firestart" with his own ideas and concepts. The developer reports on his progress on Patreon, but has kindly summarised the current status for us:

"I spent the last 2 weeks working on the first map (Mastodon screenshot) and I have also fixed several bugs I saw only during the map testing phase. I also added some missing functionalities to the engine to make easier for me to create and handle the game contents, here is a list of the most important things:
  • I've completed the 5 door types available in the game, If I need to I can add more types, nothing is hard coded anymore.
  • I've optimized the game especially using graphics blocks to clear areas instead of using the slow drawing commands (BAR for example).
  • I've started to work on a game editor: the initial idea was that this would helped me to create the game contents faster, but I soon realized that this would take up a lot of my time and I was anxious to see if the engine worked well, so for now I will continue to create the content manually.
  • Terminals and dialogues are using a scripting language created from scratch by me, it supports strings and numeric variables, but they were local to the currently executed script. I needed some persistent space to store stuff so I implemented Map Variables (which are reset every time the map is loaded, but I can share values between map-scripts) and Global Variables (which are reset at the game beginning and can share data between script on different maps).
  • In the Terminal scripting language I also added a JUMPSUB/RETURN pair of commands to recycle repetitive code sections and make the scripts smaller.
  • I've adjusted all the graphics I have to make it proportional with the character's size, I've enlarged all of them manually to make pixel perfect (at my best).
  • I fixed a nasty bug in my script parser: empty lines was causing dead loops blocking the program flow.
  • Dialogue definitions now supports actors declaration, this means that dialogs executed by triggers can be between several actors (and not just 2!).
  • Some bugs related to the secondary weapons/devices are fixed, as well as the damage computation of the hit enemies.
I'm very happy because when I finished the first map and started testing it, everything worked as intended: Dialogues followed the programmed branching, triggers worked, animations worked and most importantly, the terminal simulator worked too!

I am happy about everyone who supports my work on Patreon." (dr)

[News message: 09. Sep. 2024, 08:24] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
08.Sep.2024



Aminet uploads until 07.09.2024
The following files have been added until 07.09.2024 to Aminet:
Amidon_OS3.zip           comm/net   1.8M  68k A Mastodon client for Amiga
amigassh.lha             comm/net   107K  68k SSH2 for the Amiga
complex-cyboman6.zip     demo/aga   36K   68k Intro - 3rd at 68k Inside 2024
satellite-naomi.lha      demo/aga   25M   68k 2nd place at Xenium 2024
Artstate-PartyPack18.adf demo/disk  880K  68k Demopack April 7th 2024
Artstate-PartyPack19.adf demo/disk  880K  68k Demopack May 20th 2024
Artstate-PartyPack20.adf demo/disk  880K  68k Demopack May 27th 2024
Artstate-PartyPack22.adf demo/disk  880K  68k Demopack July 7th 2024
Artstate-PartyPack23.adf demo/disk  880K  68k Demopack August 28th 2024
AST-Party_Pack_17.zip    demo/disk  807K  68k Demopack April 1st 2024
DanbosAtBBQ.adf          demo/disk  880K  68k OCS/ECS demo 2nd at Shadow Pa...
gtn-cockbusters.adf      demo/disk  880K  68k 1st place at Xenium 2024
lastminuteman-cosmico... demo/euro  220K  68k 1st in the @Party 2024 OCS/ECS
saxtorptrading-partyp... demo/euro  240K  68k OCS/ECS demo from Reunion (.s...
ALittleBlue.lha          demo/intro 40K   68k Intro from High Coast Hack 2024
dotsdotsdots.zip         demo/intro 19K   68k OCS/ECS intro August 2024
titan-20.zip             demo/intro 38K   68k AGA intro August 2024 - Evoke
boom_party_2025_invit... demo/misc  162K  68k 4th place at Xenium 2024
gtn-thelostpixellersv... demo/slide 654K  68k 3rd place at Xenium 2024
chiperia11.zip           demo/sound 383K  68k OCS/ECS Musicdisk
nah-diversity.zip        demo/sound 32M   68k 5th place at Xenium 2024
asm-kurs_ram_jam.zip     dev/asm    6.1M      Assembly course, German
CVBasic.lha              dev/cross  396K  68k BASIC compiler for Colecovisi...
F1GP2024Carset.lha       game/data  10K       2024 Carset for F1GP
level2silhouette.lha     game/jump  512K  68k Level 2 of Platformer Silhoue...
silhouette-threat-AGA... game/jump  438K  68k Level 1 of Platformer Silhoue...
untangle.lha             game/wb    29K   68k Untangle set of dots joined b...
FlashMandelVE.lha        gfx/fract  27M   68k FlashMandel "Vamped Edition" ...
AmiArcadia.lha           misc/emu   7.9M  68k Signetics-based machines emul...
AmiArcadiaMOS.lha        misc/emu   8.2M  MOS Signetics-based machines emul...
AmiArcadia-OS4.lha       misc/emu   8.5M  OS4 Signetics-based machines emul...
Pletter.lha              util/arc   39K   68k Compressor for MSX/ColecoVisi...
AmiSSL-5.17-OS3.lha      util/libs  3.7M  68k OpenSSL as an Amiga shared li...
AmiSSL-5.17-OS4.lha      util/libs  3.4M  OS4 OpenSSL as an Amiga shared li...
AmiSSL-5.17-SDK.lha      util/libs  2.3M  AOS OpenSSL as an Amiga shared li...
AmigaGPT.lha             util/misc  221K  AOS App for chatting to ChatGPT
VATestprogram.zip        util/misc  22M   68k Versatile Amiga Testprogram
FindIconsBy.lha          util/wb    11K   68k Search for icons by tooltype/...
(snx)

[News message: 08. Sep. 2024, 09:12] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
08.Sep.2024



OS4Depot uploads until 07.09.2024
The following files have been added until 07.09.2024 to OS4Depot:
amissl-sdk.lha           dev/mis 2Mb   4.0 SDK for AmiSSL
amiarcadia.lha           emu/gam 8Mb   4.0 Signetics-based machines emulator
amissl.lha               lib/mis 3Mb   4.0 OpenSSL as an Amiga shared library
amigagpt.lha             net/cha 221kb 4.1 App for chatting to ChatGPT
deark.lha                uti/arc 6Mb   4.0 Extracting data from various fil...
snoopy.lha               uti/fil 95kb  4.1 SnoopDos like utility for OS4
amitranslate.lha         uti/tex 5Mb   4.0 Translate text with DeepL
yt.lha                   vid/mis 870kb 4.1 YouTube URL Extractor script
(snx)

[News message: 08. Sep. 2024, 09:12] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
08.Sep.2024



AROS Archives uploads until 07.09.2024
The following files have been added until 07.09.2024 to AROS Archives:
standardmagicwb.lha          gra/ico 2Mb   Collection of MagicWB Icons
(snx)

[News message: 08. Sep. 2024, 09:12] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
08.Sep.2024



MorphOS-Storage uploads until 07.09.2024
Die folgenden Pakete wurden bis zum 07.09.2024 dem MorphOS-Storage hinzugefügt:
untangle_1.0.lha              A logic puzzle, where t...
CardsMakingKit_2.10.lha       A little kit to make yo...
MCE_15.20.lha                 Multi-game Character Ed...
VirtualGP2_1.06.lha           Virtual Grand Prix 2 Full
pletter_0.5c1.lha             Compressor for MSX/Cole...
AmiTranslate_0.4.lha          A DeepL interface for A...
Iris_1.34.lha                 Iris, the MorphOS email...
(snx)

[News message: 08. Sep. 2024, 09:12] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
08.Sep.2024



WHDLoad: New installers until 07.09.2024
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 07.09.2024: (snx)

[News message: 08. Sep. 2024, 09:12] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
08.Sep.2024
Holger Ahrens (ANF)


Video: The year 2038 problem hits the Amiga - but not until 2046 (German)
The world will end on January 19, 2038 - at least if relevant 32-bit systems are still using the "UNIX timestamp" format then to measure time by every second. Similar to the Bismarck quote about Mecklenburg, the end of the world will not take place on the Amiga until 2046, though. (More precisely, its time calculation ends on January 19, 2046 at 03:14:07, amiga-news.de reported.)

At the title link, Holger Ahrens takes up the topic on his info portal on the year 2038 problem. In the video, Dennis Pauler from the retro channel Virtual Dimension explains the reason for this - namely that the Amiga only starts counting time on January 1, 1978. But as soon as all the bits are used up, trouble can no longer be avoided: Anything from minor glitches to constant Guru Meditations could then happen. Due to the complexity, a permanent and comprehensive solution to the problem is not to be expected. (snx)

[News message: 08. Sep. 2024, 09:11] [Comments: 1 - 09. Sep. 2024, 00:08]
[Send via e-mail]  [Print version]  [ASCII version]
08.Sep.2024
AmiKit (ANF)


Workbench distribution: AmiKit 12.6
The Workbench distribution AmiKit is now available in version 12.6 for Windows, Mac OS, Linux, PiStorm and Raspberry Pi - but not for Vampire.

Changes consist of updates of files and emulation; furthermore the Make060 command and two demos have been added. (snx)

[News message: 08. Sep. 2024, 09:11] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
08.Sep.2024
Amigasystem (ANF)


AROS distribution: AROS One 2.6 (x86)
The "AROS One" distribution based on the AROS binary interface ABI v0 is now available in version 2.6 for x86 computers. It can be downloaded as a DVD ISO file or as a USB flash image at the title link, where video recordings can also be found. The VHD image can be used as a hard disk in virtual machines such as VMware, VirtualBox and QEmu.

If you have already installed the previous version, you can now update your system as an alternative to a new installation. To do this, the "Aros-One 2.5-Fix" file must first be executed to remove files that are no longer required.

Changes:
  • Update AROS One Core:
    • IconList.mui
    • i8042.hidd
    • crt.library
    • debug.library
    • Keymaps Spanish
    • muimaster.library
    • Catalog Dutch (Icons)
    • Wanderer
    • New Buttons ArosPDF

  • Update AROS One OS System:
    • New Icon Bar AmiStart (Glow Icons)
    • New splash (Grub)
    • New Backdrops AROS One
    • New Descriptors Datatypes
    • New Def_Icons
    • SMB2-Start
    • New Play-List Radio (Music 60s 70s 80s 90s 00s 10s)
    • Script Empty .Recycled (Also Empty Folders)
    • Script Show .Recycled
    • Script Hide .Recycled
    • Update DOpus4 Config
    • Update SMB2 Docs
    • Set clock on AmiStart

  • Update AROS One Apps:
    • PintorWeb 5.0
    • VindentiumPicta 3.5
    • iConecta 5.25
    • Vintage Song Player 2.60
    • Omanko 1.25
    • WitchCleaner 3.20
    • Image2PDF 2.7
    • Crono 3.0
    • FIGlet 2.2.5
    • SFSobject 1.6
    • DeleteIcons 1.0
    • Leeko (Demo Scene)
    • Micery (Demo Scene)
    • AnimWebConv KeyCode
    • AROSDebugView (A viewer for debug messages)
    • RapaGUI 2.2

  • Update AROS One Games:
    • BlackjuanPoker KeyCode (unblock the adult mode)
    • Caveman
(snx)

[News message: 08. Sep. 2024, 09:11] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
08.Sep.2024
Andreas Magerl (ANF)


Print magazine: Amiga Future, issue 170 / raffle
The English and German issue 170 (September/October 2024) of the print magazine Amiga Future has been distributed. It can be ordered directly from its editorial office and from Amiga dealers that stock the magazine.

Content of the current issue includes interviews with Jennifer Diane Reitz and 'Tigerskunk', previews of Krogharr and The Lost Pixel as well as a workshop about HAM games. Furthermore there is a raffle with prizes by Look Behind You. Also non-readers of the magazine can take part, one has just to send an e-mail. (snx)

[News message: 08. Sep. 2024, 09:11] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
07.Sep.2024



Video tutorial: Using the AMOS command "Get bob"
In another video in his series of tutorials on AMOS Pro, retro and Amiga fan 'Yawning Angel' shows how to use the Get bob command to grab images from AMOS screen to use as Bobs in a program. This is an alternative to using the Object Editor built into AMOS Pro. The source code for the program in this video is available for free on his website. (dr)

[News message: 07. Sep. 2024, 16:34] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
06.Sep.2024



Amiga-MOD tracker in Javascript: Bassoontracker 0.5.0
Bassoontracker is a classic 4-channel MOD tracker written in Javascript and therefore runs under the title link directly in the web browser - including the possibility to load, edit and save existing MOD files (YouTube video of version 0.5.0).

The current version now supports playlists and favourites. You can create links for your favourite songs. And there are now also tooltips to make your work easier. Minor improvements to the user interface and the program round off the changes. (dr)

[News message: 06. Sep. 2024, 22:04] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
06.Sep.2024
Howard Price


Reverse Engineering: Aira Force 0.8 for Windows, Linux and macOS
"Aira Force" is a tool for the reverse engineering of Amiga 680x0 software (amiga-news.de reported). It enables the disassembly and examination of binary files (YouTube video of version 0.8).

Thanks to the major update to version 0.8, Aira Force now also functions as a 68000 source level debugger. The 68000 command emulation has also been improved and very simple Amiga hardware emulation (chip, fast and slow RAM and ROM) has been introduced. Complete changelog:
  • Add: Add Pointer dialogue
  • Add: Crash log file AiraForceLog.txt written on internal error
  • Add: Syntax highlighting works with internally generated disassembly
  • Add: Source-level debugging of Amiga load modules
  • Add: Source-level debugging of raw binaries
  • Add: Source Code windows, with basic navigation features and Ctrl+G popup
  • Add: Debug Symbols window
  • Add: Debugger can be used independently of Analyser
  • Add: RAM reset behaviours: Leave, clear, randomise
  • Add: 68000 execption generation and processing
  • Add: 68000 interrupt support (not hooked up to Amiga yet sorry)
  • Add: Load Amiga ROM
  • Add: Amiga ROM overlay (OVL)
  • Add: Fast RAM, Slow RAM and ROM address ranges
  • Add: Very basic Amiga playfield hardware (DIWSTRT/STOP, BPLCON0, BPLxPT, COLORxx)
  • Add: End-of-frame Amiga video image generation
  • Add: Emulator video window displaying end-of-frame generated video image
  • Add: Latest vasm and vlink executables for all platforms
  • Add: "Select config TEXT area" to disassembly window context menu
  • Add: Amiga window link to hardware register docs
  • Improve: Labels can be added at any address
  • Improve: Disassembly export options (lowercase, formatting, export from RAM)
  • Improve: Status window displays binary diff count
  • Improve: Expose ira -compat=b and -compat=i options
  • Improve: Serialise find options
  • Improve: Analyser code region detection
  • Improve: 68000 instruction emulation (passes all 680x0 SingleStepTests)
  • Improve: 68000 emulator fetches directly from memory
  • Improve: Memory window shows all regions
  • Improve: Internal 68000/010 instruction disassembly
  • Improve: CPU Window UI improvements
  • Improve: Find searches source code
  • Improve: Logging of access to unimplemented hardware registers
  • Improve: Inform user when HUNK_OVERLAY encountered (not supported)
  • Fix: Pointers can be defined in data and immediate operands
  • Fix: Slowdown when there are many potential data actions
  • Fix: Disassembly Window scrolling crash
  • Fix: Offset jump tables when relocating ira config
  • Fix: Workaround label name generator crash caused by duplicate ira labels
  • Fix: Instruction Window branch destination calculation bug
  • Fix: Default window docking for windows with dynamic names
  • Fix: Amiga modules are debugged in user mode by default
(dr)

[News message: 06. Sep. 2024, 06:43] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
05.Sep.2024



Program for DeepL use: AmiTranslate 0.4
Marcus 'ALB42' Sackrow's program AmiTranslate (video) is an interface for the translation service DeepL with additional PDF and UTF-8 text storage and is available for AmigaOS, AmigaOS 4, AROS (x86, x64, ARM) and MorphOS.

AmiTranslate V0.4

The new version 0.4 contains a number of small but useful adjustments: if you previously pasted or copied texts using the right mouse button or a key combination, you can now also do this using buttons at the bottom of the window. Equally practical: the "Clear" button can be used to delete all texts in the windows. Finally, you can use the "Switch" button to swap the input and output language.

In addition to an SSL-secured Internet connection (OpenSSL3 on MorphOS or AmiSSL on the other systems), the programme also requires the MUI class texteditor.mcc. (dr)

[News message: 05. Sep. 2024, 10:05] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
1 15 25 ... <- 30 31 32 33 34 35 36 37 38 39 40 -> ... 45 574 1109 [Archive]
 
 Recent Discussions
.
Amiga 4000(T)ower for sale
Calvin Harris - Amiga A1200
Amiga basic rewritten for Apple
Volker Wertich interview
Commodore Amiga MYSTYLE
.
 Latest Top-News
.
Announcement and pre-order campaign: AmiGUS sound card (19. Apr.)
ACube Systems: UBoot 2015.d for Sam440ep flex and mini-itx (15. Apr.)
Paint program: PolarPaint for all Amiga systems (11. Apr.)
ACube Systems: UBoot 2015.d for Sam460EX, Sam460CR and Sam460LE boards (09. Apr.)
Mining strategy game: The history of "Aminer" (07. Apr.)
Event: Start for ticket sales for "Amiga40" (05. Apr.)
Operating system: AmigaOS 3.2.3 (02. Apr.)
Universal PCI driver system: OpenPCI 40.2 (31. Mar.)
AROS/x86: Update of the ABI v0 version (28. Mar.)
Paperback: Classic AmigaOS Programming - The Network (27. Mar.)
.
 amiga-news.de
.
Configure main page

 
 
.
Masthead | Privacy policy | Netiquette | Advertising | Contact
Copyright © 1998-2025 by amiga-news.de - all rights reserved.
.